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E Equals MC Hammer posted:who cares, tonight I lead the synthetics to victory Speaking of which, are the new synthetics in Stellaris actually any good? (And do they get that huge opinion malus hiveminds get? I mean, I understand why it's there I suppose, as who would LIKE a hivemind...although I didn't like it being so big, since it really made diplomacy/making friends extremely difficult) Since yeah, I haven't got the latest expansion at this stage, although I'm kinda feeling like playing a space strategy game. And I dunno, I guess despite Stellaris' flaws, I want to be able to enjoy playing it, the whole way through - although it always seems to get a bit tedious later on in the game. (And well, I suppose for me right now it's either wait and hope that Stellaris is improved, or forget about it and just buy some other 4X game )
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# ? Oct 6, 2017 03:31 |
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# ? Jun 7, 2024 00:48 |
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The Road to 56 Mod is badass
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# ? Oct 6, 2017 03:34 |
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Is there any reason to buy Synthetic Dawn if I only ever play spiritualists?
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# ? Oct 6, 2017 04:55 |
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Plutonis posted:The Road to 56 Mod is badass they need to update some of the components like drat. i know for a fact that the persia mod had some fun changes that arnt present in the Road to 56, as does the national china mod
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# ? Oct 6, 2017 04:58 |
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Major Isoor posted:Speaking of which, are the new synthetics in Stellaris actually any good? (And do they get that huge opinion malus hiveminds get? I mean, I understand why it's there I suppose, as who would LIKE a hivemind...although I didn't like it being so big, since it really made diplomacy/making friends extremely difficult) I was playing a few weeks ago and the scales fell from my eyes and I suddenly realized that the game will never be what I wanted from a space empire sim from Paradox. But it can still be fun and I'm going to get some more multiplayer in soon If you want some interesting experiences in the late game check out the LEX mod and some of the other mods that add crisis events
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# ? Oct 6, 2017 08:53 |
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the synth have a range of different advantages and disadvantages depending on which kind you are the biodome synths are only a small hive mind negative and I've enjoyed using migration treaties to trick the ai into giving more zoo creatures
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# ? Oct 6, 2017 23:04 |
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don't play a game because you want 2 enjoy it play a game because you enjoy it
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# ? Oct 6, 2017 23:05 |
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I always enjoy the first half of stellaris and have never finished a game so i guess I like it
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# ? Oct 7, 2017 00:25 |
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Jackie D posted:I always enjoy the first half of stellaris and have never finished a game so i guess I like it Same
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# ? Oct 7, 2017 00:41 |
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# ? Oct 7, 2017 01:04 |
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Jackie D posted:I always enjoy the first half of stellaris and have never finished a game so i guess I like it Yeah, same - that first period where you're still exploring the galaxy is great. I just always seem to lose interest once everyone forms huge blobs though, as nothing much happens. Also, have they changed it yet so that you can terraform planets that have pops on them? (And will terraforming destroy buildings on the world, like tile blockers?) At least with regards to terraforming planets to a "machine world" that is; since I'm kinda tempted to play as a robo-civ and just try to robo-ify a large portion of the galaxy. (Although I always get turned off terraforming planets, seeing as I never get the tech early enough - so I never feel inclined to wait that long, before putting people on the planet, heh.)
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# ? Oct 9, 2017 00:42 |
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The game makes it way easier to just modify parts of your own population so they have high habitability for specific biomes, or integrate species that already have it, which makes sense I guess
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# ? Oct 9, 2017 02:00 |
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This is a good game. You can also play the boardgame version if you have tabletop simulator.
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# ? Oct 10, 2017 03:07 |
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this is the only nuclear war screen a good cold war game needs
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# ? Oct 10, 2017 03:23 |
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Alright well, I bought Synthetic Dawn and installed the beta patch. So, as a robo-civ, if I colonize lovely tomb worlds, etc. will any of the organic AI civs be able to actually invade my (atmosphere-less) worlds?
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# ? Oct 11, 2017 10:06 |
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Major Isoor posted:Alright well, I bought Synthetic Dawn and installed the beta patch. So, as a robo-civ, if I colonize lovely tomb worlds, etc. will any of the organic AI civs be able to actually invade my (atmosphere-less) worlds? they just release 1.8.2 so remove the beta patch
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# ? Oct 11, 2017 15:32 |
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Major Isoor posted:Alright well, I bought Synthetic Dawn and installed the beta patch. So, as a robo-civ, if I colonize lovely tomb worlds, etc. will any of the organic AI civs be able to actually invade my (atmosphere-less) worlds? Yeah, they can. But synthetic pops can't live on a world that's under the control of an organic civ, they'll die out eventually and the planet will still be just as uninhabitable to the organics as it was before you colonized it
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# ? Oct 11, 2017 17:33 |
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Oh, thanks for the heads-up guys. And I'll remove that patch
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# ? Oct 11, 2017 20:33 |
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the latest Stellaris dev diary talks about some big changes coming along in the next patch, specifically with system control and territory. Seems like Wiz wants to make the game more like other Clausewitz games with regard to movement through territory being controllable by forts, at least with the hyperlane FTL tech The changes that theyve announced so far make a lot of sense to me and because they alter the core mechanics so much it gives me some hope that other things I dont like about the game will get reworked later on down the line as well. Like habitability and planet pops/tile management which have always seemed halfassed to me. And diplomacy which really needs work
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# ? Oct 30, 2017 18:01 |
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https://forum.paradoxplaza.com/forum/index.php?threads/dev-diary-91-starbases.1052064/
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# ? Oct 30, 2017 18:02 |
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# ? Oct 30, 2017 23:54 |
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Lol
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# ? Oct 31, 2017 00:41 |
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can someone tell me about hoi4 kaiserreich because the paradox subforum sucks rear end. how’s it going
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# ? Oct 31, 2017 02:33 |
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BBJoey posted:can someone tell me about hoi4 kaiserreich because the paradox subforum sucks rear end. how’s it going You are honestly better off looking for news on their subreddit than in the Paradox forums. They apparently are remaking Italy next patch and instead of it being reverse Korea it's gonna be balkanized into socialist/democratic/papal states/savoy royalists and napolitan royalists
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# ? Oct 31, 2017 02:41 |
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Plutonis posted:You are honestly better off looking for news on their subreddit than in the Paradox forums. They apparently are remaking Italy next patch and instead of it being reverse Korea it's gonna be balkanized into socialist/democratic/papal states/savoy royalists and napolitan royalists i appreciate them expanding on the mod but i do with they'd unfuck their focus trees first. Consolidate that poo poo down ffs.
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# ? Oct 31, 2017 02:45 |
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# ? Oct 31, 2017 02:52 |
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BBJoey posted:can someone tell me about hoi4 kaiserreich because the paradox subforum sucks rear end. how’s it going its mostly poo poo
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# ? Oct 31, 2017 02:58 |
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# ? Oct 31, 2017 15:36 |
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So IT how you wanna organize the Imp HOI4 MP
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# ? Nov 2, 2017 03:59 |
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new device diary for Stellaris confirms that hyperlane only is the future
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# ? Nov 2, 2017 17:03 |
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I wish KR didn't suck so much cause I wanna do a multiplayer of it
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# ? Nov 2, 2017 20:35 |
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https://www.humblebundle.com/store/promo/paradox-weekend-sale/
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# ? Nov 3, 2017 00:43 |
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hubris.height posted:new device diary for Stellaris confirms that hyperlane only is the future that was the only one worth playing so good
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# ? Nov 3, 2017 02:17 |
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hubris.height posted:new device diary for Stellaris confirms that hyperlane only is the future Thank loving G*D
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# ? Nov 3, 2017 14:00 |
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hubris.height posted:new device diary for Stellaris confirms that hyperlane only is the future https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-92-ftl-rework-and-galactic-terrain.1052958/ yeah, maybe i'll get this game at some point after all wiz.......
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# ? Nov 3, 2017 16:49 |
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yeah the new star system control and border system along with this will make for a much better game imho
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# ? Nov 3, 2017 20:24 |
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Ah, this looks like a good change - I typically play 'hyperlane-only' games anyway, so it seems like a nice improvement.
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# ? Nov 4, 2017 12:05 |
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hubris.height posted:yeah the new star system control and border system along with this will make for a much better game imho agree. FTL changes are nice too. Just a few more core mechanics to completely revamp and we're good
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# ? Nov 4, 2017 12:40 |
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gently caress, trying to post to save page from bug
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# ? Nov 4, 2017 15:34 |
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# ? Jun 7, 2024 00:48 |
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forums ate my post. anyway I like the changes to galactic terrain too, that will be a huge improvement over current 2d model of movement across the map where hyperlanes are the only defining characteristic. without those aspects to think about there is basically no strategy involved in this game that claims to be a strategy game
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# ? Nov 4, 2017 22:38 |