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I never did a single bit of backtracking for item collection even though I usually try to clear out stuff asap, the game is that good about pushing you forward. When I reached the final boss and decided to do clean-up, I had above 50% items in, like, one area. Insane how much drive and flow they managed to put into a game that, after a point, does not close off areas behind you all that often.
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# ? Oct 24, 2021 21:23 |
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# ? Jun 7, 2024 22:55 |
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Finally playing this, was a bit hesitant because I have hosed up damaged hands (left index finger in particular) and from the issues some people were describing with the controls I thought this might be the first game I struggled to play, but it's absolutely fine and having a blast. I love how no nonsense it is getting into the meat of the game, knew I was in for the exact experience I hoped for from the opening cutscene being a bunch of kind of goofily written text (the EMMI coating or whatever being made of "the hardest stuff in the universe" lol) gives it a real SNES vibe in the best way
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# ? Oct 26, 2021 10:58 |
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I finished Dread and then finished it again 100% on hard mode. My biggest complaint might be that the game kinda corrals you towards wherever it wants you to go a lot of the time. But this doesn't weigh the whole experience down nearly as much as you'd think I would, making a point like that. The boss fights own and the movement feels great. Exploration is also pretty decent once it opens up a little (or you straight up sequence break. I'll still have to do a playthrough at some point where I skip as much as possible) Originally I was really skeptical of the game for various reasons but I ended up turning around on it. Super Metroid 4 Lyfe, though.
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# ? Oct 26, 2021 12:35 |
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something I've been thinking about and didn't reach a conclusion on: does anybody know what the blue insects you sometimes see that disperse when you go near them could mean? Maybe a critical path indicator?
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# ? Oct 26, 2021 12:54 |
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Simply Simon posted:something I've been thinking about and didn't reach a conclusion on: does anybody know what the blue insects you sometimes see that disperse when you go near them could mean? They don't show up consistently enough to be that, honestly. But I thought that's what they were too at first. And who, knows, maybe they are. Maybe it's just a mystery. Deep lore perhaps.
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# ? Oct 26, 2021 15:14 |
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i think the blue butterflies mean something but yeah i don't know what.
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# ? Oct 26, 2021 15:21 |
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Simply Simon posted:something I've been thinking about and didn't reach a conclusion on: does anybody know what the blue insects you sometimes see that disperse when you go near them could mean? i think thats exactly what they are
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# ? Oct 26, 2021 15:22 |
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There's a flock of bigger ones in the jungle area. Hmmm Blasting through hard mode now. Handheld on the sofa, after a TV only main run (it's proper). Had to stop because my hands started to hurt. This game rules
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# ? Oct 26, 2021 22:07 |
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scary ghost dog posted:i think thats exactly what they are If they are they're not doing a great job, just found some leading me into a room in Cataris that's a complete dead end for me at the moment
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# ? Oct 26, 2021 22:17 |
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Lunchmeat Larry posted:Finally playing this, was a bit hesitant because I have hosed up damaged hands (left index finger in particular) and from the issues some people were describing with the controls I thought this might be the first game I struggled to play, but it's absolutely fine and having a blast. i dont like having to use two triggers on the same side much, makes the controller slip out mmy hands. i dont think i had to once, might be the tightest controlling game i've ever played.
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# ? Oct 27, 2021 00:58 |
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just got this game and beat the second emmi. it feels so good to run around and jump on walls. i love this game already
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# ? Oct 27, 2021 03:44 |
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I'm gonna go out on a limb here with the opinion that Metroid dread is good
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# ? Oct 27, 2021 06:38 |
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I dont think the controls have any real issue just towards the end it loads you up with like 5 new abilities pretty quickly that change up what youre used to already from the other 80 percent of the game and you dont have as much time to acclimate
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# ? Oct 27, 2021 22:43 |
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im lost
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# ? Oct 28, 2021 04:19 |
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mycophobia posted:im lost hi, lost. i'm rodney aran.
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# ? Oct 28, 2021 04:47 |
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Feeling a calming balm descend on my brain after finding the morph ball and Varia Suit 10 minutes apart. I'm safe now
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# ? Oct 28, 2021 10:11 |
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Lunchmeat Larry posted:Feeling a calming balm descend on my brain after finding the morph ball and Varia Suit 10 minutes apart. I'm safe now i got busy a little after that point, i gotta get back to the plant boss who was kicking my rear end. i finally figured out the trick just before i had to stop and i think i'm going to get him on the first try.
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# ? Oct 28, 2021 14:15 |
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i got the thing that lets you press A and teleport forward and bypass shutters and idk where to go next. ive been running around aimlessly for a while
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# ? Oct 28, 2021 14:25 |
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mycophobia posted:i got the thing that lets you press A and teleport forward and bypass shutters and idk where to go next. ive been running around aimlessly for a while i had to look up if this was one of the two places i got stuck for a long time, but it wasn't, so i don't know if i can help without just looking at a guide. you can use that ability up to three times when you do it, if that helps. i know it can get you across some areas with those blocks that break underneath you.
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# ? Oct 28, 2021 14:55 |
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They put out a demo for broke bitches to try the game fyi
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# ? Oct 28, 2021 16:38 |
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Lunchmeat Larry posted:Feeling a calming balm descend on my brain after finding the morph ball and Varia Suit 10 minutes apart. I'm safe now there's a lot of twofers in this game, cool feeling
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# ? Oct 28, 2021 20:46 |
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mycophobia posted:i got the thing that lets you press A and teleport forward and bypass shutters and idk where to go next. ive been running around aimlessly for a while just start back at the powerup, the path is usually someplace new. if you find a new teleporter or train or elevator just take it.
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# ? Oct 28, 2021 20:48 |
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Yeah, the game is pretty good about steering you along the critical path. When you find something new the way forward is usually nearby, often breadcrumbed by missile containers and stuff. On one hand that's good because it's harder to get lost. On the other I wish it was a little more hands-off.
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# ? Oct 28, 2021 23:23 |
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When you realise the game is steering you down a linear section and there's no way you can go backwards using the abilities you currently have
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# ? Oct 28, 2021 23:34 |
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AverySpecialfriend posted:They put out a demo for broke bitches to try the game fyi Oh cool ty
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# ? Oct 28, 2021 23:40 |
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i was going everywhere and having trouble getting back to where i found the thing in the first place so i feel like im getting the nonlinear experience
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# ? Oct 29, 2021 00:11 |
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find a thing you can destroy with your new powerup and highlight it on the map to show all the other blocks or doors or w/e of that type
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# ? Oct 29, 2021 00:51 |
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mycophobia posted:i was going everywhere and having trouble getting back to where i found the thing in the first place so i feel like im getting the nonlinear experience this is kind of a mark against the game. the path forward is generally pretty clear but if you try to backtrack you can get in some weird rear end loops and now you're looking at the map and going between the sections is kind of annoying.
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# ? Oct 29, 2021 00:59 |
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the time i got the most lost so far was having to shoot out some blocks underneath me, and it was because i had shot at some blocks nearby and seen a symbol that was marked as a ? on the map. i finally went back and just started firing everywhere in pure frustration and realized that there was more floor i hadn't tried, lol. i can't remember if it was dairon or burenia. the most embarrassing one was getting stuck at, i think, Cataris, where you have to shoot the left side of the elevator room. it also took me forever to realize that you can just aim up at the plant boss and shoot him instead of trying to use the grapple point and getting owned by the fireballs.
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# ? Oct 29, 2021 01:03 |
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i've only played super like 8 years ago but i dont remember having to shoot so many random walls. cataris got me too and probably at least one other spot where you just had to shoot a block. i hit the save before the final boss a couple days ago but havn't gamed since. idk why i've cooled b/c i love the bosses so far, controlling samus in an arena feels great but i wish the patterns were more complex. Somebody fucked around with this message at 01:35 on Oct 29, 2021 |
# ? Oct 29, 2021 01:11 |
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I got the tude now posted:this is kind of a mark against the game. the path forward is generally pretty clear but if you try to backtrack you can get in some weird rear end loops and now you're looking at the map and going between the sections is kind of annoying. i didn't like it at first but it opens up really quickly after you get the morph ball. i think a lot of the reason they do it is because people like me are tempted to go back and comb through stuff whenever they get a power-up, and it's really only at that point that you start rapid-fire unlocking enough stuff that it's worth going back. also let's be cautious with spoilers even if they seem to be minor, lots of people playing it at different parts of the game.
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# ? Oct 29, 2021 01:42 |
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don't want to sound excessively negative, i really like the action oriented design of the game and will definitely play again. the game does have a really cool 'tempo' to how unlocks change how you navigate the mid game point when you start getting beam upgrades and missile upgrades came right when i was thinking about how weak my missles were starting to feel i was on the fence about spoiling when i posted, thanks for getting me.
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# ? Oct 29, 2021 02:32 |
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I got the tude now posted:i've only played super like 8 years ago but i dont remember having to shoot so many random walls. cataris got me too and probably at least one other spot where you just had to shoot a block. shooting random walls all the time was mostly done in zero mission and fusion. super metroid is all about shooting random floors and ceilings
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# ? Oct 29, 2021 03:07 |
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found where i was supposed to go. im a dumbass
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# ? Oct 29, 2021 04:56 |
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lets backtrack over the entire world instead of more thoroguhly exploring the brand new area i just got the brand new powerup in hurr
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# ? Oct 29, 2021 04:58 |
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scary ghost dog posted:shooting random walls all the time was mostly done in zero mission and fusion. super metroid is all about shooting random floors and ceilings
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# ? Oct 29, 2021 06:17 |
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dread doesn't fail you; you fail dread
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# ? Oct 29, 2021 06:42 |
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This plant boss is an absolute oval office
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# ? Oct 29, 2021 11:17 |
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mycophobia posted:lets backtrack over the entire world instead of more thoroguhly exploring the brand new area i just got the brand new powerup in hurr tip on the grapple. You only have to hold the trigger to deploy it, you only have to hold the button on a grapple point, and releasing t he grapple always jumps automatically. It’s probably the best Metroid grapple but I still spent like 5 minutes checking it out.
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# ? Oct 29, 2021 13:18 |
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# ? Jun 7, 2024 22:55 |
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Lunchmeat Larry posted:This plant boss is an absolute oval office
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# ? Oct 29, 2021 13:33 |