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Soylent Pudding posted:I'm moving today and won't give time to get to the expansion until the weekend probably. This is probably a good thing because it gives me time to wait for my mods to update.
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# ? May 7, 2024 15:07 |
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# ? May 27, 2024 03:50 |
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My current assimilator run is on crisis 2 (captain difficulty) with somewhere around 3500 fleet power in 16-17 200k+ fleets, 2 mega shipyards to replenish, nearly +5k alloys, 3 Dyson spheres and matter decompressors, I am the Senate (400k voting power, rest of the galaxy combines to 180k), now 5 ring worlds and a dozen others built out, and I won't really be able to finish it for another week before even starting the new expansion. 😭
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# ? May 7, 2024 15:43 |
lol game freezes on 5% loading. grape job guys. Edit: okay, full reinstall worked for anyone with similar issues. reinstalled yesterday but that wasn't good enough! Black Griffon fucked around with this message at 17:58 on May 7, 2024 |
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# ? May 7, 2024 17:50 |
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So is 25x All crisis now 25x - 37.5x - 56.25x - 84.375x? Because
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# ? May 7, 2024 17:58 |
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Deuce posted:So is 25x All crisis now 25x - 37.5x - 56.25x - 84.375x?
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# ? May 7, 2024 18:04 |
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What's this Season 08 option I see in the store and how does it work? I'm going to pick up Astral Planes and Galactic Paragons while they're on sale.
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# ? May 7, 2024 18:18 |
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two fish posted:What's this Season 08 option I see in the store and how does it work? It's a multi-DLC bundle. Seasons 1–7 don't exist, I guess they're retroactively labeling their past DLC as that.
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# ? May 7, 2024 18:28 |
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I'm actually thinking a megacorp is the way to take that on, that's getting well past the point where repeatable techs or effective leaders are gonna matter, just how outrageously high can you crank energy production and naval capacity, and getting branch offices all over the universe massively increases both.
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# ? May 7, 2024 18:29 |
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two fish posted:What's this Season 08 option I see in the store and how does it work? And also a cube portrait
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# ? May 7, 2024 18:30 |
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That seems like a pretty good deal, unless I'm missing something?
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# ? May 7, 2024 18:47 |
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two fish posted:That seems like a pretty good deal, unless I'm missing something? One of the DLCs in that bundle is focused on stellar storms and probably won't be a ton of content
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# ? May 7, 2024 18:48 |
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two fish posted:That seems like a pretty good deal, unless I'm missing something? That's assuming that none of the DLC will be a dud.
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# ? May 7, 2024 18:49 |
I've never tried All Crisis, and I'm still a pretty timid player despite over 400 hours. What sort of crisis strength should I be doing if I just want to enjoy the spectacle?
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# ? May 7, 2024 18:50 |
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Jack Trades posted:That's assuming that none of the DLC will be a dud. But two of them are pre-orders with only a vague outline of what they'll contain. I still got it, because I've already bought every Stellaris DLC anyway so I might as well keep on
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# ? May 7, 2024 19:04 |
Is it still the case that First Contact, Astral Planes and Galactic Paragons kinda make the game worse? It's the only ones I'm missing.
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# ? May 7, 2024 19:07 |
i'm not up to date on why the Fans think each dlc is poo poo but my impression is that people were mad at Astral because it didn't really have that much in it to justify the price.
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# ? May 7, 2024 19:16 |
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uber_stoat posted:i'm not up to date on why the Fans think each dlc is poo poo but my impression is that people were mad at Astral because it didn't really have that much in it to justify the price. My understanding that it also adds busywork and some extra anti-QoL annoyances in the late game, but I haven't played it myself.
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# ? May 7, 2024 19:19 |
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New start screen is amazing. Disappointed they haven't added shortcuts back in to be able to hit N for New Game, L for Load Game, etc. (spoilered in case anyone doesn't want to see it)
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# ? May 7, 2024 19:25 |
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Jack Trades posted:My understanding that it also adds busywork and some extra anti-QoL annoyances in the late game, but I haven't played it myself. Adds power creep too, and was generally a buggy mess because they farmed out the programming. IIRC that was the patch that created a crash that occurs any time an observer in a multiplayer game clicks on the government tab.
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# ? May 7, 2024 19:40 |
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Ok the "modularity" machine ascension creates some utterly absurd traits to add. Dark Matter Engines, 2 points Resources from jobs +60% Dark Matter upkeep +.01 For one dark matter per 100 pops, you get a 60% empire-wide output boost for all jobs? Yikes. Combine with the automodding trait means most jobs will have a +10% or +15% output bonus. Machines can also be the new kings of trade output, combining Trading Algorithms (thrifty equivalent) with Matrix Trading, +50% trade output and +1 energy, +.02 rare crystal upkeep.
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# ? May 7, 2024 19:44 |
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Disappointed I can't start off with Genesis Architects and pick up Rogue Servitors later.
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# ? May 7, 2024 20:04 |
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uber_stoat posted:i'm not up to date on why the Fans think each dlc is poo poo but my impression is that people were mad at Astral because it didn't really have that much in it to justify the price. kind of funny, I've been playing Astral-heavy nations two times since the DLC came out, and I've wrung enough fun out of it to make at least 3 random "fans" mad and I have no idea why people would be down on Paragon and First Contact, I love those, too
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# ? May 7, 2024 20:07 |
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Groetgaffel posted:Yeah it's basically Buy 2, Get the 3rd Free.
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# ? May 7, 2024 20:37 |
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The only downside to the Astral DLC is that it lets psionic enemy empires spawn a 40k fleet at will from midgame onwards, which definitely didn't ruin an entire invasion plan. Edit: psionic empires, not picnic empires, drat autocorrect. Although I now want to make an insect hivemind called the Picnic Ruiners...
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# ? May 7, 2024 20:38 |
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Aspec with a really positive review of Machine Age https://www.youtube.com/watch?v=oyqCRVtCn84
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# ? May 7, 2024 22:35 |
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Been playing all afternoon and drat the new tracks slammm. Oh and its fun as hell. Been playing as arc welders bird machine race with typical +science and +pop speed traits that are usually good and and it's been a blast. I've already encountered a bunch of poo poo that I have not seen before. Very positive impression so far.
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# ? May 7, 2024 22:58 |
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Huh. Apparently the new expansion broke all my portrait mods again. it was a wonder they held up through all those past changes anyway. Now, luckily, my work week ends tomorrow thanks to some oddly placed holidays, so I can take a closer look at what the hell happened.
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# ? May 7, 2024 22:58 |
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To celebrate the new DLC I'm going to get really wild with empire creation.
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# ? May 7, 2024 23:00 |
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Since it's now possible, I already have three different individualist machine empires planned. Deathworld machine soldiers, deep space exploration probes, and ruined ring guardians. The first one will be really dumb, but glorious, as I'm piling on all the "is ED-209, but smart"-traits the DLC got me. Warbots, Integrated Weaponry, Durable and Repurposed Hardware since they weren't meant to be people, and whatever I can think off on top of that. Maybe engineering core, or something else I can relate to fighting.
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# ? May 7, 2024 23:12 |
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Libluini posted:Huh. Apparently the new expansion broke all my portrait mods again. it was a wonder they held up through all those past changes anyway. Now, luckily, my work week ends tomorrow thanks to some oddly placed holidays, so I can take a closer look at what the hell happened. I know portraits are now modular based on ascension progress (at least the new ones are), so I imagine the file structure changed a lot and probably a lot of the very good ones will want to take advantage of that. So you can have anime girls that turn into increasingly robotic anime girls
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# ? May 7, 2024 23:12 |
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So rogue servitor + obsessional directive with a modified earth custodianship set to arc welders is so far... absolutely insane.
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# ? May 7, 2024 23:32 |
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So, uh, I did the virtual ascension and it just didn't do anything. It unlocked the Virtuality tradition, but none of my pops got the virtual trait and it's certainly not filling up all job slots. Just... nothing happened. Is this a bug, or am I missing something about how this is supposed to work?
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# ? May 7, 2024 23:43 |
Thanks for the DLC input, I'll keep them on my wishlist and wait for a 50% off deal, that always feels rights for pdox stuff. And just to expand on this: Black Griffon posted:I've never tried All Crisis, and I'm still a pretty timid player despite over 400 hours. What sort of crisis strength should I be doing if I just want to enjoy the spectacle? Is the default strength higher in larger galaxies because there's more real estate for the crises to cover? Does All Crisis actually feel fun, immersive or interesting in a regular game or is it more like a boss rush.
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# ? May 7, 2024 23:49 |
Clarste posted:So, uh, I did the virtual ascension and it just didn't do anything. It unlocked the Virtuality tradition, but none of my pops got the virtual trait and it's certainly not filling up all job slots. Just... nothing happened. Is this a bug, or am I missing something about how this is supposed to work? Did you take any if the Virtuality traditions yet? IIRC the trait is from the opener and instantly generating pops for all jobs is the finisher.
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# ? May 7, 2024 23:50 |
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Black Griffon posted:Thanks for the DLC input, I'll keep them on my wishlist and wait for a 50% off deal, that always feels rights for pdox stuff. Default crisis level for your galaxy size is fine, or drop it down a level if you just want to see what it does.
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# ? May 8, 2024 00:13 |
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Staltran posted:Did you take any if the Virtuality traditions yet? IIRC the trait is from the opener and instantly generating pops for all jobs is the finisher. I had taken some but not finished it yet. Eventually it started working, but it still never actually applied the Virtual trait to my existing pops, it had to start generating them before they even existed, but after that I could mod everyone to be virtual. As in I had to finish the tree before the tree did anything at all.
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# ? May 8, 2024 00:28 |
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Clarste posted:I had taken some but not finished it yet. Eventually it started working, but it still never actually applied the Virtual trait to my existing pops, it had to start generating them before they even existed, but after that I could mod everyone to be virtual. As in I had to finish the tree before the tree did anything at all. the devlog said it's supposed to add a Situation to your spacejournal, maybe you need to find that and click a button to start investing resources on converting your pops? probably moot for this playthrough if you've already manually modded the trait onto everyone, but for future runs it might be less tedious to follow the intended breadcrumbs? silentsnack fucked around with this message at 01:24 on May 8, 2024 |
# ? May 8, 2024 01:17 |
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silentsnack posted:the devlog said it's supposed to add a Situation to your spacejournal, maybe you need to find that and click a button to start investing resources on converting your pops? The Situation is how you unlock it in the first place. I was talking about after I'd done all that. Edit: Specifically, finishing the Situation automatically Adopts the tradition tree, and bonus for adopting the tree is "Adds the Virtual trait to all your main species pops." Except it didn't. My assumption was that this was a bug. You literally cannot adopt the tree without finishing the Situation. Clarste fucked around with this message at 01:39 on May 8, 2024 |
# ? May 8, 2024 01:36 |
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Oh lord the astro mining bot civic is broken as hell with arc furnaces. an additional 150% mining to the whole system on a starbase? plus their base modifier Who cares if my menial drones suck? I DON'T NEED ANY oh I didn't read, they replace solar panels... BECAUSE THEY ARE SOLAR PANELS AS WELL What the loving hell AtomikKrab fucked around with this message at 01:59 on May 8, 2024 |
# ? May 8, 2024 01:50 |
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# ? May 27, 2024 03:50 |
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Individualist machine empires can take the Syncretic Evolution origin and just get a full secondary species that grows alongside your machines.
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# ? May 8, 2024 01:52 |