|
I'll repeat what I said before. This is a good tree dude.
|
# ? Jul 11, 2017 12:49 |
|
|
# ? Jun 11, 2024 02:28 |
|
Yeah, I had been considering getting one of the expensive Ultraforge or Creature Caster Tree Women, but that one might be preferable now. New Warpath releases up for preorder, including
NTRabbit fucked around with this message at 13:24 on Jul 11, 2017 |
# ? Jul 11, 2017 13:04 |
|
I'm going to have to get me a Doomstorm I think.
|
# ? Jul 11, 2017 14:00 |
|
Nice, I've been waiting for the Ajax to be available to get myself the other metal-weapon Strider.
|
# ? Jul 11, 2017 15:30 |
|
Atlas Hugged posted:I'm going to have to get me a Doomstorm I think. Got a Doomstorm upgrade kit for the Iron Ancestor in my FF army and I think it's the tits. The mould has shrinkage (the back of the arm is a little concave), but otherwise is perfectly fine.
|
# ? Jul 11, 2017 19:44 |
|
Tunnel Runners look so good I must have them.
|
# ? Jul 11, 2017 23:53 |
|
I spent some more time with Firefight yesterday. As I've said before, the core mechanics play well enough, but is a drat brutal game. I warned the guy that I roped into playing with me that he shouldn't be surprised if it was over in two turns. He said that he didn't mind and would be more likely to play again if it really was that fast. Anyway, we rolled an Ambush mission which right away through the guy off. After reading the flavor text, seeing his deployment zone, and hearing the word "ambush", he figured he would have to move units off the board and was a bit disheartened to hear that all he had to do was kill my units and hold strategic assets at the end. The only thing that makes the mission an "ambush" mission is the asymmetric deployment. This is a similar problem to Kings of War and Deadzone and one of the reasons why my friends got bored of those for the sake of playing them. The scenarios just aren't that interesting or unique. Sometimes assets are worth more, sometimes kills are, and sometimes the deployment zones are varied, but ultimately the design philosophy of "this is meant to be fair in a tournament" bludgeons any character out of an encounter. This isn't necessarily a bad thing, but it will mean that we'll start looking to other games for scenario ideas. By the end of turn 2 we really did think it would be over before the 5 turn cap. Between Nerve and how deadly everything is, it's amazing if a squad actually survives a round of shooting. However, because we had a mess of terrain on the board and a better understanding of things like shadows, the game did actually go through turn 5 and we counted VPs. The secret objectives ended up mattering since I needed to hold objective E and was rewarded for holding more objectives than my opponent. If we'd gone strictly by kills, he would have taken it easily, so there actually is a level of strategy going on beyond just smash up your enemy, which is nice. Shields are ridiculous, especially on an Iron Ancestor. I feel like shields should only survive the first shooting action and not come back on every time shoot. The way it's written, when my heavy weapon squad fires at the Iron Ancestor, the commander and at least 2 missiles need to hit just to take the shield down and then the remaining two missiles might land. If another squad has a heavy weapon, I have to repeat the process and waste small arms fires to once again bring the shields down. You'd think I'd be able to have one squad take down the shields and then my other units fire at the target freely. The result was that through terrain and heavy firepower, I only landed a single missile on his Iron Ancestor the whole game. The thing was effectively invincible. We intentionally avoided fortified terrain and command and none of us own any tanks at this point. We're trying to get the core mechanics down first and then gradually introduce the more complicated stuff. I'm sure that will add a brand new dimension to the game and we're looking forward to it. The funniest thing though was when a friend of mine who I had played Firefight with before came in and started talking about playing 8th Edition 40k over the last month. He likes it well enough, but he felt that literally every positive change in 40k had been ripped off wholesale from Firefight. He still wasn't interested in switching over though because there are no Tyrannids in Warpath and they're suddenly good again in 40k.
|
# ? Jul 16, 2017 03:55 |
|
Atlas Hugged posted:The funniest thing though was when a friend of mine who I had played Firefight with before came in and started talking about playing 8th Edition 40k over the last month. He likes it well enough, but he felt that literally every positive change in 40k had been ripped off wholesale from Firefight. He still wasn't interested in switching over though because there are no Tyrannids in Warpath and they're suddenly good again in 40k. How does 40k 8th and Firefight compare on model counts? Did GW do anything to make games smaller? I'm not surprised he is reluctant to switch due to settings, nostalgia is a powerful force. I dunno if modern 40k does much to coney its fluff in the rules though.
|
# ? Jul 16, 2017 11:30 |
|
Ugleb posted:How does 40k 8th and Firefight compare on model counts? Did GW do anything to make games smaller? I think the official line is that you can play 8th edition however you want. It's probably too new to see how things are going to shake out at the tournament level, but my understanding is that the new way to calculate points is a massive headache. I don't know if things end up being cheaper or more expensive compared to previous editions though.
|
# ? Jul 16, 2017 12:08 |
|
I've not found shooting to be particularly deadly to be honest, plasma bombards excepted -the fact that you can choose to burn off broken status by moving back D3" per marker and then removing D6 markers seems to me it's more about resource management than a viable kill strategy (again, plasma bombards excepted). With regard to scenarios, I think it probably makes sense for the faction-specific objectives to be more prominent than they are - i.e. 1-4 standard, 5-6 faction objective. I read the hellfire and stone campaign book and enjoyed playing the scenarios in that too - while the games weren't extremely thematic in themselves, they led to kind of interesting plausible affects on the campaign (something like ambush, to prepare a raven to send - if the raven gets out then the dwarf player gets a free unit in the final battle).
|
# ? Jul 16, 2017 12:40 |
|
Shooting has felt super deadly to us, but I think that's because we're dealing with 5 man squads and Enforcers and Forge Fathers. If an Iron Ancestor is at close range and can ignore cover, it's hitting on 2+s with 4 dice. 1 kill is still 20% of a squad and if you score more than that you've effectively crippled the unit. Now upgrade that Iron Ancestor to a lieutenant and watch it stomp around at short range with Shield (3).
|
# ? Jul 17, 2017 01:49 |
|
X-post from mini painting thread, finally got 99% of my Forge Fathers done. I have a couple of bikes and a mining laser to finish but for now I'm all done. I'm very happy with how these have come out - I think I should paint the eyes on the Brokkr but I'm not so bothered.Southern Heel posted:My Forge Fathers army:
|
# ? Jul 17, 2017 11:12 |
|
Southern Heel posted:X-post from mini painting thread, finally got 99% of my Forge Fathers done. I have a couple of bikes and a mining laser to finish but for now I'm all done. I'm very happy with how these have come out - I think I should paint the eyes on the Brokkr but I'm not so bothered. Nice work. Love the forge guard paintjobs, esp. the hammers.
|
# ? Jul 17, 2017 19:23 |
|
I like your dwarves, they're rad. I've almost finished preparing my Steel Warriors for priming, gonna do them, Forge Guard, Mining Lasers, and maybe Valkyrs all at once; save my Iron Ancestors for doing with my tanks when they arrive. Brokkrs will be a different colour, so they can go in another batch too.
|
# ? Jul 17, 2017 19:54 |
|
I wonder how hard it will be to cancel preorders from mantic. My semi-local mail order minis site put up the new stuff at a good discount, and I'd prefer to 1) support people from my own state when possible, 2) save a bit of money (20% off plus shipping), 3) not having to trust that mantic will get the order right.
|
# ? Jul 18, 2017 01:32 |
|
drgnvale posted:I wonder how hard it will be to cancel preorders from mantic. My semi-local mail order minis site put up the new stuff at a good discount, and I'd prefer to 1) support people from my own state when possible, 2) save a bit of money (20% off plus shipping), 3) not having to trust that mantic will get the order right. Probably not very hard. Their customer service has improved a great deal. Southern Heel posted:X-post from mini painting thread, finally got 99% of my Forge Fathers done. I have a couple of bikes and a mining laser to finish but for now I'm all done. I'm very happy with how these have come out - I think I should paint the eyes on the Brokkr but I'm not so bothered. Good looking space scrunts.
|
# ? Jul 18, 2017 02:14 |
|
So, one of my friends made his trip to Mantic HQ today, picked up an order (and they have him a bunch of free extras too) and I got him to ask about GCPS for me: apparently it'll be September that we'll see them in the non-Kickstarter wild.
|
# ? Jul 18, 2017 18:59 |
|
Atlas Hugged posted:Probably not very hard. Their customer service has improved a great deal. Yeah, it was pretty painless. Re-ordered through semi-local shop and between their 20% off coupon and free shipping, I got a second deck of GW priced cards and still saved . That's my Kings of War story for the year.
|
# ? Jul 19, 2017 03:37 |
|
Don't think anyone posted this yet. New Deadzone errata and FAQ. Looks pretty extensive. I'm glad they're still supporting and balancing the game. Happy to see the steel warrior cost come down, and the chief brokkr get engineering--it made no sense that he didn't have it. https://manticblog.com/2017/07/14/deadzone-2-1-faqerrata-whats-changed/
|
# ? Jul 19, 2017 17:23 |
|
Seldom Posts posted:Don't think anyone posted this yet. New Deadzone errata and FAQ. Looks pretty extensive. I'm glad they're still supporting and balancing the game. Happy to see the steel warrior cost come down, and the chief brokkr get engineering--it made no sense that he didn't have it. Apparently they're redoing the Veer-myn list as well and wrapping up GCPS beta testing. What I'd love to see now is a "Deadzone Deluxe" that incorporates all of the FAQ/Errata changes, the new and updated lists and units, and the additional scenarios.
|
# ? Jul 20, 2017 03:41 |
|
Atlas Hugged posted:I think the official line is that you can play 8th edition however you want. It's probably too new to see how things are going to shake out at the tournament level, but my understanding is that the new way to calculate points is a massive headache. I don't know if things end up being cheaper or more expensive compared to previous editions though. Power level is kind of cool in that you have a set point value for a guy/unit. Whatever it can have as a loadout is an option - you want a Warpflamer instead of an Inferno Boltgun? Go ahead. It's pretty much all WYSIWYG, and from what people are saying, it seems to work pretty well. Ugleb posted:Did GW do anything to make games smaller? Space Marines: 934-ish pts 1 Captain 2 Lieutenants 1 Standard Bearer 10 Intercessors (Tacticals) 3 Inceptors (Assaulty Devastators) 5 Hellblasters (Plasma Guns) Death Guard: 896-ish pts 1 Lord 1 Sorcerer 7 Plague Marines 1 Bloat Drone 20 Pox Walkers (Zombies) However, IG are super cheap now, so an army of them can be huge, depending on your loadout. berzerkmonkey fucked around with this message at 20:30 on Jul 20, 2017 |
# ? Jul 20, 2017 20:24 |
|
berzerkmonkey posted:Power level is kind of cool in that you have a set point value for a guy/unit. Whatever it can have as a loadout is an option - you want a Warpflamer instead of an Inferno Boltgun? Go ahead. It's pretty much all WYSIWYG, and from what people are saying, it seems to work pretty well. The downside to power levels is that competitive people will load up on the best gear for any given unit, and this being GW the balancing misses some points so some units are way more powerful in power level games than in points game as they can get their really good gear and not really pay for it. Essentially power level ends up being a little less balanced.
|
# ? Jul 20, 2017 20:52 |
|
Pretty rad conversion bitz to turn Steel Warriors into Thorgarim, glad I decided not to try and make my own out of the one handed Huscarl hammers on the sprue.
|
# ? Jul 21, 2017 18:40 |
|
I finally finished basing my Forge Fathers. Now it's on to the Asterians. Once my Asterians are done, then I get to do the same thing again for the Enforcers. Then hopefully my Asterian tank should have arrived. Then maybe I'll buy a Forge Father tank.
|
# ? Jul 24, 2017 16:52 |
|
Not the greatest quality photos but here's the force I'm bringing to a friendly game this Saturday. The two units of classic Saurus are just Salamander Primes, nothing special. The Mantic Salamanders are Ancients with two-handed weapons and no shields. The modern Saurus are Ceremonial Guard. The Skinks are obvious, Ghekkotah Warriors and Hunters with bows respectively, plus a Skylord to support them. Rounding out my regiments are two units of Fire Elementals. I opted not to take any Mages with Surge because my goal isn't to land the first charge. I'm playing against Brotherhood so that's unlikely. I just need units that can punch armor and move through terrain well. For monsters, I've gone with two Ankylodon Battle Platforms because gently caress it why not. That's 500 points of Def 6+, Iron Resolve, a combined 20 attacks, and Crushing Strength (4). At Nerve -/17 they should both be excellent sponges while my units with Pathfinder get better positions. Last, the Slann is acting as a Komodon to sling some artillery fire for the heck of it. It doesn't usually do much but I love the model. To use up my points, I gave the Ceremonial Guard a Helm of Confidence to compound their Phalanx to make a third sponge and the Ancients have a Brew of Haste to make up for their lack of Pathfinder. I'll let you guys know how it goes. In unrelated news, I've finished basing my Asterians and have gotten started on my Enforcers. Then I'm done with all of the Warpath models I own. Hooray.
|
# ? Jul 26, 2017 15:29 |
|
Good luck small flying lizard who has been around the world! In other news, reminder to everyone who backed Terraincrate that the pledge manager closes in 3 days
|
# ? Jul 27, 2017 12:34 |
|
Well I guess I'm buying me some rulebooks: http://www.manticgames.com/mantic-shop/crazy-bobbys-book-bonanza.html EDIT: How good are the Mantic Novels? I'm looking at getting the "Warpath Extended Reading" set to get all the rules and the novel, or the Rulebook Collection and the "Extended Reading" set with the Deadzone and Dungeon Saga Novels too. . . . Xarlaxas fucked around with this message at 03:28 on Jul 29, 2017 |
# ? Jul 29, 2017 03:15 |
|
I read the first chapter of First Strike because I got it for free with my Warpath pledge. It was sadly not as bad as I was hoping it would be and instead it's mostly just generic genre fiction.
|
# ? Jul 29, 2017 03:59 |
|
Atlas Hugged posted:it's mostly just generic genre fiction. I'll second this reaction. Despite starting with a Nietzsche quote it ends up settling into a very workmanlike rhythm for the most part.
|
# ? Jul 29, 2017 04:02 |
|
So, probably just the Warpath Rulebook Collection (that comes with the Sourcebook): I understand that the background fluff for the universe is pretty fun?
|
# ? Jul 29, 2017 04:26 |
|
Xarlaxas posted:So, probably just the Warpath Rulebook Collection (that comes with the Sourcebook): I understand that the background fluff for the universe is pretty fun? It is, yes. It draws from corporate dystopian and cyberpunk fiction of the 80s onwards, as opposed to 40k drawing on the fascist themes of post-WW2 fiction.
|
# ? Jul 29, 2017 04:31 |
|
Xarlaxas posted:So, probably just the Warpath Rulebook Collection (that comes with the Sourcebook): I understand that the background fluff for the universe is pretty fun? The sourcebook despite having kind of lame structure is overall pretty good and has lots of good poo poo to read in it. The artwork is also decent. EverettLO posted:I'll second this reaction. Despite starting with a Nietzsche quote it ends up settling into a very workmanlike rhythm for the most part. I didn't expect something as technically impressive as The Inquisition War, but when it opened with a Nietzsche quote I thought it would spiral out of control and into madness rapidly, but it's just gun porn sadly.
|
# ? Jul 29, 2017 05:35 |
|
NTRabbit posted:It is, yes. It draws from corporate dystopian and cyberpunk fiction of the 80s onwards, as opposed to 40k drawing on the fascist themes of post-WW2 fiction. Nice. I find both themes appealing, so I'll probably have fun making my own fluffy GCPS and Enforcer armies. . . . Atlas Hugged posted:I didn't expect something as technically impressive as The Inquisition War, but when it opened with a Nietzsche quote I thought it would spiral out of control and into madness rapidly, but it's just gun porn sadly. Ugh, gun porn. Yeah, I must admit that I read a lot of 40k Black Library books (especially Gaunt's Ghosts, Ciaphas Cain, Guard stuff) but the combat is usually the least exciting thing to read. Just going for the rulebook set then! Thanks for the advice.
|
# ? Jul 29, 2017 05:50 |
|
My Salamanders took to the field against the Brotherhood today. We rolled a Loot mission. The first turns were close, but the Brotherhood just couldn't deal with the terrain and the Def 6+ on the Ankylodon Battle Platforms. He was able to bring one down with a flanking regiment of Pegasus Knights, but I saw the move coming a few turns in advance and was able to swing my army around to take it out on the following turns. Meanwhile, my Salamanders and Fire Elementals could mostly negotiate the terrain and lure the Brotherhood into hindered charges. Most units were able to survive his charges and then gang up on the then exposed regiments of knights. By the end of turn 6 he was tabled and I was in possession of all three loot counters. Oh, and the well-traveled Skylord? He flanked the Brotherhood archers and nullified his ranged capabilities. Good job, flying lizard-man.
|
# ? Jul 29, 2017 11:57 |
|
Reminder that the Terrain Crate PM closes today. I've gone for the battlefield crate as originally planned, and upped my pledge to take a dungeon crate as well, with no other add ons. Figure I can get the $20 torture and dark lord pack later on, when I can justify the money, and reward a retailer.Atlas Hugged posted:Oh, and the well-traveled Skylord? He flanked the Brotherhood archers and nullified his ranged capabilities. Good job, flying lizard-man.
|
# ? Jul 30, 2017 13:27 |
|
I oathed a Dungeon Saga thing this monthquote:
|
# ? Jul 30, 2017 18:40 |
|
I like the gold, it's striking and contrasts well with the blue cloke Valandor is a heroic and powerful mage, who fought and died in a previous age, who seems to be neither dwarf nor human nor elf, his origin and race known only to himself; being a Shining One is the main allusion, and with the demon Ba'el he was once in fusion, or maybe even a Celestian remnant, turned mortal to save the world when the weather turned inclement. ie he's not just some plod, he's big because he's a demigod.
|
# ? Jul 30, 2017 19:18 |
|
NTRabbit posted:Valandor is a heroic and powerful mage, who fought and died in a previous age, who seems to be neither dwarf nor human nor elf, his origin and race known only to himself; being a Shining One is the main allusion, and with the demon Ba'el he was once in fusion, or maybe even a Celestian remnant, turned mortal to save the world when the weather turned inclement. ie he's not just some plod, he's big because he's a demigod. Narrator: And that was why JerryLee didn't play Mantic games for the plot.
|
# ? Jul 30, 2017 19:55 |
|
I hope you didn't take my momentary whim to write in verse as a copy paste of the actual fluff Joining the cross postin' craze, my next set of Forge Fathers, do these ones work better than the first lot? Same colour scheme, but I used Army Painter Strong Tone dip instead of the all over nuln oil wash on the previous lot NTRabbit posted:OATH COMPLETE This month I plan to do all of my remaining Forge Guard, possibly even my Steel Warriors too if I have the time. Then, I'm going to do something like 70 bases all at once using air drying clay, and after that, the vehicles... though I think I'll need to work on an Ogre unit some time soon too.
|
# ? Aug 1, 2017 12:02 |
|
|
# ? Jun 11, 2024 02:28 |
|
They're a little flat to me which I think is just a result of doing the dip instead of traditional shading and highlighting. I'd suggest trying to bring out the edges and doing a bit of weathering so the surfaces look less "fleshy".
|
# ? Aug 1, 2017 12:17 |