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(Thread IKs: Buck Wildman)
 
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KirbyKhan
Mar 20, 2009



Soiled Meat
I reinstalled Endless Space 2. New update made it so I don't have to turn my One Drive off to initialize the cloud saving or whatever, it works again!

It is a very pretty game. I cannot understate that. From the artwork, to the UI, to the music, to the character design, to the way that everything swoops in and jiggles around it is such an aesthetically spacy pretty.

It is also... not the best videogame in the genre. There are so many screens, with so many buttons, and the tutorial pane is over the top of things. The tech tree is... it is frustrating. Things unlock at a glacial pace until you establish/break research then it's like fine. It gestures at not needing to fill it out, but every tech is a lynchpin unlock for another esoteric system, it is all interconnected and like 15-23 turns each. I don't really know what to do next and I remember on the fast speed you really needed to optimize your movements and builds so I put it on slow speed and ugh... Also reading all the flavor text, I am seeing the snarky and flippant tone germ that really ruined Humankind for me.

I just wanna vibe. I know the AI aint gonna push or press me if I don't wanna. I love this game very much, it is very pretty and it tries so hard.

https://www.youtube.com/watch?v=IP9n1CANQO0

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Communist Bear
Oct 7, 2008

Yeah I want to like endless space 2, but it very much feels like the surface is extremely pretty, but the underlying mechanics are tedious and don't really work well. Which is pretty typical of all Amplitude games.

I far prefer playing Stellaris.

I kind of fancy playing a map game, but unsure which. EUIV seems pretty broken nowadays? Victoria doesn't let you paint the map.

Communist Bear has issued a correction as of 14:13 on Apr 28, 2024

Bro Dad
Mar 26, 2010


kaiserreich has probably the best gameplay/map painting of any paradox game rn because they didn't make it

old world blues had the most fun story but i remember the actual gameplay being a lil unfinished

Communist Bear
Oct 7, 2008

Bro Dad posted:

kaiserreich has probably the best gameplay/map painting of any paradox game rn because they didn't make it

old world blues had the most fun story but i remember the actual gameplay being a lil unfinished

I struggle with hoi4 and it's strange supply stuff and building equipment. I might try it though.

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
I was getting woozy lately, just not feeling good at all, but only at certain times of day for whatever reason.

Turns out it was Fallout 76 doing it, something about the graphics settings just gave me massive vertigo like I hadn't had since I tried playing the original Doom when I was a kid.

Communist Bear
Oct 7, 2008

evilmiera posted:

I was getting woozy lately, just not feeling good at all, but only at certain times of day for whatever reason.

Turns out it was Fallout 76 doing it, something about the graphics settings just gave me massive vertigo like I hadn't had since I tried playing the original Doom when I was a kid.

I get that occasionally with some games (mostly FPS) and it's something to do with the refresh rate Vs head bop.

Bro Dad
Mar 26, 2010


Communist Bear posted:

I struggle with hoi4 and it's strange supply stuff and building equipment. I might try it though.

there's plenty of easy do nothing countries to mess around with in kr and owb gets rid of most of it. probably harder to learn playing vanilla actually

Truga
May 4, 2014
Lipstick Apathy

evilmiera posted:

I was getting woozy lately, just not feeling good at all, but only at certain times of day for whatever reason.

Turns out it was Fallout 76 doing it, something about the graphics settings just gave me massive vertigo like I hadn't had since I tried playing the original Doom when I was a kid.

make sure your fov is set correctly

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.

Communist Bear posted:

Yeah I want to like endless space 2, but it very much feels like the surface is extremely pretty, but the underlying mechanics are tedious and don't really work well. Which is pretty typical of all Amplitude games.

I far prefer playing Stellaris.

I kind of fancy playing a map game, but unsure which. EUIV seems pretty broken nowadays? Victoria doesn't let you paint the map.

EU4 is in a pretty good spot now, and there's an Anbennar update in June.

DaysBefore
Jan 24, 2019


Communist Bear posted:

I struggle with hoi4 and it's strange supply stuff and building equipment. I might try it though.

Just play TNO. Very simple, straightforward mechanics

docbeard
Jul 19, 2011

Huh, apparently I bought Endless Space 2 at some point. Games that strive for something but don't quite get there seem to be my personal kryptonite so I'll maybe give it a go sometime.,

Continuing on in Wasteland, I have done all (or at least most) of the ridiculous fighting that Las Vegas has to offer, except for what I remember as the least fun area of the game.

A reminder of the high points of what we're doing here: Vegas is currently home to a rivalry between two crime bosses, Fat Freddy and Faran Brygo. Fat Freddy appears to be just straight-up evil, whereas Faran Brygo is a bit more nuanced. There's also a bit of a killer robot infestation going on that's forced the gang war to take a backseat (one would hope).

We've just visited Spade's Casino, which is operated by Brygo, and secured the necessary details to get us an introduction with the bossman himself. However, it never hurts to check out the competition so we go into a much more run-down casino operated by one Fat Freddy, who very much lives up to his name. He offers us a job: assassinate Faran Brygo. (If he'd sent us after Hodd Toward we might have had a deal, though if memory serves he never actually pays up regardless because he's an rear end in a top hat.)

Now, we've been told that he doesn't like to be told "no", which we eventually remember after he gasses half the party into unconsciousness. (Would be the whole party but my primary rangers have gas masks in their inventory.) A full and frank exchange of views, also bullets, ensues and that's all she wrote for Fat Freddy. If only all our problems could be solved with violence like this!

They pretty much can.

Faran Brygo's HQ is our next stop but first we have to deal with



This motherfucker. Now, most of the Death Machines have been tough but manageable fights, where we're on more or less equal ground. This thing is drat near bulletproof, and its weapons are extremely powerful so there's a reasonable chance that some or all of us are gonna get hurt badly or worse. However, we have a surplus of anti-tank rockets we've been saving for just this occasion (as well as the almighty PROTON AX if we can get close enough to use it).

It takes two full rounds of rocket barrages (Amos sadly doesn't get the kill because a melee kill would be a huge chunk of xp for him) but we come out on top.

Then it's time to go see main man.



There are basically two ways this can go down. We act nice and respectful, and he tells us to go talk to Charmaine at the Mushroom Cloud Temple.

Alternatively:

quote:

"So seriously, was the dude in Fallout 4 really supposed to be a war criminal or what?"

"I...THAT WASN'T EVEN MY GAME! gently caress ALL OF YOU!"

So, we fight our way through his HQ, get some decent loot out of his secret vault (in one of the few uses of the Cryptology skill in the game), and execute a game designer's stand-in.

Then we still go to the Mushroom Temple because it's basically the only place left to explore.

At this point I've managed to level up enough to buy the Energy Weapons skill for all but one of my characters. Not that we have much in the way of energy weapons right now, just a laser pistol (from the casino) and a few power packs.

Getting into the Mushroom Temple requires that we fight a 'RadAngel' and (if we don't want a huge fight) speak the name of the Holy One. I think either EINSTEIN or OPPENHEIMER will work here. Once we're in, we pretty much have the run of the place (although most of the doors are locked, but we've got skills, we've got explosives, we...are in a working nuclear power plant, so we decide to go with skills).

The high priestess Charmaine fills us in a bit about Max, the missing man with all the answers. Except he's not a man at all, he's a robot. And he's being held prisoner in the sewers below, which are overrun by cyborgs. Great. She offers to open the way down to the sewers for us, but only if we run an errand for her first. Remember that Bloodstaff we worked so hard to find in Needles? Well, she wants us to go collect it.

When I was a kid, I decided to just fight everyone instead of trekking back there, but I think that's because C64 load times sucked and I wanted a lot of pointless loot and xp. Now I have come to understand that man is mortal and, crucially, loading times are no longer an issue, so I just hop down to Needles, tell the Mushroom Priest there DIPSTICK, and come back, Bloodstaff in hand.

So now all that's left is a trip down into the sewers. Oh loving joy.

Mr. Lobe
Feb 23, 2007

... Dry bones...


I'm happy people can still play wasteland 1 in the 21st century and still enjoy it

Sanlav
Feb 10, 2020

We'll Meet Again

Communist Bear posted:

I struggle with hoi4 and it's strange supply stuff and building equipment. I might try it though.

I just got back in after 2 years off.

AAT seems ok, but I'm thinking of trying RT56 or Kaiserreich myself. Just did a USSR Stalin game to warm up.

If you play on a lower difficulty, it makes supply much more accommodating to learn. Sending a big hungry army into the desert or the tundra require infrastructure and/or special forces to overcome. On lower levels that might be 1 Infra/ 1 RR or a supply hub in the right spot to take a city in egypt or finland to get a foothold.

RandolphCarter
Jul 30, 2005


there sure is a lot going on in encased.

DaysBefore
Jan 24, 2019


Mr. Lobe posted:

I'm happy people can still play wasteland 1 in the 21st century and still enjoy it

I'm not. I'm mad about it

my_custom_username
Nov 30, 2023

Did Nintendo do some demon ritual when making the Poochy Ain't Stupid level in Yoshi's Island? What the hell man.

my_custom_username
Nov 30, 2023



gently caress you. Piece of poo poo. Playtime's over

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


be respectful to poochy. he literally carries your punk rear end through the level

Nonsense
Jan 26, 2007

Poochy is under this threads protection

HAIL eSATA-n
Apr 7, 2007


psn pro plus essential enhanced + games for april review:

tales of zau or smth: pretty, nice VA, fights are fun. controls stop working for a sec when exiting map/menu. backtracking boring corridors with insta kill obstacles is lazy and sucks. during fights if you are hit you get knocked around for ages. played 2 hours, pass

raji: ancient epic: cute, nice VA, combat is floaty and meh. i’d rather just watch a cartoon tbh. played an hour, pass

was going to get mh: rise but with the expansion it’s $20. i’ll wait until it’s free* on ps++

going to try Deliver Us Mars next. i enjoyed delivering the moon

DaysBefore
Jan 24, 2019


my_custom_username posted:



gently caress you. Piece of poo poo. Playtime's over

Lol

Tiger Millionaire
Jan 25, 2014

He'll eat your kids and fire your parents!
Bought Judgement for the 'deck as it's on steam sale and it's been a minute since I've played a RGG studio game, people told me it was a more 'serious' approach to a Yakuza game yet within an hour I've had to fight off a group of thugs for buying the last sweet buns. Game owns.

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


Tiger Millionaire posted:

Bought Judgement for the 'deck as it's on steam sale and it's been a minute since I've played a RGG studio game, people told me it was a more 'serious' approach to a Yakuza game yet within an hour I've had to fight off a group of thugs for buying the last sweet buns. Game owns.

it's as goofy as any of the others, but the judgment games are more gritty detective drama than high-falutin' gangster antics

Gumball Gumption
Jan 7, 2012

The comparison I always make is that the Yakuza games are gangster action flicks while Judgement is a soap opera police/detective procedural. But they're both really goofy.

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


there's been enough throwbacks to judgment in both gaiden and y8 that I'm confident another is in the works and I'm extremely stoked for it

Dreylad
Jun 19, 2001

KirbyKhan posted:

I reinstalled Endless Space 2. New update made it so I don't have to turn my One Drive off to initialize the cloud saving or whatever, it works again!

It is a very pretty game. I cannot understate that. From the artwork, to the UI, to the music, to the character design, to the way that everything swoops in and jiggles around it is such an aesthetically spacy pretty.

It is also... not the best videogame in the genre. There are so many screens, with so many buttons, and the tutorial pane is over the top of things. The tech tree is... it is frustrating. Things unlock at a glacial pace until you establish/break research then it's like fine. It gestures at not needing to fill it out, but every tech is a lynchpin unlock for another esoteric system, it is all interconnected and like 15-23 turns each. I don't really know what to do next and I remember on the fast speed you really needed to optimize your movements and builds so I put it on slow speed and ugh... Also reading all the flavor text, I am seeing the snarky and flippant tone germ that really ruined Humankind for me.

I just wanna vibe. I know the AI aint gonna push or press me if I don't wanna. I love this game very much, it is very pretty and it tries so hard.

https://www.youtube.com/watch?v=IP9n1CANQO0

Yeah it really is fun to look at. Soundtrack is sick (I love how tracks change depending on what you're doing in the game), the factions are all different and interesting. I like how exploration is doled out throughout the game so you're still investigating things in the late game. Combat looks pretty.

It just is kind of a mess. And they cannot program an AI to really handle it all. When I was playing a lot I stuck the AI on the hardest difficulty pretty quickly.

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.

RandolphCarter posted:

there sure is a lot going on in encased.

Welcome to THE DOME.

It's like Roadside Picnic but inside a dome.

Honest Thief
Jan 11, 2009

RandolphCarter posted:

there sure is a lot going on in encased.

i got the achiev for encasing myself in a coffin and die :smug:

Tiger Millionaire
Jan 25, 2014

He'll eat your kids and fire your parents!
Current Judgement objective: Find the man who posted.

Clip-On Fedora
Feb 20, 2011

Buck Wildman posted:

there's been enough throwbacks to judgment in both gaiden and y8 that I'm confident another is in the works and I'm extremely stoked for it

Yeah. They're always pretty solid games.

Lpzie
Nov 20, 2006
Probation
Can't post for 3 hours!
24 hrs, still 0 examples of two people with the same name in a video game. it's just never been done.

Mr Hootington
Jul 24, 2008
Probation
Can't post for 3 days!

my_custom_username posted:



gently caress you. Piece of poo poo. Playtime's over

:blessed::dukedoge:

Communist Bear
Oct 7, 2008

I bounced hard off Encased. It suffers badly from mile wide inch deep.

Ytlaya
Nov 13, 2005

Xaris posted:

some of these quests in horizon 2 don't seem like they set the level target right, and also very annoying. this deluge quest sucked and took way longer htan it should have as a side quest

also where's the best place to get some good purple bows soon? i'm close to getting aether. also what are some of hte better weapon skills to get? ive been using the machine tear valor and then multi-arrow notching on hunter/sniper bows right now

Notable weapon skills
- The Spike Thrower one where it splits is basically the best single-attack DPS that doesn't involve Valor Surges* or shenanigans with late-game weaves or whatever. I mainly use it either as an opener or when a large machine is knocked down. The one that turns it into a rocket looks cool but is actually the lowest damage of the three options
- Shredder Gauntlet skill that splits into 3 is probably the best for that weapon
- Braced Shot for Sharpshoot bow used to be great but was apparently nerfed at some point. I prefer the skill for that weapon that just zooms in more and increases damage - just a nice simple buff and I mostly just use that weapon for humanoids anyways. IIRC Double Notch has an issue where it can be hard to hit a target with both shots from long range.
- For Hunter Bow, Triple Notch is probably best
- Warrior Bow does very good DPS with the one that shoots 5 shots out (I think Spread Shot)

If you aren't already, learn to use Shredder Gauntlets, especially if you come across one with Shock or Acid ammo (particularly Shock). They're insanely good. The "trick" to them is that the shot will return in the direction you're moving when you fire it (or when it hits the enemy, not sure which but doesn't matter if you're moving the same way). With this in mind you can use them point blank to quickly charge them. Their final shot basically acts like a really powerful Tearblast arrow. The reason why I recommend Shock/Acid is that, unlike other elemental ammo, the Shredder ammo still does good impact damage. And for some reason the elemental Shredder ammo applies Tear damage in a large AoE around where it hits, so you'll knock a bunch of poo poo off just through firing them wherever (and that's ignoring the final shot which is a mega-Tearblast).

Also, Drill Spikes are incredibly good for knocking down machines once you get a Spike Thrower with them. Hitting big machines in the legs with them is the best way to knock machines down in the game. I think it does even more knockdown than using Advanced Knockdown Arrows with the Sharpshoot bow.

In general, I definitely wouldn't rely primarily on Hunter/Sniper bows for fighting...those are both pretty weak for doing damage and mostly just good for knocking off components or applying status effects. Spike Throwers, Shredder Gauntlets, and Boltblaster all do more damage in most situations (Boltblasters were apparently pretty bad in the first game, but are very good in this - though I found myself preferring Shredder Gauntlets on my second PC playthrough). I think a lot of people coming from the first game do this and really handicap themselves.

* Regarding Valor Surges, it kind of depends on playstyle. I personally really like the one that applies Berserk to all nearby enemies and the one that throws out 10 mines, just because they're both good "oh poo poo" buttons when fighting lots of machines. Neither are "optimal" in terms of damage (I think Ranged Master or the critical damage one are the best for that). Power Shots is fun as a kind of easy to use Valor Surge. I used it a lot with Sharpshoot bows during my first playthrough.

Ytlaya has issued a correction as of 19:07 on Apr 28, 2024

the milk machine
Jul 23, 2002

lick my keys

Lpzie posted:

24 hrs, still 0 examples of two people with the same name in a video game. it's just never been done.

sonic
Mario
Luigi
master chef
metal gear solid snake
Gordon half life

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


Tiger Millionaire posted:

Current Judgement objective: Find the man who posted.

one of the major antagonists in y8 is a vtuber

Xaris
Jul 25, 2006

Lucky there's a family guy
Lucky there's a man who positively can do
All the things that make us
Laugh and cry

Ytlaya posted:

In general, I definitely wouldn't rely primarily on Hunter/Sniper bows for fighting...those are both pretty weak for doing damage and mostly just good for knocking off components or applying status effects. Spike Throwers, Shredder Gauntlets, and Boltblaster all do more damage in most situations (Boltblasters were apparently pretty bad in the first game, but are very good in this - though I found myself preferring Shredder Gauntlets on my second PC playthrough). I think a lot of people coming from the first game do this and really handicap themselves.

ty. I tried the Spike Launcher once and thought it kinda sucked the first time i got it and didnt use the gauntlets at all yet, so i'll give them a try with the proper skills, i'll go ahead and do a skill reset and rework them.

Ojetor
Aug 4, 2010

Return of the Sensei

Lpzie posted:

24 hrs, still 0 examples of two people with the same name in a video game. it's just never been done.

clearly youve not played kingdom hearts

Ytlaya
Nov 13, 2005

Xaris posted:

ty. I tried the Spike Launcher once and thought it kinda sucked the first time i got it and didnt use the gauntlets at all yet, so i'll give them a try with the proper skills, i'll go ahead and do a skill reset and rework them.

edit: There's this one guy who makes some really good YouTube videos about Horizon stuff, with this being his Shredder Gauntlet video - https://www.youtube.com/watch?v=0ysjKJ4jtCU

Explosive Spikes should do pretty good damage even early on, even without any skills (and the split-shot skill is kinda situational since it's very hard to aim against moving enemies or smaller enemies). They were usually my "okay I just want to kill this thing and don't care about spending resources on ammo" choice (and have the side benefit of also doing pretty good knockdown when you hit large enemies in the legs with them). One of the biggest advantages to them is that they make enemies "flinch," so if you're tossing a bunch of explosive spikes at a machine they're going to spend a lot of time being flinched.

Shredder Gauntlets kind of trick people into thinking they're bad because of the unique way they function. The Shredder Gauntlet "rotation" consists of 4 throws with increasing damage scaling. The scaling is something like this (edit - https://www.reddit.com/r/horizon/comments/uvzybe/my_research_about_shredder_gauntlets_is_finished/ ):

- First shot hits for ~60% of the stated ammo damage (this is what leads a lot of people to think they suck, because the first shot hits for garbage damage)
- Second shot hits for ~100% of the stated ammo damage
- Third hits for ~200%
- Fourth does a big explosion for ~400% that is basically a Super Tearblast Arrow (you might notice that this means Shredder ammo actually does way more than the stated damage if you complete your combo)

Also, how long you hold down the trigger determines how long the shredder sticks to the enemy and does DoT + Tear damage. I usually only do this for third shot, due to the higher damage; I just want to get through the first two quickly.

Another benefit is that no ammo is used until the final explosive shot if you're catching your throws. So it's hyper-efficient in terms of resources used. I don't think anything really compares with Shredder Gauntlets for the ratio of damage caused to resources spent on ammo.

Ytlaya has issued a correction as of 20:14 on Apr 28, 2024

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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Communist Bear posted:

I bounced hard off Encased. It suffers badly from mile wide inch deep.

It got really boring really fast for me. It's a real shame because it has a lot of potential.

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