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mentholmoose
Nov 5, 2009

YKNOW THERES ONLY ONE DIRECTION I KNOW AND THATS DRIVIN STRAIGHT TO THE NET
Do we need to limit the number of teams? Not like we're limiting the player pool, we could do however many decide they're interested.

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El Gallinero Gros
Mar 17, 2010

mentholmoose posted:

Do we need to limit the number of teams? Not like we're limiting the player pool, we could do however many decide they're interested.

My concern if we have too many teams is it'll be like the nhl one where some lost interest

TheFlyingLlama
Jan 2, 2013

You really think someone would do that? Just go on the internet and be a llama?



you want to have enough teams that we get to see some really interesting historic guys instead of just like, the 15 or so best players in history at each position, but not so many teams that each round of the draft takes 2 weeks to get through, especially if we do go with a 25 man or larger roster

20-24 sounds like a reasonable number imo

Jordan7hm
Feb 17, 2011




Lipstick Apathy

El Gallinero Gros posted:

My concern if we have too many teams is it'll be like the nhl one where some lost interest

That’ll happen anyway.

El Gallinero Gros
Mar 17, 2010
We have 17 teams rn.

mentholmoose
Nov 5, 2009

YKNOW THERES ONLY ONE DIRECTION I KNOW AND THATS DRIVIN STRAIGHT TO THE NET
The two hour clock really helps the draft go quick with extra rounds/teams. How long it takes shouldn't be an issue, we can probably get through a round every other day or two.

And yeah people will lose interest no matter what near the end; Llama's right that you'd want to see more random non Hall of Famers get drafted. I'd say give it a couple more days, but we could probably easily do 30 teams. The NHL draft only had two owners leave out of 32 so I don't think it'll be much of an issue.

Blind Pineapple
Oct 27, 2010

For The Perfect Fruit 'n' Kaman

1 part gin
1 part pomegranate syrup
Fill with pineapple juice
Serve over crushed ice

College Slice
How do we deal with things like sleep for a 2-hour clock. Would there be someone you PM/e-mail with a list in case you suspect your turn will come up in the next 8 hours?

mentholmoose
Nov 5, 2009

YKNOW THERES ONLY ONE DIRECTION I KNOW AND THATS DRIVIN STRAIGHT TO THE NET
We pause the clock between 10 at night and 10 in the morning. If someone picks at 9:30 PM for example, the next person would have until 11:30 the next morning; and if someone picks overnight the next person would have until noon.

IcePhoenix
Sep 18, 2005

Take me to your Shida

mentholmoose posted:

We pause the clock between 10 at night and 10 in the morning. If someone picks at 9:30 PM for example, the next person would have until 11:30 the next morning; and if someone picks overnight the next person would have until noon.

this is how we did it in basketball drafts (and probably the last time I did this in ootp) as well

NutShellBill
Dec 4, 2004
I AM SPUTNIK'S PARACHUTE ACCOUNT
Once the dust settles, requesting a repost on the rules:

- Roster sizes
- DH on/off
- Individual Seasons vs. 3 yr snapshot vs. ???
- Maybe a described limit on what constitutes a All-Time player for your franchise. I think of Joe Carter & Paul Molitor as Blue Jays. Brewers and Cleveland fans might disagree.

Also, in terms of power level and fun:

How try-hard do you want me to be with this?

I've got one 25 man roster ready to go where Kelly Gruber is my utility infielder. That's the version where it's only fun for me.

I can also go with a roster that features Rance Mulliniks, Craig Grebeck and the O-Dog. I'll have fun either way, so just let me know what I should be building towards.

NutShellBill fucked around with this message at 07:59 on Apr 29, 2020

TheFlyingLlama
Jan 2, 2013

You really think someone would do that? Just go on the internet and be a llama?



man i got blasted and built a spreadsheet I'm too far gone already



EDIT:

NutShellBill posted:

- Maybe a described limit on what constitutes a All-Time player for your franchise. I think of Joe Carter & Paul Molitor as Blue Jays. Brewers and Cleveland fans might disagree.

Given that we have a bunch of franchises that aren't even MLB teams it's probably gonna be more of a "draft whoever the gently caress you want" draft than a "Draft a player who played for a specific team" draft

TheFlyingLlama fucked around with this message at 08:03 on Apr 29, 2020

bewbies
Sep 23, 2003

Fun Shoe
Couple other things to consider:

- Tactics: Things like rotation size, how managers use relivers, how often they steal bases and shift the infield, etc etc.

- Stats year: we can do whatever we'd like, from 2020s home run/dingerfest to 1871s singles n' bunts galore.

For both of these I'd recommend "neutral everything" which makes it all sort of an average of all MLB's history, but we can make things more or less modern if you all would like.

- Ballparks: do we want a generic ballpark for all clubs, or can managers pick their parks? If so, are they limited to historical parks, or can they pick their own name and, more importantly, dimensions (within reason)?

- Do we want actual managers, or just a generic one across all teams?

- Injuries: how frequent/severe?

IcePhoenix
Sep 18, 2005

Take me to your Shida

NutShellBill posted:

- Maybe a described limit on what constitutes a All-Time player for your franchise. I think of Joe Carter & Paul Molitor as Blue Jays. Brewers and Cleveland fans might disagree.

I think you maybe misunderstood the connotations of what this being a "draft" means

kalensc
Sep 10, 2003

Only Trust Your Respirator, kupo!
Art/Quote by: Rubby

bewbies posted:

Couple other things to consider:

- Tactics: Things like rotation size, how managers use relivers, how often they steal bases and shift the infield, etc etc.

- Stats year: we can do whatever we'd like, from 2020s home run/dingerfest to 1871s singles n' bunts galore.

For both of these I'd recommend "neutral everything" which makes it all sort of an average of all MLB's history, but we can make things more or less modern if you all would like.

- Ballparks: do we want a generic ballpark for all clubs, or can managers pick their parks? If so, are they limited to historical parks, or can they pick their own name and, more importantly, dimensions (within reason)?

- Do we want actual managers, or just a generic one across all teams?

- Injuries: how frequent/severe?

- Are managerial tactics locked if you select a particular manager, or can they be adjusted for them as well as generics? Propensity to steal and shift and the always thrilling unnecessary-double-switch for example.

- Unique ballparks would be cool, maybe not as a part of the draft itself though. Perhaps GMs submit their preferred stadium, and if there's multiple people selecting one then we randomize the winner and the others submit their alternate choice? Either way, no rush to finalize that, but someone hosting games at the Polo Grounds would be nifty.

- Stats-wise I'd just avoid either extreme, so that potentially record-setting seasons in either direction feel "real". Although I don't know how well OotP balances historic batting vs historic pitching. If 2004 Barry Bonds faced 1999 Pedro Martinez in 1000 PAs, would a sim on neutral settings tend to "favor" one over the other? What would you expect to deviate more (if either), Barrold's OPS+ or Pedro's ERA-?


And was there a firm decision made re: choosing 1 year / average of X consecutive years / whole career?

I liked the average option (5 years feels right) so that it wouldn't be as simple as "sort by single-season OPS, ERA, etc, pick best available". That would be still be helpful info to have as a starting point but not entirely determinative.

It would also allow for GMs to discount years where injuries impacted a player's performance. I'm thinking Griffey in Cincy, Pujols in Anaheim, and many other cases where we all know that those stretches did not represent the players' true skill.

Oh and I'd lobby for no injuries. It's an all-time draft, let's give all the picks a full season of play. Is there a way to use "fatigue" as a general concern, so the sim still gives bench players some occasional starts in place of an aging slugger?

kalensc fucked around with this message at 17:40 on Apr 29, 2020

kalensc
Sep 10, 2003

Only Trust Your Respirator, kupo!
Art/Quote by: Rubby

Jordan7hm posted:

gently caress you kalensc.

I’m in, Ottawa Lynx.

The only two teams I know or ever cared about. I guess I cared about the jays but gently caress Toronto.

:smith:

The Lynx were awesome, loved taking in a game or two per year when my fam would visit the relatives out in Gloucester.

Blind Pineapple
Oct 27, 2010

For The Perfect Fruit 'n' Kaman

1 part gin
1 part pomegranate syrup
Fill with pineapple juice
Serve over crushed ice

College Slice

bewbies posted:

Couple other things to consider:

- Tactics: Things like rotation size, how managers use relivers, how often they steal bases and shift the infield, etc etc.

- Stats year: we can do whatever we'd like, from 2020s home run/dingerfest to 1871s singles n' bunts galore.

For both of these I'd recommend "neutral everything" which makes it all sort of an average of all MLB's history, but we can make things more or less modern if you all would like.

- Ballparks: do we want a generic ballpark for all clubs, or can managers pick their parks? If so, are they limited to historical parks, or can they pick their own name and, more importantly, dimensions (within reason)?

- Do we want actual managers, or just a generic one across all teams?

- Injuries: how frequent/severe?

Tactics: This one probably is best neutral. Gets too complex, especially if each team is carrying 12 pitchers and guys who play multiple positions.

Stats year: For this one, is it possible to an average of like 1969-2017? Dead ball era stats and the years where the league was jacking around with the mound height would be rough with all the elite pitchers that will be participating. On the other hand, the last couple of juiced ball years have been pretty stupid too. Barry and Hank hitting in 2019 is a fun one-time experiment, but seems to go against the spirit of this activity.

Ballparks: I think we should pick our own from current/former stadiums. I'm not sure if it would be more fun to declare before the draft and add that element of strategy or just draft then pick your park to fit your roster.

Managers: Generic ones. No one knows how managers and players from different lifetimes would react to each other.

Injuries: If there's a way to limit it to 3/4-week max injuries and turn them off for the postseason, that's what I'd do. You want to have some incentive to draft deep, but you don't want to ruin the spirit of the project with Sandy Koufax needing TJS or Bonds tearing an ACL.

TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

One thing I would be quite against is injuries. It should ideally be like in OOTP's Perfect Team mode - injuries are off, but fatigue is still a thing, so you have to cultivate a good bench to pick up the slack when players get tired, but you don't need to have anything beyond the bench to cover for injuries. This also removes the potential for replacement level players to screw everything up, and leaves it entirely in the hands of the guys you drafted.

Tactics should be a thing. The strategy stuff is just sliders (though we should skip tactics for single players and just stick to global ones), and I feel like it's quite important to have your backups set the way you want them. If I pick, like, 1949 Sid Gordon, the AI might just see him as a 3B, but he can still play COF positions because of his history playing them. So I should be able to have Gordon set as my 3B and my LF backup instead of having the AI only see him as a 3B and potentially screwing me over if I don't have another backup LF (because I thought Gordon would be it).

For ballparks, I would say either entirely neutral or historical only. I say this based on my experience from the Super-League, a Baseball Mogul goon league which has pretty much no stadium restrictions beyond what the engine sets, and uh, I kinda committed war crimes with that:



And OOTP has less restrictions than Mogul does. So before we tie ourselves into a knot finding reasonable restrictions, let's just nip that in the bud entirely.

The stats year should be as vanilla as possible, we don't want to too heavily favor specific archetypes of player.

I haven't played enough OOTP to know how picking a manager would work, so I'll punt that question.

mentholmoose
Nov 5, 2009

YKNOW THERES ONLY ONE DIRECTION I KNOW AND THATS DRIVIN STRAIGHT TO THE NET
First off, I want to clarify that any potential sim shouldn't impact who you might want to draft. The reason I had for making this thread (before El Gallinero Gros made it a couple days in advance, stealing my thunder entirely :argh:) was purely as a quarantine time eater and discussion generator. I certainly don't mind the simulation and have a few thoughts on it, but I think we should evaluate teams first and foremost via discussion in thread.

bewbies posted:

Couple other things to consider:

- Tactics: Things like rotation size, how managers use relivers, how often they steal bases and shift the infield, etc etc.

- Stats year: we can do whatever we'd like, from 2020s home run/dingerfest to 1871s singles n' bunts galore.

For both of these I'd recommend "neutral everything" which makes it all sort of an average of all MLB's history, but we can make things more or less modern if you all would like.

- Ballparks: do we want a generic ballpark for all clubs, or can managers pick their parks? If so, are they limited to historical parks, or can they pick their own name and, more importantly, dimensions (within reason)?

- Do we want actual managers, or just a generic one across all teams?

- Injuries: how frequent/severe?

Tactics: If there's an easy way to set this for whole teams in the sim, then by all means; we could leave things neutral and change them if somebody says otherwise. But I'd limit it to simpler ones if you can and leave more complex options neutral. For our discussion and personal evaluation, we could go hog wild with random strategies.

Stats year: If you can do a range in the sim I'd recommend post-integration.

Coaches: With the NHL draft we picked coaches in the draft, and I'd vote for the same thing here. Given that we're very likely turning team chemistry effects off in a potential sim, I don't think choice of manager really matters for anything other than our discussion.

Ballparks: People should be able to choose real ballparks teams in MLB played in for the sim. That way people have control over some of the dimensions

Injuries: I agree with TheMcD, injuries should be off but fatigue should still be a thing so the bullpen (if you decide to draft one) and the bench (if you decide to draft one) can get work.

kalensc posted:

And was there a firm decision made re: choosing 1 year / average of X consecutive years / whole career?

I liked the average option (5 years feels right) so that it wouldn't be as simple as "sort by single-season OPS, ERA, etc, pick best available". That would be still be helpful info to have as a starting point but not entirely determinative.

It would also allow for GMs to discount years where injuries impacted a player's performance. I'm thinking Griffey in Cincy, Pujols in Anaheim, and many other cases where we all know that those stretches did not represent the players' true skill.

Oh and I'd lobby for no injuries. It's an all-time draft, let's give all the picks a full season of play. Is there a way to use "fatigue" as a general concern, so the sim still gives bench players some occasional starts in place of an aging slugger?

Seconding the average option.

Though if we do it like the NHL draft we just finished, it would be literally be people choosing if they want a whole career/era/single season when they make their pick.

kalensc
Sep 10, 2003

Only Trust Your Respirator, kupo!
Art/Quote by: Rubby

mentholmoose posted:

First off, I want to clarify that any potential sim shouldn't impact who you might want to draft. The reason I had for making this thread (before El Gallinero Gros made it a couple days in advance, stealing my thunder entirely :argh:) was purely as a quarantine time eater and discussion generator. I certainly don't mind the simulation and have a few thoughts on it, but I think we should evaluate teams first and foremost via discussion in thread.


Tactics: If there's an easy way to set this for whole teams in the sim, then by all means; we could leave things neutral and change them if somebody says otherwise. But I'd limit it to simpler ones if you can and leave more complex options neutral. For our discussion and personal evaluation, we could go hog wild with random strategies.

Stats year: If you can do a range in the sim I'd recommend post-integration.

Coaches: With the NHL draft we picked coaches in the draft, and I'd vote for the same thing here. Given that we're very likely turning team chemistry effects off in a potential sim, I don't think choice of manager really matters for anything other than our discussion.

Ballparks: People should be able to choose real ballparks teams in MLB played in for the sim. That way people have control over some of the dimensions

Injuries: I agree with TheMcD, injuries should be off but fatigue should still be a thing so the bullpen (if you decide to draft one) and the bench (if you decide to draft one) can get work.


Seconding the average option.

Though if we do it like the NHL draft we just finished, it would be literally be people choosing if they want a whole career/era/single season when they make their pick.

Well, it was rather vague in the NHL draft from the outset, in terms of minimum # of years. If we simply included a requirement to provide an (X or greater)-year range then it should work ok? Perhaps make a start year and end year column next to the player name column, just so formatting is consistent.

bewbies
Sep 23, 2003

Fun Shoe

mentholmoose posted:

Tactics: If there's an easy way to set this for whole teams in the sim, then by all means; we could leave things neutral and change them if somebody says otherwise. But I'd limit it to simpler ones if you can and leave more complex options neutral. For our discussion and personal evaluation, we could go hog wild with random strategies.

We can do this; I'll set the sim to modern day settings, and managers can give me their adjustments.

quote:

Stats year: If you can do a range in the sim I'd recommend post-integration.

Think I'm in agreement here; I'll average everything from post-integration onwards. So in general, expect more steals, fewer HRs, fewer strikeouts as compared to last season.

quote:

Injuries: I agree with TheMcD, injuries should be off but fatigue should still be a thing so the bullpen (if you decide to draft one) and the bench (if you decide to draft one) can get work.

Pitcher fatigue is always "on" but can be adjusted; I'll suggest "average" so that we might get some old timey 250+ inning seasons. I'll suggest putting player position fatigue on "high" just so we get some rotation in the field also.

As for the "3 year average" year, I only suggested that as a way to make decisions about one-year wonders more interesting...it won't make that much of a difference for the all time greats. Like, if you pick 1941 Ted Williams you won't get hit by the fact he had to go fly a Corsair the next few years.

bewbies fucked around with this message at 22:18 on Apr 29, 2020

NutShellBill
Dec 4, 2004
I AM SPUTNIK'S PARACHUTE ACCOUNT

IcePhoenix posted:

I think you maybe misunderstood the connotations of what this being a "draft" means

Yep! Without a doubt.

Genuinely thought the idea was All-time by franchise, with the draft existing only to finalize the rosters and settle disputes for players who played for multiple squads!

My derp.

El Gallinero Gros
Mar 17, 2010

NutShellBill posted:

Yep! Without a doubt.

Genuinely thought the idea was All-time by franchise, with the draft existing only to finalize the rosters and settle disputes for players who played for multiple squads!

My derp.

You're still gonna draft Rance Mullininks though...

Duckman2008
Jan 6, 2010

TFW you see Flyers goaltending.
Grimey Drawer

mentholmoose posted:

Ballparks: People should be able to choose real ballparks teams in MLB played in for the sim. That way people have control over some of the dimensions


I’m claiming the Vet before you go for it. You can have Citizens Bank Park (which is a nice stadium for the record).

mentholmoose
Nov 5, 2009

YKNOW THERES ONLY ONE DIRECTION I KNOW AND THATS DRIVIN STRAIGHT TO THE NET

Duckman2008 posted:

I’m claiming the Vet before you go for it. You can have Citizens Bank Park (which is a nice stadium for the record).

Please, I'm going for the Baker Bowl, because I have lost my mind.

Duckman2008
Jan 6, 2010

TFW you see Flyers goaltending.
Grimey Drawer

mentholmoose posted:

Please, I'm going for the Baker Bowl, because I have lost my mind.

Ha, no lie, never heard of it (did I mention I don’t follow baseball?). Good to learn.

bewbies
Sep 23, 2003

Fun Shoe
So it looks like we have 15 teams and slowing enlistment numbers...I'll take team number 16 for a nice round even number. Ready to finalize the rules etc and start the draft?

El Gallinero Gros
Mar 17, 2010

bewbies posted:

So it looks like we have 15 teams and slowing enlistment numbers...I'll take team number 16 for a nice round even number. Ready to finalize the rules etc and start the draft?

What team shall you be?

bewbies
Sep 23, 2003

Fun Shoe
Kansas City Monarchs, of course.

El Gallinero Gros
Mar 17, 2010
Ice Phoenix did you want to determine pick order

El Gallinero Gros
Mar 17, 2010
Also my thoughts

DH for both. Greg Maddux can't hit against Mike Venafro, he's not gonna do better against Satchel Paige.

No injuries, chemistry turned off

I'll take Petco if possible.

bewbies
Sep 23, 2003

Fun Shoe
Here's what I'm tracking/proposing for the setup:

Draft
- Snake format, drafting 25 players for a full 25 man roster
- Runs from 10 am to 10 pm Eastern. Each pick window is 2 hours, starting from the previous pick. Timer stops overnight, so if the previous pick is at 9:45 pm, you have until 11:45 the next day to make your pick. If you miss a pick(s), make it whenever you get back. Can also send a shortlist to someone if you know you'll be gone during your window.
- You are drafting a player from a certain year: ie, "1941 Ted Williams."
- A player can only be drafted once (ie, once "1941 Ted Williams" is gone, no more Ted Williams)
- As a part of your first pick, choose your ballpark. Has to be a current or historical park that housed a MLB team at some point.

Players
- Players will be either a straight lift from their draft year or a 3 year window averaging around their draft year, dependent on a coinflip. So, you can snag a one-year wonder hoping for that annus mirabilis, but you might get that player's 3 year average around the draft year instead. Note that this is not affected by injury seasons or missed time due to other reasons (ie, WWII)
- No injuries, but both pitcher and player fatigue will be on so players will be rotated
- Only one pre-1900 player per team
- Note: Negro league players are not well represented in the database. I will build these players manually such that they are representative of their historical reputations in a major league environment, ie, Satchel Paige will be Real Good.

League
- 162 game schedule including All Star Game and Home Run Derby
- 18 teams in two 9-team sub leagues (AL/NL)
- top 4 teams in each subleague make the playoffs, so an 8 team bracket. Division series best of 5, Championship and World Series best of 7.
- DH in both leagues

Sim
- Stats will be a rough average of post-integration stats
- Global tactics will be modern; managers can adjust specific team tactics however they wish
- No managers, no team chemistry, no player personalities

El Gallinero Gros
Mar 17, 2010
That sounds great.

Carlosologist
Oct 13, 2013

Revelry in the Dark

Sounds good to me.

bewbies
Sep 23, 2003

Fun Shoe
Kick it off at 10am tomorrow?

Here's a draft order as determined by Random.org:

1. Minnesota Twins
2. Nippon Ham Fighters
3. New York Mets
4. Lehigh Valley Iron Pigs
5. Sioux Falls Canaries
6. New York Yankees
7. Honkbal Hoofdklasse All Stars
8. Ottawa Lynx
9. Yomiuri Giants
10. Houston Astros
11. Montreal Expos
12. Atlanta Braves
13. Toronto Blue Jays
14. Witchita Jobbers
15. New York Giants
16. Kansas City Monarchs
17. Philadelphia Phillies
18. Hanshin Tigers


I'll do a "team photo" for everyone also: GMs, send me a 150x150 team logo and team colors (main/secondary/pinstripes) by either HTML code or RGB.

Yaya
Nov 14, 2012

vancloober cablucks
IcePhoenix!

In honor of their cursed KFC statue, the Hanshin Tigers want to draft a team of baseball's greatest fat guys. Obviously such a team needs Babe Ruth, so how do you feel about swapping our draft order so you have picks 18 & 19 and I have picks 1 & 36, and so forth

TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

Does the park having to have housed "an MLB team" mean that the team had to have been part of the MLB at the time they played in that park, or does it count if they only later became part of the National League or American League?

El Gallinero Gros
Mar 17, 2010

TheMcD posted:

Does the park having to have housed "an MLB team" mean that the team had to have been part of the MLB at the time they played in that park, or does it count if they only later became part of the National League or American League?

I'd think if it's in OOTP as an MLB park you're good to go

IcePhoenix
Sep 18, 2005

Take me to your Shida

Aw gently caress

IcePhoenix
Sep 18, 2005

Take me to your Shida

Also I'm not trading the #1 pick unless you overwhelm me and swapping draft positions is not overwhelming

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mentholmoose
Nov 5, 2009

YKNOW THERES ONLY ONE DIRECTION I KNOW AND THATS DRIVIN STRAIGHT TO THE NET
I don't really know that there's anything else you can do, short of moving up rounds. Everyone has to have the same number of players in the end.

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