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Ugleb
Nov 19, 2014

ASK ME ABOUT HOW SCOTLAND'S PROPOSED TRANS LEGISLATION IS DIVISIVE AS HELL BECAUSE IT IS SO SWEEPING THAT IT COULD BE POTENTIALLY ABUSED AT A TIME WHERE THE LACK OF SAFETY FOR WOMEN HAS BEEN SO GLARING
I'll repeat what I said before. This is a good tree dude.

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NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Yeah, I had been considering getting one of the expensive Ultraforge or Creature Caster Tree Women, but that one might be preferable now.

New Warpath releases up for preorder, including
  • Single, 3 pack, and 3 pack with the metal gun upgrade Enforcer Intercptor
  • Single and 3 pack of the Sturnhammer tank
  • Single and 3 pack of the Drakkar APC, looks like the Sturnhammer kit minus the sprue with the tank turrets and dozer blade, for a £5/£15 saving
  • Drakkar APC with 10 steel warriors
  • Interceptor with 5 Enforcers
  • Singles of the Doomstorm Iron Ancestor, Hultr Half-track, and Ajax Siege Strider
  • Singles (5 minis) of the Enforcer Breach and Eradicate, Enforcer Defender, Hammerfist Drop, and Thorgarim (melee Stormrage Vets with metal hammer upgrades) teams
  • Enforcer Command, which looks like a mix of an Enforcer sprue, with some metal upgrade bits, and possibly some of the older restic Enforcer specialists redone in metal? No picture, hard to say

NTRabbit fucked around with this message at 13:24 on Jul 11, 2017

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I'm going to have to get me a Doomstorm I think.

muskets
Nov 23, 2013

ルンピカビーム!
Nice, I've been waiting for the Ajax to be available to get myself the other metal-weapon Strider.

Southern Heel
Jul 2, 2004

Atlas Hugged posted:

I'm going to have to get me a Doomstorm I think.

Got a Doomstorm upgrade kit for the Iron Ancestor in my FF army and I think it's the tits. The mould has shrinkage (the back of the arm is a little concave), but otherwise is perfectly fine.

TerraGoetia
Feb 21, 2011

A cup of spiders.
Tunnel Runners look so good I must have them.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I spent some more time with Firefight yesterday. As I've said before, the core mechanics play well enough, but is a drat brutal game. I warned the guy that I roped into playing with me that he shouldn't be surprised if it was over in two turns. He said that he didn't mind and would be more likely to play again if it really was that fast.

Anyway, we rolled an Ambush mission which right away through the guy off. After reading the flavor text, seeing his deployment zone, and hearing the word "ambush", he figured he would have to move units off the board and was a bit disheartened to hear that all he had to do was kill my units and hold strategic assets at the end. The only thing that makes the mission an "ambush" mission is the asymmetric deployment. This is a similar problem to Kings of War and Deadzone and one of the reasons why my friends got bored of those for the sake of playing them. The scenarios just aren't that interesting or unique. Sometimes assets are worth more, sometimes kills are, and sometimes the deployment zones are varied, but ultimately the design philosophy of "this is meant to be fair in a tournament" bludgeons any character out of an encounter. This isn't necessarily a bad thing, but it will mean that we'll start looking to other games for scenario ideas.

By the end of turn 2 we really did think it would be over before the 5 turn cap. Between Nerve and how deadly everything is, it's amazing if a squad actually survives a round of shooting. However, because we had a mess of terrain on the board and a better understanding of things like shadows, the game did actually go through turn 5 and we counted VPs. The secret objectives ended up mattering since I needed to hold objective E and was rewarded for holding more objectives than my opponent. If we'd gone strictly by kills, he would have taken it easily, so there actually is a level of strategy going on beyond just smash up your enemy, which is nice.

Shields are ridiculous, especially on an Iron Ancestor. I feel like shields should only survive the first shooting action and not come back on every time shoot. The way it's written, when my heavy weapon squad fires at the Iron Ancestor, the commander and at least 2 missiles need to hit just to take the shield down and then the remaining two missiles might land. If another squad has a heavy weapon, I have to repeat the process and waste small arms fires to once again bring the shields down. You'd think I'd be able to have one squad take down the shields and then my other units fire at the target freely. The result was that through terrain and heavy firepower, I only landed a single missile on his Iron Ancestor the whole game. The thing was effectively invincible.

We intentionally avoided fortified terrain and command and none of us own any tanks at this point. We're trying to get the core mechanics down first and then gradually introduce the more complicated stuff. I'm sure that will add a brand new dimension to the game and we're looking forward to it.






The funniest thing though was when a friend of mine who I had played Firefight with before came in and started talking about playing 8th Edition 40k over the last month. He likes it well enough, but he felt that literally every positive change in 40k had been ripped off wholesale from Firefight. He still wasn't interested in switching over though because there are no Tyrannids in Warpath and they're suddenly good again in 40k.

Ugleb
Nov 19, 2014

ASK ME ABOUT HOW SCOTLAND'S PROPOSED TRANS LEGISLATION IS DIVISIVE AS HELL BECAUSE IT IS SO SWEEPING THAT IT COULD BE POTENTIALLY ABUSED AT A TIME WHERE THE LACK OF SAFETY FOR WOMEN HAS BEEN SO GLARING

Atlas Hugged posted:

The funniest thing though was when a friend of mine who I had played Firefight with before came in and started talking about playing 8th Edition 40k over the last month. He likes it well enough, but he felt that literally every positive change in 40k had been ripped off wholesale from Firefight. He still wasn't interested in switching over though because there are no Tyrannids in Warpath and they're suddenly good again in 40k.

How does 40k 8th and Firefight compare on model counts? Did GW do anything to make games smaller?

I'm not surprised he is reluctant to switch due to settings, nostalgia is a powerful force. I dunno if modern 40k does much to coney its fluff in the rules though.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Ugleb posted:

How does 40k 8th and Firefight compare on model counts? Did GW do anything to make games smaller?

I'm not surprised he is reluctant to switch due to settings, nostalgia is a powerful force. I dunno if modern 40k does much to coney its fluff in the rules though.

I think the official line is that you can play 8th edition however you want. It's probably too new to see how things are going to shake out at the tournament level, but my understanding is that the new way to calculate points is a massive headache. I don't know if things end up being cheaper or more expensive compared to previous editions though.

Southern Heel
Jul 2, 2004

I've not found shooting to be particularly deadly to be honest, plasma bombards excepted -the fact that you can choose to burn off broken status by moving back D3" per marker and then removing D6 markers seems to me it's more about resource management than a viable kill strategy (again, plasma bombards excepted).

With regard to scenarios, I think it probably makes sense for the faction-specific objectives to be more prominent than they are - i.e. 1-4 standard, 5-6 faction objective. I read the hellfire and stone campaign book and enjoyed playing the scenarios in that too - while the games weren't extremely thematic in themselves, they led to kind of interesting plausible affects on the campaign (something like ambush, to prepare a raven to send - if the raven gets out then the dwarf player gets a free unit in the final battle).

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Shooting has felt super deadly to us, but I think that's because we're dealing with 5 man squads and Enforcers and Forge Fathers. If an Iron Ancestor is at close range and can ignore cover, it's hitting on 2+s with 4 dice. 1 kill is still 20% of a squad and if you score more than that you've effectively crippled the unit. Now upgrade that Iron Ancestor to a lieutenant and watch it stomp around at short range with Shield (3).

Southern Heel
Jul 2, 2004

X-post from mini painting thread, finally got 99% of my Forge Fathers done. I have a couple of bikes and a mining laser to finish but for now I'm all done. I'm very happy with how these have come out - I think I should paint the eyes on the Brokkr but I'm not so bothered.

Southern Heel posted:

My Forge Fathers army:


Poorfag Brokkr Squads, a few arm/head swaps:



Steel Warrior Squads. I used white helmets to denote veterancy/leadership:



Stormrage Veterans, converted one of the melta cannons on the running guy. I went with a red theme to indicate heavy weapons, and the white stripe to show a leader.


The richest cocks on the block, the Forge Guard - all white because they're old AF.


Filthy rich "Doomstorm" Iron Ancestor

Seldom Posts
Jul 4, 2010

Grimey Drawer

Southern Heel posted:

X-post from mini painting thread, finally got 99% of my Forge Fathers done. I have a couple of bikes and a mining laser to finish but for now I'm all done. I'm very happy with how these have come out - I think I should paint the eyes on the Brokkr but I'm not so bothered.

Nice work. Love the forge guard paintjobs, esp. the hammers.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




I like your dwarves, they're rad.

I've almost finished preparing my Steel Warriors for priming, gonna do them, Forge Guard, Mining Lasers, and maybe Valkyrs all at once; save my Iron Ancestors for doing with my tanks when they arrive. Brokkrs will be a different colour, so they can go in another batch too.

drgnvale
Apr 30, 2004

A sword is not cutlery!
I wonder how hard it will be to cancel preorders from mantic. My semi-local mail order minis site put up the new stuff at a good discount, and I'd prefer to 1) support people from my own state when possible, 2) save a bit of money (20% off plus shipping), 3) not having to trust that mantic will get the order right.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

drgnvale posted:

I wonder how hard it will be to cancel preorders from mantic. My semi-local mail order minis site put up the new stuff at a good discount, and I'd prefer to 1) support people from my own state when possible, 2) save a bit of money (20% off plus shipping), 3) not having to trust that mantic will get the order right.

Probably not very hard. Their customer service has improved a great deal.

Southern Heel posted:

X-post from mini painting thread, finally got 99% of my Forge Fathers done. I have a couple of bikes and a mining laser to finish but for now I'm all done. I'm very happy with how these have come out - I think I should paint the eyes on the Brokkr but I'm not so bothered.

Good looking space scrunts.

Xarlaxas
Sep 2, 2011

Who speaks for the Man's cub?
So, one of my friends made his trip to Mantic HQ today, picked up an order (and they have him a bunch of free extras too) and I got him to ask about GCPS for me: apparently it'll be September that we'll see them in the non-Kickstarter wild. :)

drgnvale
Apr 30, 2004

A sword is not cutlery!

Atlas Hugged posted:

Probably not very hard. Their customer service has improved a great deal.

Yeah, it was pretty painless. Re-ordered through semi-local shop and between their 20% off coupon and free shipping, I got a second deck of GW priced cards and still saved :10bux:.

That's my Kings of War story for the year.

Seldom Posts
Jul 4, 2010

Grimey Drawer
Don't think anyone posted this yet. New Deadzone errata and FAQ. Looks pretty extensive. I'm glad they're still supporting and balancing the game. Happy to see the steel warrior cost come down, and the chief brokkr get engineering--it made no sense that he didn't have it.

https://manticblog.com/2017/07/14/deadzone-2-1-faqerrata-whats-changed/

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Seldom Posts posted:

Don't think anyone posted this yet. New Deadzone errata and FAQ. Looks pretty extensive. I'm glad they're still supporting and balancing the game. Happy to see the steel warrior cost come down, and the chief brokkr get engineering--it made no sense that he didn't have it.

https://manticblog.com/2017/07/14/deadzone-2-1-faqerrata-whats-changed/

Apparently they're redoing the Veer-myn list as well and wrapping up GCPS beta testing. What I'd love to see now is a "Deadzone Deluxe" that incorporates all of the FAQ/Errata changes, the new and updated lists and units, and the additional scenarios.

berzerkmonkey
Jul 23, 2003

Atlas Hugged posted:

I think the official line is that you can play 8th edition however you want. It's probably too new to see how things are going to shake out at the tournament level, but my understanding is that the new way to calculate points is a massive headache. I don't know if things end up being cheaper or more expensive compared to previous editions though.
GW's pushing the power levels now, so those are the only things you see on the unit data sheet. If you want points, at this stage anyway, you have to flip to the back of the book and consult a list of points values. It's the same process as it was before, but you just have to go to another spot to do it, making it slightly more inconvenient. Most people use Battlescribe anyway, so the majority of the complaints are from people who just like to complain.

Power level is kind of cool in that you have a set point value for a guy/unit. Whatever it can have as a loadout is an option - you want a Warpflamer instead of an Inferno Boltgun? Go ahead. It's pretty much all WYSIWYG, and from what people are saying, it seems to work pretty well.

Ugleb posted:

Did GW do anything to make games smaller?
I understand that games are a bit smaller in 8th. Going by points values in the Dark Imperium set:

Space Marines: 934-ish pts
1 Captain
2 Lieutenants
1 Standard Bearer
10 Intercessors (Tacticals)
3 Inceptors (Assaulty Devastators)
5 Hellblasters (Plasma Guns)

Death Guard: 896-ish pts
1 Lord
1 Sorcerer
7 Plague Marines
1 Bloat Drone
20 Pox Walkers (Zombies)

However, IG are super cheap now, so an army of them can be huge, depending on your loadout.

berzerkmonkey fucked around with this message at 20:30 on Jul 20, 2017

Pash
Sep 10, 2009

The First of the Adorable Dead

berzerkmonkey posted:

Power level is kind of cool in that you have a set point value for a guy/unit. Whatever it can have as a loadout is an option - you want a Warpflamer instead of an Inferno Boltgun? Go ahead. It's pretty much all WYSIWYG, and from what people are saying, it seems to work pretty well.

The downside to power levels is that competitive people will load up on the best gear for any given unit, and this being GW the balancing misses some points so some units are way more powerful in power level games than in points game as they can get their really good gear and not really pay for it. Essentially power level ends up being a little less balanced.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches






Pretty rad conversion bitz to turn Steel Warriors into Thorgarim, glad I decided not to try and make my own out of the one handed Huscarl hammers on the sprue.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I finally finished basing my Forge Fathers. Now it's on to the Asterians.



Once my Asterians are done, then I get to do the same thing again for the Enforcers. Then hopefully my Asterian tank should have arrived. Then maybe I'll buy a Forge Father tank. :shepicide:

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Not the greatest quality photos but here's the force I'm bringing to a friendly game this Saturday.




The two units of classic Saurus are just Salamander Primes, nothing special. The Mantic Salamanders are Ancients with two-handed weapons and no shields. The modern Saurus are Ceremonial Guard. The Skinks are obvious, Ghekkotah Warriors and Hunters with bows respectively, plus a Skylord to support them. Rounding out my regiments are two units of Fire Elementals. I opted not to take any Mages with Surge because my goal isn't to land the first charge. I'm playing against Brotherhood so that's unlikely. I just need units that can punch armor and move through terrain well. For monsters, I've gone with two Ankylodon Battle Platforms because gently caress it why not. That's 500 points of Def 6+, Iron Resolve, a combined 20 attacks, and Crushing Strength (4). At Nerve -/17 they should both be excellent sponges while my units with Pathfinder get better positions. Last, the Slann is acting as a Komodon to sling some artillery fire for the heck of it. It doesn't usually do much but I love the model. To use up my points, I gave the Ceremonial Guard a Helm of Confidence to compound their Phalanx to make a third sponge and the Ancients have a Brew of Haste to make up for their lack of Pathfinder.

I'll let you guys know how it goes.

In unrelated news, I've finished basing my Asterians and have gotten started on my Enforcers. Then I'm done with all of the Warpath models I own. Hooray.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Good luck small flying lizard who has been around the world!

In other news, reminder to everyone who backed Terraincrate that the pledge manager closes in 3 days

Xarlaxas
Sep 2, 2011

Who speaks for the Man's cub?
Well I guess I'm buying me some rulebooks: http://www.manticgames.com/mantic-shop/crazy-bobbys-book-bonanza.html

EDIT: How good are the Mantic Novels? I'm looking at getting the "Warpath Extended Reading" set to get all the rules and the novel, or the Rulebook Collection and the "Extended Reading" set with the Deadzone and Dungeon Saga Novels too. . . .

Xarlaxas fucked around with this message at 03:28 on Jul 29, 2017

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I read the first chapter of First Strike because I got it for free with my Warpath pledge. It was sadly not as bad as I was hoping it would be and instead it's mostly just generic genre fiction.

EverettLO
Jul 2, 2007
I'm a lurker no more


Atlas Hugged posted:

it's mostly just generic genre fiction.

I'll second this reaction. Despite starting with a Nietzsche quote it ends up settling into a very workmanlike rhythm for the most part.

Xarlaxas
Sep 2, 2011

Who speaks for the Man's cub?
So, probably just the Warpath Rulebook Collection (that comes with the Sourcebook): I understand that the background fluff for the universe is pretty fun?

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Xarlaxas posted:

So, probably just the Warpath Rulebook Collection (that comes with the Sourcebook): I understand that the background fluff for the universe is pretty fun?

It is, yes. It draws from corporate dystopian and cyberpunk fiction of the 80s onwards, as opposed to 40k drawing on the fascist themes of post-WW2 fiction.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Xarlaxas posted:

So, probably just the Warpath Rulebook Collection (that comes with the Sourcebook): I understand that the background fluff for the universe is pretty fun?

The sourcebook despite having kind of lame structure is overall pretty good and has lots of good poo poo to read in it. The artwork is also decent.

EverettLO posted:

I'll second this reaction. Despite starting with a Nietzsche quote it ends up settling into a very workmanlike rhythm for the most part.

I didn't expect something as technically impressive as The Inquisition War, but when it opened with a Nietzsche quote I thought it would spiral out of control and into madness rapidly, but it's just gun porn sadly.

Xarlaxas
Sep 2, 2011

Who speaks for the Man's cub?

NTRabbit posted:

It is, yes. It draws from corporate dystopian and cyberpunk fiction of the 80s onwards, as opposed to 40k drawing on the fascist themes of post-WW2 fiction.

Nice. I find both themes appealing, so I'll probably have fun making my own fluffy GCPS and Enforcer armies. . . .

Atlas Hugged posted:

I didn't expect something as technically impressive as The Inquisition War, but when it opened with a Nietzsche quote I thought it would spiral out of control and into madness rapidly, but it's just gun porn sadly.

Ugh, gun porn. Yeah, I must admit that I read a lot of 40k Black Library books (especially Gaunt's Ghosts, Ciaphas Cain, Guard stuff) but the combat is usually the least exciting thing to read.

Just going for the rulebook set then! Thanks for the advice. :)

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
My Salamanders took to the field against the Brotherhood today. We rolled a Loot mission. The first turns were close, but the Brotherhood just couldn't deal with the terrain and the Def 6+ on the Ankylodon Battle Platforms. He was able to bring one down with a flanking regiment of Pegasus Knights, but I saw the move coming a few turns in advance and was able to swing my army around to take it out on the following turns. Meanwhile, my Salamanders and Fire Elementals could mostly negotiate the terrain and lure the Brotherhood into hindered charges. Most units were able to survive his charges and then gang up on the then exposed regiments of knights. By the end of turn 6 he was tabled and I was in possession of all three loot counters.

Oh, and the well-traveled Skylord? He flanked the Brotherhood archers and nullified his ranged capabilities. Good job, flying lizard-man.












NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Reminder that the Terrain Crate PM closes today. I've gone for the battlefield crate as originally planned, and upped my pledge to take a dungeon crate as well, with no other add ons. Figure I can get the $20 torture and dark lord pack later on, when I can justify the money, and reward a retailer.

Atlas Hugged posted:

Oh, and the well-traveled Skylord? He flanked the Brotherhood archers and nullified his ranged capabilities. Good job, flying lizard-man.

:mmmhmm:

JerryLee
Feb 4, 2005

THE RESERVED LIST! THE RESERVED LIST! I CANNOT SHUT UP ABOUT THE RESERVED LIST!
I oathed a Dungeon Saga thing this month

quote:



Going by Mantic's product photos and copy, Valandor is supposed to be some sort of flesh-and-blood avatar, like a skinny giant or something. I decided that was dumb so I just did up the model as though it were an animated statue. I like the way it turned out.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




I like the gold, it's striking and contrasts well with the blue cloke

Valandor is a heroic and powerful mage, who fought and died in a previous age, who seems to be neither dwarf nor human nor elf, his origin and race known only to himself; being a Shining One is the main allusion, and with the demon Ba'el he was once in fusion, or maybe even a Celestian remnant, turned mortal to save the world when the weather turned inclement. ie he's not just some plod, he's big because he's a demigod.

JerryLee
Feb 4, 2005

THE RESERVED LIST! THE RESERVED LIST! I CANNOT SHUT UP ABOUT THE RESERVED LIST!

NTRabbit posted:

Valandor is a heroic and powerful mage, who fought and died in a previous age, who seems to be neither dwarf nor human nor elf, his origin and race known only to himself; being a Shining One is the main allusion, and with the demon Ba'el he was once in fusion, or maybe even a Celestian remnant, turned mortal to save the world when the weather turned inclement. ie he's not just some plod, he's big because he's a demigod.

Narrator: And that was why JerryLee didn't play Mantic games for the plot.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




I hope you didn't take my momentary whim to write in verse as a copy paste of the actual fluff :v:

Joining the cross postin' craze, my next set of Forge Fathers, do these ones work better than the first lot? Same colour scheme, but I used Army Painter Strong Tone dip instead of the all over nuln oil wash on the previous lot

NTRabbit posted:

:cheerdoge: OATH COMPLETE :cheerdoge:







Claiming time to shine on the hoses on the drills and iron ancestor that I painted with a new bottle of the magical Vallejo Metal Color, and the green laser tips done with badger ghost tints. The whole things are still glossy really, because the gloss coat is still tacky 30 hours later due to the weather, but those bits will stay shiny once the matt coat goes on the reds and browns.

This month I plan to do all of my remaining Forge Guard, possibly even my Steel Warriors too if I have the time. Then, I'm going to do something like 70 bases all at once using air drying clay, and after that, the vehicles... though I think I'll need to work on an Ogre unit some time soon too.

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Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
They're a little flat to me which I think is just a result of doing the dip instead of traditional shading and highlighting. I'd suggest trying to bring out the edges and doing a bit of weathering so the surfaces look less "fleshy".

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