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whaley posted:You are bad at video games Truth. But I'm not wrong.
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# ? Mar 15, 2017 20:58 |
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# ? May 25, 2024 15:04 |
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TheScott2K posted:Truth. But I'm not wrong. Part of what makes Splatoon good compared to other console shooters is you get to aim for yourself instead of the game doing it for you
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# ? Mar 15, 2017 21:01 |
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Lemming posted:Part of what makes Splatoon good compared to other console shooters is you get to aim for yourself instead of the game doing it for you I hear a mouse can be quite good at that
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# ? Mar 15, 2017 21:04 |
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Splatoon rules FYI.
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# ? Mar 15, 2017 21:08 |
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Splatoon is my pick for best team based shooter atm
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# ? Mar 15, 2017 21:10 |
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TheScott2K posted:I hear a mouse can be quite good at that Yes, but if we are talking exclusively about console based shooters...
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# ? Mar 15, 2017 21:11 |
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Bombadilillo posted:It might well be Nintendo not wanting it on the Switch to canabalized the future vc sales. None of those games would end up on VC to begin with. Licensed Disney games aren't the sort of thing that gets released on VC.
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# ? Mar 15, 2017 21:12 |
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TheScott2K posted:I hear a mouse can be quite good at that The gyro bridges the gap pretty well, actually. You'll still be more capable with a mouse but the gyro makes it pretty 1:1 and it is nice to have a console's flexibility on top of it.
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# ? Mar 15, 2017 21:12 |
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TheScott2K posted:Splatoon is amazing if you play all your games on a console that never gets any other competitive shooters. TheScott2K posted:I hear a mouse can be quite good at that Edit: All other console shooters are trash because dual sticks are terrible, gyro or mouse or get out with this garbage.
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# ? Mar 15, 2017 21:13 |
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TheScott2K posted:There are more useful descriptors than sort-of applicable ones like "open world." I agree on that point, but the discussion wasn't "how to best describe this game," it was "how to best describe the kind of world layout a game has." I'm just saying that there are different ways to describe the different ways games handle worlds. I'd call Half-Life a "linear shooter" while a slightly more open design like in Thief 2 or the original Deus Ex would be "linear arenas," on up to hub and spoke games, then onto open world. It basically boils down to how many physical spaces each game is divided into and how free you are within each space in terms of how much you can do, what order you can do those things in, and how many of the game's other areas you can access from each section. Sure it's a dumb and pedantic discussion on one particular bit of minutia about video games, but it still can be useful info, especially considering that a game's world can really dictate what the gameplay will be like. GreatGreen fucked around with this message at 21:16 on Mar 15, 2017 |
# ? Mar 15, 2017 21:13 |
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i envy the people that have good resources to get into monster hunter now back when i played freedom 2 there was basically nothing like that, i jammed some missions til i found a weapon i liked and it clicked from there and there were people that got into it on the PS2/Freedom 1 before me too
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# ? Mar 15, 2017 21:16 |
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enojy posted:I bought Metal Slug 3 and it seems fine. Doesn't look or sound weird. Tons of slowdown in certain scenarios, dunno if that's "faithful recreation" or just lovely porting. I'll have to try it in portable mode later, because I didn't really buy it to play on a huge TV. It's a proper port. Metal Slug games get pretty intense with the sprites and can cause slowdowns. Just like the arcade version.
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# ? Mar 15, 2017 21:16 |
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8-bit Miniboss posted:It's a proper port. Metal Slug games get pretty intense with the sprites and can cause slowdowns. Just like the arcade version. Wasn't Metal Slug 3 the one that had massive slowdown issues to the point that they re-released the entire game under the same name with a different subtitle, and it was identical to 3 but without the slowdown?
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# ? Mar 15, 2017 21:18 |
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Infinitum posted:Rare Replay should be ported to Switch. Seeing how it was primarily Nintendo games to begin with Man it is impossible to play on Xbox, my buddy got it and we couldn't even start a game of Perfect Dark because it kept asking us to sign in, and he forgot his password. But why should you even have to sign in, it's ridiculous
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# ? Mar 15, 2017 21:21 |
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That was 2/X. I haven't played the Hamster port but supposedly it has more slowdown than the original and the audio is badly delayed.
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# ? Mar 15, 2017 21:21 |
Spellman posted:Man it is impossible to play on Xbox, my buddy got it and we couldn't even start a game of Perfect Dark because it kept asking us to sign in, and he forgot his password. But why should you even have to sign in, it's ridiculous Sign in to what?
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# ? Mar 15, 2017 21:26 |
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Gyro feels more natural than mouse or stick. Mouse feels... easy? cheap-o. Unengaging. Yup, there it is, click. Got it. It doesn't feel like you are connected or like physical skill is involved. I know it's more reliable and top-tier competitive and whatnot, but I'm talking about feel and fun, and it's very subjective and experiential. I want my exciting game box plugged into my bigass TV and with a different input device from doing taxes. Splatoon felt perfectly natural and like I was actually engaged in what was happening much more than clicking a mouse ever could for me.
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# ? Mar 15, 2017 21:31 |
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The Bloop posted:Gyro feels more natural than mouse or stick. lol
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# ? Mar 15, 2017 21:34 |
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Mouse is best but Stick for broad movements + Gyro for finetuning is great as well.
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# ? Mar 15, 2017 21:38 |
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Mouses are for playing LOOM and Monkey Island and are not fun and engaging for frenetic action. But that's just, like, my opinion man
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# ? Mar 15, 2017 21:40 |
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The Bloop posted:Gyro feels more natural than mouse or stick. my tax box is connected to my TV and plays videogames too, along with my PS4 and wii u get a decent video card with hdmi out, I guess
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# ? Mar 15, 2017 21:41 |
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I really like gyro aiming but I still think they should just make a gamepad with a trackball in it. You know, like on the Pippin.
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# ? Mar 15, 2017 21:42 |
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Gyro controls are trash and lol @ "engaging"
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# ? Mar 15, 2017 21:52 |
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I like Gyro for fine tuning the aim, it's surprisingly nice. Haven't used it on Wii U but I'm suuuper digging it on Zelda.
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# ? Mar 15, 2017 21:59 |
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Auron posted:Gyro controls are trash actually this segues into a question: how many people just had a really poo poo time with the gyro controls in botw it felt like a step backwards from how well it worked on the 3DS zelda remakes and I'm not sure if it's "smaller, less sensitive gyro because joycon size" or if the right joycon with my system was also hosed, just not in the same way as the left
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# ? Mar 15, 2017 21:59 |
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is splatune honestly better than a overwatch? asking because I've played neither
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# ? Mar 15, 2017 22:00 |
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Kashuno posted:I don't predict there will be any supplies issues between May up until after black friday. But Japan has multiple retail peaks throughout the year, unlike USA's Christmas-or-bust seasonality. In Japan, NCL released in March to catch the final month of their 2017 fiscal year but also to tap into the spring break before a new business year and a new school year. New school year means tons of kids get gifts to celebrate them enrolling in kindergarten, primary school, etc., on up. I imagine Nintendo's aim is to get portable units in the hands of early-adopter end-user targets and get them primed for socializing with more of their ilk. The next big title is Mario Kart 8D, and that's slated for April 28, the start of Golden Week holidays that goes for around a week. Families visit grandparents and vice-versa, resulting in more gifting to kids. The summer holidays should see Splatoon 2 and there's also that Zelda DLC pack coming in the early August obon holiday week in which families visit...you get the idea. And, there's Mario for the year-end. They also have Arms coming soon, too. Xenoblade 2's in the pipeline. One has to wonder when they'll spring Pokemon and Animal Crossing on us. I think Nintendo actually has it figured out as far what to do with Japan.
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# ? Mar 15, 2017 22:01 |
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Gyro is great in BotW, you can do snapshots and stuff with the bow aiming, and if you flail hard enough you can quickly break the dented metal boxes
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# ? Mar 15, 2017 22:01 |
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BotW motion controls are great; using a bow is terrible without them. (in that FPS aiming with a stick is terrible)
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# ? Mar 15, 2017 22:03 |
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Gyro depends on what position your con is in when the motors kick in, right? My problem is tht I play with the controller in weird positions sometimes and so I get messed up and have to use the joystick while i reorient my JoyCon to be facing straight ahead, THEN when gyro starts up it works super great.
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# ? Mar 15, 2017 22:07 |
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Dr. Tim Whatley posted:is splatune honestly better than a overwatch? asking because I've played neither overwatch is better if you have friends because voice chat is built in and the friends system is way easier to add/invite/etc people but they're both really good!
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# ? Mar 15, 2017 22:10 |
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Drunk Tomato posted:Gyro depends on what position your con is in when the motors kick in, right? My problem is tht I play with the controller in weird positions sometimes and so I get messed up and have to use the joystick while i reorient my JoyCon to be facing straight ahead, THEN when gyro starts up it works super great. It should just be relative to whatever direction it's facing when you enter the aiming.
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# ? Mar 15, 2017 22:10 |
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Gyro resets whenever you do any stick aiming, so it doesn't matter how you're holding it when you start.
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# ? Mar 15, 2017 22:12 |
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If I buy the eshop version of D5 off the JP store will I be able to play it in English? Because I know the cart version switches to English on US switches.
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# ? Mar 15, 2017 22:15 |
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So am I the only person on the planet who thinks that the gyro controls should have an option to invert them? I still like using them but it takes me a few minutes to adjust every time I start a new play session.
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# ? Mar 15, 2017 22:17 |
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Aiming with an analog stick is fine. Dunno why people have problems with this.
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# ? Mar 15, 2017 22:18 |
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Gyro is a lot faster, especially in Zelda where the maximum stick sensitivity is still only about 1/3 of what I want. Also it's fun.
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# ? Mar 15, 2017 22:20 |
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Waltzing Along posted:Aiming with an analog stick is fine. Dunno why people have problems with this. It's objectively less precise, as evidenced by how every console shooter without motion controls requires some degree of aim assist and/or auto aim.
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# ? Mar 15, 2017 22:21 |
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Stick aiming can be decent it you put a ton of time into it, but at best you'll do as well as somebody who has put half as much practice into M+KB.
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# ? Mar 15, 2017 22:23 |
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# ? May 25, 2024 15:04 |
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A FUCKIN CANARY!! posted:So am I the only person on the planet who thinks that the gyro controls should have an option to invert them? I still like using them but it takes me a few minutes to adjust every time I start a new play session. You're definitely secretly from Venus.
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# ? Mar 15, 2017 22:24 |