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Do you know the one about the Dark Railtracer? Let's Play Metro 2033 Redux Привет, товарищи! Welcome to Metro 2033 Redux is the remake of the prequel to 2013' s Metro: Last Light. Well, kinda. Metro 2033 came out in 2010 and people were quick to note the game had an amazing atmosphere and fantastic worldbuilding, which set it apart from other games. While it was well received, it had some issues which turned a lot of people off the game. I mentioned some of these issues during my Last Light LP: quote:To be quite honest, I didn't like Metro 2033 when I first played it. It had a great premise and a fantastic, moody setting, but the enemies were bullet spongy as hell and came in swarms, ammo was scarce and you were likely to end up using your Military-grade ammo (the game's currency) just to shoot monsters, which ended up screwing you in the long run. There was a stealth mechanic in place that helped you get through a lot of the human-populated levels, but since the game never told you you could just stealth sections you ended up fighting your way out, which exacerbated the ammo issue. In spite of this, the game did well enough that a sequel came out in 2013: Metro Last Light. Last Light delivered much better gameplay while still delivering the atmosphere and 'feeling' that made 2033 so unique, and while some people complained the game was too easy compared to 2033 (more on that later), it did well enough that 4A Games decided to update 2033 and Last Light to a slightly improved version of Last Light's engine, and so the Redux versions came to be. 2033 made the most of the engine change, while the differences between LL and LL:Redux are minimal at best: https://www.youtube.com/watch?v=JV3xP8-4BRs We're playing on Survival Mode since is closer to how OG 2033 played, meaning we're squishy and ammo/supplies are way scarcer compared to Spartan Mode, which is what Last Light was balanced around. We'll be going for the game's canon ending. If you don't know what that means, don't google it and just enjoy the ride. If you've played LL or seen my LP of it, you probably know what this means. I may show off the differences between both paths but I don't want to make promises at this point. Along the way we'll be getting all journal pages and safe boxes and I'll try to show off the game as best I can, so we'll be doing a fair bit of exploring and taking our time during the civilian sections to show off conversations and interesting stuff. I sometimes put some outtakes/extra bits at the end of the videos, so stick around. Update Schedule? I'll try and update once a week, probably on Fridays. I'm aiming at 20-30 min updates, so depending on length a single update may have more than one level. Jesus H. Christ you still suck at FPS. Still not a question. Still true. ¯\_(ツ)_/¯ Oh hey you missed X and also you didn't mention that Y happens when you Z Let's get this out of the way: I'll miss stuff. Fell free to point it out, just don't be a dick about it. Spoilers? Let's keep it spoiler free. I know that some of you may come from my Last Light LP and I'd rather not start discussing things before they happen. Wait a second... didn't you start this already!? I have no idea what you're talking about. Joking aside... yeah, this is my second attempt at this. I have all the footage already recorded so it should be smooth sailing all the way to the end this time. You may remember I had a few more updates published in the old thread; it's been long enough since then that I thought starting over was worth it so if you're coming from the old thread, sorry, bear with me for a couple of updates. Also do me a favour and watch the intro video till the end, I put a lot of work on that one. Alright, enough intro. Grab a drink, dim the lights and put your headphones on, we're going back to the metro. Edmond Dantes fucked around with this message at 01:18 on Dec 21, 2020 |
# ? Jun 21, 2020 19:15 |
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# ? Jun 10, 2024 11:02 |
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No journal entries for this update. No journal entries for this update. Edmond Dantes fucked around with this message at 01:20 on Dec 21, 2020 |
# ? Jun 21, 2020 19:15 |
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Welcome to the Metro. I've gushed about this game before in other social circles, but honestly, what convinced me to get the original 2033 was Pannycakes' LP back in 2009. Pretty much every aspect of this game is enmeshed tightly with the rest, ensuring that its atmosphere and tone stay consistent throughout; there's very few games that can do that well, and even less that have done it in the post-apocalypse. And having seen behind the curtain, good lord, does Edmond suck at shooters. This'll be fun.
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# ? Jun 21, 2020 19:41 |
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Sel Nar posted:Welcome to the Metro. Haha, same. Glad I snagged it before it was taken from the store in favor of the Redux version. (both are great though) I was actually recently playing through the series slowly to gear up for my first playthrough of Exodus, so I'm looking forward to seeing your run of it of it, ED.
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# ? Jun 21, 2020 20:06 |
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Edmond Dantes posted:Wait a second... didn't you start this already!? This explains the massive feeling of deja-vu I was having. Anyway, I played 2033 way back when and I'm excited to watch the LP!
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# ? Jun 21, 2020 20:16 |
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Sel Nar posted:And having seen behind the curtain, good lord, does Edmond suck at shooters. Tuxedo Ted posted:I was actually recently playing through the series slowly to gear up for my first playthrough of Exodus, so I'm looking forward to seeing your run of it of it, ED. HardDiskD posted:Anyway, I played 2033 way back when and I'm excited to watch the LP! Looking forward to disappointing y'all.
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# ? Jun 21, 2020 21:53 |
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I really picked a fantastic time to restart this, eh? Considering the ongoing shitshow and uncertain future of the forums, I'll be speeding up the updates. I have a few more already ready to roll out and the rest of the LP has already been recorded, if not edited and subtitled, but other than Frontline which is going to get some heavy editing (if you've seen my LL LP you probably see where this is going), the rest are pretty much "slap extras at the end of video", so they shouldn't take overtly long. Having said all that... UPDATE TIME! Where we catch a ride. Journal entries for this update: Some stray observations for this update: Sorry about the conversations overlapping once I hit the market area; a lot of them share triggers and that was pretty much the best take I could get (you can see me stutterstep when approaching the lady who's cleaning but it just starts the guy upstairs as well ) I also have no idea what the hell happened to the sound when I'm overheating the Bastard; the reload sound desyncs a bit but it's just... that particular clip? The rest is ok and it's not a recording issue, so it looks like the game was being weird.
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# ? Jun 24, 2020 16:45 |
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Update time! Two short ones this time. You could say this is the end of the tutorial/introduction areas, and we'll be tackling our first 'proper' level next update. That's all I had in the previous thread, so it's all new content from here! So, you know, post something so it's not just my updates back to back :< Where we trip balls. No journal entries for this update. Warning for Riga: Scantly-clad Lady of the night. Not terrible and not on-screen for long, but I'd rather give a heads up just in case. Where we meet a trustworthy companion. Journal entries for this update: Edmond Dantes fucked around with this message at 19:38 on Jun 26, 2020 |
# ? Jun 26, 2020 19:24 |
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The kids voices do not belong to kids
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# ? Jun 27, 2020 00:54 |
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Nissin Cup Nudist posted:The kids voices do not belong to kids I suppose it's one way to avoid paying for child actors
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# ? Jul 1, 2020 02:22 |
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Nissin Cup Nudist posted:The kids voices do not belong to kids Miz Kriss posted:I suppose it's one way to avoid paying for child actors There's some fuckery going on with the voice actors in the series. As far as I understand it, they redid the voice acting for 2033 Redux with LL's cast to keep it consistent (save for one exception), but when they did that they also revoiced the kids with adult actors, which... yeah. If you think this is bad so far, Market is going to give you an aneurysm, not to mention a latter level (where I'll be posting a comparison with the Russian kid's acting, because holy crap). Oddly enough they left Miller's original voice as it was (not sure if it's the same voice lines or the same voice actor re-doing the lines), which if you played LL or watched the LP before heading here, you may recognize as Pavel's. Miller's model is also closer to OG 2033's than LLs 'retrofits' like Artyom himself, who also got a voice makeover. Dunno, it's weirdly hard to get a list of who played who for 2033 Redux, the credits themselves just have a "Voice Talent" section without noting characters, and imdb only has an entry for OG 2033, and LL just says "voices".
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# ? Jul 1, 2020 17:12 |
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Oh poo poo is that NEW CONTENT TIME Alright, so, after a short break cough and one new thread later, we're getting to the new updates. Where we question our decisions. Journal entries for this update: Stray comments for this video: You'll notice I don't cover every square inch of the level and I'll be sticking to that in some future updates as well, because some levels in the game are big, and a lot of nook and crannies only have a couple bullets or maybe a throwable/medkit, and unless it's somehow interesting I'd rather not have you sitting through a minute of me backtracking through a tunnel just to show off another corpse in a corner with 2MGR, my commentary is not that interesting.
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# ? Jul 3, 2020 18:44 |
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I totally forgot stealth killing was a thing
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# ? Jul 4, 2020 05:10 |
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You're choosing to kill in stealth when it's possible to just bonk folks on the head or nose - is a particular reason to this? Is it required to provoke comments about the "Dark Railtracer"?
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# ? Jul 4, 2020 16:13 |
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Miz Kriss posted:I totally forgot stealth killing was a thing LashLightning posted:You're choosing to kill in stealth when it's possible to just bonk folks on the head or nose - is a particular reason to this? Is it required to provoke comments about the "Dark Railtracer"? Nah, not really. Mostly a "might as well" since I won't be going out of my way to avoid killing people: if I need to clear a room to get through an area, I'll be knifing/shooting it out and not sneakypunching like I did for LL. Seemed appropriate for the 'canon' run I'm doing and mixes it up with the other LP. Any morale points from 100% sneak wouldn't still tide us over to the other ending since I'll be losing morale points left and right.
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# ? Jul 4, 2020 19:17 |
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From your "one punch man" run in LL and my friend going out of his way to avoid killing people in Exodus, I had to pause and go "oh right, you can just knife them..."
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# ? Jul 5, 2020 02:21 |
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UPDATE TIME! Where we fear for the future of mankind. Journal entries for this update:
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# ? Jul 10, 2020 17:45 |
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Oh hey. Missed out on the first few videos. 2 quick notes of moderate interest: In the book, Hunter explicitly heads out to blow up the tunnels needed to flood the Dark Ones lair. His plan is a lot more vague in the game, regardless of which language you're playing with. The bandit camp in the original Metro2033 had a Volt Driver just laying around. That's an endgame weapon, selling which would set up Artyom with enough bullets for the rest of the game.
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# ? Jul 11, 2020 09:05 |
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I love the way the helmets just pop off the mannequins' heads when you shoot them
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# ? Jul 13, 2020 02:28 |
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Miz Kriss posted:I love the way the helmets just pop off the mannequins' heads when you shoot them Oh, you'll see the same thing happens with humans quite soon well in like 3 more updates
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# ? Jul 13, 2020 03:12 |
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UPDATE TIME! Where we go home. Journal entries for this update: Stray comments for this update: Oooooh boy. This is the update that broke me during my first attempt to LP this. It's a long level; like Lost Tunnel it was originally several levels in OG 2033 (2 in this case) that got made into a single one for Redux. I have a (bad) habit of either recording levels in a single take or trying to find "stitch points" where I can splice in two different takes without my audience noticing the cut. I commented on this during my LL LP and you can see some examples there, I usually hide cuts during canned animations, like Artyom opening a door or throwing a lever since they line up frame-by-frame. You can spot those splices if you keep an eye on Artyom's watch; it reflects local time so you can watch the time jump 3 hours during some of those. This is... easier said than done. Missing a shot/knife throw halfway through a stealth run of a level means that if I don't have a stitch point I need to redo the entire level, and for a level this size/length it means I have to replay it a bunch and map out the run in advance to make sure I know where each of the journal entries, safes and keys are as well as any neat stuff I want to show off, then figure out how to show all of that off without making the video 2 hours because I keep running around checking every single corner for a single shotgun shell because I feel that'd be boring, but at the same time preemptively giving myself time to talk about what I want to bring up once I start working on the subs. Well, every single thing went wrong when trying to record this level. I had something like 3 hours of unusable footage because I kept dropping the ball; I'd either get grabbed by the Demon, fall into the water, take a wrong turn, eat poo poo during the ambush at the end or just outright forget to pick up that bloody journal page in the spooky building and I had a bunch of stuff going on in my life that I just kinda... gave up. So yeah, sorry about that. :< Anyway, finally decided to take another stab at it, managed to record something that while not 100% happy with, I think it'll do. Still didn't get it on the first try nor a single take, mind. I have like 5 aborted runs floating around my HDD, see if you can spot the splice(s). Wow, that got a bit E/N didn't it. Edmond Dantes fucked around with this message at 18:16 on Jul 17, 2020 |
# ? Jul 17, 2020 17:44 |
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I was quite sure you don't have to sneak past or fight the demon to get to a Hellsing (hidden in one of the upper rooms) but that may be the original version. The novel goes more in-depth about the Metro only surviving thanks to supplies (medicine, vitamins) the stalkers bring in.
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# ? Jul 17, 2020 19:41 |
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UPDATE TIME! There's a bunch of stuff at the end of this one, so stick around. Where we part ways. Journal entries for this update: Edmond Dantes fucked around with this message at 17:51 on Jul 24, 2020 |
# ? Jul 24, 2020 17:43 |
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I guess Antoym didn't know Bourbon long enough for him to try to bilk him, or Bourbon was one of those rare types who you could indeed trust with your life but not with a 1000-ruble note. There are certainly worse people to hang out with in the Metro. Plus, you get a positive karma point for hitting that hookah twice? I guess the devs are pretty pro-
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# ? Jul 25, 2020 02:57 |
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The tune you loved so much is called "Moscow Nights" (Russian: Подмосковные вечера, Podmoskovnie vechera) https://www.youtube.com/watch?v=L-yFy3Lqezo "Evenings in the Moscow suburbs" or literally "Evenings under Moscow". Xander77 fucked around with this message at 08:34 on Jul 25, 2020 |
# ? Jul 25, 2020 08:28 |
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LashLightning posted:I guess Antoym didn't know Bourbon long enough for him to try to bilk him, or Bourbon was one of those rare types who you could indeed trust with your life but not with a 1000-ruble note. There are certainly worse people to hang out with in the Metro. Yeah, Bourbon's exit is... surprising but, as Khan mentions, not entirely unexpected. He sounds way dodgy when you first met him, but after that he pretty much does right by Artyom even though every other npc is out there throwing up red flags. Xander77 posted:The tune you loved so much is called "Moscow Nights" (Russian: Подмосковные вечера, Podmoskovnie vechera) Well I didn't love it before I had to listen to it for like 2 hours straight. There are 4 updates that took me forever to record: Dead City, Dry, Frontline and Outpost. I'll be whining about them in turn, don't worry, but Dry was weird because... it's a really short and easy level, but I just kept getting those misses I put at the end and having to restart. Also the molotov was an honest screwup, you can see me standing there for a second before deciding to just roll with it for the extras. My pet theory at the moment is that once enemies go into 'alert' mode, they just get some ridiculous dodge the first time you try and shoot them from the front even if they haven't spotted you. It happens here and a couple times in Frontline, I think I still have some footage of that. Or, you know... Edmond Dantes posted:Jesus H. Christ you still suck at FPS.
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# ? Jul 25, 2020 15:53 |
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There's a different FPS game that I've been playing recently - I can't remember the name - but the enemies also rapidly jump to the side to avoid being shot when I've set up something of an ambush, totally pro-gamer©-style. Clearly the game-devs are afraid of our astounding skills at video games and cheat.
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# ? Jul 25, 2020 16:12 |
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UPDATE TIME! Where things get Weird. Journal entries for this update: Edmond Dantes fucked around with this message at 22:52 on Aug 1, 2020 |
# ? Jul 31, 2020 20:03 |
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Edmond Dantes posted:UPDATE TIME!
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# ? Jul 31, 2020 21:46 |
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I really wish Artyom was voiced in general, and this level really highlights how awkward a silent protagonist can make the level. Also Weird Metro is my jam and I love how batshit it is. We bombed ourselves so hard it killed heaven and hell! Space Kablooey fucked around with this message at 23:34 on Jul 31, 2020 |
# ? Jul 31, 2020 22:46 |
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UPDATE TIME! Where we lend a hand. Journal entries for this update: Short one this time; I would have posted it alongside Armory but I want to have a bit more time to work on Frontline so I'll be posting that one next week.
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# ? Aug 7, 2020 18:09 |
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UPDATE TIME! Where we become stowaways. Journal entries for this update: There's a slight chance next update may be a bit late. It may not, but just a heads up.
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# ? Aug 14, 2020 17:10 |
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UPDATE TIME! Where we go to war. Journal entries for this update: Edmond Dantes fucked around with this message at 00:17 on Aug 22, 2020 |
# ? Aug 21, 2020 17:11 |
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You know what, I spent way too long on this for it to go unnoticed just because I got cute with how I linked it. Bonus Video: Where a legend is born. Edmond Dantes fucked around with this message at 00:22 on Aug 22, 2020 |
# ? Aug 22, 2020 00:18 |
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Good song choice for installing skylights. Nice editing too.
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# ? Aug 22, 2020 00:37 |
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Edmond Dantes posted:UPDATE TIME! Edmond Dantes posted:UPDATE TIME!
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# ? Aug 22, 2020 06:44 |
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Xander77 posted:In the original, Andrew's room has a free Azbats just lying around. queserasera posted:Good song choice for installing skylights. Nice editing too.
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# ? Aug 23, 2020 14:59 |
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UPDATE TIME! Where we ponder control schemes. Journal entries for this update:
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# ? Aug 28, 2020 17:45 |
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UPDATE TIME! Where the ride continues. Journal entries for this update:
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# ? Sep 4, 2020 19:14 |
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# ? Jun 10, 2024 11:02 |
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Edmond Dantes posted:Journal entries for this update: Alas, the curse of a protagonist!
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# ? Sep 4, 2020 20:13 |