|
Zephro posted:One final make-or-break question: does it still have the hilarious Dick van Dyke-quality terrible "British" accents? This is a serious question that will deeply influence my decision whether to buy this game or not Not only does it have that, a good chunk of characters all have their own goofy voices now too. Including: Unfrozen Nazi, ye olde english knight Yardbomb fucked around with this message at 14:19 on Apr 10, 2016 |
# ? Apr 10, 2016 14:17 |
|
|
# ? May 24, 2024 19:45 |
|
Man, I haven't played in months and there's still too many lowbie Gunslingers around Myself included
|
# ? Apr 10, 2016 14:40 |
|
I still think Demo is mostly fine, if not perfectly balanced. It just needs a little help to make it not as reliant on other players to be effective and not having basically only one optimal skillset build which makes you look stupid if you pick otherwise. Even on suicidal, it's easy to solo Fleshpounds and even Scrakes if you're given enough leeway to aim a rocket launcher headshot. I'm speaking from the perspective of somebody who's level 25 as demo, but even pre-nuke I felt like I was given the tools to handle most any situation save for getting swarmed. It absolutely sucks for bosses, though. I do agree that Commando is the absolute worst class just because it just feels like you're constantly shooting a weaker version of Gunslinger weapons on top of not having anything particularly interesting to bring to the table besides just having a lot of ammo. It needs some crazy gun like the Microwave Gun and Pulverizer or an insanely powerful weapon like the AA12 and rocket launcher to make it interesting, like a minigun or something. Commando also really needs skills that actually reward people being good at Commando. Something that rewards things like getting a bunch of headshots or properly tracking enemies with constant fire. Just something besides generic "reload fast, do some extra damage" skills that can be slapped onto any class. As another statement of class balance blasphemy, I also think support is (just barely) the second worst class, but it makes up for it with things like ammo supplier. Support feels a lot like a generalized class but the result is just a bunch of tools which aren't as effective as they set out to be. Granted, I'm comparing it to Firebug's ability to crowd control, Gunslinger's ability to take out select targets, and Demo's ability to absolutely decimate everything, but that just goes to show that you're better off deciding on which niche you want to fill rather than just being a jack of all trades.
|
# ? Apr 10, 2016 14:44 |
|
I feel that commando is actually a support class in the sense that he can prolong zed time so that other players can make the most of their zed time abilities. Also he's efficient trash cleaner, meaning the hard hitting players can focus on the big zeds. Commando does need some buffs, but he's not that bad as a part of the team.
|
# ? Apr 10, 2016 15:30 |
|
Zephro posted:So Killing Floor 2 is on sale. It's a good game; I bought it at launch for full price and I feel I've long since got my money's worth for it. The microtransaction stuff is a complete non-entity. While I get people not liking that they got the store in and working before delivering the other classes, it doesn't affect the game negatively at all. You get drops, all of which are cosmetic, sell them or use them. You don't have to spend a dime outside of the initial purchase price to enjoy the game. Class balance is up and down but I wouldn't call any class outright broken or useless. Just, some shine brighter than others. The bottom line, though, is that it's a very polished very fun game, assuming you liked KF1 or horde-mode games in general.
|
# ? Apr 10, 2016 15:43 |
|
Wow, Shoot and Scoot does wonders for the Gunslinger's feel. I imagine you can kite swarms of zeds at max level thanks to the class movement bonus.
|
# ? Apr 10, 2016 16:02 |
|
Yeah 14 GBP is a good price for this game. I do not play the game regularly because the screwed up balance makes it feel very 'off' to me and I think dozen hour long leveling grinds are loving ridiculous, but at its soul this game is still KF1 with more stuff on top and that's the big thing I always wanted out of KF1.
|
# ? Apr 10, 2016 16:05 |
|
I haven't played this game in a while but the sales price is good. It's a decent game you'll get some fun hours out of (and way more if you have a group of friends to fill a server with), just frustratingly not the amazing game you can frequently see in its potential.
|
# ? Apr 10, 2016 16:24 |
|
Yardbomb posted:Not only does it have that, a good chunk of characters all have their own goofy voices now too. I'm sorta bummed that they made the Chivalry guy a nerd with bad olde English lines instead of a maniac who only shouts variants of yaaaargh.
|
# ? Apr 10, 2016 16:38 |
|
RoadCrewWorker posted:I haven't played this game in a while but the sales price is good. It's a decent game you'll get some fun hours out of (and way more if you have a group of friends to fill a server with), just frustratingly not the amazing game you can frequently see in its potential. Said it better than I could've. Agree on all parts.
|
# ? Apr 10, 2016 16:47 |
|
Zephro posted:Hm, OK. Thanks. I guess I'll pick it up, then. Shame about Demo, that was my favourite KF1 class most important patriarch still says 'ONE IN THE PIPE' so yeah buy it
|
# ? Apr 10, 2016 17:36 |
|
Theta Zero posted:I still think Demo is mostly fine, if not perfectly balanced. It just needs a little help to make it not as reliant on other players to be effective and not having basically only one optimal skillset build which makes you look stupid if you pick otherwise. Even on suicidal, it's easy to solo Fleshpounds and even Scrakes if you're given enough leeway to aim a rocket launcher headshot. I'm speaking from the perspective of somebody who's level 25 as demo, but even pre-nuke I felt like I was given the tools to handle most any situation save for getting swarmed. It absolutely sucks for bosses, though. Honestly, I do agree Demo is great, but before you break into level 15 your use against Fleshpounds is severely limited as the game loves spawning them with supporting Sirens. Commando is a decent all-rounder, but yes, not an excellent class at any role; but I do have to concur that Support is pretty weak at the moment, mainly due to how expensive it is for them to shoot, but the AA12 still feels like the best weapon in the game in terms of wiping out trash and dealing spike damage against everyone and shooting Zeds with the Hunting shotgun feels amazing most of the time.
|
# ? Apr 10, 2016 17:53 |
|
Just some input on PvP - Would like to see it less round focused and more continuous wave focused, then a switch teams, and then whoever lasted the longest/committed the most murder wins. This could mean limited survivor respawn, but also should mean the shop stays open constantly. The way it's currently structured means only one side ever gains a benefit besides catharsis and could limit VS survival play population very soon. Progress shouldn't be a factor in just having fun, but more time spent in VS survival means overall less leveling which means less fun in survival and other future modes. - Would like to see some middle of match control and customization of Zed ability and spawns. Zeds could have their own scoredboard, and can spend those points on Zed variants to improve their capabilities or sink a bunch on making sure you spawn as a specific Zed. Like say "High Velocity Bile" for a Bloat, which means bile shoots farther, or a "Cryo Tank" for the Husk, so instead of flames he shoots super cooled nitrogen which slows down enemy survivors. Make these in opposition to some current choices, like no mines if you have high velocity bile, no suicide if you've taken cryo tank for Husk.
|
# ? Apr 10, 2016 17:57 |
|
ZearothK posted:Honestly, I do agree Demo is great, but before you break into level 15 your use against Fleshpounds is severely limited as the game loves spawning them with supporting Sirens. Commando is a decent all-rounder, but yes, not an excellent class at any role; but I do have to concur that Support is pretty weak at the moment, mainly due to how expensive it is for them to shoot, but the AA12 still feels like the best weapon in the game in terms of wiping out trash and dealing spike damage against everyone and shooting Zeds with the Hunting shotgun feels amazing most of the time. Demo is someone who needs a lot of cash early and his early gun is loving atrocious and doesn't help in the least in getting the cash you need. The release of Gunslinger was the best thing that could have happened to the demo just cause the Deagle is so good for it's cost, but that's precisely why Demo is poo poo, if you actually NEED to use other class weapons (cause doing so for flavor/extender flexibility is complely okay) then it means that there's a problem with the class. Also the level 15 perk is such a no-choice it should just be in the game as a basic mechanic, even if just for the Dynamite. Support got actually a massive boost with the recent AA12 price reduction, the 200 dosh less for it helps you get it before the big guys come round pretty reliably, can't wait till I hit lvl 15 and can actually carry AA12 and the M4 Combat Shotty.
|
# ? Apr 10, 2016 21:50 |
|
oh yeah you also literally cannot see your ping/teammates/score when playing as a Zed and that seems to be an obvious oversight/glitch with Versus atm
|
# ? Apr 11, 2016 01:43 |
|
So yeah, the conductor really REALLY likes to spam Sirens at you. Goddamn.
|
# ? Apr 11, 2016 03:50 |
|
Either the commando could get some LMGs that weigh too much to carry anything else, or there could be a different class for them. But having machineguns would be fairly fitting in the game and amplify the "cleaner" aspect of Commando.
|
# ? Apr 11, 2016 06:11 |
|
Kikas posted:can't wait till I hit lvl 15 and can actually carry AA12 and the M4 Combat Shotty. As a Lvl 25 support I actually have to recommend you take the AA 12, a Hunting Shotgun and a medic pistol at exactly 15 weight. It's definitely personal preference but this gives you the damage, fun, and versatility to be a well rounded support
|
# ? Apr 11, 2016 08:33 |
|
Yardbomb posted:Not only does it have that, a good chunk of characters all have their own goofy voices now too. they got the original two dudes and modelled them in the game too, so you can still run around as alan wilson going on about DOSH. He doesn't say money money moneeeyy as much though also siren spam makes that
|
# ? Apr 11, 2016 08:54 |
|
Ana is a punk rocker archetype not a goth.
|
# ? Apr 11, 2016 09:03 |
|
Kikas posted:can't wait till I hit lvl 15 and can actually carry AA12 and the M4 Combat Shotty. That's level 20. Level 15 unlocks Tactical Reload so you can actually use the hunting shotgun instead of it being an expensive paperweight.
|
# ? Apr 11, 2016 09:14 |
|
The more I play Prison, the more I like it, though I'm not sure that the exercise yard that everyone seems to hold out in is the best place to be. There's a lot of paths in that the Zeds can take and all the poo poo in the yard just makes for a lot of stuff to get hung up on when you're kiting.
|
# ? Apr 11, 2016 13:47 |
|
As I usually end up as the Medic in Suicidal games with my friends (because none of them have Medic at a decent level) I absolutely love that place because it is easy to keep track of everyone to keep their health topped up.
|
# ? Apr 11, 2016 14:08 |
|
My group is pretty mobile in prison but we do tend to gravity either towards the exercise yard or the trader by that one open area with the shanty ramp. Our constant locational goal is the prison showers, though. They're incredibly well-hidden and we can never remember the way back to them.
|
# ? Apr 11, 2016 14:14 |
|
I wish being Medic would let me shoot and kill the idiots who wiggle back and forth on the spot at all times, thereby making it impossible to heal them.
|
# ? Apr 11, 2016 14:22 |
|
Lemon-Lime posted:I wish being Medic would let me shoot and kill the idiots who wiggle back and forth on the spot at all times, thereby making it impossible to heal them. The secret level 30 medic perk is the game auto-muting all the suicidal dipshit pubbies who expect me to aim darts at them when they run off two rooms away to solo a fleshpound
|
# ? Apr 11, 2016 14:34 |
|
Truecon420 posted:As a Lvl 25 support I actually have to recommend you take the AA 12, a Hunting Shotgun and a medic pistol at exactly 15 weight. It's definitely personal preference but this gives you the damage, fun, and versatility to be a well rounded support But I hate the hunting shotgun, it's just one long constant reload
|
# ? Apr 11, 2016 16:27 |
|
any pubbie that whines about not getting healed should be auto kicked. I dont need that kind of negativity in my life.
|
# ? Apr 11, 2016 17:15 |
I tried and liked VS mode, but the zeds feel really anemic to me unless you are playing Bloater. L4D's versus mode was really built around teamwork because all of the zeds were able to either hold someone in place or drag them out of the group somehow. Here it is no big deal to just hole up in a corner, then as a zed your only choice is to run into the mass and hope for the best.
|
|
# ? Apr 11, 2016 17:43 |
|
Sirens have a (weak) pull skill, and Crawlers have a suicide move that creates a big gas cloud -- they aren't even really worth attacking with since the faster you die the faster you control another zombie. Just hop in (they jump crazy far), detonate, and turtling humans get hosed
|
# ? Apr 11, 2016 19:51 |
|
I'm tickled by how the Devs countered how unfun being a crawler could have potentially been in VS. I will say though that I'd like the crawler and Husk suicide buttons to be moved, more than one time I've jammed the key for a crawlersplosion, then spawned into a Husk just to watch it go into the suicide animation
|
# ? Apr 11, 2016 21:18 |
|
Kikas posted:But I hate the hunting shotgun, it's just one long constant reload With the tacticool reload perk it's really not that bad, just gotta kite or align your shots which you pretty much have to do anyway
|
# ? Apr 11, 2016 21:44 |
|
I think the Husk suicide should be locked to only be active under a certain health threshhold, would be a good way to balance it and keep accidents like the above from happening.
|
# ? Apr 11, 2016 22:05 |
|
ZearothK posted:I think the Husk suicide should be locked to only be active under a certain health threshhold, would be a good way to balance it and keep accidents like the above from happening. Yeah, besides dumb misclicks I'd rate the Husk as the most potent player controlled Zed. Ranged attack, good melee range AoE, decent melee, and the ability to combo exceptionally well with a Siren or Crawler. A Scrake/Pound is cool and all but they don't have a lot of tactical utility compared to the Husk, Bloat, Siren and Crawler, they're just meatier gorefasts that hit harder. How does the Alpha Clot "Rally" work BTW?
|
# ? Apr 11, 2016 22:17 |
|
I will defend the bookstick until they day I die (due to having ankles chewed off by a crawler); it's a great panic button against trash and if you get your timing down right you can kind of run in, stick both barrels into a Scrake's mouth, and cork them in a few runs. I love that gun.
|
# ? Apr 11, 2016 22:28 |
|
In Prison, PC husks can literally sit behind a wave of trash and destroy human teams by themselves.
|
# ? Apr 11, 2016 22:46 |
|
Just bought this on sale. Played a few rounds and enjoying it so far but I feel like I'm missing something. Any advice on how to play for a beginner? I'm basically running around shooting things. (Unless that's pretty much how you play it?)
|
# ? Apr 12, 2016 04:05 |
|
iLikeMidgets posted:Just bought this on sale. Played a few rounds and enjoying it so far but I feel like I'm missing something. Any advice on how to play for a beginner? I'm basically running around shooting things. (Unless that's pretty much how you play it?) pretty much. Stay in Normal for a bit till you get the hang of it before bumping up to Hard. Stick to buying class (perk) specific weapons. (except a medic pistol, everyone should buy a medic pistol to heal your bros) Stay away from Demo, it's shite. Basically kill poo poo, buy better weapons, kill poo poo some more. Q is quick heal for your self, Backspace drops the weapon you are holding. DON'T loving WELD DOORS!!!!!
|
# ? Apr 12, 2016 04:12 |
|
B gives away money when you need to help out your homies. Press V to bash enemies, which will stun them for a bit. This is great and you should always use it when a Zed gets in your face (even the big ones and the bosses) or when you need to shut up a Siren right now. There is a cooldown before they can be stunned again, so you cannot stunlick them. You can use this to save people's lives when you see them being chased. You can also shoot Zeds in the leg to stumble them to save your mates. Don't shoot the big guy with the chainsaw unless there are few distractions and the group can focus fire on the bastard. Oh, and stick together, specially on higher difficulties. Feel free to boost your level, but don't play on Suicidal or Hell on Earth before actually knowing the maps and the game. I think these and the above are all you need to have a smooth start. If you feel you need more, read this guide. If you few you need to know way too much about the game, check this document. ZearothK fucked around with this message at 04:31 on Apr 12, 2016 |
# ? Apr 12, 2016 04:25 |
|
|
# ? May 24, 2024 19:45 |
|
Is it my imagination or did the thread tag change for a moment
|
# ? Apr 12, 2016 04:26 |