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Hwurmp posted:Airburst is lots of explosions tho ok but is there like anyway we could pack it... in the ground?
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# ? Apr 26, 2024 17:26 |
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# ? May 19, 2024 15:32 |
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then it would be a Groundburst
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# ? Apr 26, 2024 17:36 |
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will an airburst be low enough to set off a planted hellbomb?
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# ? Apr 26, 2024 17:45 |
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Hwurmp posted:then it would be a Groundburst I would love a mine you step on and it launches a cluster bomb 3 feet into the air.
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# ? Apr 26, 2024 17:51 |
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let's do mines as a goof
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# ? Apr 26, 2024 18:12 |
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thotsky posted:let's do mines as a goof When you absolutely need to wipe the team. Liberty Vest - Sacrifice yourself and spread the love of democracy to anyone near you.
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# ? Apr 26, 2024 18:23 |
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Piell posted:Turrets do everything mines do but better, is the main issue. If it's a gatling turret, that includes killing your squadmates Rocket devastators love to snipe out turrets though, and they might work better against chargers
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# ? Apr 26, 2024 18:23 |
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Chronojam posted:Rocket devastators love to snipe out turrets though, and they might work better against chargers You fail to see that turrets are still doing everything better than mines. In this case, they're better at getting sniped by bots! In all seriousness, I unironically love mines for the new defense mission. You just turn bug breaches/bot drop zones into inhospitable hellholes where they have no choice but to step on said mines, and the heavy targets that ignore the mines eat an EAT to the face.
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# ? Apr 26, 2024 18:41 |
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Imagine if the antitank mine was a big discus you could throw at tanks and the airburst rocket is a Spear variant that also doesn't lock onto anything. The choice is not so easy now, is it?
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# ? Apr 26, 2024 18:47 |
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Mines are going to win. The mine meta is dominating competitive Helldivers right now and this is just going to reinforce it.
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# ? Apr 26, 2024 19:03 |
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Chocobo posted:competitive Helldivers The what now?
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# ? Apr 26, 2024 19:05 |
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it says "Dive For Liberty" but I don't know how to dive on board the Super Destroyer
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# ? Apr 26, 2024 19:13 |
Dren posted:I want to see gameplay of someone doing well with it on helldive. There is something I am missing about people’s eruptor love. The problem I run into is actually getting that AoE to kill enough enemies with each shot that I don’t end up overwhelmed. There are lots of terrain situations that are disadvantageous to explosive weapons and AoE. Enemies higher than you, enemies that spread out (hunters have to be a huge problem), enemies that have formed a conga line so you only get like 2 per shot. Those problems don’t seem solvable by constantly repositioning during the bolt animation. My assessment was that it doesn’t kill fast enough to reliably prevent bug breech loops. In all my loadouts it's a primary that I don't use as a primary. I being a call down that works in close to medium ranges like the ARC, Laser Cannon and Stalwart depending on enemy. At long ranges I use the Eruptor and as soon as they get to ARC range it's ARC all day long. This works really, really well. I usually run it with an EAT as well.
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# ? Apr 26, 2024 19:18 |
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darnon posted:Deciding factor between the two choices in my mind is how effective the airburst will be against ground targets. As it is we have weapons for dealing with gunships easily enough and shriekers are even less of an issue; plus it's invisible chance whether you even get either spawn. Yeah this is where I’m at. New stratagems to mess around with will always be fun, but unless it’s a super shotgun for ground units its use seems too narrow… until we get more and heavier air units.
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# ? Apr 26, 2024 19:27 |
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Hazdoc posted:i think they should make a gun that shoots smaller guns They have that in uh...what's it called Enter The Gungeon, maybe?
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# ? Apr 26, 2024 19:31 |
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BitBasher posted:In all my loadouts it's a primary that I don't use as a primary. I being a call down that works in close to medium ranges like the ARC, Laser Cannon and Stalwart depending on enemy. At long ranges I use the Eruptor and as soon as they get to ARC range it's ARC all day long. This works really, really well. yup, its one of the most fun loadouts imo i feel like ppl that are down on the eruptor are trying to use it for the majority of the mission instead of bringing it out at appropriate engagements.
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# ? Apr 26, 2024 19:37 |
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ScootsMcSkirt posted:yup, its one of the most fun loadouts imo I bring eruptor every time on bugs just so that green spewers can go to hell immediately
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# ? Apr 26, 2024 19:40 |
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ScootsMcSkirt posted:yup, its one of the most fun loadouts imo I dunno, on bugs 7 and below I am using the Eruptor a lot. It truly is my primary.
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# ? Apr 26, 2024 19:42 |
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d0grent posted:I bring eruptor every time on bugs just so that green spewers can go to hell immediately absolutely, being able to tell those bastards to gently caress off immediately with a primary is its best use. Everything else it does is bonus imo
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# ? Apr 26, 2024 19:42 |
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Hwurmp posted:
That's OK, it's actually a typo.
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# ? Apr 26, 2024 19:43 |
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So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't?
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# ? Apr 26, 2024 19:50 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? EAT or Flamethrower Orbital Airburst Eagle Napalm on low difficulties, 500K or Orbital Railcannon on high
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# ? Apr 26, 2024 20:05 |
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It felt pretty good to run Arc, Stalwart, or MG alongside Eruptor. Presumably HMG too but I actually still haven't messed around with that. You still run a Redeemer just in case because the Eruptor is all the bug hole closing power you need and then you just run a couple of anti big unit strats alongside that. Like ORC and AC turret with a final option of your choice, I love airburst strike against bugs but laser still works great too. Granted I don't really do that any more because I'm not the biggest fan of Eruptor against bugs, it's best use case is at range and that knocking you forward bug discourages me from using it against anything approaching close from medium range and bugs love to swarm. I believe shoot and scoot works here but I always have something sneak up on me or run into the situation where I'm keeping my distance but then get pincered by a couple small patrols and one of those is going to be pure hunters.
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# ? Apr 26, 2024 20:06 |
Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? Eruptor, Redeemer, Stun grenades, ARC, EAT, Laser Dog, (110s|Orbital Laser) Stun grenades are the super easy way to get some room or to get free when you realize you're getting surrounded. Redeemer comes out when I get poked by hunters or Stalkers. Edit seems like we are all of basically like mind on Eruptor complimentary call in weapons. BitBasher fucked around with this message at 20:11 on Apr 26, 2024 |
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# ? Apr 26, 2024 20:06 |
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I just want an Eruptor-like with non-lovely handling and no shrapnel. Give me my drat bolt-action rifle Arrowhead!!!
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# ? Apr 26, 2024 20:10 |
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FilthyImp posted:Hellmines. I would absolutely bring Hellmines to toss under a bot drop.
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# ? Apr 26, 2024 20:11 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? I prefer autocannon for bots so this is bugs only but i always just run airstrike, 500lb, railcannon, quaso, eruptor, redeemer, impacts right now handles everything and lets me play effectively in a pair or lone wolf if my team is being dumb and has worked fine on 7 and 9s eruptor can 1 shot broodcommanders at range, stalkers, groups of enemies, honestly the worst enemies remain hunter packs cuz they spread out but thats why you got the redeemer i try to pickup a backpack from a teammate if i can
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# ? Apr 26, 2024 20:24 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? Redeemer is good enough to gently caress up anything in your immediate vicinity. I don't even use the laser dog, recently I have been bringing a Spear + ammo bag for the Spear but the stalwart is also a nice companion for it if you're still getting used to effectively using the Eruptor.
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# ? Apr 26, 2024 20:30 |
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I’ve had a lot of luck with: Eruptor SMG Impacts Quasar Gatling Sentry Two wild cards (I usually don’t take a backpack and try to bum one off a teammate 5 minutes in so this is usually some combination of eagle cluster, 500kg, rocket pods, Gatling orbital, orbital strike, rail gun orbital. The idea is to stay mid range. Open with a Quasar on an armored enemy. Deploy a Gatling gun to your side where it will have visibility of the approach path then disrupt or the enemies as they approach you. Unlike playing with a Breaker or something if enemies get close you need to Run The gently caress Away and the redeemer is there to scrape hunters off yourself as you do. Engage at mid range and watch sight lines and ensure you have elevation and eruptor can erase packs easily. Bile Titans you just swap to quasar every 8 seconds and if it’s chasing you run away.
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# ? Apr 26, 2024 20:43 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? laser dog + arc + EAT + stun grenades + dagger a lot will prefer the redeemer, but im worried about ammo and the dagger handles all the threats that i will run into with this loadout (mainly those drat leaping bugs) this loadout can easily handle every threat the bugs throw at you, its a lot of fun
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# ? Apr 26, 2024 20:45 |
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ScootsMcSkirt posted:yup, its one of the most fun loadouts imo If my previous posts didn't make this evident, I too am using it as a true primary. I usually run with Flamethrower that I only whip out to barbeque Chargers or spray flames and retreat. Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? The only situations they can't handle are Chargers and Bile Titans. After Laser Dog you have 3 strategems left for just those. I do Flamethrower for Chargers (Stun Grenade, Aim for leg, final Flame Upgrade speeds it up). And 500kg and Orbital Railcannon for BTs. Usually one Erupter shot to the underside of a BT will kill it after a Railcannon strike. You could switch out Railcannon for EATs but personally I don't like being tied to where I dropped my Flamethrower. Or ignore all of that and just use Quasar or EATs. (Or both!) BitBasher posted:seems like we are all of basically like mind on Eruptor complimentary call in weapons. It surprises me to see so many people bringing Arc Thrower with Erupter. I feel like Erupter covers the Arc Thrower use cases pretty well already. Baby T. Love fucked around with this message at 21:08 on Apr 26, 2024 |
# ? Apr 26, 2024 20:45 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? Honestly the only situation it can’t handle outside of heavies (just walk away) is “stuff is literally right on top of you” and the redeemer does a real good job at clearing that stuff out. I’ll run arc thrower + stuns + eruptor + redeemer and then whatever variety of anti heavy/airstrike you prefer and it cleans the gently caress up.
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# ? Apr 26, 2024 21:02 |
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Ice Fist posted:The what now? Dude! Haven't you seen the latest zHiver Pro Helldivers 2 League (or ZHPHD2L for short) match? It was crazy how close it was. There's like a million dollars worth of prize support.
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# ? Apr 26, 2024 21:07 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? I don't run laser dog as one of my strats, ever. I might pick one up if a teammate's being generous and I don't have a backpack already, but I don't think I've ever readied up for deployment with the laser dog the entire time I've played Helldivers 2. I think the sweeping beam does far too much team damage and I actually prefer the Guard Dog despite its thirst for supply boxes. Even still, I usually don't run Guard Dog at 7 either unless I'm feeling meme-y. I'm also a weirdo who prefers the crossbow over the Eruptor. It's actually way better at shoot+scoot than the Eruptor (the reticle moves much faster/more smoothly with your movement, meaning you need very little time to correct your aim once you turn around to shoot). While it can't clear bug nests, that's why you bring the Grenade Pistol. Regardless, I take the same stuff when I use the crossbow as I would the Eruptor - the Machine Gun or the Flamethrower. Both will take care of hunters and their ilk quite handily, with the Flamethrower giving you the added bonus of clowning on Chargers (if your fire damage isn't bugged) meaning you can save your strats for the Bile Titans. SMG Pistol is also really handy in a pinch, and I do tend to take that with the Eruptor rather than the Grenade Pistol since the Eruptor can close nests. For big targets, I like using Orbital Railcannon + Eagle Rocket Pods. Rocket Pods are very reliable if you use a stun grenade to stop the Charger first. Railcannon is reserved for the Bile Titan.
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# ? Apr 26, 2024 21:16 |
Baby T. Love posted:It surprises me to see so many people bringing Arc Thrower with Erupter. I feel like Erupter covers the Arc Thrower use cases pretty well already. Eh, on bots the ARC stun locks a lot of things like zerkers and Hulks to death, while the Eruptor is better against walkers. Eruptor murders a lot of bot drops in the cradle just by a single shot into the belly of the dropship. Arc murders jumpy exploding robots and knife guys. It pretty much covers everything easily except tanks and factory striders off the top of my head. And we have strategems for those. Edit: and against bugs the Arc is superb against hoppy bastards close by while at longer ranges the Eruptor just mangles entire breaches and patrols except for the heavies.
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# ? Apr 26, 2024 21:21 |
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BitBasher posted:Eh, on bots the ARC stun locks a lot of things like zerkers and Hulks to death, while the Eruptor is better against walkers. Eruptor murders a lot of bot drops in the cradle just by a single shot into the belly of the dropship. Arc murders jumpy exploding robots and knife guys. Oh right, Bots exist.
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# ? Apr 26, 2024 21:24 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? Also stun grenades. (And yes, laserdog).
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# ? Apr 26, 2024 21:28 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? quasar/eats and dog and you're set, yeah. last two strategems are dealer's choice. I like eagle airstrike and orbital airburst for dropping on nests/breaches/eggs but whatever's fine
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# ? Apr 26, 2024 21:28 |
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Potato Salad posted:So for those of you having fun with Eruptor, specifically on 7 or higher bugs missions, what are you running (presumably in addition to Laser Dog) to handle the situations it can't? Redeemer, Impacts + EATs / flame, Orbital Airburst, AC Sentry, 500kg. Usually 2 people are taking laserdog so I'll just bum the second one off of them. Infidelicious fucked around with this message at 23:16 on Apr 26, 2024 |
# ? Apr 26, 2024 22:39 |
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# ? May 19, 2024 15:32 |
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johnny park posted:I just want an Eruptor-like with non-lovely handling and no shrapnel. Give me my drat bolt-action rifle Arrowhead!!! There was a lever action rifle that got data mined a while ago. Also the original had a gun that was just an m1903 springfield
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# ? Apr 26, 2024 22:55 |