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Madcosby posted:now someone post an image of rectangle so i can empty quote it or maybe just add "lol broken"
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# ? May 9, 2016 22:35 |
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# ? May 27, 2024 08:50 |
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interrodactyl posted:yeah but you can hit her champagne puddle that's zato breaking the law u fuckin scrub
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# ? May 9, 2016 22:37 |
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NecroMonster posted:you didn't mention 5 frame start up or it being an easy anti-air confirm into a half stage carry and hard knockdown And unblockable
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# ? May 9, 2016 22:53 |
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also xrd is good please play it
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# ? May 9, 2016 22:55 |
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Madcosby posted:now someone post an image of rectangle so i can empty quote it or maybe just add "lol broken"
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# ? May 9, 2016 22:55 |
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bebaloorpabopalo posted:that's zato breaking the law u fuckin scrub why is it in that picture but yes i can see it now oops
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# ? May 9, 2016 23:03 |
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AnonSpore posted:And unblockable Well all ground normals and most ground specials are air-unblockable without FD so i didn't mention it but hey, i probably should have for those (fools) who aren't playing xrd. Oh no poo poo wait, are you talking about setting up the unblockable after the knockdown? as always my excuse is that I am very tired.
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# ? May 9, 2016 23:04 |
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elphelts close S is a close normal, meaning you need to be Close to the opponent for it to come out. to get a clear picture of the hitbox, the best thing to do is for her to be close to zato doing break the law, because his hurtbox is just a tiny thing on the ground.
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# ? May 9, 2016 23:04 |
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I'd rather have an uperbody invuln 6p, honestly.
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# ? May 9, 2016 23:12 |
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Madcosby posted:now someone post an image of rectangle so i can empty quote it or maybe just add "lol broken" https://my.mixtape.moe/rjplme.webm
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# ? May 10, 2016 00:14 |
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Buckwheat Sings posted:Someone should just make a Mike Z game balance edit of Third strike and just release that. Is that the one where he buffed Chun and nerfed everyone else?
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# ? May 10, 2016 00:34 |
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posting Slayer's 2K for added hilarity
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# ? May 10, 2016 00:50 |
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i agree with him in that people complaining about it being the cause of their losses are losers and should hold that. they're all playing the same laggy game. now, if we were getting into the lag itself, my personal opinion is that having an average of 7 frames of input lag in a fighting game is a bad decision. but if you're playing somebody at a tournament and they beat you, you lost. that said, every game i've ever lost online against a pc player is because they alt tabbed the lag onto me and also have vsync disabled
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# ? May 10, 2016 01:04 |
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A.o.D. posted:Is that the one where he buffed Chun and nerfed everyone else? Low effort snark, see me after class. http://mikezsez.blogspot.com/2015/12/what-id-change-for-third-strike-upper-3s.html also Bafael gets into it too! https://www.youtube.com/watch?v=CzL3Kbf6LnA Buckwheat Sings fucked around with this message at 01:19 on May 10, 2016 |
# ? May 10, 2016 01:05 |
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cams posted:i agree with him in that people complaining about it being the cause of their losses are losers and should hold that. they're all playing the same laggy game. now, if we were getting into the lag itself, my personal opinion is that having an average of 7 frames of input lag in a fighting game is a bad decision. but if you're playing somebody at a tournament and they beat you, you lost. I mean, I guess people saying stuff like "I lost because of input lag wehhh" are wrong, but that should be obvious to everyone and it's also unrelated
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# ? May 10, 2016 01:15 |
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its fair but it feels like crap.
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# ? May 10, 2016 01:23 |
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apple posted:I mean, I guess people saying stuff like "I lost because of input lag wehhh" are wrong, but that should be obvious to everyone and it's also unrelated
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# ? May 10, 2016 01:24 |
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cams posted:gotcha. i was just responding to the tweet that everyone found offensive for some reason. are there other tweets where he's going "this lag is dope and i think it's a good design decision"? Fourwude made an argument about how the increased lag made some styles much harder to use than others and some other stuff. You're free to disagree with him but if you believe he has a point then no the increased lag doesn't affect everyone equally.
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# ? May 10, 2016 01:36 |
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The game feels pretty good without it, I hope they patch the PS4 version but they're clearly stupid as poo poo so who knows, maybe PC will become tournament standard because you can turn off v-sync.
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# ? May 10, 2016 01:38 |
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IIRC Nash still has a hitbox for the first frame or two of his teleport. Unless that's the joke?
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# ? May 10, 2016 01:38 |
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https://twitter.com/nycfurby/status/729607113408798720
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# ? May 10, 2016 01:56 |
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Dracula Factory posted:The game feels pretty good without it, I hope they patch the PS4 version but they're clearly stupid as poo poo so who knows, maybe PC will become tournament standard because you can turn off v-sync. I don't think anyone knows if the input lag is fixable or not. Even with v-sync off it still has a frame of lag over sfiv and way more over others. I've seen it suggested that this is a problem with the unreal engine, but I have no idea. I also can't see the tournament standard being "this console but with v-sync off," if that even becomes a menu option in either game. Since wednesday night fights is on PC, I guess it would be cool if they made v-sync off their tournament standard.
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# ? May 10, 2016 02:36 |
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Dracula Factory posted:maybe PC will become tournament standard because you can turn off v-sync. this wont ever happen b/c setting up a PC is way more annoying and most importantly all the sony money would dry up
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# ? May 10, 2016 03:09 |
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Booyah- posted:I don't think anyone knows if the input lag is fixable or not. Even with v-sync off it still has a frame of lag over sfiv and way more over others. I've seen it suggested that this is a problem with the unreal engine, but I have no idea. Didn't Mike Z say it would take something like reconstructing the entire game for this problem to be fixed?
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# ? May 10, 2016 03:52 |
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that's just a guess based on his, admittedly very solid, knowledge of the thing. he could be wrong he's probably not
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# ? May 10, 2016 04:06 |
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uh everything has input lag its not a big deal. your monitor/tv. your stick. your console and pc all have lag. there is even lag in the human brain and eye.. capcom knows about the lag.......the game is designed around the lag everyone has the same lag so its not the lags fault that you are losing...
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# ? May 10, 2016 04:13 |
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Zand posted:uh everything has input lag its not a big deal. your monitor/tv. your stick. your console and pc all have lag. there is even lag in the human brain and eye.. capcom knows about the lag.......the game is designed around the lag I like to smash my forehead in before a match and if my opponent did I think that would put us on equal footing,.. There are two posts in this and the previous thread that I think accurately summarize sfv, and one of them is yours: Z A N D posted:I was wrong, the game is fine. Stick support is stupid and they should just add more functionality to the game instead of catering to the 1% of users with special controllers. Input lag is fine too, I personally don't care how much input lag I currently have, and I would even find it acceptable if there was more. The normals in this game feel great, and I love how easy the characters are to play; the old games had so many one-frame-links that, well, for players like me, those are just impossible and my brain turns off when I even have to consider them. The throw ranges, speed, tech windows, and how throws interact with opposing crouching jabs are things I've been looking for in my fighting game experience for years and I'm glad that SF5 is finally delivering. Most of all, I hate it when companies constantly update me with information regarding common complaints for games that I pay to beta test. Nothing more obnoxious than information overload. That's the motto of SF5: Keep it simple!
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# ? May 10, 2016 04:17 |
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the other post is one of tabs dmc gifs
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# ? May 10, 2016 04:25 |
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does the street fighter scene have the god drat memory of a gold fish they were playing a game without this much input lag less than three months ago gently caress i'm mad
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# ? May 10, 2016 06:40 |
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Booyah- posted:I don't think anyone knows if the input lag is fixable or not. Even with v-sync off it still has a frame of lag over sfiv and way more over others. I've seen it suggested that this is a problem with the unreal engine, but I have no idea. Xrd PC gets down to 1 frame delay with all settings turned down
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# ? May 10, 2016 06:42 |
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The input lag is 100% intentional
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# ? May 10, 2016 07:03 |
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people saying 8f delay is nbd left and right, street fighter scene deserves this fate
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# ? May 10, 2016 09:11 |
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Like the way the game is being played right no is being actively promoted by Capcom and they refuse to talk about the 8f delay because they know full and well there is no way they can talk about intentionally putting input delay into the game.
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# ? May 10, 2016 09:14 |
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I haven't been following SF5 much but is there input delay but the inputs aren't also buffered throughout or what because that explains a lot
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# ? May 10, 2016 10:02 |
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THE AWESOME GHOST posted:I haven't been following SF5 much but is there input delay but the inputs aren't also buffered throughout or what because that explains a lot In combos, yeah, where's input lag doesn't matter (mostly). What that massive input lag results in is a game where defensive players have a much harder time reacting to whatever the other person does.
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# ? May 10, 2016 10:19 |
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Baal posted:Like the way the game is being played right no is being actively promoted by Capcom and they refuse to talk about the 8f delay because they know full and well there is no way they can talk about intentionally putting input delay into the game. It's in there interest to not talk about it until they can figure out if it can be addressed or not. Admitting there's a problem that they can't resolve would be much worse from a business point of view.
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# ? May 10, 2016 10:26 |
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PC Players have already removed it and this isn't something you don't talk about if it's unintentional,this is a big loving deal. If it was meant to be fixed, it would've been fixed by now, unless Capcom hosed up so hard that their method of fixing it is to go into the innards of the game and rehaul it.
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# ? May 10, 2016 10:40 |
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They haven't even managed to implement their cash shop yet. I really don't expect them to go revisiting the game engine.
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# ? May 10, 2016 10:46 |
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Baal posted:PC Players have already removed it and this isn't something you don't talk about if it's unintentional,this is a big loving deal. If it was meant to be fixed, it would've been fixed by now, unless Capcom hosed up so hard that their method of fixing it is to go into the innards of the game and rehaul it. even with vsync off it's still worse than a good chunk of fgs
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# ? May 10, 2016 13:39 |
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# ? May 27, 2024 08:50 |
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keep in mind that this game is actually being made by dimps aka the people responsible for sonic 4 for some reason even though sf4/strekken were also kind of a mess technically. I'm no japanese buisnessman but I imagine that adds quite a few hurdles in getting someone to fix this bullshit
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# ? May 10, 2016 15:40 |