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It's been so long since I played CKII that I don't even remember where they house the army details, how to raise an army, how to initiate diplomacy, if diplomacy even exists in this game, or how to gently caress my cousin
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# ? Oct 5, 2016 02:47 |
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# ? Jun 7, 2024 14:12 |
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March of the Eagles has much more in depth naval and land combat for what it's worth. For example it has forts blocking army movements and stuff like that.
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# ? Oct 5, 2016 03:31 |
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Ahh, CKII I didn't even expand at all I just had fun reading all the weird events for a while. I think Im gonna become king of ireland and then just call it, hopefully this happens before the EU4 update
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# ? Oct 5, 2016 03:55 |
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Also I got sick and recovered roughly 8 times in two years which was mildly epic, and then I had that kid. So he had a hell of a midlife crisis.
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# ? Oct 5, 2016 03:56 |
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Stairmaster posted:I think i made a mistake yeah you did mote is only good as an mp wargame but good luck finding anyone who wants to play it with you when they could be doing anything else
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# ? Oct 5, 2016 03:57 |
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PleasingFungus posted:march of the eagles was made by a different studio, "paradox france", formerly and afterward known as AGEOD. (MotE was enough of a fiasco that Paradox ended up dropping the entire studio and finishing the game in-house.) i was so excited about the ageod clausewitz thing because their engine is dogshit and clausewitz ran real good at the time, but then they left again and paradox dumped their janky in-progress game on us and never looked back. and ageod went back to awful unoptimized games you need 16gb of ram to play. not good for anyone involved really
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# ? Oct 5, 2016 03:58 |
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Did Stellaris ever get fun single player?
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# ? Oct 5, 2016 04:10 |
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In Training posted:Did Stellaris ever get fun single player? NOPE. I mean, if you didn't like it before none of the changes will make it better for you. Maybe they'll do expansions or something and add things to do to the game corn in the bible fucked around with this message at 04:15 on Oct 5, 2016 |
# ? Oct 5, 2016 04:13 |
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more like march of the space eagles imho e: senglaris
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# ? Oct 5, 2016 04:13 |
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Stellaris would be a lot better if it was a paid version of Crisis of the Confederation or was based on the Empire breaking apart in Asimov's foundation novels or something. It's like if EU4 only let you pick the random nation option and it's equally boring
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# ? Oct 5, 2016 05:20 |
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Larry Parrish posted:Stellaris would be a lot better if it was a paid version of Crisis of the Confederation or was based on the Empire breaking apart in Asimov's foundation novels or something. It's like if EU4 only let you pick the random nation option and it's equally boring i don't think it has to be based on any particular existing setting, but it needed to have a setting. paradox has a really unique thing, their games set in actual worlds with both powerful empires and one-province nobodies coexisting from the start, and they could've applied that to space and done cool stuff. instead, they made yet another generic 4x. why? why do devs like generic space 4xs so much...
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# ? Oct 5, 2016 05:27 |
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Yeah. It sucks because stellaris is actually really good in MP, but like many space 4x games, it's insanely boring in singleplayer because the AI is brain dead and there isn't even any kind of super weapon the AI can use to win if the player isn't paying attention like some other games
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# ? Oct 5, 2016 05:37 |
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Stellaris will be good after wiz (pbuh) releases two expansions for it
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# ? Oct 5, 2016 06:01 |
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rediscover posted:me right sfter switching over to EU4 immediately following 400 in game years of CK2 with diff mechanics and everything: War has changed me right sfter switching over to EU4 immediately following 400 in game years of CK2 with diff mechanics and everything: War is basically still me throwing larger numbers against smaller numbers.
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# ? Oct 5, 2016 07:27 |
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I think HoI is the only game with sufficiently deep combat where more numbers isn't better. Stellaris is funny because it has EU4 naval combat where you just stack a few big ships and crush hundreds of smaller ones effortlesslh
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# ? Oct 5, 2016 08:08 |
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BBJoey posted:Stellaris will be good after wiz (pbuh) releases two expansions for it The next patch/DLC coming out this month has a bunch of new events and stuff that trigger in the midgame which should make singleplayer more interesting
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# ? Oct 5, 2016 08:26 |
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Larry Parrish posted:I think HoI is the only game with sufficiently deep combat where more numbers isn't better. Stellaris is funny because it has EU4 naval combat where you just stack a few big ships and crush hundreds of smaller ones effortlesslh effortlessly*
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# ? Oct 5, 2016 08:49 |
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Larry Parrish posted:I think HoI is the only game with sufficiently deep combat where more numbers isn't better. Stellaris is funny because it has EU4 naval combat where you just stack a few big ships and crush hundreds of smaller ones effortlesslh When I played all you had to do was stack thousands of the weakest ship and since it had such high maneuverability they were functionally invincible
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# ? Oct 5, 2016 13:18 |
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Larry Parrish posted:I think HoI is the only game with sufficiently deep combat where more numbers isn't better. Stellaris is funny because it has EU4 naval combat where you just stack a few big ships and crush hundreds of smaller ones effortlesslh but without terrain, forts, retreats, and manpower/war exhaustion so incredibly boring new xpac looks like it'll make the combat a little more interesting and having fallen empires take swipes at each other would shake it up a little but I'm not really convinced it'll make it worth more than a game or two
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# ? Oct 5, 2016 13:32 |
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In Training posted:When I played all you had to do was stack thousands of the weakest ship and since it had such high maneuverability they were functionally invincible tehy fixed that a while back and i think there is another combat reowkr due in the next patch as well
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# ? Oct 5, 2016 15:44 |
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In Training posted:When I played all you had to do was stack thousands of the weakest ship and since it had such high maneuverability they were functionally invincible They nerfed evasion so now having big ships that can one shot most of the other classes is the meta
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# ? Oct 5, 2016 18:46 |
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All I did was churn out shitloads of corvettes from my minor factories with nothing but piles of armor on them and then my good docks pumped out battleships with big guns. It allowed my battleship numbers to bloat and I could just go from battle to battle without ever replenishing.
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# ? Oct 5, 2016 20:05 |
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naval combat is the worst part of every paradox game, so if they actually based stellaris's combat off it, that's... very funny.
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# ? Oct 5, 2016 22:22 |
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PleasingFungus posted:naval combat is the worst part of every paradox game, so if they actually based stellaris's combat off it, that's... very funny. There is ground combat (planetary invasions) in Stellaris as well and it is terrible
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# ? Oct 5, 2016 23:04 |
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imagine sieges in CK2 if you had to micromanage moving your siege engines to the front lines and lining up around the castle
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# ? Oct 5, 2016 23:15 |
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I got it mostly because it's nice to have a space game that doesn't suck master of orion' s cock. It will be good eventually. Evwntually meaning 2 years and 80 dollars in dlc from now
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# ? Oct 5, 2016 23:15 |
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Agean90 posted:I got it mostly because it's nice to have a space game that doesn't suck master of orion' s cock. It will be good eventually. There's a new MoO, right? Does it suck?
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# ? Oct 5, 2016 23:32 |
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edit wrong thread.
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# ? Oct 5, 2016 23:32 |
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Agean90 posted:I got it mostly because it's nice to have a space game that doesn't suck master of orion' s cock. It will be good eventually. This. It definitely needs some improvement, but I feel they've laid out the foundations of a good game that just needs a In Training posted:edit wrong thread. I saw your post just before you edited it - would you mind telling me what game you were posting about? Your comment made it seem quite interesting! (before you removed it anyway, heh)
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# ? Oct 5, 2016 23:39 |
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I thought I was posting in the Dragon Quest VII thread
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# ? Oct 5, 2016 23:40 |
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If you bend the rules enough it could be considered a map game. It has a map, at least.
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# ? Oct 6, 2016 00:16 |
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Agean90 posted:It will be good eventually.
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# ? Oct 6, 2016 00:26 |
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I don't think it's possible to make interesting naval combat on a strategic level.
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# ? Oct 6, 2016 01:47 |
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Agean90 posted:I got it mostly because it's nice to have a space game that doesn't suck master of orion' s cock. It will be good eventually. you could have just bought distant worlds you know
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# ? Oct 6, 2016 01:51 |
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corn in the bible posted:you could have just bought distant worlds you know I have. and ive played it to the point where its various flaws annoy me to much to play it for a year or so. which is almost exactly how i feel about victoria 2 now that i think about it.
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# ? Oct 6, 2016 05:46 |
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Stairmaster posted:I don't think it's possible to make interesting naval combat on a strategic level. empire of the sun (boardgame about the pacific war) had a really good system but it has just enough abstraction that it wouldn't work in a paradox game
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# ? Oct 6, 2016 13:19 |
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I wish there were games with cool naval combat... Most of them suck or they're really detailed but abstracted. I wanna watch sails get destroyed by cannon and have it affect the ship
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# ? Oct 6, 2016 17:33 |
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Larry Parrish posted:I wish there were games with cool naval combat... Most of them suck or they're really detailed but abstracted. I wanna watch sails get destroyed by cannon and have it affect the ship Sid Meier's Pirates! Sid Meier's Pirates! Gold Sid Meier's Pirates! Live the Life
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# ? Oct 6, 2016 18:19 |
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Agean90 posted:I got it mostly because it's nice to have a space game that doesn't suck master of orion' s cock. It will be good eventually. Speaking of lovely space 4xes, Endless Space 2 is on early access...
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# ? Oct 6, 2016 22:11 |
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# ? Jun 7, 2024 14:12 |
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ill just sit for the next big stellaris patch to come out tyvm
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# ? Oct 6, 2016 23:24 |