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I dunno, I haven't played BG2 in ages but I thought the voice was fine. My issue was that Minsc's plot is so much less well integrated into the panoply of possible game states you can find him in.
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# ? May 14, 2024 18:06 |
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# ? Jun 13, 2024 04:09 |
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tarbrush posted:I dunno, I haven't played BG2 in ages but I thought the voice was fine. My issue was that Minsc's plot is so much less well integrated into the panoply of possible game states you can find him in. It is definitely awkward having multiple companions not come online until act 3. At that point you have like 80 hours put in with your go-to party. You're invested in their story, they have complimentary builds, everyone's geared up. You could of course just respec everyone to match what you were running before, but making Jaheira a light cleric or whatever feels bizarre. If/when I ever do another run I'll try to make myself use them rather than fall back into my Astarion/Karlach/Lae'zel/Shadowheart rut.
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# ? May 14, 2024 18:27 |
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it is very funny that if you side with brithvar but intend to kill them that it's actually easier to kill him and his dudes before you end the fight bc if they're green no matter what they won't respond to you attacking them
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# ? May 14, 2024 18:52 |
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In Larian's defense, it IS difficult to report a crime as you are being thrown off a bridge.
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# ? May 14, 2024 18:55 |
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exquisite tea posted:In Larian's defense, it IS difficult to report a crime as you are being thrown off a bridge. hey ET can you repost your frost sorc build
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# ? May 14, 2024 18:57 |
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exquisite tea posted:So I've just wrapped up my little Ray of Frost Sorc run and I figured that I'd do a more extensive writeup since it doesn't seem to be as well-known or talked about as Tempy Cleric or MM Wiz. But it's an incredibly powerful and rather fun build if you enjoy doing mega-critz and watching bad guys take 100+ damage from a 1d8 cantrip!! It also transitions quite easily into a standard Cold-based Sorc without too much imagination if you'd just rather focus on AOE and control rather than single target damage.
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# ? May 14, 2024 19:00 |
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thanks big dog
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# ? May 14, 2024 19:02 |
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BlazetheInferno posted:As for Jaheira, she genuinely just responds well to being teased and cajoled. You'll never not gain approval for it, I'm pretty sure. I heard someone else comment that after so long as such a massive celebrity for her past adventures and being treated like a legend, she probably finds it refreshing and delightful to have someone be so irreverent. Plus I'm pretty sure she just enjoys crossing wits with people and engaging in Snark-to-Snark Combat. I love her character in the game. She just seems like she never wanted the responsibility of being the great leader/is completely burnt out but is stuck with the job because she knows she's the most qualified and her sense of responsibility doesn't allow her to quit. The party showing up gives her exactly what we needs, a chance to go back and have one kickass adventure while auditioning the party as worthy successors so she can walk away without feeling guilty about leaving the city undefended.
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# ? May 14, 2024 19:29 |
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...Oooh. Oh. So uhh, a while ago, I had Astarion go invisibly loot stuff on the docks behind the Bank. He left unseen, and no one was the wiser. Until Scratch wandered outside on his own for some reason. Not sure if it was just pathing, or maybe he triggered his "sniff out hidden stuff" behavior. But uhh, obviously he couldn't get away, so the Guards took him out. No harm done, it wasn't at camp so he's fine. But it turns out that aggroing them back there turns ALL the Bank Guards permanently hostile. Oops.
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# ? May 14, 2024 20:50 |
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It's very silly how multiplayer implementation in BG3 is worse than in DOS2. I've spent the whole coop campaign being the Durge standing behind the party's "face" and every single character that should recognize me on sight just pretending that I didn't exist.
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# ? May 14, 2024 20:55 |
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looks fun. might try this next run.
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# ? May 14, 2024 21:11 |
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edit wrong thread
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# ? May 14, 2024 21:23 |
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Jack Trades posted:It's very silly how multiplayer implementation in BG3 is worse than in DOS2. DOS2 co-op was the opposite where you didn’t want to get caught in the dialogue. Also I just noticed that Steam put individual privacy settings on games like back in December? Someone said you could but I never actually saw that new tab. This adds up to all the weird schedule conflicts and clairvoyance I was noticing in my game I’m still holding out hope that Arcane Tricksters mage hand gets to pickpocket and lock pick one day Pathfinder lets you lock pick and disarm with it at least.
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# ? May 14, 2024 21:37 |
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Game imitating everyone’s approach to his posting.
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# ? May 14, 2024 23:07 |
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Shumagorath posted:Game imitating everyone’s approach to his posting. What's your problem?
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# ? May 14, 2024 23:23 |
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Jack Trades posted:What's your problem? Lmao what the hell is going on, people were saying this to you in the Street Fighter thread as well. Did you post a controversial opinion about Dark Souls 2 or something?
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# ? May 15, 2024 00:42 |
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SlimGoodbody posted:Lmao what the hell is going on, people were saying this to you in the Street Fighter thread as well. Did you post a controversial opinion about Dark Souls 2 or something? hahaha I believe I saw the same thing occur in some board gaming threads a handful of times too, over the past year or so. I can't say I'm entirely aware of what the issue with JT is exactly, but I must admit I had to chuckle at Shumagorath's post nevertheless Yeah, 'besmirched a goon-favourite game' is a good bet (Speaking of Divinity, I bet Larian were itching to put their beloved Bellegar into BG3. It wouldn't surprise me if he was tucked away somewhere unseen with a single throwaway line, for someone to stumble upon and connect the dots someday)
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# ? May 15, 2024 01:18 |
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Shumagorath posted:Game imitating everyone’s approach to his posting. I mean, it's probably a coincidence but good point.
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# ? May 15, 2024 04:12 |
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The only hammer you need for Grym is Halsin on the top rope.
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# ? May 15, 2024 04:25 |
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I was feeling like Shadowheart was not being useful in combat so I respeced her to be a Light cleric, and gave her the chest armor that triggers a pulse when you do radiant damage, and a hammer that does radiant damage along with the shield that prevents being critted. She is suddenly packed with BOOM skills so I'll see if this is a worthwhile change. I've been wandering the goblin fort and thought that maybe the priestess could remove the tadpole. Things took an unexpected turn and there was an appearance by a Mysterious Stranger and now I have all the priestess's stuff. Funny how that works. So I'm 0-2 on getting this thing out of my PC's head.
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# ? May 15, 2024 05:16 |
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Dick Trauma posted:I was feeling like Shadowheart was not being useful in combat so I respeced her to be a Light cleric, and gave her the chest armor that triggers a pulse when you do radiant damage, and a hammer that does radiant damage along with the shield that prevents being critted. She is suddenly packed with BOOM skills so I'll see if this is a worthwhile change. Oh hell yeah, welcome to the sizzle zone. You're gonna have fun with this. Radiant orb reduces enemy accuracy by 1 with every stack, and there is a piece of gear that I can't recall the name of that inflicts a stack of radiant orb when an enemy misses you. There are some really fun shenanigans you can get up to with radiant Shadowheart.
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# ? May 15, 2024 06:48 |
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Dick Trauma posted:I was feeling like Shadowheart was not being useful in combat so I respeced her to be a Light cleric, and gave her the chest armor that triggers a pulse when you do radiant damage, and a hammer that does radiant damage along with the shield that prevents being critted. She is suddenly packed with BOOM skills so I'll see if this is a worthwhile change. yes, Light Cleric with all that gear pwnz0rz, but have u considered that it is a poor fit for her character thematically, hmmmm??????
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# ? May 15, 2024 09:05 |
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Actually, respecing Shadowheart into a light cleric once she (re)turns to Selune is pretty much canon.
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# ? May 15, 2024 09:31 |
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Lt. Lizard posted:Actually, respecing Shadowheart into a light cleric once she (re)turns to Selune is pretty much canon. Fun fact: Light is not actually one of Selune's domains. She does Life, Knowledge, and Twilight.
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# ? May 15, 2024 10:28 |
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Woke Larian letting Sharran Light Clerics run wild out here feels like Im taking crazy pills???? 🤪😂
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# ? May 15, 2024 10:32 |
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For some reason, my Halsin seems to have broken. I wasn't using him much so I'm not sure exactly when it happened, but at least since I rescued him from Orin, he's had 30 STR, CON, and WIS, and it persists through rests and stuff. I guess I shouldn't complain about having Thunder God Halsin on my team, but, uh, what exactly happened? Is it just a bug, or something else?Lt. Lizard posted:Actually, respecing Shadowheart into a light cleric once she (re)turns to Selune is pretty much canon. I didn't think about that until now, but it really does fit, doesn't it? Though I already broke the theme a bit by making her a Tempest Cleric. Speaking of Shadowheart... Episodeon CXIX: Donations To The Reverend Moon? well how about Buddhism? i'll give the Sharran cultists credit for one thing, their receptionist/secretary/whatever is pretty cute. the angry Drow/reappearing character from BG1 and 2 (not that that means much to me), not so much. yeah, i think Shadowheart is just a tiny bit pissed off. Viconia tried to bribe Zehra instead, because bribing a Paladin always goes well, right. Zehra's reply was both what you'd expect, and what the Sharrans deserved. Viconia is maybe the and to be honest, sometimes it's kind of nice to have someone you feel completely good for putting down. not every bad guy has to be a tragic monster or anti-villain. i was half-expecting to get an oathbreaker for executing a fallen opponent, but nope! I guess the game agrees with me. she dropped an extremely nice shield, too. one of the sharrans in the cloister didn't join the fray, and turned out to be Shadowheart's best friend from before the many, many mind wipes. she even told us about the little hiding place where she'd hang out with Shadowheart and do her (very impressive) hair up! also, i stuck a half-assed collection of the notes and writings from around the Cloister here, just to make a point about how awful they are. and i haven't even gotten to the end... because of course the goddess of spite and pettiness had one last insult left. like with the Nightsong earlier, I left this decision entirely to Shadowheart, and i will say i was a bit surprised she let her parents go. she got to know them for all of two minutes. I'm sorry. even cheesing the Mirror of Loss for a bunch of stat boosts didn't brighten the mood much. Viconia's reward from her goddess being loving nothing besides the eternal void kind of did though. so did everyone finally hitting level 12. oh yeah, on returning topside, we gave the bank their stolen money back, and looted Viconia's safe deposit box for good measure. Anyways, I have a Very Important Question here. Do we... break into Literally Hell, or into a vampire lord's castle? the latter's got a nice view from his patio/castle wall, I have to give him that. Solo Wing Pixy fucked around with this message at 11:38 on May 15, 2024 |
# ? May 15, 2024 10:45 |
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From a gameplay perspective, my vote would be Hell first; it's got a bunch of really nice treasure that will be useful for the rest of the game, while the vampire castle is a lot harder than it looks.
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# ? May 15, 2024 11:03 |
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Thuryl posted:From a gameplay perspective, my vote would be Hell first; it's got a bunch of really nice treasure that will be useful for the rest of the game, while the vampire castle is a lot harder than it looks. Agree. Cazador is a bastard in both character and mechanics
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# ? May 15, 2024 12:16 |
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Solo Wing Pixy posted:
In my most recent playthrough, knowing the choice Shadowheart makes on her own I pushed her to do the opposite and I have to say I found that outcome to be a much more clear-cut happy ending. Like, I think the game fails here to set up compelling stakes, her parents are all like "you need to let us go or you'll never be free of your curse", but that curse is...chronic magic arthritis in one hand? The seriousness of Shadowheart's pain never seems particularly devastating, she'll wince and make a comment, and if you ask her about it she'll mention that it hurts like hell, but at the same time the pain appears to be fleeting, it doesn't affect her mood or behaviour in a way that suggests the chronic pain to be disabling--hell, in a group of up to 11 heroes who can only adventure as a group of 4 people maximum, she never even needs to take a day off sick. And yeah, I know--blah blah that's just a game mechanic blah blah--but the point is we never really see Shadowheart truly struggle with the pain her wound gives her. Apparently she does decide the other way on her own, but only if you walk near the grave of Allister Marnley in the graveyard with her in the party, find the graffiti she drew near the Baldur's Gate waypoint, and then have a conversation about her memories. And of course in the end if you free her parents the epilogue even has her mention that the pain is easing up. Unlike with the choice to let her parents die she never shows a hint of regret about her choice. It just feels unambiguously like a better ending for her.
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# ? May 15, 2024 12:22 |
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Reveilled posted:In my most recent playthrough, knowing the choice Shadowheart makes on her own I pushed her to do the opposite and I have to say I found that outcome to be a much more clear-cut happy ending. Like, I think the game fails here to set up compelling stakes, her parents are all like "you need to let us go or you'll never be free of your curse", but that curse is...chronic magic arthritis in one hand? The seriousness of Shadowheart's pain never seems particularly devastating, she'll wince and make a comment, and if you ask her about it Look I'd gladly kill my parents to relieve the pain of this stubbed toe of mine I mean what
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# ? May 15, 2024 12:29 |
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The epilogue is superb for what it is, as opposed to no epilogue, which was just "A new day dawns! The End?" but I could have used a bit more melancholy and less of a feel like there really are Golden Endings by forcing certain paths
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# ? May 15, 2024 12:34 |
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I'm looking forward to the fleshed out evil endings. Riding a netherbrain with Bae Minty was great, but you just get the shot of the two of you and then fade to black.
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# ? May 15, 2024 14:01 |
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oddly enough, the bhaal ending was the only one I was really satisfied with, even though it's like two ominous shots of you just sitting down looking sinister.
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# ? May 15, 2024 14:06 |
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Like my sixth playthrough and I've never found the Boots of Apparent Death before. I think I just never looked in that direction to see the gate before.
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# ? May 15, 2024 14:08 |
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I didn't bother with the House of Hope my first play through. Should I agree to Raphael's contract, get the hammer, then break in and destroy the contract? Or should I just break in and steal the hammer?
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# ? May 15, 2024 14:09 |
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break in and kill his rear end
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# ? May 15, 2024 14:09 |
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Yeah I prefer telling him to frig off and then breaking in.
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# ? May 15, 2024 14:19 |
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Fighting Raphael is important simply because it's the highlight of the soundtrack during that fight.
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# ? May 15, 2024 14:21 |
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Reveilled posted:In my most recent playthrough, knowing the choice Shadowheart makes on her own I pushed her to do the opposite and I have to say I found that outcome to be a much more clear-cut happy ending. Like, I think the game fails here to set up compelling stakes, her parents are all like "you need to let us go or you'll never be free of your curse", but that curse is...chronic magic arthritis in one hand? The seriousness of Shadowheart's pain never seems particularly devastating, she'll wince and make a comment, and if you ask her about it she'll mention that it hurts like hell, but at the same time the pain appears to be fleeting, it doesn't affect her mood or behaviour in a way that suggests the chronic pain to be disabling--hell, in a group of up to 11 heroes who can only adventure as a group of 4 people maximum, she never even needs to take a day off sick. And yeah, I know--blah blah that's just a game mechanic blah blah--but the point is we never really see Shadowheart truly struggle with the pain her wound gives her. Even if we accept the fleetingness of the pain is accurate and not just a result of being unable to accurately or consistently depict it in a videogame, it still means that Shadowheart is directly tied to one of the most evil gods in the setting for the rest of her life. Would you trust Shar with that kind of access to you to just leave it at some sporadic pain, forever? Janissary Hop fucked around with this message at 15:09 on May 15, 2024 |
# ? May 15, 2024 15:07 |
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# ? Jun 13, 2024 04:09 |
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if the evil gods are that much more powerful than the good gods then why bother resisting them at all
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# ? May 15, 2024 15:14 |