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PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

it's canon.

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apropos to nothing
Sep 5, 2003

I thought the fun of paradox games was doing ahistorical stuff

strong bird
May 12, 2009


Worrisome.

Knuc U Kinte
Aug 17, 2004


AHHH, A MODERN MAP OF THE USA. VERY NICE *TWO THUMBS UP*

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Did anyone post that it's historical yet

Plutonis
Mar 25, 2011

Larry Parrish posted:

Did anyone post that it's historical yet

Yes.

apropos to nothing
Sep 5, 2003

Larry Parrish posted:

Did anyone post that it's historical yet

we did and will continue to do so until a funnier or at least as funny paradox map is posted in the thread

BBJoey
Oct 31, 2012



is france just going to be my mortal enemy forever now?

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up
not if you destroy them

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Always kill france, IMO.

BBJoey
Oct 31, 2012

it would be much easier to destroy them if i could royal marry to get a PU but i guess i'm Literally Hitler to them

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Extremely tiny change, but they made it so when you reform the pagan religions they get a name. Germanic because Astaru, Baltic becomes Romuva, etc. Also the Great Holy Wars can start uhh pretty much any time after 900. In one of my games Norse got reformed in like 820 by the AI and GHWs activated in 910 even though Crusades hadn't triggered yet.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
You're still able to reform Baltic in like 10 years which is cool IMO. I just wish using your priest to convert foreign courts had like, a snowball's chance in hell of working. So maybe once and a while someone who wasn't given territory and independence by me would follow it.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

BBJoey posted:



is france just going to be my mortal enemy forever now?

they may eventually decide they have better things to focus on. it's basically luck, afaik.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

apropos to nothing posted:

we did and will continue to do so until a funnier or at least as funny paradox map is posted in the thread

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.


see your eyes go to fascist Ukraine cause current events and then you see the sphere

MindSet
Dec 21, 2008

If this goes badly, and I make a crater, I want it named after me!
is that a version of italy with an eagle holding a fasces or is that a mexican flag

i've never played vicky, even though I have it. maybe I'll install it this weekend

Average Bear
Apr 4, 2010
That's Italy

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
I tried playing Brazil, got called into a war against uhh Argentina or something and then lost like half my territory after fighting a battle with 2-1 advantage defensively on home territory and taking 80% losses


how the gently caress does this game work

DICKHEAD
Jul 29, 2003

Larry Parrish posted:

I tried playing Brazil, got called into a war against uhh Argentina or something and then lost like half my territory after fighting a battle with 2-1 advantage defensively on home territory and taking 80% losses


how the gently caress does this game work

Probably tech advantage, better leader (maybe. maybe a bad leader or none for you) and enough recon to overcome dig-in (defensive) bonuses. Or you weren't dug in (takes a bit before the bonus builds iirc).

DICKHEAD
Jul 29, 2003

Combat in Vicky 2 is really weird and it's been a bit since I played vanilla so I don't remember the numbers exactly but basically kind of like EU4 with more units? and more functions from units i guess.


Main things:
Combat width shrinks rather than increases over time
need enough recon units (cav / airplanes) to hit 100% recon
artillery, like always, fire from the back row
engineers also fire from the back row and, with tech parity, hit with the strength of regular infantry from there. Their main use is increasing occupation speed and negating dig in / fort bonuses though
guards and one of the cavs i forget the name of are super infantry that do way more damage to enemies but have weaker defenses. regular cav do flanking like in eu4

late game stuff is weird like planes are both recon and artillery style support. tanks are super infantry but with a small siege value. neither are gonna be that common even in late game due to industry shortages probably

bigger units require recon / engineers in higher ratios

DICKHEAD
Jul 29, 2003

Feel free to correct me anyone that knows it better cause I havent played vicky 2 in a grip

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

DICKHEAD posted:

Combat in Vicky 2 is really weird and it's been a bit since I played vanilla so I don't remember the numbers exactly but basically kind of like EU4 with more units? and more functions from units i guess.


Main things:
Combat width shrinks rather than increases over time
need enough recon units (cav / airplanes) to hit 100% recon
artillery, like always, fire from the back row
engineers also fire from the back row and, with tech parity, hit with the strength of regular infantry from there. Their main use is increasing occupation speed and negating dig in / fort bonuses though
guards and one of the cavs i forget the name of are super infantry that do way more damage to enemies but have weaker defenses. regular cav do flanking like in eu4

late game stuff is weird like planes are both recon and artillery style support. tanks are super infantry but with a small siege value. neither are gonna be that common even in late game due to industry shortages probably

bigger units require recon / engineers in higher ratios

This stupid game has about a billion variables to keep track of

DICKHEAD
Jul 29, 2003

Larry Parrish posted:

This stupid game has about a billion variables to keep track of

a lot of the stuff you need is hidden in tool tips which is irritating. i hope they make a 3rd one and go the eu4 route of at a glance icons for more stuff. also hope they throw the prestige based world market purchasing into the garbage where it belongs.

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


DICKHEAD posted:

Combat in Vicky 2 is really weird and it's been a bit since I played vanilla so I don't remember the numbers exactly but basically kind of like EU4 with more units? and more functions from units i guess.


Main things:
Combat width shrinks rather than increases over time
need enough recon units (cav / airplanes) to hit 100% recon
artillery, like always, fire from the back row
engineers also fire from the back row and, with tech parity, hit with the strength of regular infantry from there. Their main use is increasing occupation speed and negating dig in / fort bonuses though
guards and one of the cavs i forget the name of are super infantry that do way more damage to enemies but have weaker defenses. regular cav do flanking like in eu4

late game stuff is weird like planes are both recon and artillery style support. tanks are super infantry but with a small siege value. neither are gonna be that common even in late game due to industry shortages probably

bigger units require recon / engineers in higher ratios

This is mostly correct, I think. It's been a while. I think recon negates dig-in bonus and speed up occupation speed while engineers/tanks negates fort bonuses. And if you can manage it tanks/arty/planes late game army composition melts everything else.

Units also have discipline value EU style and experience, which is increased by combat and psychology tech. Military hospitals reduces POP losses when your soldiers die.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Average Bear posted:

That's Italy

oh i thought it was mexico

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
So what should I be doing in general, as say, Mexico or Brazil or whoever. It seems like everyone who plays Brazil immediately unites all of SA with Justify War and whatnot, but since I suck rear end at combat what can I do to raise my economy and POPs

Knuc U Kinte
Aug 17, 2004

Larry Parrish posted:

So what should I be doing in general, as say, Mexico or Brazil or whoever. It seems like everyone who plays Brazil immediately unites all of SA with Justify War and whatnot, but since I suck rear end at combat what can I do to raise my economy and POPs

KErsch did a nooby LP as Brazil.

Knuc U Kinte
Aug 17, 2004

http://lparchive.org/Victoria-II/

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

TY

Jackie D
May 27, 2009

Democracy is like a tambourine - not everyone can be trusted with it.


Larry Parrish posted:

So what should I be doing in general, as say, Mexico or Brazil or whoever. It seems like everyone who plays Brazil immediately unites all of SA with Justify War and whatnot, but since I suck rear end at combat what can I do to raise my economy and POPs

Whenever I try to justify I get caught immediately and my infamy goes right up to the gently caress You threshold

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
That LP helped me figure out the basics of economy and focuses and stuff, but lol he got crushed in that war against Columbia. My similar war of opportunity was about 30 years later than his because Mexico had a real big army and was scary but I researched a ton of army techs and roflstomped Columbia/Mexico when I fought them. Also there was no random USA called in. I almost got the Liberals to be part of my parliament coalition but the socialists appeared and started hoovering up votes from the liberals. I haven't been able to pass any reforms and the constant reactionaries rising up because of me not banning slavery is getting annoying. At least my army is massive and powerful.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Also WTF is the benefit of puppeting ppl. I've puppeted urugay and paraguay but IDK what it really offers me

Average Bear
Apr 4, 2010
I think they act as vassals.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
Also its freaking retarded that it's way faster and less painful to just let whatever rebel type you prefer run roughshod over your country to pass lots of reforms.

strong bird
May 12, 2009

Maybe if you're a powergaming scumbag.

DICKHEAD
Jul 29, 2003

Larry Parrish posted:

Also WTF is the benefit of puppeting ppl. I've puppeted urugay and paraguay but IDK what it really offers me

puppets are just vassals kind of. if you mean sphereing then it basically adds their internal market to yours with no tariffs getting in the way + makes them reliable allies and they cant attack you

BBJoey
Oct 31, 2012

Larry Parrish posted:

Also its freaking retarded that it's way faster and less painful to just let whatever rebel type you prefer run roughshod over your country to pass lots of reforms.

yeah this is the problem with vic 2 imo, the best way to create a socialist utopia is to be the most reactionary fucktard possible and vice-versa. i guess it makes sense historically but it's retarded game design. maybe wiz will fix it in vic 3.

madeupfred
Oct 10, 2011

by FactsAreUseless

Knuc U Kinte posted:

Crusades are loving lovely and they've never really tried to make them better.

I'm playing a game as the Solomonids and I've converted the Byzantine Empire to Miaphysitism and now the Catholics won't call for Crusade and the Miaphysites won't respond to Muslim Jihad. Really defeats the purpose of playing Crusader Kings.

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Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

madeupfred posted:

I'm playing a game as the Solomonids and I've converted the Byzantine Empire to Miaphysitism and now the Catholics won't call for Crusade and the Miaphysites won't respond to Muslim Jihad. Really defeats the purpose of playing Crusader Kings.

I always thought it would be better if like, in case Catharism displaces Catholicism somehow, now the Coptic Pope or the Ecumenical Patriarch is the one who can call crusades, depending on which is stronger. Someone needs to defend Christendom.

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