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If the airburst rocket is a secret automaton ploy to sabotage helldiver operations its working great This is why you don't drop on red zones https://i.imgur.com/CUblp3J.mp4 Away all Goats fucked around with this message at 06:58 on Apr 28, 2024 |
# ? Apr 28, 2024 06:49 |
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# ? May 13, 2024 10:34 |
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If the air burst rocket was a one and done with a short cooldown like an eat I could see it getting some use on really open maps full of bugs.
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# ? Apr 28, 2024 06:58 |
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Airburst seems real good on bot eradicate missions where you have an elevated position so I'm excited to try the 'fixed' version that gets added, but yeah not a big fan of it as-is
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# ? Apr 28, 2024 07:03 |
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I'm convinced Petra is the worst planet to have the airburst on. Trees and rocks. Constant fog, low visibility. Add on comically high aoe proximity detonation launcher. It's a recipe for TK disaster. It has to be on purpose. But what if I had this on a clear map. Desert dunes or moors or ice planet. With bugs. Far away. In dense concentrations. Oh yeah. Besides it might have a pretty significant rework when it's finalized. Right now it feels less like an airburst and more of a cluster rocket.
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# ? Apr 28, 2024 07:29 |
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DeliciousPatriotism posted:I'm convinced Petra is the worst planet to have the airburst on. The Swedish have a peculiar sense of humor, I suppose.
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# ? Apr 28, 2024 07:36 |
Away all Goats posted:This is why you don't drop on red zones FTFY https://i.imgur.com/oaFKgYL.mp4 (Sound)
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# ? Apr 28, 2024 07:36 |
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Away all Goats posted:If the airburst rocket is a secret automaton ploy to sabotage helldiver operations its working great lmao did your squadmate actively dodge hitting a fab?
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# ? Apr 28, 2024 07:50 |
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Had a very fun mini-nuke on extraction while doing a pub sample run today https://i.imgur.com/2E2zGbQ.mp4 Why did all 3 of my teammates rush towards the red beam? Liberty only knows
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# ? Apr 28, 2024 08:16 |
Wanted to add their names to the Wall of Martyrs
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# ? Apr 28, 2024 08:27 |
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I'm somewhat convinced that the medium sized destroyable rocks are setting off the prox warhead on the airburst launcher. you can shoot past trees but GFY if you're anywhere near a rock
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# ? Apr 28, 2024 08:53 |
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It really needs a manual detonation mode. Clicking again when you want it to go boom would be rad, and make it pretty solid.
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# ? Apr 28, 2024 08:55 |
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I'm holding off final judgement of the airburst launcher until it "officially" drops and has its changes applied to it, but I hope those changes include making it more consistent to use. Between 1) it fusing on terrain seemingly at random, 2) the initial rocket explosion doing what appears to be no damage at all, and 3) the submunitions spreading out in a circular pattern meaning it does damage in a weird donut shape, it's hard to even determine how much damage it can do. I've had Devastators run the gambit of dying in a single shot to surviving 5 (I would have shot more but I ran out of ammo). It definitely seems to do a decent amount when it works; I managed a 16x kill with a single shot on the first time I took it out, but unless you can manage something like that with consistency it's not going to be worth using outside of meme-ing. https://i.imgur.com/W50TZzp.mp4 Also this is totally an aside but it seems more like a cluster-munition launcher than an airburst launcher; when I hear airburst launcher I think something more along the lines of a super-eruptor: a giant HE-FRAG rocket that spews out a billion pieces of shrapnel everywhere.
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# ? Apr 28, 2024 09:46 |
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Wish there was a way to resupply the exosuit. I love my mech but it dies pretty quick to bots especially and runs out of ammo pretty fast. Am I doing it wrong?
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# ? Apr 28, 2024 11:03 |
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I watched someone keep a mech alive for a good while against bots earlier and I think the secret is actually run out of ammo faster. Just be really really aggressive with it. Obviously don't try to walk infront of every rocket, tank blast, and cannon turret, but I watched a pub take a cannon turret and tons of small arms fire and live to run out of ammo. They were real liberal with their rockets and emptied the gatling at anything and evetything as long as there was a target in sight, whether charging ahead, retreating, or seeking cover. They were still avoiding patrols with the rest of us when we weren't already in a fight but otherwise just explode supress and perforate everything repentlessly. This worked extremely well on a blitz mission that was just dummy full of devastators around every corner.
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# ? Apr 28, 2024 11:50 |
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Jeremor posted:Wish there was a way to resupply the exosuit. I love my mech but it dies pretty quick to bots especially and runs out of ammo pretty fast. Am I doing it wrong? nope
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# ? Apr 28, 2024 11:52 |
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Away all Goats posted:If the airburst rocket is a secret automaton ploy to sabotage helldiver operations its working great Your mistake was not having everyone aim for the factory strider, you'd have done a bunch of damage and been basically invincible on top of it assuming you hit and destroy the top cannon
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# ? Apr 28, 2024 14:40 |
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lol the person that left Dropping in into a hellscape is the kind of shake up that makes this game fun. I’m a fan but ngl I’ve been playing less and less. I need something new to bring me back. Although I did find a new levelish on easy mode. It’s destroy the transmission but there’s 8 towers instead of one. Idk. I just played it solo to test out the rocket
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# ? Apr 28, 2024 16:26 |
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Honestly, that scans. Helldivers makes its mark with gameplay; a lot of people have commented that its Number Go Up game is pretty weak. So it'll get olde after enough hours, and that's okay.
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# ? Apr 28, 2024 16:34 |
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You could go Justice League and scan planets for SOS beacons. I have seen some poo poo
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# ? Apr 28, 2024 17:07 |
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Black Noise posted:You could go Justice League and scan planets for SOS beacons. I have seen some poo poo That's all I do. I drop in and rambo random games, often kicking and screaming, to total and complete victory.
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# ? Apr 28, 2024 17:08 |
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TheDeadlyShoe posted:Honestly, that scans. Helldivers makes its mark with gameplay; a lot of people have commented that its Number Go Up game is pretty weak. So it'll get olde after enough hours, and that's okay. Frankly the number go up game being pretty weak is one of my favourite things about it. After the first few levels and unlocking a variety of weapons I felt pretty okay at playing it for the fun of it.
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# ? Apr 28, 2024 17:28 |
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Jeremor posted:I love my mech but it dies pretty quick to bots especially and runs out of ammo pretty fast. Am I doing it wrong? The exosuit sucks.
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# ? Apr 28, 2024 17:29 |
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TheDeadlyShoe posted:Honestly, that scans. Helldivers makes its mark with gameplay; a lot of people have commented that its Number Go Up game is pretty weak. So it'll get olde after enough hours, and that's okay. it's still early days and they have a whole rear end faction to add so i think they'll be okay for engagement if they keep up the pace.
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# ? Apr 28, 2024 17:41 |
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Horace Kinch posted:The exosuit sucks. Of course goons never account for style
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# ? Apr 28, 2024 18:02 |
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Horace Kinch posted:The exosuit sucks. Since nerfing the rockets (or buffing titan durability?) I'd agree to some extent. Takes a lotta rockets to knock those heads off and that means the primary use of the suits to counter a big spike in heavies isn't nearly as effective. Versus bugs it's still not bad though. Just not optimal. For bots you're just going to get the arms shot off by some random rocket from halfway across the map. On a different topic the airburst rocket launcher has been a mixed experience for me. For its primary role in getting flying enemies to fuckoff it's decent vs. shriekers but terribly inconsistent against bot gunships - I've hit a gunship directly 3 times in a row and had it (and nearby gunships) keep on trucking completely unaffected through the explosions. The quasar remains the best (and really the only really effective?) anti-gunship weapon. Against ground targets it has a tendency to trigger near player turrets or by hitting edges of trees/shrubberies, which can wipe a team. The bomblets can also bounce surprisingly far sometimes, leading to random deaths at what would normally be a very safe range. But man when you land the shot on an enemy patrol you can do some real damage. Warbadger fucked around with this message at 18:16 on Apr 28, 2024 |
# ? Apr 28, 2024 18:08 |
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If 4 players call down mechs and run them into each other it should do a voltron
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# ? Apr 28, 2024 18:16 |
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The airburst launcher isn't an anti-air weapon. It's a cluster bomb. The Autocannon (and probably laser but I haven't tried, just watching when allies bring it) are both a ton better against gunships than the Quasar.
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# ? Apr 28, 2024 18:17 |
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Ravenfood posted:The airburst launcher isn't an anti-air weapon. It's a cluster bomb. Also this has been my experience with the Airburst. It needs work. https://www.youtube.com/watch?v=UuxXeUP0FHQ Sometimes you get a beautiful shot with it and it just completely deletes a large patrol (18+ kills) which is really good but about 8 times out of 10 it explodes too early and kills you and your team, or does nothing.
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# ? Apr 28, 2024 18:25 |
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Warbadger posted:The quasar remains the best (and really the only really effective?) anti-gunship weapon. The autocannon says hello. It's the far superior option. Double tapping the engine to the right or left of the nose is a kill. You need to be able to kill both gunships when the launch asap, the quasar cannot do that as fast as the autocannon.
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# ? Apr 28, 2024 18:33 |
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EATs take them down in a single shot without hitting a weak point. Best stratagem.
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# ? Apr 28, 2024 18:37 |
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Yeah I feel like the quasar is actually incredibly bad vs gunships lol. Killing one every 15 seconds (assuming you don't miss) or whatever ain't gonna cut it. AC and laser cannon both delete them, and the spear is guaranteed not to miss if you insist on using a slow-reload weapon
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# ? Apr 28, 2024 18:53 |
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Yet another win for the autocannon as the best bot support weapon by far
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# ? Apr 28, 2024 18:56 |
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bc of the (justified tbh) tiny amount of casualties from shooting down drop ships and the charger density I'd argue quasar is the worst anti armor weapon in the game and it's only bolstered in use by people who don't want to track armor and only want those 1/500 mlg pro killcams
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# ? Apr 28, 2024 18:58 |
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WhiskeyWhiskers posted:EATs take them down in a single shot without hitting a weak point. Best stratagem. With the autocannon you can pop off four shots as quickly as you can aim, though. No need to call in the EAT or pick it up or wait for its animation, and seconds matter once the gunships are in the air. Plus you have six more shots without reloading should you miss. EAT is great on bug planets (one callin to kill three chargers!) but I don't bother with it on bot planets. Sagebrush fucked around with this message at 19:03 on Apr 28, 2024 |
# ? Apr 28, 2024 18:58 |
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Ahhhh. The first time I ran into gunships and had an autocannon was at night and all I could see was the red light. It took forever to down one shooting the light. I guess I should have been aiming to the right (or left) of the light?
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# ? Apr 28, 2024 19:00 |
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(bravely) I think the autocannon being too good at everything makes it less fun to take.
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# ? Apr 28, 2024 19:04 |
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Sagebrush posted:With the autocannon you can pop off four shots as quickly as you can aim, though. No need to call in the EAT or pick it up or wait for its animation, and seconds matter once the gunships are in the air. Plus you have six more shots without reloading should you miss. Because you always know when you're about to face gunships currently, I don't find the call in time is really an issue. Just call it in before they spawn. But I often run autocannon and EATs, so it's a bit moot.
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# ? Apr 28, 2024 19:06 |
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Doctor Zero posted:Ahhhh. The first time I ran into gunships and had an autocannon was at night and all I could see was the red light. It took forever to down one shooting the light. I guess I should have been aiming to the right (or left) of the light? Even if you shoot the light (nose/body) it takes 4 hits I think, so you can down two in a single clip and reload. Quasar/EAT are not good against gunships, if you’re the Anti Armor guy on your team and if someone has Laser Cannon / Autocannon - you are now the Hellbomb guy and they need to cover you.
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# ? Apr 28, 2024 19:13 |
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Reiley posted:(bravely) I think the autocannon being too good at everything makes it less fun to take. Absolutely. I'm a little sick of using it and will avoid it unless the team REALLY needs one
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# ? Apr 28, 2024 19:20 |
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# ? May 13, 2024 10:34 |
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CelticPredator posted:lol the person that left
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# ? Apr 28, 2024 19:22 |