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spit on my clit posted:Darkmoon and Watchdogs are the absolute worst covenants to upgrade because (last i knew of) the matchmaking for them was hosed to hell and back. Watchdogs is awful above low level stuff. I didn't have too much trouble with blades/blues at 120 in NG+ after opening up the whole world.
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# ? Feb 18, 2017 20:05 |
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# ? Jun 6, 2024 17:50 |
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spit on my clit posted:Darkmoon and Watchdogs are the absolute worst covenants to upgrade because (last i knew of) the matchmaking for them was hosed to hell and back. 100 is solid for general purposes. You get additional roll iframes at 105, 111, 114, and 116, however agility increases more slowly (specifically 7 times slower, so 1 adaptability is 3/28 a point of agility instead of 3/4) once it hits 110. So if you want to push higher because your iframes aren't quite enough for your taste, 105's a reasonable goal, and 111 isn't too out of reach (it's only just past where the slowdown starts, you could get it at 30 att/40 adp for example), but 114 and 116 will be much much bigger investments. I stop at 105, personally. Vil fucked around with this message at 20:13 on Feb 18, 2017 |
# ? Feb 18, 2017 20:07 |
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spit on my clit posted:Darkmoon and Watchdogs are the absolute worst covenants to upgrade because (last i knew of) the matchmaking for them was hosed to hell and back. i did watchdogs about a month ago and it took me three hours max. i was playing in the evening EST and i was level 30. darkmoon on the otherhand
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# ? Feb 18, 2017 20:30 |
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Sloppy Milkshake posted:i did watchdogs about a month ago and it took me three hours max. i was playing in the evening EST and i was level 30. darkmoon on the otherhand ah, so play on a low level character if you're going for all rings/miracles. that woulda saved me five hours of killing the same ghrus over and over. Speaking of which WHY DO HEIDE KNIGHTS RESPAWN
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# ? Feb 18, 2017 21:18 |
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Removed
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# ? Feb 18, 2017 21:21 |
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# ? Feb 18, 2017 21:25 |
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you spent ten dollars to post that
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# ? Feb 18, 2017 21:25 |
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spit on my clit posted:you spent ten dollars to post that Quite a few times by now.
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# ? Feb 18, 2017 21:26 |
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Can we get Vaati to analyze the lore behind that post
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# ? Feb 18, 2017 21:45 |
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What was it
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# ? Feb 18, 2017 21:53 |
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oldpainless posted:What was it Just a typical Dare post
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# ? Feb 18, 2017 21:55 |
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spit on my clit posted:Darkmoon and Watchdogs are the absolute worst covenants to upgrade because (last i knew of) the matchmaking for them was hosed to hell and back. Darkmoon got better, I think. I played through the game recently and was able to get 21 out of 30 tokens, and that's despite failing a few invasions.
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# ? Feb 18, 2017 22:27 |
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Quantum of Phallus posted:I lold when all I got was a loving Ring of Favor, useless on NG+ when you already have the +1 equivalent. Yeah wow, the +1 and +2 RoF are way easier to get.
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# ? Feb 18, 2017 22:27 |
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I can't believe it's been almost 3 years since this. http://imgur.com/VH741uz
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# ? Feb 18, 2017 22:34 |
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Anyone else not like the concept of +1 and +2 rings? It seems like an excuse to leave the originals under powered, force people to NG+, and is a cop out for more ring diversity. It'd also have been nice to have bonfire ascetics in this game.
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# ? Feb 18, 2017 23:17 |
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Azuth0667 posted:Anyone else not like the concept of +1 and +2 rings? It seems like an excuse to leave the originals under powered, force people to NG+, and is a cop out for more ring diversity. It'd also have been nice to have bonfire ascetics in this game. The worst part is the + versions do very little in many cases.
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# ? Feb 18, 2017 23:29 |
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I am fine with different tier of rings if you can get them all in the first run.
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# ? Feb 18, 2017 23:31 |
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hanales posted:The worst part is the + versions do very little in many cases. By design though, they're marginal power increases for doing NG+. The whole point is that they're not "forcing" you to do NG+, they're just nice extras. It'll only bother you if you're both concerned about min/maxing but also don't care about min/maxing enough to want to do NG+. Personally I'd take this over NG++ being mandatory for achievements, so I guess it just comes down to what bothers you more. e: actually you need NG++ anyway, but I still prefer just rings over iconic spells and weapons being in NG+. I'd be happy with no power level increase in NG+, but the design of a small power increase for doing NG+ isn't outrageous. hampig fucked around with this message at 00:19 on Feb 19, 2017 |
# ? Feb 18, 2017 23:41 |
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hanales posted:The worst part is the + versions do very little in many cases. It's why the bonfire ascetics were cool. You could do a fun bit of risk/reward by like, Asceticing the huntsman's grounds for the Clearstone Ring +2.
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# ? Feb 18, 2017 23:45 |
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7c Nickel posted:Ask Lake is very definitely a physical place at the bottom of the world. You can see it from the Tomb of the Giants too. Yeah Ash Lake isn't metaphysical. The game plays loose with the actual distance - you'd have to descend a lot further through the Great Hollow/Tomb of the Giants for the Ash Lake/pre-Nito skyboxes to fit - but they're really there. A few item descriptions, mostly the wooden shields with good magic defense, mention the "stone archtrees" that show up in the opening cutscene, where Gwyn &co. kill all the dragons. Lordran is literally built upon and carved out of the canopy of a giant forest of stone archtrees. It makes a few things fit neatly, too - like, Anor Londo sits up on that high cliff because it's on top of the tallest tree, and moreover that cliff is green, it's stone foliage. The impossible architecture everywhere, even for shitholes like the Undead Burg, makes more sense when people can just carve themselves a home. The big chasms like the Valley of Drakes are gaps in between the crowns of separate archtrees. What's not clear to me is whether the entire world is covered in an archtree forest, or indeed what the shape of the world is in general. But maybe I'm thinking about it too hard. There's an undercurrent of stone-based life that I don't really get. Archtrees, dragons have stone scales (except for Seath, what a bitch). There's an interview I can't be bothered to find where Miyazaki calls the Gaping Dragon a mineral-based creature.
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# ? Feb 18, 2017 23:54 |
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Azuth0667 posted:I think its because there is a demand for a simple plug and play gaming device. Whenever I try to dig into the PS4 UI I feel like an old man lost in a grocery store aisle
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# ? Feb 18, 2017 23:55 |
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hampig posted:By design though, they're marginal power increases for doing NG+. The whole point is that they're not "forcing" you to do NG+, they're just nice extras. It'll only bother you if you're both concerned about min/maxing but also don't care about min/maxing enough to want to do NG+. They are better off not having + versions then and instead making the originals better. E: Perfect Potato posted:Whenever I try to dig into the PS4 UI I feel like an old man lost in a grocery store aisle Does that make PS4 Target and xbone walmart?
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# ? Feb 18, 2017 23:58 |
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I liked the southern ritual band in DS2 - it gave an extra spell slot for each of the + versions, and made it feel like a very solid upgrade each time.
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# ? Feb 19, 2017 00:38 |
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It was interesting how the ds2 ones weighed more. But in practice you just cleared up the weight because the + rings were super good in it
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# ? Feb 19, 2017 01:46 |
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first turtle knight i kill gives me the shell. ahaha this is gonna be a good run.
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# ? Feb 19, 2017 01:48 |
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I'm playing a pyro for my second playthrough - how much do I want to balance my stats? I understand the pyromancy flame scales of INT & FTH, and ATT determines my slots, but how much should I be putting into those early on over increases to VIG and END?
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# ? Feb 19, 2017 02:18 |
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Oxyclean posted:This is basically it. Sony more or less made the game happen. It's a shame FROM didn't/couldn't find someone else to publish, but that's how these things go.
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# ? Feb 19, 2017 02:28 |
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spit on my clit posted:first turtle knight i kill gives me the shell. ahaha this is gonna be a good run. Its a crime that they didn't include that armour in DS3.
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# ? Feb 19, 2017 05:03 |
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Internet Kraken posted:Its a crime that they didn't include that armour in DS3. its a crime they didn't include the pursuer's armor in DS3. seriously, he's got the coolest looking armor with the souls of the damned screaming out of it, and you're never given the opportunity to get that armor in either game
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# ? Feb 19, 2017 05:12 |
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spit on my clit posted:its a crime they didn't include the pursuer's armor in DS3. seriously, he's got the coolest looking armor with the souls of the damned screaming out of it, and you're never given the opportunity to get that armor in either game Yeah but that's cool because it implies nobody could kill the dude and steal his pants. He's probably the final boss of dlc2
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# ? Feb 19, 2017 05:21 |
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spit on my clit posted:its a crime they didn't include the pursuer's armor in DS3. seriously, he's got the coolest looking armor with the souls of the damned screaming out of it, and you're never given the opportunity to get that armor in either game Yeah, I want that armor fuckin' bad.
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# ? Feb 19, 2017 05:56 |
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spit on my clit posted:its a crime they didn't include the pursuer's armor in DS3. seriously, he's got the coolest looking armor with the souls of the damned screaming out of it, and you're never given the opportunity to get that armor in either game You can rather inexplicably get his shield though.
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# ? Feb 19, 2017 06:16 |
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Internet Kraken posted:You can rather inexplicably get his shield though. And his badass sword. But still. Also I was looking him up and somehow didn't realize he has a bedroll full of various weaponry on his back.
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# ? Feb 19, 2017 06:28 |
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The armory on his back is the most distinctive feature for me. If I go back to ds2 I'm going to have to figure out a good weapon to focus on going in because it seems like there's a thousand trap builds in that game for its hundred good builds
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# ? Feb 19, 2017 15:22 |
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I should probably play the DLCs for this, huh. Haven't played since launch.
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# ? Feb 19, 2017 15:35 |
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Fuzz posted:I should probably play the DLCs for this, huh. Haven't played since launch. Well the only DLC out right now is pretty short. You should wait until March 28, as that is when the second DLC is dropping which is going to be longer.
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# ? Feb 19, 2017 21:20 |
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SHY NUDIST GRRL posted:The armory on his back is the most distinctive feature for me. craftsman hammer is both good and fun
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# ? Feb 19, 2017 21:48 |
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While DS3 is basically "quality or bust" as far as physical attacks go (in my opinion), DS2 is more favorable to letting you raise only one of str and dex, though raising both still has its benefits. Upgrade materials are reasonably plentiful, especially if you multiplayer (bellbros are showered in chunks unless they changed that, and small stone co-op is great for getting all sorts of useful miscellany from the crows). And no matter what your build, it's a good idea to have some sort of ranged option with good distance on hand, be that a crossbow, a bow, a greatbow, or some sort of magic. Light Crossbow and Short Bow in particular are very easy to hit the stat requirements to use. As far as melee weapons go, there are tons of options as in every souls game, so really just play around with things where you like the moveset. Popular weapons are, of course, popular for a reason, so you can't really go wrong with things like rapier or mace.
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# ? Feb 19, 2017 21:57 |
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SHY NUDIST GRRL posted:The armory on his back is the most distinctive feature for me. Powerstanced bonefists
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# ? Feb 19, 2017 21:59 |
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# ? Jun 6, 2024 17:50 |
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When in doubt, raw crossbows. They hit reasonably hard and can always be used to pull in a game where the monsters will never, ever forget about you.
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# ? Feb 19, 2017 22:07 |