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JadaX posted:Alright, I reached that - now to farm rifts + bounties on Torment 1? Does the shard merchant give set drops? I currently have none of the gear I need for this build. On a seasonal character? How new are you to Diablo?
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# ? May 20, 2018 19:01 |
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# ? Jun 10, 2024 04:58 |
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They are non season and returning after 3 years.
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# ? May 20, 2018 19:32 |
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There are literally zero reasons, imho, to make a NonSeasonal Character when the season is still going if your goal is "get powerful". Playing Solo, you can be crushing T13 within 5 hours of creating a character in Season. Out of season it's gotta be like 20+ The season has two weeks left in it. My advice would be to get a PL to 70 (this should take approx 6 minutes) and then do your Journey to get your green gear.
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# ? May 20, 2018 19:35 |
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GoGoGadgetChris posted:There are literally zero reasons, imho, to make a NonSeasonal Character when the season is still going if your goal is "get powerful". Dude. Unrealistic goals much? 6 minutes? Are you insane?
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# ? May 20, 2018 21:21 |
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areyoucontagious posted:Dude. Not at all! You can join a T6 lobby and have someone complete 2.5 Neph Rifts to get you to 70.
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# ? May 20, 2018 21:23 |
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He’s right anyone who completed the Season Journey is absolutely capable of slaughtering a T6 rift by farting on their keyboard.
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# ? May 20, 2018 21:27 |
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I have never gotten the obsession with "seasons," all it does is split the player base up and it's a band-aid for the total lack of end game content or variety in the base game. Once you've put a character to 70 and have the good set(s), which doesn't really take long, the game's done, there's no point in rolling a second monk.
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# ? May 20, 2018 21:28 |
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One great thing that Challenge Rifts have done is force everyone to realize how much faster it is to Speed Run a rift than kill all trash in it. People probably don't realize that you can spent 2 minutes in a rift if you wear Nemmies and just hunt elites and Shrinesdont even fink about it posted:I have never gotten the obsession with "seasons," all it does is split the player base up and it's a band-aid for the total lack of end game content or variety in the base game. Once you've put a character to 70 and have the good set(s), which doesn't really take long, the game's done, there's no point in rolling a second monk. It's like a 99/1 season/nonseason split so don't sweat the playerbase split too much. Apart from that, it's exactly what you described - the game plateaus in fun after about 40 hours on a character so why not just repeatedly do the Fun Part every 3 months! I don't at all agree that the game is "done" once you've got all the sets. Have you ever gotten a 2nd copy of an item to drop and noticed it was better than the one you had equipped? GoGoGadgetChris fucked around with this message at 21:32 on May 20, 2018 |
# ? May 20, 2018 21:29 |
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dont even fink about it posted:I have never gotten the obsession with "seasons," all it does is split the player base up and it's a band-aid for the total lack of end game content or variety in the base game. Once you've put a character to 70 and have the good set(s), which doesn't really take long, the game's done, there's no point in rolling a second monk. Uh no
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# ? May 20, 2018 21:30 |
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dont even fink about it posted:I have never gotten the obsession with "seasons," all it does is split the player base up and it's a band-aid for the total lack of end game content or variety in the base game. Once you've put a character to 70 and have the good set(s), which doesn't really take long, the game's done, there's no point in rolling a second monk. I like the structured goals they give you to progress (along w/the free gear) and with the variety of builds every season I never play the same build twice.
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# ? May 20, 2018 21:39 |
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A Buff Gay Dude posted:Uh no
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# ? May 20, 2018 21:40 |
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If you wanted to participate in a Chicken Tendy eating contest, would you rather join Contest #14 that's starting fresh in June, or would you join the one that's been in progress for 6 years and the current leader has eaten several thousand tendies
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# ? May 20, 2018 21:50 |
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GoGoGadgetChris posted:Not at all! You can join a T6 lobby and have someone complete 2.5 Neph Rifts to get you to 70. Well sure, if you play with other people- like who the gently caress would ever do that (I’m so alone) Seriously though he is right seasons are a blast. I’m a bit jaded right now but it’s fun to dip back in.
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# ? May 20, 2018 21:59 |
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I have Diablo 3 on Xbox and PC now. On PC is my try hard characters where I min/max and copy the flavor of the month builds. On Xbox is where I just chill on the couch and equip whatever has the green arrows for damage and defense, I put zero thought into anything.
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# ? May 20, 2018 23:01 |
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dont even fink about it posted:I have never gotten the Diablo games. FIFY For anyone who wants to roll into the new season w/ friends (or people who actively play and don't have friends) you can add me Clicksey#1928
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# ? May 20, 2018 23:32 |
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dont even fink about it posted:I have never gotten the obsession with "seasons," all it does is split the player base up and it's a band-aid for the total lack of end game content or variety in the base game. Once you've put a character to 70 and have the good set(s), which doesn't really take long, the game's done, there's no point in rolling a second monk. Yeah, it is a band-aid, which the game sorely needs. It's not ideal, but it's pretty much the only thing that makes the game remotely worth playing.
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# ? May 21, 2018 00:12 |
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A Buff Gay Dude posted:Uh no
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# ? May 21, 2018 07:40 |
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I need to manage the 350 kill chest with my DH to get the stash increase. Is it even possible solo?
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# ? May 21, 2018 08:17 |
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Yes it is. Especially if you are multishot dh. Look for the cursed peat. That's the best bet.
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# ? May 21, 2018 10:17 |
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GoGoGadgetChris posted:There are literally zero reasons, imho, to make a NonSeasonal Character when the season is still going if your goal is "get powerful". Ok I might actually do that. Will see how far I can get tonight.
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# ? May 21, 2018 10:59 |
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Hopper posted:I need to manage the 350 kill chest with my DH to get the stash increase. Is it even possible solo? Why isn't the GR70 and the GR45 with no sets possible? Those are definitely the easier conquests this season if you don't need a third.
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# ? May 21, 2018 12:57 |
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GoGoGadgetChris posted:wear Nemmies and just hunt elites and Shrines nemmies are the poo poo. love nemmies. GoGoGadgetChris posted:the game plateaus in fun after about 40 hours on a character so why not just repeatedly do the Fun Part every 3 months! this is the only real problem I have with seasons - the conceptual admission of guilt that the game is only so much.
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# ? May 21, 2018 14:44 |
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Yeah but what do you expect from one game that's six years old? I've sunk hundreds of hours into this since launch and I would only reasonably expect 40 hours from a AAA title, tops
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# ? May 21, 2018 14:49 |
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The game is at its strongest when it's about playing around with builds using a pretty complicated set of variables (power list/power subcategories/sets/set-independent items/kanai/end-game gems). IN PRACTICE, you always eventually use the two sets that give you a 30,000% damage bonus and which the end game can't be done at all without. Getting a set component that is 0.1% more DPS than your last one is... Not a great value add.
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# ? May 21, 2018 18:36 |
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I don't understand! But I feel like it's wrong
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# ? May 21, 2018 18:39 |
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I would be fine if every season they just hit a big old randomizer button that mixes up the values for all skills and item bonuses and then just let the player base figure it out from there.
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# ? May 21, 2018 18:52 |
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Vakal posted:I would be fine if every season they just hit a big old randomizer button that mixes up the values for all skills and item bonuses and then just let the player base figure it out from there. This would be cool, but would still have the same end result. Just wait a week or two until the hardcore Diablo nerds figured out which items are the best.
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# ? May 21, 2018 19:04 |
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RCarr posted:This would be cool, but would still have the same end result. Just wait a week or two until the hardcore Diablo nerds figured out which items are the best. True, but it would be worth it just for the chance of the WD's Bogadile being the top grift pushing skill for a season.
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# ? May 21, 2018 20:21 |
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dont even fink about it posted:The game is at its strongest when it's about playing around with builds using a pretty complicated set of variables (power list/power subcategories/sets/set-independent items/kanai/end-game gems). IN PRACTICE, you always eventually use the two sets that give you a 30,000% damage bonus and which the end game can't be done at all without. Getting a set component that is 0.1% more DPS than your last one is... Not a great value add. Yeah the game would be way more fun if occasionally the power curve was reset so that players could find more excitement out of every upgrade rather than those .01% increases. If only..
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# ? May 21, 2018 21:19 |
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exquisite tea posted:Yeah the game would be way more fun if occasionally the power curve was reset so that players could find more excitement out of every upgrade rather than those .01% increases. If only.. Yes all that wonderful time spent deluding myself that I'm not just re-rolling a rasha wizard, wow what an enhanced experience
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# ? May 21, 2018 21:41 |
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Your "meta build" is BAD because it can only get better from 0.1% marginal upgrades My "home brew" build is GOOD because it could get significantly more powerful by switching to a meta build
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# ? May 21, 2018 21:42 |
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Every time Blizzard hits that randomizer, the game will play like an average Challenge Rift, only worse, until the new meta gets figured out.
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# ? May 21, 2018 22:04 |
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Is there an example of a game that handles this kind of "wall hitting" better? Seems like keeping things fresh ad infinitum is real difficult without new content. Rinkles fucked around with this message at 22:18 on May 21, 2018 |
# ? May 21, 2018 22:15 |
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Rinkles posted:Is there an example of a game that handles this kind of "wall hitting" better? The Disgaea games pretty much just let you go as ludicrously high as you want. It would be like if every item in Diablo had its own rift that you could go into with a boss that you kill to permanently make that item better, with the boss getting tougher each time you do. Vakal fucked around with this message at 22:21 on May 21, 2018 |
# ? May 21, 2018 22:19 |
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Vakal posted:The Disgaea games pretty much just let you go as ludicrously high as you want. So you set your own goals?
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# ? May 21, 2018 22:27 |
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Indeed, imagine if you could enter progressively more difficult Greater Rifts to augment the power of your gear
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# ? May 21, 2018 22:28 |
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GoGoGadgetChris posted:Indeed, imagine if you could enter progressively more difficult Greater Rifts to augment the power of your gear Truly, the mind stuggles to imagine such a world. I feel like in such a system, it would be nive to occasionally let everyone voluntarily reset their characters so they can more easily mix things up and compete on a level playing field.
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# ? May 21, 2018 22:33 |
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Sequential Eras of Adventure, Seeking Optimal Nephalem Strength
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# ? May 21, 2018 22:36 |
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The Disgaea solution is "you will not reach the actual endgame and if you do you'll probably just quit until the next Disgaea game comes out."
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# ? May 21, 2018 22:39 |
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# ? Jun 10, 2024 04:58 |
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When do y'all reckon the game Truly Begins in Diablo 3
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# ? May 21, 2018 22:47 |