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sullat posted:Men with swords don't starve (first) What about the men who make the swords?
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# ? Feb 25, 2024 21:03 |
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# ? Jun 13, 2024 00:02 |
The men who make the swords take their stock buyback profits and move to Monaco
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# ? Feb 25, 2024 21:09 |
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Tekopo posted:SCS is a simplified, low-complexity operational combat game which I think is regiment-sized, focuses on entire campaigns, I don't think it's very good. Thx, that’s actually really helpful. There was no way I’d have the time to play all of them to compare them, or really even learn the rules
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# ? Feb 25, 2024 21:14 |
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gradenko_2000 posted:since "Masters of the Air" is out, this game is topical again rolled-up another mission between meetings quote:Mission 3 sure, it was a complete waste of time to miss the target, but at least nobody died!
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# ? Feb 26, 2024 10:45 |
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I really like those experience generators once in a while, the hunters was basically that but uboats and was pretty cool
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# ? Feb 26, 2024 12:08 |
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speaking of which, Microprose dropped an extremely unfinished remaster of B-17 Flying Fortress: The Mighty Eighth onto Steam to capitalize on the buzz from Masters of the Air it's exactly the same game as the old one with exactly the same graphics for almost everything, except that they've done some really lazy and bad AI upscaling of the UI graphics (it's especially obvious on the squadron insignia, where the text is gibberish). still, the game was really good before and it's still really good now, and the 'remaster' does have one clear improvement, which is that it runs natively on modern screen resolutions with support for windowed mode and alt-tab.
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# ? Feb 26, 2024 15:43 |
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Mister Bates posted:speaking of which, Microprose dropped an extremely unfinished remaster of B-17 Flying Fortress: The Mighty Eighth onto Steam to capitalize on the buzz from Masters of the Air welp there goes another chapter from my childhood
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# ? Feb 26, 2024 15:59 |
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Mister Bates posted:the 'remaster' does have one clear improvement, which is that it runs natively on modern screen resolutions with support for windowed mode and alt-tab. the other thing is that it Just Works as far as recognizing gamepads for joystick controls Tekopo posted:I really like those experience generators once in a while, the hunters was basically that but uboats and was pretty cool I just went down a rabbit-hole of tracking down these games and it's cool that it's an entire series now: WWI uboats, US fleet boats, Japanese I-boats, and then a second U-boat title called "The Hunted" that starts in 1943 gradenko_2000 has issued a correction as of 16:15 on Feb 26, 2024 |
# ? Feb 26, 2024 16:04 |
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Just gonna put the Amiga 500 version I also had on my Steam Deck and be done with it.
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# ? Feb 26, 2024 16:08 |
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Real heads are playing Target For Today
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# ? Feb 26, 2024 16:19 |
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DJJIB-DJDCT posted:Real heads are playing Target For Today What system’s that on?
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# ? Feb 26, 2024 16:46 |
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Skaffen-Amtiskaw posted:What system’s that on? A desktop or a tabletop.
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# ? Feb 26, 2024 16:50 |
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Skaffen-Amtiskaw posted:What system’s that on? Oh man, I've unironically been ranting and raving about this game system. Legion Games developed it, rules Here. They also have Target For Tonight (Bomber Command), a B-29 game, and a B-26 game and Italy expansion for Target for Tonight in the works. Tabletop nerds, please explain posted:
It goes GURPS level hard with some of the systems, which I think it really cool (though would work better as a computer game for most people), simulating every part of the weather, aircraft, crew psychology. Target For Tonight has all of the radars, countermeasures and other EW elements of the night offensive, which is both impressive and kind of insane. DJJIB-DJDCT has issued a correction as of 16:56 on Feb 26, 2024 |
# ? Feb 26, 2024 16:52 |
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I really should get into tabletop stuff, but all the people I know in meatspace are either not into such gaming, or only do the odd DnD campaign and nothing where I get to call fire missions or use political intrigue. Basically, you guys come over here and entertain me, pls. I got Twilight Struggle on Steam and pondered playing the original board game with my old man. Though he’s more a chess and Scrabble guy…
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# ? Feb 26, 2024 16:56 |
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quote:Tabletop nerds, please explain I don't have Target For Today, but if people are interested I could do a play-by-play of the next time I roll through a mission of Queen of the Skies - rolls, table lookups, the works [QOTS eventually did also get "expansions" to cover Lancasters, the 15th Air Force (Southern Europe), Mitchells, and even Mitchells in Asia]
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# ? Feb 26, 2024 17:01 |
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Twilight Struggle is the game that got me into modern wargaming. It's pretty simple and while it takes ~2 hours there's never more than a few minutes of downtime. The one hitch is the complexity mostly comes from knowing the event deck and figuring out the best way to manipulate it, so new players are being blindsided by poo poo all the time while vets can predict exactly what your hand is
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# ? Feb 26, 2024 17:02 |
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Skaffen-Amtiskaw posted:I really should get into tabletop stuff, but all the people I know in meatspace are either not into such gaming, or only do the odd DnD campaign and nothing where I get to call fire missions or use political intrigue. They're solitaire games, which can either be really rewarding or drive you crazy. I ended up getting cube4me organizers for all my solitaire games like Beneath the Med and Warfighter pretty much for that reason, starting organized really helps. In terms of the systems, because it's solitaire, you can sit down and think, it's not as maddening going through the tables, playing cards and rolling die for something like "bombardier's gloves are lost in chaos, roll for frostbite", "bombardier with mildly frostbitten hands must roll to operate bombsight with -2" or whatever. This is just me, but I play solitaire games with a book on the subject open, because it's like a reading prompt. For Beneath the Med, I end up thumbing through my book on Italian submarines in a detailed and focussed way I otherwise wouldn't, because I want to make the correct decision in the game. I think it's neat, but it may not be for everyone. I think it's worth trying though, it's like playing Bomber Crew or the Mighty Eighth in analogue. The Hunters (the German version of Beneath the Med) is also very good, though the Hunted is more of a challenge.
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# ? Feb 26, 2024 17:04 |
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StashAugustine posted:Twilight Struggle is the game that got me into modern wargaming. It's pretty simple and while it takes ~2 hours there's never more than a few minutes of downtime. The one hitch is the complexity mostly comes from knowing the event deck and figuring out the best way to manipulate it, so new players are being blindsided by poo poo all the time while vets can predict exactly what your hand is the us side needs way more game/deck knowledge to play I still need to find someone to play with irl at least once
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# ? Feb 26, 2024 17:17 |
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Didn’t realise it was a solo game Target For Today. May have to grab that then. Now I just need a decent table to sit at which isn’t cluttered with books and controllers.
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# ? Feb 26, 2024 17:18 |
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Typo posted:new players should just always play soviets, it's much more straight forward Yeah that's the other wrinkle with teaching: the Soviets are much easier to play with the specific exception of them needing to be really on the ball in the early game
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# ? Feb 26, 2024 17:20 |
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In terms of table space, they don't seem that bad actually.
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# ? Feb 26, 2024 17:20 |
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Skaffen-Amtiskaw posted:Didn’t realise it was a solo game Target For Today. May have to grab that then. Now I just need a decent table to sit at which isn’t cluttered with books and controllers. for what it's worth I'm doing this all from a computer: it looks like Target for Today has a VASSAL module and the rules in PDF, so you could do something similar with it
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# ? Feb 26, 2024 17:29 |
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gradenko_2000 posted:for what it's worth I'm doing this all from a computer: That rocks.
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# ? Feb 26, 2024 17:38 |
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gradenko_2000 posted:the other thing is that it Just Works as far as recognizing gamepads for joystick controls Edit: I did an entire narrative LP for The Hunters a long time ago, it was a lot of fun but even in The Hunters, no one managed to survive until the end. Tekopo has issued a correction as of 17:54 on Feb 26, 2024 |
# ? Feb 26, 2024 17:50 |
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Skaffen-Amtiskaw posted:I really should get into tabletop stuff, but all the people I know in meatspace are either not into such gaming, or only do the odd DnD campaign and nothing where I get to call fire missions or use political intrigue. I been playing Twilight Struggle on Steam with a fellow goon for a few months now. It's good fun.
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# ? Feb 26, 2024 18:40 |
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I never understood the appeal of solitaire games in a world where PC gaming exists but the older I get the more my childhood (and, uh, adulthood) of staring at screens all night every night is catching up to me, and the thought of a solo gaming experience that isn't going to give me an eyestrain headache is starting to sound a lot more attractive
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# ? Feb 26, 2024 18:47 |
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Be careful of developing neckpain though.
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# ? Feb 26, 2024 18:51 |
True, the chronic injury table is unforgiving if you roll with age modifiers
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# ? Feb 29, 2024 05:39 |
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I hope you like tanks because the latest GTS LP has them, found here
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# ? Mar 3, 2024 10:46 |
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finishing the final chapters of Bidwell's "Fire-Power": I wonder if you could replicate or emulate this kind of warfare in games. I know that War in the East lets you stack a disgusting amount of artillery "Support Units" in HQs to the point where you can drop over a thousand artillery pieces in a single ten-mile hex, and I know People's General encouraged the use massive amounts of artillery because of their 6-10 hex range and their better flexibility over air power, and of course HOI lots you arty spam a lot and it's usually a perfectly good idea to do so. Maybe Panzer Corps / Order of Battle where you buy lots of arty for your core? Strategic Command? A lot of games have their OOBs locked in so it can get tricky.
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# ? Mar 4, 2024 06:48 |
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Arty is great in UoCII and soviets have a unique 'artillery preparation' card that lets them absolutely ream w/ good positioning Western Allies by comparison can put up to three attachments on their divisions to represent their overwhelming material advantage; three arty steps on a veteran division will annihilate anything it fires upon
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# ? Mar 4, 2024 07:22 |
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gradenko_2000 posted:finishing the final chapters of Bidwell's "Fire-Power": How about a game designed to use historical artillery doctrine? Battlefront WWII, British Artillery: To them that have much will be given Fantastic article, intro posted:As with all participants in World War I, the British had considerable experience with the calculations necessary to deliver effective indirect fire. In addition, they came up with a really simple system that used map grid references, brought about by the hyper-accurate mapping of the Ordnance Survey. Previous calculations had required that you know the position of the observer relative to the guns and the position of the target relative to the observer. Then you could use trigonometric functions to figure out where to point the guns. The map grid reference system required that you know the position of the target and the guns relative to a map and did not require the position of the observer. This decreased the time needed to deliver fire on a target to approximately 2-3 minutes from the call-for-fire to the arrival of the shells. The British sacrificed some accuracy for speed, and their larger patterns tend to be somewhat wider than those of their American cousins. This was acceptable because the aim of British artillery was often not to destroy the enemy with fire but to neutralize him to make the job of other units easier. This, you already know from reading Fire-Power, but how they put it in a game is extremely cool. DJJIB-DJDCT has issued a correction as of 09:55 on Mar 4, 2024 |
# ? Mar 4, 2024 09:53 |
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Age of Rifles is now on Steam. Unfortunately it looks like most of the old scenario depository websites are long gone, but somebody was able to recover a few hundred from the old Wargamer Scenario Depot, available on the Internet Archive here: https://archive.org/details/wargamer-depot_age-of-rifles There appears to be a Paris Commune campaign buried in there, although all the documentation for it is in French. Also a Northwest Rebellion campaign, a Ludlow Massacre scenario, and a few others I am looking forward to trying. Mister Bates has issued a correction as of 07:35 on Mar 5, 2024 |
# ? Mar 5, 2024 07:26 |
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Mister Bates posted:There appears to be a Paris Commune campaign buried in there, although all the documentation for it is in French.
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# ? Mar 5, 2024 21:17 |
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https://twitter.com/HuntClancy/status/1765143499018522914
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# ? Mar 6, 2024 03:50 |
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Poles weren’t anywhere near there though, their DZ were in Driel.
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# ? Mar 6, 2024 05:15 |
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DJJIB-DJDCT posted:Poles weren’t anywhere near there though, their DZ were in Driel. Yeah wasn't that an American drop zone?
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# ? Mar 6, 2024 06:12 |
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KomradeX posted:Yeah wasn't that an American drop zone? Sure was!
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# ? Mar 6, 2024 06:18 |
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gradenko_2000 posted:Sure was! Its been like 2 decades since I last watched a Bridge Too Far, I need to rewatch it soon
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# ? Mar 6, 2024 06:46 |
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# ? Jun 13, 2024 00:02 |
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movies like a bridge too far definitely have a different feel to it due to using a ton of actual people and props compared to war movies these days with a lot of computer images used and how the story focuses heavily on only a few people
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# ? Mar 6, 2024 06:48 |