(Thread IKs:
Buck Wildman)
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World War Mammories posted:god hand is one of the best games ever made. why can't every game be as good as god hand there was only ever one Alexander the Great
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# ? Apr 24, 2024 19:25 |
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# ? Jun 8, 2024 04:53 |
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Cuttlefush posted:criminal scum I don't even take anything from the things I lockpick! I'm just practicing. In fact, maybe I should offer my services as a security consultant. I'm a white hat lockpicker. Son of Sorrow posted:Decided to restart in KCD last night. I hosed up the encounter with the town drunk so bad I burned alive 10/10 I like when this game ambushes me with realistic consequences. Like when (kinda early-ish main quest) you go to the stables where all the horses were killed, and if you follow the trail away from the stables, Bernard gets appropriately super loving pissed at you for just wandering off without even telling anyone. And then when I finally returned to Rattay after doing a bunch of quests, debt collectors appear because I hadn't [spoiler]paid off the medical debt yet. The one downside to this is that it can be a bit unfair when the main quest just thrusts an urgent thing upon you. Like when you return after saving Hans during the hunting trip, are shown a cutscene, then immediately presented with an emergency and sent to investigate it. By the time all that stuff was over with, so much time had passed that the debt collectors mentioned above were on my rear end when I finally returned to Rattay. Good Soldier Svejk posted:I just don't get the point of making a game take twice as long to be half as fun This is mostly how I feel, though I enjoy some level of challenge. Persona 5 Royal, for example, is a game I consider just straight-up too easy on any difficulty (ignoring stuff like superbosses). My favorite sort of challenge in games is the sort that doesn't rely on repetition/memorization. So I don't like stuff like "learning a boss in Elden Ring" where it's literally just memorizing animations and remembering how to respond to each one. The ideal level of challenge for me is one that just requires you pay attention in order to win, but doesn't require repetition/memorization. When going into a boss fight, you should already know everything that is necessary to beat it. Ytlaya has issued a correction as of 19:44 on Apr 24, 2024 |
# ? Apr 24, 2024 19:31 |
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the Eruptor bug is weird, it basically throws you in the wrong direction if you fire it too close https://i.imgur.com/LLUSnBz.mp4 Eruptor sucked me off???
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# ? Apr 24, 2024 19:42 |
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Buck Wildman posted:I read the twitter thread everyone is citing with how terrible the localization is for Eiyuden Chronicles and it seems to be a lot of teeth grinding over utterly pedantic differences and one character being called a chud. can't say I'm concerned you're not wrong, but on the other hand:
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# ? Apr 24, 2024 20:55 |
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big deal. insane what people wind themselves up over
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# ? Apr 24, 2024 21:20 |
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docbeard posted:The original Thief is one of the few games I turned up to max difficulty because the difficulty settings actually added additional areas and treasures to levels. System shock has great difficulty levels
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# ? Apr 24, 2024 21:37 |
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difficulty in games should just let more and more people join your session as enemies
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# ? Apr 24, 2024 21:48 |
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The Tarkov model
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# ? Apr 24, 2024 22:15 |
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Difficulty sliders for dark souls?!!!!!!??!?!
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# ? Apr 24, 2024 22:23 |
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Alien Isolation's difficulty settings give you a wildly different experience because of how the Alien's AI gets more routines or whatever. Nightmare mode is the best way to play if you can handle the stress
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# ? Apr 24, 2024 22:29 |
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Lpzie posted:difficulty in games should just let more and more people join your session as enemies They need to add this to Death Stranding 2
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# ? Apr 24, 2024 22:29 |
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MeatwadIsGod posted:Alien Isolation's difficulty settings give you a wildly different experience because of how the Alien's AI gets more routines or whatever. Nightmare mode is the best way to play if you can handle the stress nightmare with a mod to give the alien a much larger leash so it actually fucks off long enough to allow some tension
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# ? Apr 24, 2024 22:38 |
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Buck Wildman posted:big deal. insane what people wind themselves up over i don’t actually think it’s that big a deal I just think it’s corny
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# ? Apr 24, 2024 22:46 |
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Cuttlefush posted:nightmare with a mod to give the alien a much larger leash so it actually fucks off long enough to allow some tension that sounds good. I never actually got very far in A:I (started on nightmare) but I really liked the aesthetic and atmosphere. and yeah I think it would have been a tad bit better with more rollercoaster where you need the downtime breather to feel the pinch: it can’t be constant tension. the yinyang is important to cat-mouse games I should give that a whirl after horizon2
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# ? Apr 24, 2024 22:46 |
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Halser posted:I orbed so much that the audio is now permanently hosed had to stop orbing because i was playing on browser and it was lagging like hell running at half speed, too many numbers
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# ? Apr 24, 2024 22:53 |
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remembering the fact that there are people who don't like the cube boss in remnant 2 and lolling hating the cube is a skill issue
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# ? Apr 24, 2024 22:54 |
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Halser posted:there was only ever one Alexander the Great "you're not alexander!"
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# ? Apr 24, 2024 23:00 |
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Popy posted:Difficulty sliders for dark souls?!!!!!!??!?! Dark Souls difficulty slider is the DLC area.
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# ? Apr 24, 2024 23:03 |
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Augus posted:i don’t actually think it’s that big a deal I just think it’s corny I'm more speaking generally rather than at you
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# ? Apr 24, 2024 23:10 |
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difficulty, for me the lawnmower man, has become less about hitpoints and damage but how fast i can scramble into cover, or line up a shot, or parry a swing or physically dodge out of the way. what ive learned is all of those things require more physical coordination, but more importantly a higher level of situational awareness than if i was playing on a kb/m or controller, even an fps ive got to attempt a legit dodge roll sometime, though i suspect id just end up dodging into my wall
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# ? Apr 24, 2024 23:16 |
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a pretty funny joke in the south park game is that the skin tone and difficulty were the same slidier
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# ? Apr 24, 2024 23:17 |
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Al! posted:a pretty funny joke in the south park game is that the skin tone and difficulty were the same slidier best difficulty slider
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# ? Apr 24, 2024 23:22 |
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I hate it when a boss fight is built up as a big climactic showdown and then they just die in under a minute without putting up any fight so that’s why I like hard modes
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# ? Apr 24, 2024 23:26 |
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Augus posted:I hate it when a boss fight is built up as a big climactic showdown and then they just die in under a minute without putting up any fight so that’s why I like hard modes I agree, though depending on the genre that can as much be a consequence of you over-preparing. that's why I actually love scaling difficulty in games despite it seeming to drive most folks nuts
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# ? Apr 24, 2024 23:33 |
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Al! posted:a pretty funny joke in the south park game is that the skin tone and difficulty were the same slidier rudecyrus posted:best difficulty slider
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# ? Apr 24, 2024 23:41 |
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Buck Wildman posted:I agree, though depending on the genre that can as much be a consequence of you over-preparing. that's why I actually love scaling difficulty in games despite it seeming to drive most folks nuts personally i like difficulty settings that make both you and the enemies deadlier at the same time
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# ? Apr 24, 2024 23:54 |
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SirSamVimes posted:remembering the fact that there are people who don't like the cube boss in remnant 2 and lolling That boss was really cool, took me like 2 tries to finally understand what was going on then I had a blast taking care of it
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# ? Apr 24, 2024 23:55 |
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Al! posted:personally i like difficulty settings that make both you and the enemies deadlier at the same time same, I think it ultimately makes things more dramatic
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# ? Apr 24, 2024 23:59 |
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sebmojo posted:System shock has great difficulty levels Bring that back for modern games. Let me just turn off the story entirely in Witcher 4
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# ? Apr 25, 2024 00:13 |
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Buck Wildman posted:I agree, though depending on the genre that can as much be a consequence of you over-preparing. that's why I actually love scaling difficulty in games despite it seeming to drive most folks nuts I mean, the reasons people have for disliking this are pretty well documented. To me it makes progression feel less like you're getting stronger and more like you're running on a treadmill, and if you do it wrong you can actually make yourself weaker by leveling up (looking at you, Oblivion)
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# ? Apr 25, 2024 00:18 |
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I enjoy treadmill time
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# ? Apr 25, 2024 00:20 |
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loquacius posted:I mean, the reasons people have for disliking this are pretty well documented. To me it makes progression feel less like you're getting stronger and more like you're running on a treadmill, and if you do it wrong you can actually make yourself weaker by leveling up (looking at you, Oblivion) well yeah, there are various ways to implement difficulty scaling mechanics and it's normal to dislike the mediocre garbage ones that feel unfun, but that doesn't mean the entire concept is automatically bad?
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# ? Apr 25, 2024 00:23 |
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scaling isn’t inherently bad on its own but it’s really easy to mess up by making the scaling too agressive or not too aggressive enough
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# ? Apr 25, 2024 00:51 |
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lol
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# ? Apr 25, 2024 00:52 |
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silentsnack posted:well yeah, there are various ways to implement difficulty scaling mechanics and it's normal to dislike the mediocre garbage ones that feel unfun, but that doesn't mean the entire concept is automatically bad? I feel like one general criticism and one example of a poor implementation is a pretty reasonable forum post all told, I'm satisfied with it
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# ? Apr 25, 2024 00:56 |
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Bro Dad posted:lol *throws FT in the trash, picks up copy of wallstreet journal*
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# ? Apr 25, 2024 01:01 |
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SirSamVimes posted:remembering the fact that there are people who don't like the cube boss in remnant 2 and lolling It felt so good when I finally pulled it off.
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# ? Apr 25, 2024 01:20 |
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# ? Apr 25, 2024 01:34 |
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Actually now I'm remembering that death stranding had a couple of boss fights that were bad on high difficulty because all it did was multiply the boss HP, the laziest type of difficulty slider. The boss encounters kind of sucked in general in that game so I tend to forget about them. A few were incredible though! WW1, WW2, and Vietnam flashbacks weren't terrible in my opinion, definitely jarring and the gunplay felt like a bad COD clone but I'll give it credit and let some things slide for the sake of being weird and spicing up the narrative. I wish they'd have nailed it though, those scenes start out tense but pretty quickly I was like ok, I get where this is going I'm ready for it to be over a few minutes ago please
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# ? Apr 25, 2024 01:43 |
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# ? Jun 8, 2024 04:53 |
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the Mads parts fuckkin kick rear end
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# ? Apr 25, 2024 01:53 |