|
Overwatch just added a neat feature: turn highlights (think Play of the Game, but more general) into video files using the client. Neat because: 1) you don't need OBS, and 2) you can record using a higher quality/fps setting than your rig can normally run. Would be hella neat if we got this. The OW feature teaser if you care: https://www.youtube.com/watch?v=OkYJlPMdWNA
|
# ? Jun 22, 2017 20:55 |
|
|
# ? Jun 6, 2024 02:27 |
|
I would be happier if HOTS got the duplicate reduction feature that's coming up for Overwatch. I've gotten the Pale Horse about 30 times, now.
|
# ? Jun 22, 2017 21:03 |
|
They should have just made a POTG->gfycat button a long time ago
|
# ? Jun 22, 2017 21:09 |
|
I want a dota 2 style in game spectator system but no other moba seems to want to implement that.
|
# ? Jun 22, 2017 21:09 |
|
If the game would export my sick plays without me having to do any work that would be an awesome feature
|
# ? Jun 22, 2017 22:03 |
|
Libertine posted:If the game would export my sick plays without me having to do any work that would be an awesome feature The game already exported all your sick plays.
|
# ? Jun 22, 2017 22:11 |
|
Does anybody have suggestions for a killer Thrall build? He has so many talent quests that I get overwhelmed with potential damage/sustain numbers.
|
# ? Jun 22, 2017 22:45 |
|
AlmightyBob posted:I want a dota 2 style in game spectator system but no other moba seems to want to implement that. There's a notion that such a system makes it easier to exploit and remove the fog of war. Obviously they have the technology, since you can spec custom games.
|
# ? Jun 22, 2017 22:49 |
|
Macaluso posted:You misspelled "Garrosh", the correct Hellscream choice You know what, I've come around to your thinking. Garrosh sounds like a cooler name than Grommash, because we know that's what Blizzard is going to go with. But Grom without the potatoes is cooler and should be in the game. In fact bring them both in so that Grom can call his son a total fuckup, which is what Garrosh is.
|
# ? Jun 22, 2017 22:54 |
|
BrianBoitano posted:There's a notion that such a system makes it easier to exploit and remove the fog of war. Obviously they have the technology, since you can spec custom games. When I played dota one of the things that really helped me get into it was the ability to go through a list of active tournaments and just start watching pros, all in game. Add in the "beginner" commentary they have on the international and I could actually watch to learn to play better.
|
# ? Jun 22, 2017 22:58 |
|
Airspace posted:In fact bring them both in so that Grom can call his son a total fuckup, which is what Garrosh is. This is probably the best reason for wanting both of them in the game.
|
# ? Jun 22, 2017 23:16 |
|
Sensual Simian posted:Does anybody have suggestions for a killer Thrall build? He has so many talent quests that I get overwhelmed with potential damage/sustain numbers. Pick Q talents based on the map and comps, otherwise take E talents until you're a monster in melee range. The Windfury poo poo complements eachother well and helps you catch up on previous uncompleted quests.
|
# ? Jun 22, 2017 23:17 |
|
You can get fancy with the active and the d talents, but yeah E talents are always good. And the q quest Tha gives you two charges is also the safest choice
|
# ? Jun 22, 2017 23:25 |
|
His poke is nowhere near what it used to be, though.
|
# ? Jun 22, 2017 23:37 |
|
SirSamVimes posted:I really wish people would stop taking Lava Wave in ranked games. Same but Last Rites. Malth is overtuned because of his Momento Mori/Black Harvest build and Tormented Souls is a crucial part of it. If you like catching people at low health and killing them, go play a Hero actually designed for it like Genji or Illidan.
|
# ? Jun 22, 2017 23:39 |
|
I like Lava Wave. If we're on a big map and have CC already, I think it's useful.
|
# ? Jun 23, 2017 00:04 |
|
Varian is so OP. He does your assasdin and your warrior quests at the same time.
|
# ? Jun 23, 2017 00:09 |
peer posted:One difference between the two, made very clear if you've played the most recent WoW expansion (you shouldn't): while Reaper is treated as a teenager who wears a trenchcoat and convinces himself he's tough while everyone laughs behind his back, Blizzard desperately wants you to think Illidan is cool and badass, to the point of having A Literal God tell you how great he is. I know Tracer makes fun of him but does anyone else not take him seriously in-game?
|
|
# ? Jun 23, 2017 00:12 |
|
I play Winston so yes, I take Reaper seriously.
|
# ? Jun 23, 2017 00:17 |
|
"I don't think even children are afraid of you." -Winston "So what's the plan Gabe? It is okay if I call you Gabe, right?" -Sombra
|
# ? Jun 23, 2017 00:17 |
|
I think McCree mocks him, as well. Also there's I don't doubt that Reaper was conceived as a Serious Badass, but I wouldn't say that's the direction they've gone since then. edit: oh there's also Roadhog's "nice mask" line peer fucked around with this message at 00:35 on Jun 23, 2017 |
# ? Jun 23, 2017 00:28 |
|
Junkrat also makes fun of him during in-spawn banter. "And I thought I was supposed to be the comic relief!"
|
# ? Jun 23, 2017 00:30 |
|
Sensual Simian posted:Does anybody have suggestions for a killer Thrall build? He has so many talent quests that I get overwhelmed with potential damage/sustain numbers. I've been playing Thrall a lot lately. I actually like that he has quite a lot of situational picks. 1. Pretty much always grab the one to get the second charge of chain lightning. 2. Mana Tide is the safe choice, but if your team needs a little extra CC or the other team is tank-heavy the feral spirit quest is a good choice. 3. Follow through most of the time, but if you feel like the movement speed would be good the Windfury quest is also good. Once you complete it it's crazy good just having 15% extra movement speed all the time. 4. Either ult, again really depends on your/the enemy team comp. If you need a good stun/just want to kill fools grab Sunder. Earthquake is probably a little safer since it's way easier to use effectively and has a really good level 20 upgrade. 5. I normally grab the one for the instant heal on D here. It's a really reliable & good heal. 6. The 3 hits on last hit of windfury one most of the time, but if the enemy team is really tanky the feral spirit talent here is fantastic. Extra good if you picked up that feral spirit quest at level 4. You can eat up tanks and it's a huge power spike in the right conditions. 7. His new blink talent here is the best most of the time, but if you feel your team needs a little more sustain and you got Earthquake at level 10, shields on earthquake is still really good, especially on maps where you gotta take/defend a stationary point. I've had some funny/actually useful plays with the upgraded sunder to just become Earthshaker from Dota but it doesn't feel as impactful as the other two given the ability's long cooldown.
|
# ? Jun 23, 2017 00:32 |
|
This is very great. Thank you for the advice, there's just so much situational stuff going on with him now that I get overwhelmed by all the options. This helps a lot.
|
# ? Jun 23, 2017 00:36 |
|
One thing I'd say about the Feral spirit quest is that it handicaps your waveclear in the early game until you complete it, because if you don't hit a Hero with it it resets you to 0/7. Once you clear it I think it is the stronger talent over Mana Tide though.
|
# ? Jun 23, 2017 03:02 |
|
i just played my second game of hots ever and almost won it from behind because everyone was busy clusterfucking in mid so i just ran down the bottom and blew everything up almost had the third tower down before i died and then they killed everyone else so i just went fuk it anyway i took the assassin bundle for my free twenty heroes a while back, what's a good hero out of that to start with because butcher is fun at higher levels but early on ehhhhh
|
# ? Jun 23, 2017 03:31 |
|
Alpha Mayo posted:One thing I'd say about the Feral spirit quest is that it handicaps your waveclear in the early game until you complete it, because if you don't hit a Hero with it it resets you to 0/7. Once you clear it I think it is the stronger talent over Mana Tide though. Real talk: I actually also think the extra damage on chain lightning quest is pretty good, but requires a lot of finesse to get those early stacks. Once you do get 20 stacks so it prioritizes heroes you basically automatically get the last 20 stacks and it gives Thrall a weirdly strong AOE move. When you consider any team fight is gonna bounce all 3 times the amount of damage it adds is kind of crazy. My most common build is actually probably that, mana tide, then all windfury talents and ult depending on the situation (though Sundering is way more common). My "anti tank build" would be the extra charge of chain lighting, feral spirit, follow through, whatever ult, windfury, feral spirit again. I do feel Thrall is a bit weak overall right now though which is sad cuz I like playing him so much.
|
# ? Jun 23, 2017 03:43 |
|
I love getting 45% or more hero damage as Chromie, usually with insane KDR to match. And I'm getting better at aim every match I play! Like Azmodan, long range artillery and skillshots are so satisfying to land. Chromie and Azmo together is my favorite two hero combo right now. If his black pool dunk and your Q/W combo hit a single target, they will often splat from full HP. Big gently caress you to non-burst healers and back line DPS assassins. Thrall and Tassadar have both been buffed since I lasted played them for free. Which one should I buy first? Thrall sounds like a more drastic rework.
|
# ? Jun 23, 2017 04:59 |
|
Re: assassin bundle. It's rarely a bad time to play Nazeebo, and Valla is evergreen good. GulDan and Greymane are both good at what they do. Honestly just play nazeebo and learn how to spider people. He's good at a lot of things all game long and if a game drags out enough for you to hit 175 stacks of voodoo with the level 20 quest he's an absolute monster. E: Thrall is in a really good place now and feels real good to play. There was some handwringing over the nerf to his passive heal but it wound up alright. He has a lot of weirdish quests so it might take a couple of games to feel confident on him again but they're fairly easy to figure out how to finish quickly. thuly fucked around with this message at 05:07 on Jun 23, 2017 |
# ? Jun 23, 2017 05:03 |
|
I love new thrall. I would play him more but there's so many other people I love
|
# ? Jun 23, 2017 05:27 |
|
Magna Kaser posted:Real talk: I actually also think the extra damage on chain lightning quest is pretty good, but requires a lot of finesse to get those early stacks. Once you do get 20 stacks so it prioritizes heroes you basically automatically get the last 20 stacks and it gives Thrall a weirdly strong AOE move. When you consider any team fight is gonna bounce all 3 times the amount of damage it adds is kind of crazy. Not to take away from that talent, but i think it is funny. "Makes Chain Lightning work the way you'd expect" is the reward. If you CAN manage it, it is very powerful. But 20 stacks when it can bounce to minions is pretty hard, though a bit better on 2 lane maps.
|
# ? Jun 23, 2017 05:38 |
|
p-hop posted:I love getting 45% or more hero damage as Chromie, usually with insane KDR to match. And I'm getting better at aim every match I play! Like Azmodan, long range artillery and skillshots are so satisfying to land. Chromie and Azmo together is my favorite two hero combo right now. If his black pool dunk and your Q/W combo hit a single target, they will often splat from full HP. Big gently caress you to non-burst healers and back line DPS assassins. Even though Thrall has been reworked, I wouldn't call it a buff because he lost so much self-sustain and a couple of his talents are wonky, so comes out about even. He is funner to play though. I've never touched Tassadar so don't know much about him, other than hating the ones who never shield anyone.
|
# ? Jun 23, 2017 05:59 |
It's weird hitting 4 heroes gives 1 stack, though. Unrelated; I'm unconvinced Last Rites is any good. I was skeptical of torrent of souls on Malth at first as it had no base damage but it just seems so much better in practice.
|
|
# ? Jun 23, 2017 06:03 |
|
Cuntellectual posted:It's weird hitting 4 heroes gives 1 stack, though. It technically just marks people, but you're also holding down q and spamming soul rip the whole time. It's like turning yourself into mega Arthas.
|
# ? Jun 23, 2017 07:29 |
|
Torrent is his better ult but last rites is cooler
|
# ? Jun 23, 2017 07:50 |
|
I want Wilfred Fizzlebang, who is poo poo but has a Butcher-esque passive where he collects soul shards until he gets enough to summon JARAXXUS, EREDAR LORD OF THE BURNING LEGION who promptly kills him and takes over as your hero. His stats would be above average, and his spells (and ults) would be souped-up versions of Wilfred's lovely spells. Basically a late-game carry character where the goal is to not die and eventually become awesome and win.
|
# ? Jun 23, 2017 08:52 |
|
Convection Kaelthas?
|
# ? Jun 23, 2017 08:56 |
|
Alpha Mayo posted:Not to take away from that talent, but i think it is funny. "Makes Chain Lightning work the way you'd expect" is the reward. If you CAN manage it, it is very powerful. But 20 stacks when it can bounce to minions is pretty hard, though a bit better on 2 lane maps. Yeah, it isn't the easiest but I've never really had too much issue doing, and the map does play a big part in that. Maps with early objectives multiple people are going to come to make it pretty easy, like dragon/towers/tributes, especially when there are no creeps to take the hits. Also I might be misunderstanding it but if you do get up to 40 stacks, even at level 20~ the bounces will actually do more damage than the initial target, which means you should actually target someone next to who you want to kill instead of that person. Still, it's way less weird than the crazy level 16 one where it does more slows as long as you target different heroes and if you hit all 5 you get extra damage or something?? I've never actually picked it/seen it picked so I'm not sure if you can alternate between two heroes or you need to target completely different heroes, hit all 5, and then get the extra damage.
|
# ? Jun 23, 2017 09:17 |
|
You can alternate between two heroes. You maintain the bonus as long as you don't zap the same hero twice in a row.
|
# ? Jun 23, 2017 09:25 |
|
|
# ? Jun 6, 2024 02:27 |
|
Cuntellectual posted:It's weird hitting 4 heroes gives 1 stack, though. It's not that Last Rites is bad, it just defeats the purpose of Malthael in coordinated play. That said, I have been experimenting with a duelist build for QM and this works well. By well I mean 'hilariously broken 1v1' 1. Fear the Reaper is a bit better than Death's Reach IMO, because it gives you the one thing Malth lacks - an escape. It can also be used offensively if you wish (while Death's Reach is only offensive) 4. Die Alone. Core of the build. Makes your Soul Rip hit very hard, the catch being only one Hero can have your mark at a time. 7. Cold Hand. You will be unescapable with this. Mortality isn't much of a damage increase, because your W isn't meant for damage anyway and you already deal a ton of %life damage. 10. Last Rites. It is a little annoying, because the range is pretty short and it has a delay before going off. If someone else gets the last hit, you don't get credit for the quest and still have to face the full cooldown. I really don't like this talent. 13. Soul Siphon. Raises your healing from heros from 3% to 4%, a 33% increase in healing. The typical pick, Ethereal Existence, isn't as useful since only 1 target will usually be marked so you don't get much +armor. The other two talents aren't very good. 16. Soul Collector. Increased range on Soul Rip, and reduces CD from 2s to 1.5s. This is a significant increase in both DPS and healing. Must have talent. 20. Little tricky. The Angel of Death is bugged and doesn't reduce existing CD properly. And Last Rites can't be relied on for healing anyway. Final Curtain is a solid pick. No One Can Stop Death isn't bad but it is planning for failure. How the build works: It actually comes online early, at level 4, because Die Alone is the core of the build. Simply use your E to catch your target alone, then stay on them. Use W every time it is up. Stutter step your AAs. Hold Q down the entire time. This goes with all Malthael builds, he is basically a 'hold Q down' simulator. Soul Rip won't go off if no one in range has a mark, so this won't waste mana. And it's mana cost is so low it should be used constantly for the damage/healing it does. Don't be afraid to mark multiple heroes. An extra 100% damage to a 2nd hero is more than the 75% to a single hero! Plus the healing will keep you alive. Balancing whether it is worth it to be bursting down 1 hero vs doing lower damage to multiple is situational. Last Rites is still mediocre with this build, and to be honest I still wonder if Tormented Souls is better. If I got someone down to 35% by holding Q, chances are I could finish them off by holding Q. The greatest thing about this build is catching Valeera with it. She will use her smoke bomb when she realizes she is dying quickly, but Q + Mark goes through Smoke bomb. Just stay at the edge of the cloud and hold Q down and she will die. Feels good.
|
# ? Jun 23, 2017 09:51 |