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Yeah the Crystal Braves you encounter vary between good guys who look the other way and soldiers absolutely terrified of the WoL.
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# ? Apr 28, 2024 03:14 |
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# ? May 25, 2024 14:30 |
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wdarkk posted:I know there's cut content related to Eulmore, but I can't discuss that until later. Is that a certain character's entire backstory that got filled in via a short story and Encyclopedia Eorzea 3? I thought the stuff related to That Guy really should have been in the darn game, even more so than the stuff The Hunt Begins tells us about Zenos.
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# ? Apr 28, 2024 04:06 |
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You know, I was working on the next chapter tonight, and it occurred to me that for all I've already written, we're STILL in the story's introduction. The MSQ quests haven't even ticked up to 71 yet, and in terms of structure it's very clear that the events I'm going to discuss next time are "the end of the beginning," so to speak. It's kind of wild how dense these two intro areas have really been compared to the last two expansions. If we take the fall of Rhalgr's Reach and the meeting with the Archbishop as the similar "end of chapter 1" points, there's a lot more STUFF in Shadowbringers by comparison. That'll probably be worth reflecting on in the next outing.
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# ? Apr 28, 2024 04:12 |
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Part of that's just a direct design response to Stormblood's rocky launch: they deliberately extended the split intro segments as a countermeasure to people running straight into another instance server chokepoint at the beginning of the expansion. They'd also invested in extra infrastructure - it's possible they went a bit further than strictly necessary, all told, but it was very much "better safe than sorry" because they know players have memories for these sorts of problems.
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# ? Apr 28, 2024 04:17 |
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As you get higher in levels (hell, by the time you hit 50, I'd say) the pacing of the story drifts pretty far from the expected player level. Most of MSQ content is talking, exploring, cutscenes, with the only major combat sections being level synced, so it's not exactly a problem, just a thorn inside the head of people still in the mindset of old WoW and similar where once you hit a certain level, you're expected to leave your current zone and start quests in the next one. Usually, I'll finish the MSQ for an expansion with at least 3 jobs near max level, which is actually great when the Role Quests in ShB and beyond have impact on the story, and I really want to get to all of them sooner rather than later.
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# ? Apr 28, 2024 04:45 |
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I think the fact that they're painting an entire world is another factor. Stormblood sends us to a few places in Ala Mhigo to talk about the area's backstory but they're all pretty similar visually and setting up in Castrum Oriens (I think that's the right one), meeting the Resistance in Rhalgr's Reach and talking to the beaten-down miners in Ala Ghanna are all different points on the same plot thread. Shadowbringers starts us at the Crystarium and then while it, Journey's Head and Eulmore are all talking about the world dealing with... not so much post-Apocalypse as Apocalypse slowed... they all go in different directions about how they approach it and are in areas that look very different with their own backstory to explore. I wouldn't be surprised if the amount of content is similar to Stormblood but the variety of it makes it feel fuller.
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# ? Apr 28, 2024 05:28 |
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I do find it kind of funny that you've already planted the seed of "Why will Kheris go and get one of the new jobs this time?" before we've even touched your run of the first dungeon.
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# ? Apr 28, 2024 05:37 |
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Blueberry Pancakes posted:I do find it kind of funny that you've already planted the seed of "Why will Kheris go and get one of the new jobs this time?" before we've even touched your run of the first dungeon. ??? EDIT: Oh, Dancer. dyslexicfaser fucked around with this message at 06:18 on Apr 28, 2024 |
# ? Apr 28, 2024 06:07 |
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Bruceski posted:I think the fact that they're painting an entire world is another factor. Stormblood sends us to a few places in Ala Mhigo to talk about the area's backstory but they're all pretty similar visually and setting up in Castrum Oriens (I think that's the right one), meeting the Resistance in Rhalgr's Reach and talking to the beaten-down miners in Ala Ghanna are all different points on the same plot thread. Shadowbringers starts us at the Crystarium and then while it, Journey's Head and Eulmore are all talking about the world dealing with... not so much post-Apocalypse as Apocalypse slowed... they all go in different directions about how they approach it and are in areas that look very different with their own backstory to explore. I wouldn't be surprised if the amount of content is similar to Stormblood but the variety of it makes it feel fuller. I'm always slightly surprised when I think about Stormblood and remember that by the first dungeon you've already left Ala Mhigo. There's a fair chunk of stuff before it.
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# ? Apr 28, 2024 07:17 |
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Blueberry Pancakes posted:I do find it kind of funny that you've already planted the seed of "Why will Kheris go and get one of the new jobs this time?" before we've even touched your run of the first dungeon. What, you think I was going to miss an obvious lead-in like the MSQ forcing her to get up on stage with no training?! I'm a professional!
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# ? Apr 28, 2024 07:24 |
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"I'm seeing a lot of grain be unharvested. Perhaps theres a way I can help them Reap?"
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# ? Apr 28, 2024 08:35 |
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Perhaps next thread, but not today
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# ? Apr 28, 2024 08:48 |
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Wrestlepig posted:"I'm seeing a lot of grain be unharvested. Perhaps theres a way I can help them Reap?" Clearly her training as a Sage will be inspired by some nerd in a Gundam crashing through the dimensional barrier to show her how cool Funnels are.
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# ? Apr 28, 2024 11:07 |
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Sanguinia posted:Clearly her training as a Sage will be inspired by some nerd in a Gundam crashing through the dimensional barrier to show her how cool Funnels are. It's spelled "Funkos" though. Kidding aside, can't wait to see Kheris pick up the exploding sword technique and commit violence on some long-range weaponry.
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# ? Apr 28, 2024 11:12 |
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Hogama posted:Meanwhile in the Derelicts: Final Fantasy XIV: Sapphicbringers
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# ? Apr 29, 2024 03:54 |
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Welcome to Sapphicbringers!
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# ? Apr 29, 2024 04:08 |
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gtrmp posted:Final Fantasy XIV: Sapphicbringers Don't think I missed when the red clown turned around and smiled at Kheris. It was the blue clown that called her a useless parasite, so clearly I CAN FIX HER!
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# ? Apr 29, 2024 04:11 |
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Sanguinia posted:Clearly her training as a Sage will be inspired by some nerd in a Gundam crashing through the dimensional barrier to show her how cool Funnels are. Don't think we haven't seen that gap of Leatherworker missing.
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# ? Apr 29, 2024 04:12 |
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Sanguinia posted:Don't think I missed when the red clown turned around and smiled at Kheris. It was the blue clown that called her a useless parasite, so clearly I CAN FIX HER! Red clown at night, catgirl's delight. wait no
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# ? Apr 29, 2024 04:19 |
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Sanguinia posted:Don't think I missed when the red clown turned around and smiled at Kheris. It was the blue clown that called her a useless parasite, so clearly I CAN FIX HER! Maybe the blue clown is just a tsundere.
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# ? Apr 29, 2024 04:23 |
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Sanguinia posted:Don't think I missed when the red clown turned around and smiled at Kheris. It was the blue clown that called her a useless parasite, so clearly I CAN FIX HER! Welp, now the blue one is gonna fall for one of Kheris's allies.
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# ? Apr 29, 2024 04:24 |
…now there’s a thought: what if they’re the twins’ AU counterparts?
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# ? Apr 29, 2024 04:27 |
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I'm not sure if they're meant to be twins. Then again, they're based on Zorn and Thorn, who are twins. I'm of the belief that sometimes a clown is just a clown.
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# ? Apr 29, 2024 04:36 |
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Sanguinia posted:
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# ? Apr 29, 2024 04:44 |
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Blueberry Pancakes posted:I do find it kind of funny that you've already planted the seed of "Why will Kheris go and get one of the new jobs this time?" before we've even touched your run of the first dungeon. Sanguinia will bamboozle us all when this turns out to be a lead-in to Blue Mage. The other job released around Shadowbringers which is themed after being a performer. I've never made this connection before, but I'm now choosing to believe it.
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# ? Apr 29, 2024 05:06 |
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I definitely think Eulmore's concept changed during development from what we saw in the CG intro. From literal Fat Cats partying to Doomsday cult Just kind of an invitable consequence of CG animation having to be done well before the game itself is ready.
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# ? Apr 29, 2024 05:06 |
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Dr Pepper posted:I definitely think Eulmore's concept changed during development from what we saw in the CG intro. From literal Fat Cats partying to Doomsday cult I don't think so because the partying is still happening. There's nothing really in that cutscene that's not happening already. It just didn't have Vauthry in it.
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# ? Apr 29, 2024 05:27 |
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I still think Red & Blue are Cid & Nero.
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# ? Apr 29, 2024 05:49 |
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I always assumed the red and blue jesters were supposed to be an analogue to the red and blue guards of Varis.
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# ? Apr 29, 2024 11:18 |
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Kheldarn posted:I still think Red & Blue are Cid & Nero. Naaaaah. They're analogues of Biggs and Wedge, clearly.
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# ? Apr 29, 2024 12:07 |
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Urgh, never gonna live that one down...
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# ? Apr 29, 2024 12:23 |
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Question for Sang, will you be doing the Shadowbringers dungeons with Trusts or with live players? There's bits of incidental dialogue scattered throughout the dungeons if you do Trusts but they are noticeably slower than duty finder.
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# ? Apr 29, 2024 16:51 |
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Kwyndig posted:Question for Sang, will you be doing the Shadowbringers dungeons with Trusts or with live players? There's bits of incidental dialogue scattered throughout the dungeons if you do Trusts but they are noticeably slower than duty finder. I sincerely do not think the speed at which dungeons happen matters to Sang, the Trusts are an intended part of the experience that add to the story.
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# ? Apr 29, 2024 17:00 |
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I always do a new dungeon with the Duty Supports the first time since it feels story-appropriate. Especially for ShB on since that's when they added the system.
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# ? Apr 29, 2024 17:05 |
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Same here and also, I am frequently very bad at this game so having Trust members who know the mechanics and that I can follow is massively helpful.
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# ? Apr 29, 2024 17:08 |
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Trusts being slow (my own pace) is genuinely a feature not an issue because it means I get to enjoy my first time through a dungeon properly.
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# ? Apr 29, 2024 17:15 |
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I'm guessing Sang is using trusts as she seems to like to go through the dungeon slowly and take notes while doing it
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# ? Apr 29, 2024 17:51 |
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Also I went and checked and Sang was using trusts by the end of Stormblood once they were available, so yeah I'm pretty sure the Trusts will continue.
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# ? Apr 29, 2024 17:57 |
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Kwyndig posted:Question for Sang, will you be doing the Shadowbringers dungeons with Trusts or with live players? There's bits of incidental dialogue scattered throughout the dungeons if you do Trusts but they are noticeably slower than duty finder. I've been using the Duty Support system (which are apparently not Trusts yet since that's a thing on my menues that is still greyed out) rather than getting groups, yes. Once I tried it with the story NPCs at the end of Stormblood rather than the generics they used for ARR, I was hooked.
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# ? Apr 29, 2024 21:08 |
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# ? May 25, 2024 14:30 |
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The difference between Duty Support and Trusts is that aside from guest characters Trusts have their own level like Squadron members. But you don't need to level Trusts, it's just an optional thing for achievements.
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# ? Apr 29, 2024 21:26 |