Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
Join The Helldivers!
Freedom!
Democracy!
Liber-tea!
Call for reinforcements!
View Results
 
  • Post
  • Reply
Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

Mesadoram posted:

Breaks my heart that they never made anything else :smith:. Such a good video series.

I mean he apparently got pulled in to GW and is working on Astartes 2 so maybe some day we will get a new badass animation :(

Adbot
ADBOT LOVES YOU

Parkingtigers
Feb 23, 2008
TARGET CONSUMER
LOVES EVERY FUCKING GAME EVER MADE. EVER.
Huh, I couldn't log in just now, the servers were over limit. Never seen that before.

Mesadoram
Nov 4, 2009

Serious Business

Jerkface posted:

I mean he apparently got pulled in to GW and is working on Astartes 2 so maybe some day we will get a new badass animation :(

Hope so :hmmyes:

Up Circle
Apr 3, 2008
I’m going to liberate bug souls from their bodies in my patriot tonight and if you think it’s in optimal or inefficient you just hate democracy and liberty

Dren
Jan 5, 2001

Pillbug
The exploding crossbow doesn't close bug holes or blow up the blast doors at POIs lmao

DeadFatDuckFat
Oct 29, 2012

This avatar brought to you by the 'save our dead gay forums' foundation.


If the crossbow had more penetration then there would be no reason to ever use the eruptor

Away all Goats
Jul 5, 2005

Goose's rebellion

Fate Accomplice posted:

What’s the best way to earn super credits?

I only see them drop on lower difficulty, is that it?

As mentioned they drop on all difficulties but if you just want to farm SC then it's best to run the lower difficulties for the smaller maps. I like to run 2 or 3s with a friend (so you can open the big bunkers). Bring some weapons/strategems you hardly use for some extra challenge.

Prioritize maps that have lots of land (as opposed to water) so there are more opportunities for POIs to spawn. Don't be like me and forget to bring something that can open the shipping crate doors :downs:

Sagebrush
Feb 26, 2012

Parkingtigers posted:

Huh, I couldn't log in just now, the servers were over limit. Never seen that before.

tell me you didn't play in february without telling me you didn't play in february

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
I think crossbow and plasma punisher would be fine if they just had hole busting/container opening utility. The eruptor is fun but it's bad that if you want that in the primary slot you have exactly 1 choice.

There are definitely load outs where I want stun grenades and a crossbow and not the grenade pistol so I have an option when something is hugging me.

Sindai fucked around with this message at 21:00 on Apr 19, 2024

RC Cola
Aug 1, 2011

Dovie'andi se tovya sagain

Sagebrush posted:

tell me you didn't play in february without telling me you didn't play in february

Dang you were an OG that's so cool

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

Away all Goats posted:

As mentioned they drop on all difficulties but if you just want to farm SC then it's best to run the lower difficulties for the smaller maps. I like to run 2 or 3s with a friend (so you can open the big bunkers). Bring some weapons/strategems you hardly use for some extra challenge.

Prioritize maps that have lots of land (as opposed to water) so there are more opportunities for POIs to spawn. Don't be like me and forget to bring something that can open the shipping crate doors :downs:

Prioritize maps that have 1/3rd water so the POIs you do get are clustered together, I don't think land mass makes more POIs. You can very easily run 1s and have a leisurely stroll around the map and grab SC.

novaSphere
Jan 25, 2003

LazyMaybe posted:

Well, also bear in mind that explosive weapons display their combined explosive+direct damage values on the equip screen.
And we don't actually know what the split between those values is for the new weapons. Maybe the crossbow is doing 200 explosive and 220 direct, but I simply don't know.


I've seen 150 direct and 270 AoE listed in a couple spreadsheets and on reddit, but another YouTuber lists 250 direct and 170 AoE instead. I don't have a way to corroborate either claim. I just know it really just doesn't seem to work well against armored spewers from my experience last night, so maybe I was doing something wildly wrong.

Sindai posted:

I think crossbow and plasma punisher would be fine if they just had hole busting/container opening utility.

I can live without outpost busting but I do wish they could at least blow up containers and fences.

Retro42
Jun 27, 2011


DeadFatDuckFat posted:

If the crossbow had more penetration then there would be no reason to ever use the eruptor

Just a slightly bigger clip would work for me. I get it's basically mini-grenades, but a single clip isn't enough most times it feels like.

WarpedLichen
Aug 14, 2008


Jerkface posted:

Prioritize maps that have 1/3rd water so the POIs you do get are clustered together, I don't think land mass makes more POIs. You can very easily run 1s and have a leisurely stroll around the map and grab SC.

It definitely makes a difference, it's very easy to see when you run an evac civilian mission on a small island map and there's only like 5-7 rare samples instead of the 30+ that you would normally have. I'm not sure if 1/3 water is the same as no water, but avoid water all around the edge maps if you're POI or sample hunting.

Infinitum
Jul 30, 2004


Sagebrush posted:

tell me you didn't play in february without telling me you didn't play in february

Oh man, can I touch you?

Broken Record Talk
Jul 28, 2009

A three-hundred thousand degree baptism by nuclear fire;
we had it coming.

Back Hack posted:

That sounds like disapproval for SU approved equipment. We might have a violent socialist in our midst. :colbert:

Yeah, the robot!

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Tom Tucker posted:

I really like all the little notes which heavily imply the only reason helldivers are used to do anything rather than nuking sites from orbit is because it’s much much cheaper.

Yeah like I've said before Helldivers are basically cheap disposable targeting designators for the Super Destroyers that happen to have opposable thumbs so we can take care of various random tasks while we're down on the planet as a nice little bonus

MechanicalTomPetty posted:

I really do wonder how these yahoo's even made it into space, let alone discovered FTL travel. Considering the kind of poo poo that's in the upgrade menu, you'd think they would have toasted/frozen the whole earth ages ago by trying to super-size the planet's orbit or something.

My assumption is that it's less that Super Earth are idiots* and more that the century of peace between the two games led to their military atrophying to near nonexistence and so once the new war suddenly happened on two separate fronts on opposite sides of the galaxy they're basically scrambling to rebuild a functioning military from basically nothing and the Helldivers specifically pretty much completely from scratch, which is why so much about our arsenal is oddly ramshackle in nature, it just comes off as especially stupid from our perspective because Super Earth literally can't say anything without coating it in at least five layers of fascistic propaganda

*I mean they are but nowhere near as much as the fandom likes to meme

Darth Walrus posted:

Weren't the Cyborgs in HD1 a human splinter group? Given that they and the Automatons seem to have their poo poo considerably more together than the SEF, it seems plausible that the latter started out as a parasite society that consumed its host.

The Cyborgs were enslaved by Super Earth at the end of the last war, presumably the Automatons were something they created before the end of the war and spent the last century building up before they could invade the galaxy to liberate their creators, which they've managed to accomplish for the time being since they took Cyberstan

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

WarpedLichen posted:

It definitely makes a difference, it's very easy to see when you run an evac civilian mission on a small island map and there's only like 5-7 rare samples instead of the 30+ that you would normally have. I'm not sure if 1/3 water is the same as no water, but avoid water all around the edge maps if you're POI or sample hunting.

Maybe its the specific island map types that lower POI count. I really like the maps that have 1/3rd water coast like the redish grey rocky terrain planets. They have normal amounts of samples and stuff but the POIs are all clustered close togethe.

LuiCypher
Apr 24, 2010

Today I'm... amped up!

drrockso20 posted:

Yeah like I've said before Helldivers are basically cheap disposable targeting designators for the Super Destroyers that happen to have opposable thumbs so we can take care of various random tasks while we're down on the planet as a nice little bonus

Someone else has probably said this 10+ times already, but this is also heavily lampshaded by the progression system. Aside from the obvious 'your Helldiver is meant to be faceless and by default the voice randomizes to imply that it's a different Helldiver every time' and 'you're fired from the Destroyer as literal bullets', there are some other clues dropped that suggest the real character is the Super Destroyer. For example, it may seem like your Helldiver is leveling up but when you think about it...
  • Your Helldiver doesn't actually have a name (just a callsign designation that is Letter + Number), but you can actually name your Super Destroyer.
  • You don't actually upgrade your Helldiver - you do upgrade your Super Destroyer, though.
  • You're not actually spending requisition to acquire weapons for your Helldiver - the Requisition is basically approval for said supplies to be sent to your Super Destroyer for use by the meat popsicles known as Helldivers.

I'm sure there's a whole host of other things people have realized, too.

Dren posted:

The exploding crossbow doesn't close bug holes or blow up the blast doors at POIs lmao

Neither do most other primaries and yet they're all still worth using (unless you're the Blitzer, devs please buff the Blitzer)?

LuiCypher fucked around with this message at 22:31 on Apr 19, 2024

Phenotype
Jul 24, 2007

You must defeat Sheng Long to stand a chance.



WarpedLichen posted:

It definitely makes a difference, it's very easy to see when you run an evac civilian mission on a small island map and there's only like 5-7 rare samples instead of the 30+ that you would normally have. I'm not sure if 1/3 water is the same as no water, but avoid water all around the edge maps if you're POI or sample hunting.

Yeah, I also think this is a soft nerf to level 1 treasure grinding too. I feel like most of the level 1 maps I see lately are artificially ensmallened by water so there's less actual ground that can spawn Points of Interest for you. The ones that are a full circle of walkable land have more PoI on them, and I think until a few weeks ago those were the only kind I ever saw on level 1.

BadLlama
Jan 13, 2006

drrockso20 posted:

which they've managed to accomplish for the time being since they took Cyberstan

I hope when we retake cyberstan that we discover the automatons invaded only so they could exterminate their own creators.

Ice Fist
Jun 20, 2012

^^ Please send feedback to beefstache911@hotmail.com, this is not a joke that 'stache is the real deal. Serious assessments only. ^^

LuiCypher posted:

Neither do most other primaries and yet they're all still worth using

The crossbow fires an exploding arrow that can't damage the side of a shipping container.

Hell I can understand it not reaching the 'can close bughole' breakpoint for balance reasons, but come on man.

Snuffman
May 21, 2004

Jerkface posted:

Prioritize maps that have 1/3rd water so the POIs you do get are clustered together, I don't think land mass makes more POIs. You can very easily run 1s and have a leisurely stroll around the map and grab SC.

I never tried it, but does the Scout armor's map ping local PoI's as well? I know locally it can ping at the nearby objects. I imagine the stealth effect would help for dashing around the map.

BadLlama
Jan 13, 2006

Ice Fist posted:

The crossbow fires an exploding arrow that can't damage the side of a shipping container.

Hell I can understand it not reaching the 'can close bughole' breakpoint for balance reasons, but come on man.

It is really not that big of a deal.

Sure odd, but also, okay?

Legit Businessman
Sep 2, 2007


Jerkface posted:

Prioritize maps that have 1/3rd water so the POIs you do get are clustered together, I don't think land mass makes more POIs. You can very easily run 1s and have a leisurely stroll around the map and grab SC.

This is incorrect - water eliminates POI's to the best of my knowledge.

On a haz 1, you should have 10 POI's. Water brings that number down.

Hats Wouldnt Fly
Feb 9, 2010

.
Redfont is my hero.
Has anyone tried multiple crossbow shots down the bug hole? Maybe it has an HP bar.

redreader
Nov 2, 2009

I am the coolest person ever with my pirate chalice. Seriously.

Dinosaur Gum
The factory striders are hilarious. I did a rail cannon strike, an airstrike, a quasar shot, then an orbital laser. My laser was done and the other guys laser was about to run out when it finally died. Before this I thought a direct hit with an airstrike would take out literally every single thing in the game. APPARENTLY NOT.

Mazerunner
Apr 22, 2010

Good Hunter, what... what is this post?
I saw a factory walker birth a load of devastators but one of them got stuck(?) and got sucked back into the robo womb

PacoPepe
Apr 25, 2010
Last night Pelican 1 killed an at-at in a few seconds, it was right on the edge of the landing pad, the clock had run out so the dropship saved our lives (and precious super samples).

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

Legit Businessman posted:

This is incorrect - water eliminates POI's to the best of my knowledge.

On a haz 1, you should have 10 POI's. Water brings that number down.

Yea you're right, its only 8 POI. Though I think the tighter map could lend more speed to finding them

Saraiguma
Oct 2, 2014

Mazerunner posted:

I saw a factory walker birth a load of devastators but one of them got stuck(?) and got sucked back into the robo womb

-SABBAT by Eva Problems

Apple Craft
Mar 8, 2012
Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray :cry: Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray
Is there a lore explanation for who "we" are? Not the helldivers, but the 4th wall player entity controlling them? I'm not sure if I am articulating this very well, but each new helldiver spawns with the exact armor, weapon loadout, emotes that we chose and we play as them regardless of how many die. Yet, these are supposed to be different people who volunteered, and not clones. So are we just meta, "lol vidyagames", or is there any in-game explanation for it?

drrockso20
May 6, 2013

Has Not Actually Done Cocaine
Nah even Chargers can sometimes survive a direct hit by an Airstrike

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



drrockso20 posted:

My assumption is that it's less that Super Earth are idiots* and more that the century of peace between the two games led to their military atrophying to near nonexistence and so once the new war suddenly happened on two separate fronts on opposite sides of the galaxy they're basically scrambling to rebuild a functioning military from basically nothing and the Helldivers specifically pretty much completely from scratch, which is why so much about our arsenal is oddly ramshackle in nature, it just comes off as especially stupid from our perspective because Super Earth literally can't say anything without coating it in at least five layers of fascistic propaganda

*I mean they are but nowhere near as much as the fandom likes to meme

I didn't play the first game, but Helldivers is made by the Magicka devs (HD1 was basically them going "Hey let's do more!" after the Magicka Vietnam DLC) and this is just very much their style of humor. Only refined.

But yes there was very clearly military cuts between the two games as canonically the Helldiver program was ended and SEAF basically did most everything. What happened to those few, the proud, the elite of Helldivers past? Why they went ho- HAHAHAHA, just kidding! They've been on ice the entire time and the big Automaton push revealed a new mission type where we're digging up old assets from the last major war that are literally tutorial rockets full of Diver Popsicles. It's great environmental storytelling and does show there's a very real in-universe scramble for more fodder for the fight.

Sagebrush
Feb 26, 2012

Apple Craft posted:

Is there a lore explanation for who "we" are? Not the helldivers, but the 4th wall player entity controlling them? I'm not sure if I am articulating this very well, but each new helldiver spawns with the exact armor, weapon loadout, emotes that we chose and we play as them regardless of how many die. Yet, these are supposed to be different people who volunteered, and not clones. So are we just meta, "lol vidyagames", or is there any in-game explanation for it?

you are the shipboard AI that controls the helldivers on the ground through a brain implant Patriotism Chip

BadLlama
Jan 13, 2006

Sagebrush posted:

you are the shipboard AI that controls the helldivers on the ground through a brain implant Patriotism Chip

This is my theory to be honest.

Ice Fist
Jun 20, 2012

^^ Please send feedback to beefstache911@hotmail.com, this is not a joke that 'stache is the real deal. Serious assessments only. ^^

BadLlama posted:

It is really not that big of a deal.

Sure odd, but also, okay?

Hey man, we're talking video games here. Everything is a big deal.

BadLlama
Jan 13, 2006

I'm sorry, you're right :(



VVV I had one where our drop pods were steering locked and we fell right on a generator knocking one out one second in the mission.

BadLlama fucked around with this message at 00:21 on Apr 20, 2024

Reiley
Dec 16, 2007


We were running a defense mission and we were holding very well and near the end a factory strider dropped and shot the generator from overtop of the gates and the mission failed all of a sudden.

Adbot
ADBOT LOVES YOU

redreader
Nov 2, 2009

I am the coolest person ever with my pirate chalice. Seriously.

Dinosaur Gum
Skill issue for not having four orbital lasers ready to go!

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply