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I never have to worry about dying again.
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# ? Apr 23, 2024 18:05 |
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# ? May 19, 2024 16:08 |
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Is there a site to track Brunt's on your character without booting the game? I have no idea how else I'm ever going to find a Flechette blessing.
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# ? Apr 23, 2024 20:31 |
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Reiley posted:I've been rebinding keys since coming back to this and I wanted to share a little innovation I've cooked up. So I used to have dodge on space and crouch on ctrl, and I always had a bit of a hard time hitting dodgeslide consistently, it often felt like I just wouldn't go anywhere, which you don't want out of you evasive actions, you know? So since I'm reacclimating fresh I figure, now's the time to solve this. Protip you can bind multiple actions to the same key. Just bind crouch and dodge to space. Unbind jump, put it on another button you can use occasionally. I literally am incapable of playing without dodge and crouch bound to the same button. Reiley posted:Is there a site to track Brunt's on your character without booting the game? I have no idea how else I'm ever going to find a Flechette blessing. there is, but you're gonna have to give me up a while to look it up
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# ? Apr 23, 2024 20:33 |
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I would literally never have made a fire sword... but I think Melk is inviting me to make one. (I already have a good regular Illisi.)
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# ? Apr 24, 2024 01:37 |
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Someone explain pubbies. This was a regular quickplay damnation btw.
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# ? Apr 24, 2024 02:52 |
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I really really wanna like Blazing Spirit Illisi but. But it's bad. Slaughterer is just too good and infinitely better for managing hordes, and Exorcist or Unstable Power if you want to manage your peril while horde mashing or just do even more damage by spamming your special attack. It's a bummer, it could be a niche build but the fact enemies won't burn unless they survive the crit really limits how useful it is, even with Wildfire.
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# ? Apr 24, 2024 03:42 |
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Evil Kit posted:I really really wanna like Blazing Spirit Illisi but. Yea I ran it for one mission and switched back to DSIV. It's not like my Purgatus burnboi needs a horde-oriented melee weapon.
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# ? Apr 24, 2024 03:57 |
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Cretin90 posted:Someone explain pubbies. Every higher difficulty is flooded right now with people chasing penances or just unaware of their shortcomings. Had to take a break because even down at high intensity malice, I feel like shouting "QUIT loving DYING"
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# ? Apr 24, 2024 05:45 |
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Reiley posted:Is there a site to track Brunt's on your character without booting the game? I have no idea how else I'm ever going to find a Flechette blessing. https://chromewebstore.google.com/detail/armoury-exchange/ Also for Firefox iirc.
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# ? Apr 24, 2024 06:32 |
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This doesn't seem to be working on Firefox, unless I'm doing something wrong. e: Nevermind I got it. Thanks, this will be a big help. e2: That was quick! Reiley fucked around with this message at 08:24 on Apr 24, 2024 |
# ? Apr 24, 2024 07:09 |
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Reiley posted:This doesn't seem to be working on Firefox, unless I'm doing something wrong. I'm not mad, just glad you don't have to sit through 2 weeks of waiting for it to pop. Congrats!
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# ? Apr 24, 2024 12:55 |
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Evil Kit posted:I'm not mad, just glad you don't have to sit through 2 weeks of waiting for it to pop. Congrats! Thank you! This makes the Kantrael a better flamethrower than the flamer. It's perfect for my build. One shell can kill so many guys.
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# ? Apr 24, 2024 18:16 |
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10 auric missions survived! Most of it was pubbing, but I did a few with goons and the very last one with them. Almost died for my hubris vs a bunch of gunners, man they can absolutely shred you if you're not careful. Next up, maelstorms! Reiley posted:Thank you! This makes the Kantrael a better flamethrower than the flamer. It's perfect for my build. One shell can kill so many guys. I'll give Flamer the points for being way better at point blank spread out stuff, but yeah the Kanterael Shotgun is way better at range if things line up. Enjoy your Blurn shotgun!
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# ? Apr 25, 2024 02:01 |
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Evil Kit posted:Almost died for my hubris vs a bunch of gunners I gots you, sah!
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# ? Apr 25, 2024 02:49 |
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Edmond Dantes posted:I gots you, sah! doin' me proud big man
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# ? Apr 25, 2024 02:50 |
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Here's the zippy revolver veteran I've been using. It's not as good as a middle tree plasma shout veteran, but it's fun as hell, which is more important to me right now. It takes my least favorite class and makes it one of my favorites. Still fine on damnation. Probably wouldn't take it into most Aurics. https://darktide.gameslantern.com/builds/9be3c706-d47b-4193-9c95-405c27892b90/zippy-vet I'm happy with how it functions, but if anyone's got pointers, I'll listen.
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# ? Apr 25, 2024 07:22 |
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Nehru the Damaja posted:Here's the zippy revolver veteran I've been using. If you can, I'd scrape together two points to buy Tactical Awareness (faster cooldown on specialist kills) and Iron Will (50% reduced toughness damage above 75% toughness). The former helps you cycle those shouts faster when things get hairy (and is a prerequisite for IW), the latter synergizes beautifully with the over-toughness provided by your shouts. The build can probably work fine in Aurics, you just need to be quick on your reaction time. I'm not sure how efficiently the knife cleans up chaff though, if it's not one-shotting reliably you may want to consider trading it out for something heavier. My revolver vet uses a combat axe for that and switches to the revolver when he needs to move quick.
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# ? Apr 25, 2024 08:03 |
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isndl posted:If you can, I'd scrape together two points to buy Tactical Awareness (faster cooldown on specialist kills) and Iron Will (50% reduced toughness damage above 75% toughness). The former helps you cycle those shouts faster when things get hairy (and is a prerequisite for IW), the latter synergizes beautifully with the over-toughness provided by your shouts. I’d ditch Reciprocity and Fleeting Fire. You don’t need the extra crit for either weapon with the blessings you’ve got. And Fleeting Fire isn’t needed for a revolver with Always Prepared. You can easily weave in quick swaps in combat anyways to fully reload. But you shouldn’t unless you are trading shots with gunners. Probably better to keep 1-2 bullets chambered at most and maximize the crucian roulette crit chance. You should try running a Devil Claw sword. Parrying is addictive and it’s super satisfying wiping a rager pack through parries.
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# ? Apr 25, 2024 08:35 |
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So I've always wondered: what actually controls when you get your dodges back? Is it over time, or after you stop attacking?
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# ? Apr 25, 2024 09:26 |
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Reiley posted:So I've always wondered: what actually controls when you get your dodges back? Is it over time, or after you stop attacking? its an internal cooldown. Stop dodging for like .5 seconds and you get them all back. You can be doing anything else but dodging. It sounds simple but in reality .5 seconds is a surprisingly long time to not be dodging, especially if you suddenly have a specialist appear.
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# ? Apr 25, 2024 13:28 |
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Also double posting to post my weapon specialist vet builds. Shout or Infiltrate, it's all preference. nuChainaxe + Kantrreal Heavy Laspistol is loving fun. https://darktide.gameslantern.com/builds/9bde4949-4614-44ea-be3e-699212d8a399/heavy-las-chainaxe-weapon-spec https://darktide.gameslantern.com/builds/9bde509d-ab32-4f4b-a869-4324e7100fb6/chainaxe-laspistol-but-shouty A number of goons in the discord have tried it and dig it.
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# ? Apr 25, 2024 13:32 |
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isndl posted:If you can, I'd scrape together two points to buy Tactical Awareness (faster cooldown on specialist kills) and Iron Will (50% reduced toughness damage above 75% toughness). The former helps you cycle those shouts faster when things get hairy (and is a prerequisite for IW), the latter synergizes beautifully with the over-toughness provided by your shouts. .Z. posted:I’d ditch Reciprocity and Fleeting Fire. You don’t need the extra crit for either weapon with the blessings you’ve got. And Fleeting Fire isn’t needed for a revolver with Always Prepared. You can easily weave in quick swaps in combat anyways to fully reload. But you shouldn’t unless you are trading shots with gunners. Probably better to keep 1-2 bullets chambered at most and maximize the crucian roulette crit chance. I took these bits of advice. They make sense, and I agree with the reasoning. I'm still using the knife instead of Devil's Claw because zipping around at extremely stupid speed is a big part of the fun for me, but yeah, if I want to take it to the top-end stuff, I can swap in the sword and run slightly less stupid-fast with the revolver.
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# ? Apr 25, 2024 17:16 |
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Evil Kit posted:Protip you can bind multiple actions to the same key. Whats the advantage to dodging and crouching?
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# ? Apr 25, 2024 18:09 |
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*banging drums* try out the chainaxe! The new one is great, spam lights for horde control, use heavy or revs for anything chunkier than bruisers. Its so so good. And if you wanna zoom you can slap Rev It Up on.
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# ? Apr 25, 2024 18:09 |
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Kly posted:Whats the advantage to dodging and crouching? You slide further out of the way. Also I tried out binding both crouch and dodge to spacebar and I don't know if its placebo but it felt like I slid less far than when I plinked dodge > slide, like its skipping over a frame of buildimg momentum.
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# ? Apr 25, 2024 18:13 |
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Kly posted:Whats the advantage to dodging crouching? Normal dodge length is relatively short generally speaking. By binding crouch to dodge you will immediately transition into a slide that carries the momentum of the dodge. It lets you get more distance with a single dodge, transitions a bit more fluidly into the next dodge imo, and also looks cool (probably). Give it a shot, it takes a bit to get used to but it feels pretty good when you do.
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# ? Apr 25, 2024 18:13 |
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so you dodge farther side-to-side and backwards? do you need to hold it for a bit or just tap like a normal dodge? i tried it in the practice thing before asking but didnt really notice a difference but maybe i was doing it wrong.
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# ? Apr 25, 2024 18:20 |
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Kly posted:so you dodge farther side-to-side and backwards? do you need to hold it for a bit or just tap like a normal dodge? i tried it in the practice thing before asking but didnt really notice a difference but maybe i was doing it wrong. You retain the slippery slide friction as long as you hold crouch until the dodge momentum peters out.
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# ? Apr 25, 2024 18:24 |
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Kly posted:so you dodge farther side-to-side and backwards? do you need to hold it for a bit or just tap like a normal dodge? i tried it in the practice thing before asking but didnt really notice a difference but maybe i was doing it wrong. Doing this backwards is also a great thing to do with a Brain Burst psyker once you're locked on. You normally walk at a snail's pace when locked, but this gets you back to safety faster, and lets you dip around a corner or back from a ledge for cover. I even do it if I'm trying to burst an incoming rager just to give myself a little extra time.
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# ? Apr 25, 2024 19:04 |
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Kly posted:Whats the advantage to dodging and crouching? distance as everyone says but also more obviously: you’re sliding, so you’re dodging gunfire too
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# ? Apr 25, 2024 20:12 |
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Evil Kit posted:*banging drums* try out the chainaxe! The new one is great, spam lights for horde control, use heavy or revs for anything chunkier than bruisers. Its so so good. And if you wanna zoom you can slap Rev It Up on. I’ll give it a try but I used it while leveling and found the noise it made on light attacks very lackluster, like gently smacking a drum. I want some more visceral “your weapon is currently sawing through a heretic” vibes.
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# ? Apr 25, 2024 22:33 |
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Try the old chaxe then. Best feedback of any weapon in the game, narrowly beating out the plasma gun If they ever fix the saw-backstab bug I'll never use anything else
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# ? Apr 25, 2024 23:08 |
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Loaded the game up after being away for awhile to check it out with a friend, friend was rubberband lagging all over the place and I was getting sound issues where the game sound would crackle > silence > crackle back in constantly. We played one with mods and then one without mods but it was the same issues for us both, is this a known issue with a known fix or is it a case where the game collected virtual dust and it needs time to warm back up after not being played for awhile?
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# ? Apr 25, 2024 23:45 |
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I had like 200 pristine hours clocked before stopping and last night I got hit with a string of "error 2014" disconnects.
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# ? Apr 25, 2024 23:49 |
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Cretin90 posted:I’ll give it a try but I used it while leveling and found the noise it made on light attacks very lackluster, like gently smacking a drum. I want some more visceral “your weapon is currently sawing through a heretic” vibes. The OG chainaxe has the saw on lights if you really like that, but for the newer mk it's on the heavy attacks and imo it feels a lotta better to spam lights and only have to heavy attack for bigger targets rather than vice versa. I like both marks of the chainaxe a lot, but for managing horde the nuchainaxe is way better than the old one. The soft clonks of the light attacks also amuse me, you're just swinging this heavy rear end axe as a club and it's kinda lol. Ra Ra Rasputin posted:Loaded the game up after being away for awhile to check it out with a friend, friend was rubberband lagging all over the place and I was getting sound issues where the game sound would crackle > silence > crackle back in constantly. I'm assuming you tried verifying files after uninstalling mods? Haven't heard of anyone with issues like this, though at one point last night in a specific mission I had something overwhelm my audio drivers and had the crackle> silence> crackle. Haven't heard of any rubberbanding issues unless you're from pretty different locales, or just lovely ISP in general.
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# ? Apr 26, 2024 00:12 |
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I get the sound bug a lot, on my end at least it's usually when Windows is trying to do anything else sound wise - spotify, notifications, whatever. The game doesn't like competing with other sources of audio in my experience.
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# ? Apr 26, 2024 00:54 |
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I play vanilla, and the only weird bug I've seen since the last patch involved spawn locations, and it was really goddamn weird. I started a new Consignment Yard pub match at the normal starting point, the rest of the team spawned at the end point. Two of them in the yard, one literally on the landing platform. That teammate on the platform couldn't get back to the consignment yard because the ending bridge couldn't be extended from their side until after all objectives were complete. The game immediately triggered the final objective, to disable air defense guns and capture the consignment yard. I used alt+f4 to reconnect and I respawned onto the endgame landing platform. My other two teammates were already dead (but had at least shut down air defense) and the third was pinned down by snipers and gunners. Killed those enemies with plasgun, waited for the capture timer to run down, and the valkyrie landed. End of mission. The monstrosity never spawned, which is good, because I had the only gun with enough range to hit targets on the far side of the consignment yard, but I def didn't have enough ammo to plink away at a chaos spawn. It was super weird
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# ? Apr 26, 2024 02:40 |
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that's fuckin' weird
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# ? Apr 26, 2024 03:52 |
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Got my 10 in a row, ended up doing the last one on a regular auric because I didn't want to wait and gently caress attempting lights out with smaller monstrosities. Now to hunt some of these other penances.
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# ? Apr 26, 2024 04:57 |
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# ? May 19, 2024 16:08 |
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Arc Light posted:I play vanilla, and the only weird bug I've seen since the last patch involved spawn locations, and it was really goddamn weird. I did Enclave Baross on pox gas modifier earlier and the relic skull door was just open on its own, and I got credit for helping people find it. That was a weird one.
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# ? Apr 26, 2024 05:21 |