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I bought some Rubric Marines and Tzaangors to play KT with some coworkers, and I've discovered that my hands shake too much to ever be any good at painting. I can handle putting contrast paints over relatively large areas, so the Tzaangors came out pretty good, but there's no way in gently caress I'll ever be able to do the alternating stripes on the Rubric for example. Is it worth getting more models to make a bigger army or are randos and con-goers pretty much shitwads if your army isn't a gorgeous uniform paint job?
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# ? Nov 1, 2019 20:46 |
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# ? Jun 5, 2024 05:49 |
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Giant Isopod posted:I would assume you're one of those people that can't help but try and put their weird fetish in the game Luckily my fetish is for depressingly pedantic arguments about melee combat in games involving models, so I've been getting off in every edition.
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# ? Nov 1, 2019 20:52 |
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goose willis posted:What if, for rough riders, you modeled one guardsman on all fours crawling around, and another guardsman rode on top of him? Yeah that's just creepy rather than funny to be honest.
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# ? Nov 1, 2019 20:52 |
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TheChirurgeon posted:Nothing about it is pedantic. You're getting up in arms over wording you don't even know. Vulkan's aura (called Forgefather) gives re-rolls for hit and wound rolls for attacks made Flame or melta weapons to models in units within 6". It doesn't specify a phase for this to apply in. This is good, because you want it to apply to attacks outside the shooting phase. And note the words "firing" and "fired" are never used. This is a good post. I wasn't up in arms about this, though, I was up in arms at the assertion that since "firing" isn't defined in the rules that it could mean anything, because that kind of angle to interpreting rules is horrific.
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# ? Nov 1, 2019 20:53 |
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Just have them riding on canines and call them ruffriders.
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# ? Nov 1, 2019 20:53 |
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A FESTIVE SKELETON posted:Just have them riding on canines and call them ruffriders. From my experience as a space wolves player, you would still be accused of putting your fetish in the game.
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# ? Nov 1, 2019 20:58 |
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gbuchold posted:I bought some Rubric Marines and Tzaangors to play KT with some coworkers, and I've discovered that my hands shake too much to ever be any good at painting. I can handle putting contrast paints over relatively large areas, so the Tzaangors came out pretty good, but there's no way in gently caress I'll ever be able to do the alternating stripes on the Rubric for example. Is it worth getting more models to make a bigger army or are randos and con-goers pretty much shitwads if your army isn't a gorgeous uniform paint job? IMO an army with an entire mediocre paintjob looks better than an army that's 95% master class painted with 3 gray models. Seriously, a full army, with a paintjob always looks cool and I don't think anyone who is worth playing with would give you poo poo
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# ? Nov 1, 2019 21:00 |
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gbuchold posted:I bought some Rubric Marines and Tzaangors to play KT with some coworkers, and I've discovered that my hands shake too much to ever be any good at painting. I can handle putting contrast paints over relatively large areas, so the Tzaangors came out pretty good, but there's no way in gently caress I'll ever be able to do the alternating stripes on the Rubric for example. Is it worth getting more models to make a bigger army or are randos and con-goers pretty much shitwads if your army isn't a gorgeous uniform paint job? There are some things you can do to steady your hands. Rest your elbows on the desk and make a triangle with your hands as the apex. And practice helps.
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# ? Nov 1, 2019 21:05 |
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gbuchold posted:I bought some Rubric Marines and Tzaangors to play KT with some coworkers, and I've discovered that my hands shake too much to ever be any good at painting. I can handle putting contrast paints over relatively large areas, so the Tzaangors came out pretty good, but there's no way in gently caress I'll ever be able to do the alternating stripes on the Rubric for example. Is it worth getting more models to make a bigger army or are randos and con-goers pretty much shitwads if your army isn't a gorgeous uniform paint job? Just painting it to your ability is great, most games against most people you're lucky if you arent facing a grey tide it feels like nowadays, at least pickup games. I think Rubrics are if not only hard, at least a rough start for a new painter too but theres lots of tricks and such you can learn as you get more experience. Sharkopath fucked around with this message at 21:08 on Nov 1, 2019 |
# ? Nov 1, 2019 21:05 |
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Lovely Joe Stalin posted:There are some things you can do to steady your hands. Rest your elbows on the desk and make a triangle with your hands as the apex. And practice helps. I've found that the less i'm worried about making mistakes, the less my hands shake. Also, remembering to relax and breath helps a ton. Stripping the paint off a model once, really eased my anxiety when i realized that i had easy access to a nuclear option if i really effed something up or hated the way it looked. Also, i keep my elbows to my chest and brace my hands on each other, so at least they sway and rock and shake in unison.
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# ? Nov 1, 2019 21:12 |
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Getting a little holder for your mini and then bracing your wrist on the table for detail will help a lot with shaky hands. Painted minis always look awesome in game so don't stress too much!
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# ? Nov 1, 2019 21:44 |
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I found a delightfully awful 90s Daemonette on a steed in the back of a shop. I identify with their crab claws and 90s aesthetic. I can't wait to paint this dumbass
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# ? Nov 1, 2019 22:04 |
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I use an old pharmacy bottle with a bit of bluetak on it as a handle and it works a treat. I also keep my elbows locked into my torso and rest my fingers on the hand that is holding my paint brush on the fingers that are holding the mini. If you find that you're bringing the mini close to your face to see, you may want to invest in a pair of magnifying headgear.
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# ? Nov 1, 2019 22:04 |
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A FESTIVE SKELETON posted:Just have them riding on canines and call them ruffriders. Ruff Ryders need to be on quads and sport bikes.
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# ? Nov 1, 2019 22:22 |
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WIP. Two coats of 1:1 Talassar Blue and medium. EDIT: Hive Fleet Murica. Beer4TheBeerGod fucked around with this message at 22:49 on Nov 1, 2019 |
# ? Nov 1, 2019 22:38 |
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Beer4TheBeerGod posted:
You know how people do kind of striped edging on tyranid carapaces where it's multiple small strokes away from the edge? I wonder if there's a way you could do that with the red. I think the blue one looks a lot more original and interesting but if you could somehow get a bit of that red up on the bone it would look a bit more natural and a little bit less murica? In any case, I think you're heading in a better Direction and to be honest I can't really remember seeing blue tyranids before so that's pretty cool.
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# ? Nov 1, 2019 22:55 |
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That blue is nice, I think a pink would work with it quite nicely. x-post of a Hellblaster I've just finished:
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# ? Nov 1, 2019 23:07 |
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Do this one with grey hooves and yellow eyes and fleshy carapace details (like the ones on the arms and gun). The red looks...not good right now.
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# ? Nov 1, 2019 23:40 |
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TheChirurgeon posted:Nothing about it is pedantic. You're getting up in arms over wording you don't even know. Vulkan's aura (called Forgefather) gives re-rolls for hit and wound rolls for attacks made Flame or melta weapons to models in units within 6". It doesn't specify a phase for this to apply in. This is good, because you want it to apply to attacks outside the shooting phase. And note the words "firing" and "fired" are never used. I don't have a copy of the Salamanders supplement, but "firing" is used in the 2017 SM codex. You can look at the BRB and see "fire" and "firing" scattered liberally through the BRB's description of the shooting phase, and listed nowhere in the fight phase. It's one thing to argue whether a weapon is a flame weapon if it's dual profile. The problem is that even before you can get to that point, it has to rely on an creative interpretation of the word "firing" that isn't demonstrated elsewhere.
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# ? Nov 2, 2019 00:22 |
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Contingency posted:I don't have a copy of the Salamanders supplement, but "firing" is used in the 2017 SM codex. You can look at the BRB and see "fire" and "firing" scattered liberally through the BRB's description of the shooting phase, and listed nowhere in the fight phase. It's one thing to argue whether a weapon is a flame weapon if it's dual profile. The problem is that even before you can get to that point, it has to rely on an creative interpretation of the word "firing" that isn't demonstrated elsewhere. Good news. You can stop guessing about rules you don't have based on wording that's out-of-date. They've been updating templating with regard to the language they use over the past two years. Vulkan is an excellent example.
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# ? Nov 2, 2019 00:32 |
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Count_Brass posted:That blue is nice, I think a pink would work with it quite nicely. That Hellblaster looks absolutely fantastic, great job
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# ? Nov 2, 2019 00:49 |
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Contingency posted:I don't have a copy of the Salamanders supplement, but "firing" is used in the 2017 SM codex. You can look at the BRB and see "fire" and "firing" scattered liberally through the BRB's description of the shooting phase, and listed nowhere in the fight phase. It's one thing to argue whether a weapon is a flame weapon if it's dual profile. The problem is that even before you can get to that point, it has to rely on an creative interpretation of the word "firing" that isn't demonstrated elsewhere. Stop arguing rules without actually looking at the rules.
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# ? Nov 2, 2019 00:55 |
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gbuchold posted:I bought some Rubric Marines and Tzaangors to play KT with some coworkers, and I've discovered that my hands shake too much to ever be any good at painting. I can handle putting contrast paints over relatively large areas, so the Tzaangors came out pretty good, but there's no way in gently caress I'll ever be able to do the alternating stripes on the Rubric for example. Is it worth getting more models to make a bigger army or are randos and con-goers pretty much shitwads if your army isn't a gorgeous uniform paint job? As well as the good advice above, pressing your wrists together while holding the mini and the brush can minimize shakes. If you can get contrast paint job on a model you are doing the hobby well and making better progress on painting than 90% of the players I know. No-one should give you poo poo for unpainted models in random friendly games. Offer to explain your killteam/models if your opponent doesn't know them.
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# ? Nov 2, 2019 00:56 |
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I love how things are progressing. I need to highlight the black. Count_Brass posted:x-post of a Hellblaster I've just finished: That owns.
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# ? Nov 2, 2019 01:01 |
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That's a great looking nid, colours are coming together nicely
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# ? Nov 2, 2019 01:10 |
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TheChirurgeon posted:Good news. You can stop guessing about rules you don't have based on wording that's out-of-date. Thanks for the screenshot--that looks unambiguous. Booley posted:Stop arguing rules without actually looking at the rules. I believe it's good policy to question anything that doesn't quite sound right. If it takes someone cracking open their rulebook, that's what it takes. Mine clearly did not say what they said it did.
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# ? Nov 2, 2019 01:18 |
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Beer4TheBeerGod posted:
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# ? Nov 2, 2019 01:33 |
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Diabeesting posted:
90's aesthetic is the best aesthetic! Those large flat areas are going to feel like billboards after dealing with the current-generation detail festivals.
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# ? Nov 2, 2019 01:45 |
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TheChirurgeon posted:They've been updating templating with regard to the language they use over the past two years. Vulkan is an excellent example. There's a ton of under the radar stylistic and interpretive corrections between the 2017 and 2019 SM: codices. The 2017 codex locked Space Wolves, Blood Angels etc. out of "the rules or abilities" listed in "Legacy of the Primarchs" (chapter special rules) section, but they just flat out forgot to do that for the "Defenders of Mankind" (datacards) section. Parallelism being a common interpretive tool, that was an unfortunate oversight. It's fixed in the 2019 version. That's real nice. Maneck fucked around with this message at 02:56 on Nov 2, 2019 |
# ? Nov 2, 2019 01:51 |
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Beer4TheBeerGod posted:
Best one by far
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# ? Nov 2, 2019 02:07 |
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goose willis posted:What if, for rough riders, you modeled one guardsman on all fours crawling around, and another guardsman rode on top of him? E: I'm 99% sure someone has already done this with their Bretonian Grail Knights
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# ? Nov 2, 2019 04:32 |
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...aren't tau hooved? Couldn't you get them to give you a piggy-back ride?
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# ? Nov 2, 2019 04:43 |
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TheChirurgeon posted:Nothing about it is pedantic.
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# ? Nov 2, 2019 05:10 |
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nite_moogle posted:So the Imperial Fists chapter tactic of exploding 6s for bolt weapons applies in melee with Aggressors as well, despite the melee and ranged weapons for Aggressors having been explicitly broken up in to two pieces for purposes of master crafting? Yes, extremely logical. Definitely not something a staffer will roll their eyes at and put in the FAQ to save everyone the trouble of arguing with you. No, but not for the reason you think. The Fists exploding sixes only apply to ranged attacks with bolt weapons. E: to be pedantic adamantium|wang fucked around with this message at 06:38 on Nov 2, 2019 |
# ? Nov 2, 2019 06:30 |
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Now that I'm home, I've taken some better pictures of Uzgrak. He's also had some varnish applied, so he's much more matte and less shiny.
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# ? Nov 2, 2019 09:40 |
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I saw the post of that on imgur, and it still looks loving amazing.
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# ? Nov 2, 2019 11:09 |
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gbuchold posted:I bought some Rubric Marines and Tzaangors to play KT with some coworkers, and I've discovered that my hands shake too much to ever be any good at painting. I can handle putting contrast paints over relatively large areas, so the Tzaangors came out pretty good, but there's no way in gently caress I'll ever be able to do the alternating stripes on the Rubric for example. Is it worth getting more models to make a bigger army or are randos and con-goers pretty much shitwads if your army isn't a gorgeous uniform paint job? Along with what everyone else said; remember that when you’re playing your minis are 3+ feet away on a table, surrounded by other minis and terrain. They’re going to look fine. We get this warped perception and skewed expectations from always looking at pictures of minis close up on clean backgrounds. On the table all but the most grievous mistakes are forgiven. If you’re enjoying the game and enjoying painting, then don’t let anything stop you.
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# ? Nov 2, 2019 12:40 |
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gbuchold posted:I bought some Rubric Marines and Tzaangors to play KT with some coworkers, and I've discovered that my hands shake too much to ever be any good at painting. I can handle putting contrast paints over relatively large areas, so the Tzaangors came out pretty good, but there's no way in gently caress I'll ever be able to do the alternating stripes on the Rubric for example. Is it worth getting more models to make a bigger army or are randos and con-goers pretty much shitwads if your army isn't a gorgeous uniform paint job? A lot of players play with gray plastic if the venue lets them. The basic requirement for most GW stores that I have visited is assembled models and demonstrating progress. Nobody is going to give you poo poo for having painted models. It's absolutely worth getting more models if you like them and playing makes you happy. There are a lot of techniques which can be used to get a high quality product even if your hands shake. Dipping, drybrushing, contrast paint, glazes, and airbrushing are examples.
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# ? Nov 2, 2019 12:56 |
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Finished my Salamanders Aggressor yesterday. For some reason it took me six or seven attempts to apply that Chapter transfer because either it wouldn't come off the paper or it instantly decided to crease due to some microscopic bump or something. Now I honestly want to paint more Salamanders.
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# ? Nov 2, 2019 13:55 |
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# ? Jun 5, 2024 05:49 |
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nite_moogle posted:So the Imperial Fists chapter tactic of exploding 6s for bolt weapons applies in melee with Aggressors as well, despite the melee and ranged weapons for Aggressors having been explicitly broken up in to two pieces for purposes of master crafting? Yes, extremely logical. Definitely not something a staffer will roll their eyes at and put in the FAQ to save everyone the trouble of arguing with you. You should perhaps read the rules you're attempting to reference before you make these kinds of posts
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# ? Nov 2, 2019 14:42 |