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Slyphic posted:It seemed less antagonistic than 'sweaty tryhard', and I thought the old MTG psychographic profiles would be fairly common knowledge among people discussing gameplay. how embarrasing
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# ? May 1, 2024 19:11 |
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# ? May 26, 2024 15:45 |
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The reason chargers feel easy is because they are tanks and you brought an anti-tank weapon. If you want the "dodge around and chip away with precision fire" experience, bring an autocannon or erupter and shoot for their butt. No one is making you use the quasar on its face. gently caress's sake. Anyway I think the bile titans are the ones that should have leg tactics. They're way up on those big spindly things...I should be able to score a knee hit with an EAT and sever that leg, and it shouldn't kill it, but it should make it hobble around and turn more slowly. That would be a great way to let people cool off a multi-titan situation without just nerfing them or giving them a critical weakness.
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# ? May 1, 2024 19:16 |
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Sagebrush posted:The reason chargers feel easy is because they are tanks and you brought an anti-tank weapon. If you want the "dodge around and chip away with precision fire" experience, bring an autocannon or erupter and shoot for their butt. No one is making you use the quasar on its face. gently caress's sake. Also let's me say "sweep the leg!" to teammates, which is fun.
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# ? May 1, 2024 19:17 |
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Torchlighter posted:Maybe with the new buffs, but I don't care about how fast it fires, I care about how fast it kills, and the railgun has never killed anything above a medium threat with a single shot. I don't even think it is a jack of all trades weapon because it doesn't kill Heavies immediately or reliably without help (I guess it still cores Hulks, but so do the other options) and if we're saying it's more a medium killer it's competition becomes the AC and GL, both of which have a major upside of being able to kill fabs/holes and also compete on ammo and backpack. Agree with this. Especially against bugs. Railgun kills medium enemies but kinda slowly and it kills Chargers but not bile titans. 2x leg shots against Chargers puts it on footing with arc thrower and flamethrower flamethrower is faster vs chargers and mediums at the cost of range arc thrower is slower vs chargers (6 shots or so) but is great at clearing small and medium bugs railgun just feels worse than those two. It needs more utility to be on even footing. Either have it be like 6-8 shots to kill a bile titan or make it somehow better against mediums and smalls. It’s hard to justify a slot for “can kill some chargers worse and with less utility than the other medium supp weapons or the AT weapons” since the medium enemies can be killed with the good primary weapons. It would be better to take arc, flamethrower, or dedicated AT. Situation seems different against bots so if they don’t touch railgun i guess it’s a bots-only weapon.
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# ? May 1, 2024 19:35 |
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Beautifully executed parody
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# ? May 1, 2024 19:38 |
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Slyphic posted:Beautifully executed parody settle down
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# ? May 1, 2024 19:48 |
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I tend to tag my shield+quasar on the map when I lose them, so I can easily find them. However yesterday I did that and a dude 1 meter in front of me picked it up when I got there. I wasn't really sure if it was mine or not so I didn't do anything. Has anyone had this happen before, and did you stop tagging your stuff on the map as a response? I can start doing that, but tagging the stuff on the map is super useful if the place is full of enemies.
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# ? May 1, 2024 20:00 |
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Your stuff you dropped on death is automatically yellow on the map so you can tell that its yours. if you tag things you're drawing everyones attention to them so its pretty normal to think you're offering them to people
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# ? May 1, 2024 20:04 |
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redreader posted:I tend to tag my shield+quasar on the map when I lose them, so I can easily find them. However yesterday I did that and a dude 1 meter in front of me picked it up when I got there. I wasn't really sure if it was mine or not so I didn't do anything. A tag with nothing else could mean drat near anything. I've tried to give backpacks to people without them before and they either don't speak or read English or have all comms turned off and don't get it. I've been team killed because I picked up 'their' thing by accident and didn't drop it fast enough. Write it off as a fluke, use more voice comms. The tags and emotes aren't bad, but they're still not that good.
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# ? May 1, 2024 20:06 |
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redreader posted:I tend to tag my shield+quasar on the map when I lose them, so I can easily find them. However yesterday I did that and a dude 1 meter in front of me picked it up when I got there. I wasn't really sure if it was mine or not so I didn't do anything. Never done this unless my intention was to tell someone they can take my weapon which I have done before because I had an extra one or something. I would probably just not do that if it leads to people taking it. Or ask them to give it back. Or just call another one down.
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# ? May 1, 2024 20:06 |
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redreader posted:I tend to tag my shield+quasar on the map when I lose them, so I can easily find them. However yesterday I did that and a dude 1 meter in front of me picked it up when I got there. I wasn't really sure if it was mine or not so I didn't do anything.
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# ? May 1, 2024 20:07 |
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TheDeadlyShoe posted:Your stuff you dropped on death is automatically yellow on the map so you can tell that its yours.
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# ? May 1, 2024 20:08 |
causticBeet posted:Tuning weapons down until the current 9 is only cleared by 1% of players or whatever sure would be a way to make your game is wildly unfun. Why not just not play 9s and play the difficulty you find fun? That would leave the top difficulty for people who want to play like that. redreader posted:I tend to tag my shield+quasar on the map when I lose them, so I can easily find them. However yesterday I did that and a dude 1 meter in front of me picked it up when I got there. I wasn't really sure if it was mine or not so I didn't do anything. Every time I have ever tagged something like that it was to let other players know where it was and that it was okay to take. And it's not uncommon at all if my cool down time is are over and I see somebody doesn't have a backpack or call in secondary. I'll call them down and tag them. People usually pick them up. Ravenfood posted:I'd assume you were tagging it to let me know it was available.
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# ? May 1, 2024 20:10 |
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If sprinting on a dead Bile titan kills me 95% of the time, a Bile titan that walks over a dead helldiver should die some of the time
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# ? May 1, 2024 20:18 |
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Diligence CS is sweet now. Liking it a ton vs bots. Adjudicator... not so much
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# ? May 1, 2024 20:19 |
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Sagebrush posted:Anyway I think the bile titans are the ones that should have leg tactics. They're way up on those big spindly things...I should be able to score a knee hit with an EAT and sever that leg, and it shouldn't kill it, but it should make it hobble around and turn more slowly. That would be a great way to let people cool off a multi-titan situation without just nerfing them or giving them a critical weakness. Yes, this would rule
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# ? May 1, 2024 20:20 |
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Sir DonkeyPunch posted:in my recollection, they would only do that if you somehow restricted their access to you entirely (up on a cliff or maybe dead titan legs?) Yeah last night I was standing on a small rocky outcropping that the bugs couldn't climb up on and a hive guard decided to dig up to me, and one of my friends said they were always able to do that, just that it was the first time I'd ever experienced it. Angry_Ed fucked around with this message at 20:52 on May 1, 2024 |
# ? May 1, 2024 20:22 |
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I don't even know what the Adjudicator is for. We already have the (bad) Liberator Penetrator.
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# ? May 1, 2024 20:23 |
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Megaman's Jockstrap posted:I don't even know what the Adjudicator is for. We already have the (bad) Liberator Penetrator. Yeah this is my problem with the Adjudicator. It has no real niche at all. Firing on full-auto is too wasteful, it's too inaccurate, and its increased damage means little. One of my friends swears by it but I just haven't been able to find a good use for it. It either needs a larger magazine size or better handling.
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# ? May 1, 2024 20:25 |
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I guess I'm one of the only people who thought the adjudicator's great. I feel like it fills a spot like so: Liberator: +0 range +0 pen +0 handling Liberator Penetrator: +0 range +1 pen -1 Handling Adjudicator: +1 range +1 pen -2 handling
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# ? May 1, 2024 20:25 |
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I'm sure the "normal" medium bugs (Warriors?) can dig up (stupid) too
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# ? May 1, 2024 20:25 |
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jokes posted:I guess I'm one of the only people who thought the adjudicator's great. if you don't have the handling then range doesn't help
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# ? May 1, 2024 20:27 |
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Slyphic posted:Chargers that change their behavior due to damage state would be cool. Dying to one lost leg is lame. Almost as lame as dying to one hit to the sloped heavily armored front plate. This line of reasoning only applies under ideal conditions which are: you have an EAT armed and the Charger is un-aggressed or you've managed to aggress it from a comfortable standoff distance. Let's see how easy you think it is to pull that off when the Charger's chasing your friend down or you're in close quarters with it or (more likely) you're also getting chased by a swarm of little guys at the same time. That being said I agree that legging a Charger shouldn't kill it; instead it should start the bleed out timer and the Charger now has reduced mobility, but still tries to go after the players and each additional leg removal speeds up the bleed out timer.
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# ? May 1, 2024 20:46 |
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I'm a fan of the Adjudicator. In a lot of ways its the gun the lib pen should have been (rip lib pen, can't even get an aligned image in the armory). The Adjudicator is not as good at killing medium targets as like the dominator, but it lacks the dominators downsides; it can quite adequately sweep up some trash in between popping mediums. it can pop devastator heads or mag dump them in a pinch depending on the situation. it honestly didn't change much in the patch. you had to use recoil armor before for it to be decent, now you don't. it could probably use a liiiiiittle more damage, or a slightly bigger mag so that mag dumps reliably kill mediums but otherwise its in a decent place. IMO it's a gun you take with heavy AT that is flexible at dealing with all light/medium targets; taking a more specialized gun like the dominator or sickle makes you struggle against some enemies. TheDeadlyShoe fucked around with this message at 20:53 on May 1, 2024 |
# ? May 1, 2024 20:46 |
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I wanna like the adjudicator but the small magazine size feels real bad for the damage it does. It sounds great though. But for my AR needs I will continue to stick with the basic Liberator and the Sickle
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# ? May 1, 2024 20:47 |
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Adjudicator is good for crunching up devastators, brood commanders, and hive guards imo Concussive liberator would be good enough to use if the damage was enough to one-shot scavengers (and also I would love it). It "feels" perfect to me. jokes fucked around with this message at 20:57 on May 1, 2024 |
# ? May 1, 2024 20:53 |
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jokes posted:I guess I'm one of the only people who thought the adjudicator's great. I tried it the day it was introduced on bot helldives and I was a huge liability. It handled like crap for the (very) little damage it was putting out and I had to hit light bots multiple times to kill them. I’ll take your word that it works for you after its buff. I’ll stick to the bread and butter guns like the sickle / breaker / lib / defender / plasma gun
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# ? May 1, 2024 20:59 |
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BitBasher posted:Why not just not play 9s and play the difficulty you find fun? That would leave the top difficulty for people who want to play like that. This has been confusing me since day one. I see so many people talking like the game is being/should be balanced for difficulty 9, and maintaining a “play on 9 or bust” mentality. The devs keep saying over and over they didn’t intend for this. Pleading for our understanding. Even going as far as to say they were horrified that people were beating and even soloing their hardest difficulty within the first week of launch. They’ve been clear that 9 was supposed to be a monumental challenge, like what static MMO raid groups take on. This is the only game I know where the majority of people don't consider the most extreme difficulty setting to be something reserved for masochists. 9 is two above 7 which is literally named “suicide” for fucks sakes. No one should be surprised when they keep adjusting things to push 9 further out of reach, but consistently seem to be regardless? Like, I’m proud enough that my current level is being able to duo 7s when a friend and I lock it in and tryhard. I didn’t grow up playing shooters, I grew up on The Sims. I plan to try duo 8s tonight in an effort to unlock 9 but I fully expect it to go poorly and I’m fine with that. That’s what difficulty selection is for in the first place. 9 (and probably 8 if I’m honest) should be out of reach for me unless I practice enough to become esports tier, or hate myself more. I get that people probably resent the ego deflation after feeling like gods for making the hardest difficulty their go to default. Is that all this is though? Or is there something else to it? At this rate they’re going to have to give up trying to reason with the community and add difficulty 11.
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# ? May 1, 2024 21:00 |
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some people get very personally invested in whether or not they can beat the hardest configuration of a game for some reason
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# ? May 1, 2024 21:03 |
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jokes posted:Concussive liberator would be good enough to use if the damage was enough to one-shot scavengers (and also I would love it). It "feels" perfect to me. Infidelicious posted:A giant scorcher that needed backpack in exchange for a recharging pool of ammo would be sick.
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# ? May 1, 2024 21:06 |
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please do give me the laser (or electric) autocannon yes 100%
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# ? May 1, 2024 21:08 |
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Wachter posted:I'm sure the "normal" medium bugs (Warriors?) can dig up (stupid) too I could swear i have seen the scouts do it even
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# ? May 1, 2024 21:09 |
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Sindai posted:*Firm nod* I love the feel and sound of firing it. Just up the damage a bit more and make it explosive. It's one of the only weapons that scratches the same itch as the mattock from Mass Effect I honestly have no idea how to make it worth using. Maybe if I bring the laser dog to "finish off" enemies?
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# ? May 1, 2024 21:10 |
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Primary weapon wishlist: A second Senator
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# ? May 1, 2024 21:15 |
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Away all Goats posted:Primary weapon wishlist: The Representative
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# ? May 1, 2024 21:16 |
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Cheap Shot posted:This has been confusing me since day one. I see so many people talking like the game is being/should be balanced for difficulty 9, and maintaining a “play on 9 or bust” mentality. The devs keep saying over and over they didn’t intend for this. Pleading for our understanding. Even going as far as to say they were horrified that people were beating and even soloing their hardest difficulty within the first week of launch. They’ve been clear that 9 was supposed to be a monumental challenge, like what static MMO raid groups take on. This is the only game I know where the majority of people don't consider the most extreme difficulty setting to be something reserved for masochists. 9 is two above 7 which is literally named “suicide” for fucks sakes. No one should be surprised when they keep adjusting things to push 9 further out of reach, but consistently seem to be regardless? I mean they probably will have to add additional difficulties at some point like Helldivers 1. I think the other part of it is just human psychology, you won't miss what you never had but you will miss something that gets taken away. 9 in Helldivers isn't even that hard in the grand scheme of things, it seems far easier than Damnation in Darktide. People want to progress and do the hardest content, if that content changes from a do it every day activity to a do it once to say you did activity, people will complain because it changed. That's all sort of normal.
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# ? May 1, 2024 21:19 |
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Wachter posted:I'm sure the "normal" medium bugs (Warriors?) can dig up (stupid) too hard to tell since they 'dig up' when summoned by the brood commander
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# ? May 1, 2024 21:19 |
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Away all Goats posted:Primary weapon wishlist: And Helldivers hold them sideways gangsta style.
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# ? May 1, 2024 21:21 |
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facialimpediment posted:The Representative In that case, I want a weapon called The Committee Chair that's just a steel chair. Angry_Ed posted:Yeah last night I was standing on a small rocky outcropping that the bugs couldn't climb up on and a hive guard decided to dig up to me, and one of my friends said they were always able to do that, just that it was the first time I'd ever experienced it. Man, speaking of rocky outcroppings I wonder if the devs ever had this thought... Imagine four Helldivers on the edge of a cliff. Say a direct copy of the Helldiver nearest the cliff is sent to the back of the line of Helldivers and take the place of the first Helldiver. The formerly first Helldiver becomes the second, the second becomes the third, and the fourth falls off the cliff. Reinforcing Helldivers works the same way.
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# ? May 1, 2024 21:27 |
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# ? May 26, 2024 15:45 |
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Away all Goats posted:Primary weapon wishlist: Founding Fathers warbond Primary Weapons: "Bicameral Legislature" 2x Senators, each with 2 cylinders LAS-17 "Revolutionary" A laser musket with a bayonet, reloads via a front-loading animation B-1 "Bomber" Just a really big bat
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# ? May 1, 2024 21:30 |