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NM misread the card!
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# ? Sep 14, 2016 04:12 |
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# ? May 31, 2024 07:27 |
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ThePeavstenator posted:Hedron Archive? That's where my mind went, as well - Hedron Archive brings the cost down to 7 implicitly, making it pretty easy to cast Colossus as a followup.
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# ? Sep 14, 2016 04:13 |
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Seriously though, it's bullshit that the best landfall creature in Standard is from Innistrad.
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# ? Sep 14, 2016 04:13 |
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Yeah I guess you could run a bunch of artifact based ramp. I don't think the card is worth it with no evasion though.
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# ? Sep 14, 2016 04:21 |
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whydirt posted:Seriously though, it's bullshit that the best landfall creature in Standard is from Innistrad. It's more fitting that the second best landfall card is the new Nissa. At least she's from Zendikar.
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# ? Sep 14, 2016 04:32 |
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the Orb of Zot posted:
Borderposts maybe? The only deck I can think of that plays those is Restore Balance, which is both way out on the fringes and probably doesn't want this anyway.
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# ? Sep 14, 2016 04:35 |
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Buy one Metalwork Collosus and we'll throw in three more absolutely free
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# ? Sep 14, 2016 04:45 |
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whydirt posted:NM misread the card! The official slogan of spoiler season
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# ? Sep 14, 2016 04:49 |
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What do people think about the Masterpiece Series reprints? I wasn't expecting Sol Ring or Gauntlet of Power to crop up in Kaladesh.
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# ? Sep 14, 2016 04:53 |
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Niton posted:That's where my mind went, as well - Hedron Archive brings the cost down to 7 implicitly, making it pretty easy to cast Colossus as a followup. I'd be leery of building around a card that doesn't protect itself or generate value inherently and also can't close out a game quickly through chump blocks, especially with how many cards in this set can casually pump out servo tokens. Like basically a creature with really big numbers and no means of reliably applying them to someone's life total is fundamentally not a good finisher and probably unplayable if it cost enough mana that you need to dedicate resources just to casting it on time.
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# ? Sep 14, 2016 04:58 |
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Arglebargle III posted:What do people think about the Masterpiece Series reprints? I wasn't expecting Sol Ring or Gauntlet of Power to crop up in Kaladesh. It will hopefully bring standard staple prices down, while doing nothing to impact any other formats staple prices. It makes packs like lottery tickets just like how Battle for Zendikar was.
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# ? Sep 14, 2016 04:59 |
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the Orb of Zot posted:
Have you heard the good word of Chiss-Goria?
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# ? Sep 14, 2016 05:00 |
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Arglebargle III posted:What do people think about the Masterpiece Series reprints? I wasn't expecting Sol Ring or Gauntlet of Power to crop up in Kaladesh. I was a little more excited when I thought it was Gauntlet of Might and the Reserve List was gone, but it's still cool to have fancy lottery tickets in packs and the price of standard cards being lowered is good.
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# ? Sep 14, 2016 05:01 |
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Irony Be My Shield posted:Buy one Metalwork Collosus and we'll throw in three more absolutely free noncreature
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# ? Sep 14, 2016 05:08 |
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whydirt posted:Seriously though, it's bullshit that the best landfall creature in Standard is from Innistrad. And arguably the best source of card advantage. On a green creature.
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# ? Sep 14, 2016 05:40 |
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the colossus actually synergizes really well with vehicles, as each vehicle can reduce its cost, then crew up after he hits the board.
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# ? Sep 14, 2016 05:42 |
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Voyager I posted:I'd be leery of building around a card that doesn't protect itself or generate value inherently and also can't close out a game quickly through chump blocks, especially with how many cards in this set can casually pump out servo tokens. Oh, yeah, that i'll agree with 100%; I just think the card is reasonably castable if it was actually worth doing so.
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# ? Sep 14, 2016 05:55 |
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I actually like this guy. He's got some beef, and will probably kill two chump blockers if he swings.
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# ? Sep 14, 2016 06:12 |
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What color is the energy deck? Is it Temur, gruul, or simic?
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# ? Sep 14, 2016 06:12 |
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This limited environment seems much higher powered and faster than Shadows and Eldritch Moon.
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# ? Sep 14, 2016 06:15 |
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Gensuki posted:What color is the energy deck? Is it Temur, gruul, or simic? Looks Temur to me, the Green enablers seem high powered and the blue stuff seem like just good cards and the red damage spell is really good. Whether there's enough for an actual "energy deck" remains to be seen.
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# ? Sep 14, 2016 06:20 |
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Any word on a Languish replacement?
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# ? Sep 14, 2016 06:22 |
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Tbh, I was just gonna try and slam a blue vehicle deck. It may be a good way to go about it after seeing some of these newer reveals like that turtle. No matter what it's gonna be goofy and dumb, but I'll make it work.
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# ? Sep 14, 2016 06:23 |
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Rinkles posted:Any word on a Languish replacement? Calling it now: 2BB Sorcery You may pay any amount of E. All creatures get -X/-X until end of turn, where is X is the amount of energy you spent.
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# ? Sep 14, 2016 06:29 |
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Nomadic Scholar posted:Tbh, I was just gonna try and slam a blue vehicle deck. It may be a good way to go about it after seeing some of these newer reveals like that turtle. No matter what it's gonna be goofy and dumb, but I'll make it work. I put my turtle in an airship and block your bird.
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# ? Sep 14, 2016 06:30 |
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Logicblade posted:I put my turtle in an airship and block your bird. But is it a catapult turtle?
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# ? Sep 14, 2016 06:32 |
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mehall posted:Calling it now: I really hope not.
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# ? Sep 14, 2016 06:45 |
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Went 8-0-0 at Modern today with UW Merfolk, Path to Exile is so much more satisfying than Vapor Snag. I also got my comeuppance against the Elves I lost to last week, first time when he got greedy swinging in for lethal with Ezuri, when I had 6 power of blockers to trade with that rear end in a top hat who thankfully can't regenerate himself. From there I slowly climbed back when all he was hitting was dorks. Next game, when we were both down to 6 with fat boards, I swing in for 32 islandwalk. His last card in hand? Fog. My last card in hand? Swan Song Four Score fucked around with this message at 07:41 on Sep 14, 2016 |
# ? Sep 14, 2016 07:35 |
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Okay, am I missing something? Grixis Delver keeps siding in Winter Orb against me when I'm playing Miracles, and every time it's been far worse for my opponent than me. It's getting ridiculous. Am I just getting really lucky, or is there actually a reason that Winter Orb comes in? Every time, they pay 2 mana (plus one more for the land that stays tapped next turn) in order to turn it into a slow game, but that just turns their Wastelands into Wastes (because if you waste a tapped land, who cares, and if you waste an untapped land I can just use the mana without worrying about it) and it seems like Miracles just has really efficient answers. Plus, if they've got useless dross like Winter Orb in their hand, they are less able to protect themselves from Top/Counterbalance. I guess the idea is to stick a threat, protect it when I tap my mana for answers, and then play the Winter Orb, but if they have an unanswered threat, then I'm pretty much dead already.
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# ? Sep 14, 2016 08:08 |
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I want to say there is a charge deck based on electrostatic Pummeler. step 1, get at least three charges by turn 3. (very easy. Harness the Lightning does it on by itself, also either of the thriving turtle, or the grubs + the energy land on turns 1 and 2) step 2, electrostatic on 3 step 3, Larger than life, for +4/+4 and trample, double twice, give +2/+2 and hexproof if need be, swing for what very well should be lethal, but if not your opponent can no longer attack, since you have 1-3 creatures and can threaten pumps. If you do not need hexproof, this is a 3-4 card combo, where 1-2 of the cards are in the deck around 12 times
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# ? Sep 14, 2016 08:19 |
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Hellsau posted:Okay, am I missing something? Grixis Delver keeps siding in Winter Orb against me when I'm playing Miracles, and every time it's been far worse for my opponent than me. It's getting ridiculous. Am I just getting really lucky, or is there actually a reason that Winter Orb comes in? Every time, they pay 2 mana (plus one more for the land that stays tapped next turn) in order to turn it into a slow game, but that just turns their Wastelands into Wastes (because if you waste a tapped land, who cares, and if you waste an untapped land I can just use the mana without worrying about it) and it seems like Miracles just has really efficient answers. Plus, if they've got useless dross like Winter Orb in their hand, they are less able to protect themselves from Top/Counterbalance. If your on the play, dropping a delver. Then winter orb, before miracles can get the counterbalance down isn't terrible. Problem is the Winter Orb seems absolutely terrible if Miracles can get the Counterbalance down before the Orb drops. Like the entire deck can function off 2 mana with a top and a Counterbalance in play, and can just manually play untapped lands to stick a win condition. Meanwhile Grixis is probably having to dig for something to protect the Delver most turns. anglachel fucked around with this message at 08:34 on Sep 14, 2016 |
# ? Sep 14, 2016 08:32 |
C-Euro posted:"Noncreature artifacts" is a big stumbling block for breaking it IMO, any "artifact deck" that might want something like that is either primarily artifact creatures or cheap non-creature artifacts like Moxen. What's the most expensive artifact that sees Constructed play and isn't a creature? This is literally car voltron. You play vehicles, and then the vehicles let you play the giant robot.
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# ? Sep 14, 2016 11:59 |
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Dissappearing Act" 1UU Instant As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand. Counter target spell. -- Probably deserved a discount of some sort, even if the downside is situationally useful.
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# ? Sep 14, 2016 12:03 |
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Rinkles posted:
Man, Deprive has fallen quite a long way, hasn't it?
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# ? Sep 14, 2016 12:20 |
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Jenx posted:Man, Deprive has fallen quite a long way, hasn't it? No more than Familiar's Ruse.
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# ? Sep 14, 2016 12:23 |
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Rinkles posted:
can't wait to counter a terminate by returning the creature being targeted by it, that's value
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# ? Sep 14, 2016 12:32 |
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mandatory lesbian posted:can't wait to counter a terminate by returning the creature being targeted by it, that's value Playing UB or Grixis, returning Oaths in Standard.
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# ? Sep 14, 2016 12:34 |
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Rinkles posted:
I think the idea is recasting ETB energy guys.
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# ? Sep 14, 2016 13:10 |
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Orange Fluffy Sheep posted:I think the idea is recasting ETB energy guys. Or Fabricate guys. Or Fabricate tokens.
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# ? Sep 14, 2016 13:16 |
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# ? May 31, 2024 07:27 |
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Hellsau posted:Okay, am I missing something? Grixis Delver keeps siding in Winter Orb against me when I'm playing Miracles, and every time it's been far worse for my opponent than me. It's getting ridiculous. Am I just getting really lucky, or is there actually a reason that Winter Orb comes in? Every time, they pay 2 mana (plus one more for the land that stays tapped next turn) in order to turn it into a slow game, but that just turns their Wastelands into Wastes (because if you waste a tapped land, who cares, and if you waste an untapped land I can just use the mana without worrying about it) and it seems like Miracles just has really efficient answers. Plus, if they've got useless dross like Winter Orb in their hand, they are less able to protect themselves from Top/Counterbalance. Winter Orb is one of those cards that was insanely good, like maindeckable good, in RUG Delver because it needed 1-2 mana most of the time. Grixis seems to have kept when it took over as the only playable Delver deck even though it's not actually very good in a midrange deck with a bunch of mana sinks.
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# ? Sep 14, 2016 13:25 |