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Just started a Dragonlance campaign with friends - playing as a glaive-wielding human paladin, as I've never used the paladin class or polearms. (and I've never really tried playing 'lawful good' either, so this'll be new haha) Let me just say, it's pretty good! We're only level 1 but I've got the Polearm Mastery feat, so I'm able to dish out all sorts of damage from afar. Planning on getting Sentinel too, so that my attacks of opportunity can stop enemies from moving once I hit them, for some hit-and-run goodness. Anyway, first combat (with a party split - I was in a group of three, the other two were off doing their own thing) involved me taking out both enemies with one turn, due some great damage rolls and the bonus action attack I get. Apparently though, the lizardmen/dragonborn guys we faced have various 'AoE attack on death' ability. The thing is, as I'm a polearm user, I was out of range of both! My companions though, not so much... One was taken down to 1hp by the acid spray, while the other was taken down to -1hp, requiring a medicine check on my part, afterwards... I think I'm gonna enjoy this! Move around, stab guys without them stabbing me, then see them burst in acid, from afar. I can see why the polearm master feat is popular! Seems great - especially for the Dragonlance setting, if this encounter was any indication
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# ? Sep 21, 2023 01:44 |
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# ? Jun 10, 2024 12:53 |
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Polearms own
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# ? Sep 26, 2023 10:49 |
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When I was pouring over the martial arts companion for Rolemaster when I was a kid, I imagined a meeting of different weapon schools, like a convetion of some sorts. I imagined coming there with my spear school which was quite smaller than the different sword schools, and not very popular, but the other people grudgingly gave us respect.
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# ? Sep 26, 2023 10:51 |
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I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha
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# ? Sep 26, 2023 11:39 |
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Hizke posted:I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha Lol
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# ? Sep 26, 2023 13:55 |
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Hizke posted:I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha
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# ? Sep 26, 2023 15:47 |
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Hizke posted:I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha lol
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# ? Sep 26, 2023 17:54 |
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Hizke posted:I would have shown up from the pipe layers school and pushed your scrawny rear end around a bit. Haha. Perhaps next time imagine some bitches fool! Gyahaha
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# ? Sep 26, 2023 17:55 |
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make a dungeon earring check
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# ? Nov 9, 2023 22:26 |
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Pharmaskittle posted:make a dungeon earring check what the...
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# ? Nov 9, 2023 23:10 |
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Pharmaskittle posted:make a dungeon earring check
Leadthumb fucked around with this message at 00:23 on Nov 10, 2023 |
# ? Nov 10, 2023 00:20 |
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and nothing happens
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# ? Nov 10, 2023 03:17 |
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Pharmaskittle posted:make a dungeon earring check I rolled a two.
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# ? Nov 10, 2023 22:01 |
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Leadthumb posted:I rolled a two. that's how many you get
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# ? Nov 10, 2023 23:52 |
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Pharmaskittle posted:that's how many you get Oh.
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# ? Nov 10, 2023 23:59 |
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back on that wingspan. oceania expansion. The Spangled Drongo is absolutely OP. Sick synergy with the Red-Winged Parrot.
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# ? Jan 5, 2024 03:45 |
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strangled dong, oh
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# ? Jan 5, 2024 03:46 |
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Evil Eagle posted:back on that wingspan. oceania expansion. oh hell yes, played that game with my uncle a fair bit during family vacay and got a copy for Christmas. stoked to play it again, it's surprisingly strategical
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# ? Jan 5, 2024 03:47 |
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Evil Eagle posted:back on that wingspan. oceania expansion. You're a Spangled Drongo.
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# ? Jan 5, 2024 10:16 |
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practicing my australian accent by just saying spangled drongo over and over
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# ? Jan 5, 2024 14:20 |
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Evil Eagle posted:back on that wingspan. oceania expansion. av post combo lol
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# ? Jan 5, 2024 15:15 |
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Lay Eggs On Bird(s).
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# ? Jan 5, 2024 15:19 |
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symbolic posted:oh hell yes, played that game with my uncle a fair bit during family vacay and got a copy for Christmas. stoked to play it again, it's surprisingly strategical I just bought the Asia expansion because it includes a standalone 2 player mode, gonna try and get my grandma to play. if its too much for her there's always the 1 player mode lol
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# ? Jan 6, 2024 20:07 |
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Nectar is just way too strong in that expansion. It's always the best choice to pick it when it's available.
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# ? Jan 7, 2024 15:56 |
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art imitates life
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# ? Jan 7, 2024 17:16 |
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You gotta get the nectar first. When you get the nectar, you get the birds. Then when you get the birds, you get the eggs.
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# ? Jan 7, 2024 22:42 |
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Played some Wormhole to Uranus, a drinking/card game that is a lot more fun than the name implies. Then went through setting up characters for a Shadowrun module I'm going to run using Savage Worlds/Sprawlrunners to get around the Shadowrun jank
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# ? Jan 14, 2024 05:47 |
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Vadun posted:Then went through setting up characters for a Shadowrun module I'm going to run using Savage Worlds/Sprawlrunners to get around the Shadowrun jank But Moe, the jank, the jank! PerniciousKnid fucked around with this message at 04:10 on Jan 15, 2024 |
# ? Jan 14, 2024 20:36 |
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Vadun posted:Played some Wormhole to Uranus, a drinking/card game that is a lot more fun than the name implies. How do you like Spralwrunners? I was planning to use Cities Without Number for my next cyberpunk game, but I love the latest edition of Savage Worlds and Sprawlrunners looks rad. PerniciousKnid posted:But Moe, the jank, the jank! Lmao
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# ? Jan 14, 2024 21:05 |
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hamsauce666 posted:How do you like Spralwrunners? I was planning to use Cities Without Number for my next cyberpunk game, but I love the latest edition of Savage Worlds and Sprawlrunners looks rad. Sprawlrunners is real good. Only thing I feel like it could do better is Physical Adepts, they take too long to hit their stride. That's more of a problem with Melee characters in all Savage Worlds though
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# ? Jan 14, 2024 23:03 |
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I knew my Dungeon World players should recover an artifact in the area they were exploring since the campaign is focused on gathering magical artifacts and having to sacrifice some of them to power a great ritual, but for some reason I didn't have a specific artifact in mind, so when they found it I panicked and gave them a slightly legally distinct Stand Arrow. I have caused problems for myself
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# ? May 3, 2024 10:34 |
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Lunchmeat Larry posted:I knew my Dungeon World players should recover an artifact in the area they were exploring since the campaign is focused on gathering magical artifacts and having to sacrifice some of them to power a great ritual, but for some reason I didn't have a specific artifact in mind, so when they found it I panicked and gave them a slightly legally distinct Stand Arrow. I have caused problems for myself I dunno how Dungeon World works but make them roll a really tough constitution check or something if they use the Arrow
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# ? May 3, 2024 17:51 |
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grieving for Gandalf posted:I dunno how Dungeon World works but make them roll a really tough constitution check or something if they use the Arrow If anyone uses it successfully I'll use it for something minor that improves some issues I have with their character class, like I have a Necromancer custom class who... isn't really getting enough opportunities to do necromancer things, so it will augment some of her existing abilities to give her more opportunities to use them in general situations. I think that's the best balance to strike between making it fun and novel, and avoiding it taking over the game. Also the sooner they sacrifice it to the ritual the more it will be powered up, so hopefully a lot of interesting choices to be made NPCs I will either kill or not depending on what will be narratively appropriate or funny to me at the time. The first thing they did was stab a dog person with it who was helping them explore the ruins, so I named him Baha and now his stand Who Let The Dogs Out is a skeletal wolf with shifting/warping limbs that can open locks both magical, mundane and metaphorical. If they use it on their lovely goblin follower they only have themselves to blame
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# ? May 3, 2024 18:25 |
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the d&d campaign i'm in wants to meet in person because we're probably at the end of it. we used to meet every week in person (before this campaign, really), but then some of us had kids, pandemic, etc. so now we meet online and have one long session like three or four times a campaign. our group somehow convinced the DM to send us back in time 2000 years to an apocalypse he'd thought up and i think he's going to try to kill us all, lol. been playing with this group (membership shifting, but three of us at least being the same) since 2002, the first time i played d&d. our first party went from level 1 to epic level and . we had one total party TKO that we were all happy with that was basically all of us saying "this party sucked." i think we all love this party but we acknowledge that they might die, lol. we started at level 1 and we're level 13. we have a guy playing a pretty typical halfing rogue that just... does it spectacularly well, a warlock who's sort of a min/max sort of guy that we all keep in check, a druid who uses house rules to be a "warforged" so that he can basically be a transformer that's a robot who turns into animals (one of my favorites of his characters), a guy wo's playing his time wizard in an alternate reality, and me, a dwarf cleric devoted to god of luck and trickery (who won against my own god by making the DM deeply confused about the rules of Koi-koi, lol).
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# ? May 3, 2024 22:10 |
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Lunchmeat Larry posted:yeah it's basically the Powered by the Apocalypse take on DnD so it's all 2d6 rolls. I've told them outright that if they use it on themselves a 6 or less is straight into Last Breath (dying state) which I've never done with anything else but it needs to be high stakes, 7-9 something circumstantial and stupid will happen, and only 10+ is going to get anything positive. lol that sounds awesome. you did it right I haven't gotten to play a tabletop game with people before but this is the kind of story that makes it sound great
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# ? May 5, 2024 01:03 |
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Bicyclops posted:(who won against my own god by making the DM deeply confused about the rules of Koi-koi, lol).
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# ? May 5, 2024 01:29 |
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Lunchmeat Larry posted:yeah it's basically the Powered by the Apocalypse take on DnD so it's all 2d6 rolls. I've told them outright that if they use it on themselves a 6 or less is straight into Last Breath (dying state) which I've never done with anything else but it needs to be high stakes, 7-9 something circumstantial and stupid will happen, and only 10+ is going to get anything positive. Another tweak might be that they sacrifice their life to attempt to use it, 7-9 gets them new abilities, and a 10+ gives them some number of Hold to auto-succeed on those abilities (so they can immediately show off their new toys). Guaranteed cost and more likelihood of something good happening with room for a superplus result. Presumably you'd have a suitable Last Breath bargain in mind.
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# ? May 8, 2024 03:54 |
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PerniciousKnid posted:Another tweak might be that they sacrifice their life to attempt to use it, 7-9 gets them new abilities, and a 10+ gives them some number of Hold to auto-succeed on those abilities (so they can immediately show off their new toys). Guaranteed cost and more likelihood of something good happening with room for a superplus result. Presumably you'd have a suitable Last Breath bargain in mind. Hmm I like that, but it feels even riskier - going straight into Last Breath means one 6 or lower roll away from death, whereas my approach requires two 6 or lower in a row. Maybe I can think of some other guaranteed cost though
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# ? May 8, 2024 10:42 |
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Lunchmeat Larry posted:Hmm I like that, but it feels even riskier - going straight into Last Breath means one 6 or lower roll away from death, whereas my approach requires two 6 or lower in a row. Maybe I can think of some other guaranteed cost though You don't have to use Last Breath specifically, you're writing your own move for When you use the arrow so just make your own version to serve as the cost. Maybe the PC has to bargain with the soul of the arrow, or they are noticeably disfigured. It's my bias but I think something like that is a more interesting price than just a chance of death. I'm also the sort to offer a Last Breath bargain even on 6-.
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# ? May 8, 2024 16:10 |
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# ? Jun 10, 2024 12:53 |
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PerniciousKnid posted:You don't have to use Last Breath specifically, you're writing your own move for When you use the arrow so just make your own version to serve as the cost. Maybe the PC has to bargain with the soul of the arrow, or they are noticeably disfigured. It's my bias but I think something like that is a more interesting price than just a chance of death. I'm also the sort to offer a Last Breath bargain even on 6-. Yeah this sounds a bit more interesting I think. I already have a mechanic for bargaining with the artifacts and at least one of then is already being persuaded by a horrible flapping thing from the realms of the dead, which I've mostly stolen from my vague memories of reading Sabriel as a kid, so there's plenty of threads I can pull on there
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# ? May 8, 2024 16:25 |