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Admiral H. Curtiss posted:Depending on what you mean by "FFT style" -- that is, how close it has to be to FFT to still count -- there's quite a lot of options. I'd recommend checking out: I do not have a 3DS and am not keen to get one, and I already have Jeanne d'Arc but had totally forgotten about it until you mentioned it. Wild Arms was on my short list, but all of the older Fire Emblem games that I could actually play are sold by wankers at fantastically inflated prices from what I have seen. There are brand-new copies of FFTA2 on Amazon with free Super Saver Shipping. Sadly, SSS only applies to orders over $25 and the most expensive copies eligible for that are $24.95, so I am actually waiting for the game to go *up* in price of all things before I buy. I do not care at all about game boxes and only somewhat about instruction manuals (though I do tend to collect strategy guides) and as such would not be averse to buying just the cartridge, but everything I see on eBay and the like is not much cheaper than a new copy, which is rather irritating. JustJeff88 fucked around with this message at 18:53 on Apr 19, 2013 |
# ? Apr 19, 2013 18:51 |
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# ? Jun 5, 2024 04:54 |
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JustJeff88 posted:There are brand-new copies of FFTA2 on Amazon with free Super Saver Shipping. Sadly, SSS only applies to orders over $25 and the most expensive copies eligible for that are $24.95, so I am actually waiting for the game to go *up* in price of all things before I buy. I do not care at all about game boxes and only somewhat about instruction manuals (though I do tend to collect strategy guides) and as such would not be averse to buying just the cartridge, but everything I see on eBay and the like is not much cheaper than a new copy, which is rather irritating. You know you can buy more than one thing at once and get the free super saver shipping applied to the whole order, right? I'm sure there's something in the 2-3 dollar range you wouldn't mind getting.
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# ? Apr 19, 2013 22:14 |
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How is Valkyria Chronicles 2 on PSP? I enjoyed the first one but I felt it was really dragged down by the turn limits, considering how large maps were and how prevalent ambushes were. I felt like I had to memorize a map several times to be successful on later missions. Does VC2 solve that at all?
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# ? Apr 21, 2013 00:13 |
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Levantine posted:How is Valkyria Chronicles 2 on PSP? I enjoyed the first one but I felt it was really dragged down by the turn limits, considering how large maps were and how prevalent ambushes were. I felt like I had to memorize a map several times to be successful on later missions. Does VC2 solve that at all? I don't remember it well enough to address your specific questions, but I didn't like it--there were few maps reused endlessly, with annoying characters so I didn't care enough to slog through them to see the story.
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# ? Apr 21, 2013 00:15 |
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VC2's core gameplay is fine but the maps feel cramped and the story's somehow turned into a terrible school anime. Even the generic characters with barely any dialogue are a lot less likable than the ones in the original.
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# ? Apr 21, 2013 00:33 |
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I found a copy for cheap so I guess I'll give it a shot. I think Valkyria Chronicles is something I like more in concept than execution in general anyway. Still it's dirt cheap and I want something I haven't played before. That said is there anything I need to know going in? I've read there is a time component, is that right? Will I lock myself out of missions if I don't hit them quickly enough?
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# ? Apr 21, 2013 00:48 |
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I found the cramped maps kind of interesting, if only for the ability to throw scouts far ahead to a base point then pull out several troops to defend it. It made for some interesting advances at times, but the areas did get very old very fast.
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# ? Apr 21, 2013 02:25 |
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It's fun for like 10 hours and then it wears out its welcome. At first blush the new class trees seem like a breath of fresh air but they are just as broken as VC1's after the first tier. While VC1 was more or less a good length, VC2 just feels like it goes on for loving ever. I don't think the maps are necessarily too cramped, but the fact the game is like 100+ stages including side content that have to use the same 5 or whatever objectives and what, 4 environments? Ugh. I've never really heard of a time component but that's one game I played while being disconnected from the net. Maybe you can let side missions expire? Not sure.
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# ? Apr 21, 2013 02:33 |
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On the positive side, one of the last bosses in VC2 has a giant metal dick.
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# ? Apr 21, 2013 02:42 |
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Undead Unicorn posted:Also looking for any games that play like Fallout 1&2 and Arcanum. Are there any good ones, or do I have to wait for Dead State/Barkley 2. It's markedly different from those, but I found NEO Scavenger to be very satisfying at giving me the same sort of 'fighting and managing inventory to survive' dynamic that low-level Fallout 1 & 2 sessions always seem to turn into for me. It's still in development, and I'm not sure how well-regarded Desura is on the forums, but I'd definitely recommend giving the demo a try.
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# ? Apr 21, 2013 02:45 |
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VC2 is also incredibly easy for the most part, except for a huge spike in the early game. It's not a very good game, I'd still recommend it if you were a big fan of VC, but since it doesn't seem like you were... VC3 owns though, too bad about the whole never localized thing. At least there's a translation patch under way.
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# ? Apr 21, 2013 03:03 |
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Cake Attack posted:VC2 is also incredibly easy for the most part, except for a huge spike in the early game. It's not a very good game, I'd still recommend it if you were a big fan of VC, but since it doesn't seem like you were... VC2 does seem to have a turn limit like VC1 but the maps are smaller so its less an issue. Part of the reason I never got into VC was it seemed like missions turned into a "rush the flag" affair, aside from a few. I like the idea of bunkering down, setting ambushes and such and letting a battle play out so the 20 turn limit always bothered me. That said, I like some of the changes VC2 made to classes and such. I dunno if it'll be a long term diversion but it isn't bad. And yes, I'm super looking forward to VC3. I hope the translation is out this year because it looks hot.
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# ? Apr 21, 2013 13:51 |
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Daler Mehndi posted:Sounds like a good enough tactic to me. I only just got the ability to 1) create a Battle Alpha, and 2) have enough essence to give it +2 intelligence so that sounds very feasible. Turns out my real issue was that I misinterpreted how lava floors work. I thought they were impossible to pass through, and so a huge area of the game had been locked out, and I was trying to work my way through areas that I had no business being in. After reaching the previously unavailable area, I proceeded to wreck my way through enemies due to my guardian being hilariously over-leveled.
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# ? Apr 23, 2013 16:21 |
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I got ten to fifteen hours into VC2 before I quit. This is partly because my PSP being not very good and having a crappy slide pad, but mostly because the game got way too tedious. The early game difficulty spikes were kind of obnoxious and then after that it just got dreadfully boring, with the worst cast possible. Maybe I should just delete it off my PSP forever and wait patiently for VC3 to be translated.
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# ? Apr 23, 2013 16:27 |
Daler Mehndi posted:Turns out my real issue was that I misinterpreted how lava floors work. I thought they were impossible to pass through, and so a huge area of the game had been locked out, and I was trying to work my way through areas that I had no business being in. After reaching the previously unavailable area, I proceeded to wreck my way through enemies due to my guardian being hilariously over-leveled. The Geneforge games have a quicksave, I recommend using it.
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# ? Apr 23, 2013 16:49 |
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I thought I'd drop in to tell people that Divinity: Original Sin is in the final 48 hours of its Kickstarter campaign, and they're hoping to reach at least the 800k stretch goal which adds Companions to the game (basically new party members). Even in a pre-alpha state, it's looking really good and you can see the potential.
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# ? Apr 24, 2013 17:10 |
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Is there anything out there even remotely similar to the old Grandia games? I really enjoyed the battle system from Grandia 2/X/3, and I haven't found anything since that even comes close. I just picked up Final Fantasy XIII because I saw it for $10 used at a local game store, and it's okay, but not being able to control all of the characters in my party is bumming me out. The beginning is also REALLY slow -- dozens of one-dimensional battles where you have no skills to choose from or character progression. I think Persona 4/Golden might be somewhat close to what I'm looking for, but my PS2 is packed away in storage and I'm just not interested in buying a Vita. Right now I just have an Xbox 360, a PS3, and a decent gaming PC. I've already played all of the non-online Final Fantasy games (I think XII was my favorite; yeah, I'm strange), and played through Nier when it came out. Is there anything from the current console generation that might live up to my memories of Grandia?
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# ? Apr 26, 2013 00:16 |
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Can't really think of anything close to Grandia on PS3/360/PC. Maybe check out Ni No Kuni and see if you like it?
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# ? Apr 26, 2013 02:27 |
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I wouldn't really say Ni no Kuni is anything like that. Neither is Persona 4 from a mechanical standpoint, when you get down to it, but it's still a phenomenal game that you owe it to yourself to play, some day. Mechanically speaking, the combination of ATB-style real-time/turn based hybrid along with a weird technical style of play that emphasizes canceling or countering enemy moves, and in G3 the addition of air juggling, is really unique among RPGs. The end result of making you carefully plan out your moves and dynamically react to the enemies' action is really satisfying. There are some other RPGs like that. The Shadow Hearts games come to mind. It's pure turn based and there's no move canceling, but there is a pretty cool combo and air juggle system. Rearranging your party's turns in-battle in a way that allows you to get good combos and juggles is pretty cool. Nippon Ichi's SRPGs are pretty much the SRPG versions of that, especially the Disgaea games, with a big emphasis on combos, turn orders, etc. It's like each encounter is a puzzle that you have to work out to make the most out of. If you have a DS, Radiant Historia kinda reminds me of that play style, as well, and is a really well regarded game in these forums. But on the 360/PS3/PC? Nope, there's not much of anything like that. That's mostly because there's not many JRPGs at all on consoles. The genre mostly moved over to portables aside for a few exceptions. The SH series is PS2 only. Disgaea 3 is on the PS3, but I haven't played that one so I can't say if it holds up. Dr. Video Games 0031 fucked around with this message at 03:00 on Apr 26, 2013 |
# ? Apr 26, 2013 02:57 |
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Disgaea 3 is on Vita too, and Disgaea 4 will probably get a Vita port at some point.
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# ? Apr 26, 2013 03:03 |
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Thanks for the recommendations. I guess I'll have to dig out my PS2 at some point. Shadow Hearts sounds cool. I played the original Persona years ago, and I remember liking it despite its flaws. I haven't really followed the series since then. Well, I guess there's a pretty good chance that the Vita will be dirt cheap in a year or so. They're never going to make another Grandia, are they.
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# ? Apr 26, 2013 03:07 |
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You can pop your PS2 disks into your computer if you got an emulator working, no need to replug in your PS2.
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# ? Apr 26, 2013 03:08 |
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There was a grandia MMO in 2009, but it was only released in Japan. It also closed down in 2012.
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# ? Apr 26, 2013 03:11 |
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Oh man. I'm young enough where Grandia 2 was my second JRPG after FF7, or at least it's the second that I remember. I have weird nostalgic memories of being at the last act of that game and making this face: I got it new in the store for the Dreamcast so I had to be 10 or something. I had the soundtrack for some reason, too.
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# ? Apr 26, 2013 04:25 |
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Anyone have any tips on how to keep Battle Rating down in Last Remnant? Fights are certainly getting harder, and with my compulsion to explore every little nook and cranny, the situation's not getting any better
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# ? Apr 26, 2013 04:33 |
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Fergus Mac Roich posted:I had the soundtrack for some reason, too. It was included with the game.
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# ? Apr 26, 2013 04:42 |
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WhiteHowler posted:Is there anything out there even remotely similar to the old Grandia games? I really enjoyed the battle system from Grandia 2/X/3, and I haven't found anything since that even comes close. If you have access to a PSP, the combat in Trails in the Sky is somewhat similar to Grandia and has the same sort of 'young boy setting out on and adventure' feel to the story.
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# ? Apr 26, 2013 16:50 |
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CommissarMega posted:Anyone have any tips on how to keep Battle Rating down in Last Remnant? Fights are certainly getting harder, and with my compulsion to explore every little nook and cranny, the situation's not getting any better If you are playing the PC version, it's not such a big deal. Console...I think you are supposed to rush the game and play again in new game+.
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# ? Apr 26, 2013 17:44 |
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Dr. Video Games 0031 posted:Mechanically speaking, the combination of ATB-style real-time/turn based hybrid along with a weird technical style of play that emphasizes canceling or countering enemy moves, and in G3 the addition of air juggling, is really unique among RPGs. The end result of making you carefully plan out your moves and dynamically react to the enemies' action is really satisfying. There are some other RPGs like that. The Shadow Hearts games come to mind. It's pure turn based and there's no move canceling, but there is a pretty cool combo and air juggle system. Rearranging your party's turns in-battle in a way that allows you to get good combos and juggles is pretty cool. Nippon Ichi's SRPGs are pretty much the SRPG versions of that, especially the Disgaea games, with a big emphasis on combos, turn orders, etc. It's like each encounter is a puzzle that you have to work out to make the most out of. If you have a DS, Radiant Historia kinda reminds me of that play style, as well, and is a really well regarded game in these forums. When you put it that way, most Tales games are actually not too far off either: the presentation is different and there's a stronger real-time element to it, but the kinds of thing you have to focus on are similar.
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# ? Apr 27, 2013 04:59 |
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Dr. Video Games 0031 posted:I wouldn't really say Ni no Kuni is anything like that. Neither is Persona 4 from a mechanical standpoint, when you get down to it, but it's still a phenomenal game that you owe it to yourself to play, some day. Now I don't pretend to know anything about Grandia, but that sounds kinda like Valkyrie Profile 2. So that might be worth a try.
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# ? Apr 27, 2013 13:23 |
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I saw Unchained Blades mentioned in here a while back. I wanted another dungeon crawler after playing Etrian Odyssey 4 recently, so I picked it up. Been pretty good so far. I have just reached Chapter 3 though, and I'd heard bad things about it. Is it reasonably balanced towards only having one character, or should I be saving after every battle? Argh, I always end up missing characters after a chapter change. Phoenix Princess was basically one-shotting entire groups on the second floor of the Ark by the end. End of chapter: "gently caress you, back to level 1". Although I think losing all the followers might be just as annoying. I'm guessing there's going to be another roadblock judgement battle I have to grind for again at some point. Last one I just brute-forced it with like six of those Cyclops dudes from the Ark and a bunch of redshirts. Going to have a hard time deciding on a final party when they all get together. I mean, I'm assuming that's going to happen because I've seen a few screenshots with parties involving characters from chapter 1 and chapter 2. And because it's just the sort of JRPG thing I'd expect. The story isn't exactly full of amazing twists and turns. Still pretty enjoyable though.
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# ? Apr 27, 2013 13:33 |
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I picked up Tales of Graces f in preparation for Xillia come August, and the dualize system coupled with the inn requests is triggering my hoarding instinct hardcore. It's an interesting idea, but 80% of it seems to be another step in acquiring gald by dualizing monster drops into things that sell for a decent amount (not that I sell anything because I need this rotten tooth don't you understand someone might want it later), with a splash of gear crafting and item making. I do enjoy the equipment upgrading portion of it though, it's just painless enough and the shards drop often enough that I don't feel like I need to save them for the inevitable next tier of loot that's always around the corner and can pump my current stuff up to +2 or whatever I happen to get to before I hit the next shop, and get some useful crystals to equip out of it to boot. I hadn't realized how much I missed the Tales battle system. I hadn't played one since Symphonia, and it scratches an itch.
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# ? Apr 27, 2013 20:35 |
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So who has anything to say on Generation of Chaos? I played it a bit on the PSP and learned it's bizarre mechanics well enough, but the horrid slowdown made it ultimatly unplayable to me. However there's an android version that eliminates all that slowdown, but it's 13 dollars! I don't actually remember much about the game other than really liking the battle system when I could stand it, I have no idea what later-game play is like or how much kingdom management or whatnot there is. Any thoughts would be great, I'm tempted to get it but it's at a steep price and obtuse as gently caress. Watching 60 widdle soldiers duke it out was pretty cool.
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# ? Apr 28, 2013 04:09 |
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One thing that I've noticed playing a lot of different RPGs, whether they be western, eastern, whatever, is that any main character/avatar/whatever is criminally inexperienced, whether it be because of amnesia or just being new to their environment. Obviously, this is for the benefit of the player, as often in your first time playing an RPG you feel the same way as the character in question, adding to your immersion. What I'm looking for, however, is an RPG where whatever character you play as or use the most often is the opposite; very experienced in whatever world or setting you're in. Think Final Fantasy X if you played as Auron instead of Tidus, or Planescape: Torment where you played as Morte instead of TNO. Anyone have any recommendations?
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# ? May 2, 2013 18:59 |
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There's always The Witcher 2.
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# ? May 2, 2013 19:41 |
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PurplieNurplie posted:One thing that I've noticed playing a lot of different RPGs, whether they be western, eastern, whatever, is that any main character/avatar/whatever is criminally inexperienced, whether it be because of amnesia or just being new to their environment. I don't know, the Betrayal at Krondor game had you fighting mostly as either a powerful mage or a veteran of wars with the stats to match. I suppose that fits?
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# ? May 2, 2013 19:59 |
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Baldur's Gate 2 starts you at level 7 or so, which is about halfway to maximum level. No amnesia, either.
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# ? May 2, 2013 20:09 |
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CommissarMega posted:Anyone have any tips on how to keep Battle Rating down in Last Remnant? Fights are certainly getting harder, and with my compulsion to explore every little nook and cranny, the situation's not getting any better Fight encounters in groups rather than fighting each encounter on the map one by one. I believe that fighting more than encounter group doesn't effect the rate at which your battle rating goes up. Combine this with the fact that fighting multiple encounters also increases the drops you get and the fact that you auto-save after every battle, there's no reason to not fight as many groups as you think you can.
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# ? May 2, 2013 20:17 |
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evilmiera posted:I don't know, the Betrayal at Krondor game had you fighting mostly as either a powerful mage or a veteran of wars with the stats to match. I suppose that fits? Yeah I was thinking of that one as well, though arguably there isn't even a main character to that game. I just started Radiant Historia and that game seems to fit the bill there, being a well respected special agent type right at the start. There are a lot of RPGs out there with similar protagonists, Vagrant Story also comes to mind. The Witcher series is probably a good answer, but it does have that whole 'selective amnesia' style protagonist.
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# ? May 2, 2013 20:19 |
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# ? Jun 5, 2024 04:54 |
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Gwyrgyn Blood posted:
To be fair the thought process that led to that does work pretty well. "Well, we want to keep all of the books timeline. But he died at the end of the book series. Okay, we'll just say he can't remember it how he came back to life and come up with a good idea later."
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# ? May 2, 2013 20:41 |