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Great Beer posted:The first one which turns the player invisble? Shalinor posted:Both. Clearly Reagan should be spitting jelly bellys at the protagonist. Presumably grandpa doesn't like jelly bellys, so he turns invisible so as to avoid being offered any. Invisible?? Oh right, you flicker when you're invulnerable, I guess my capture managed to miss every single visible frame!
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# ? Jul 29, 2016 07:27 |
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# ? Jun 9, 2024 14:01 |
3 days left, just enough time to turn my stuff into something resembling a game
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# ? Jul 29, 2016 08:24 |
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Polo-Rican posted:This is lovely and very evocative. Do you have music for it? Do you want music for it? I have time to make a few songs, maybe 3? Title, flying to planet, playing golf? Cheers, that would be fantastic! Haven't got PMs but if you email me at dan@monsterjail.com I can give you more details Also made a logo (placeholder background, need to redo the divots on the ball If I have time)
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# ? Jul 29, 2016 11:13 |
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Oh God I'm shittin' it today but I took a break to make a cart over lunch.
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# ? Jul 29, 2016 14:05 |
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Rupert Buttermilk posted:I just wanted to say that throughout the years, I've listened to "Choose Your Own Adventure" about a hundred times, and there isn't a big enough. Really fantastic stuff. Thanks! I'd really like to make more music-for-the-sake-of-music, but I have so many personal projects going on now that all I have time to make is soundtracks. Also, now that my primary focus is games, the new stuff is more authentically 8-bit - I'd really like to make another CYOA album where I'm much less constrained to a set of instruments and sounds. maybe i should take a week off and airbnb a cabin somewhere...
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# ? Jul 29, 2016 14:31 |
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Just started hooking up the VO for my game. Ooh yes VO makes everything better! Just gotta finish that, fix the bugs, and make this thing really shine!
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# ? Jul 29, 2016 16:42 |
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Polo-Rican posted:I'd really like to make another CYOA album where I'm much less constrained to a set of instruments and sounds. Wait, did you make a choose your own adventure album that has branching storyline and decisions to make which affect which tracks you hear? Because I've been espousing that concept for years but all I can do are really spiffy jams in A-minor.
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# ? Jul 29, 2016 17:24 |
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Hammer Bro. posted:Wait, did you make a choose your own adventure album that has branching storyline and decisions to make which affect which tracks you hear? That's another name for C Major!! I can see through your ruse I do it, too. Way too often
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# ? Jul 29, 2016 17:44 |
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Work on GRANDPA VS. POKEYMAN continues apace. Still no idea if I'm actually going to have a finished game by Monday but I feel pretty good about getting from "holy poo poo I have no art assets" to this in a couple of days.
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# ? Jul 29, 2016 18:26 |
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WrathOfBlade posted:
Aw yeh thoser good fake Pokemon tiles/sprites
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# ? Jul 29, 2016 19:02 |
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Rupert Buttermilk posted:That's another name for C Major!! I can see through your ruse (Seriously though I just browsed through several of the minor-key tracks in my documents folder and not a single one of them shared the same key which I actually find kind of surprising myself honestly but never mind that)
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# ? Jul 29, 2016 21:14 |
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Cloud Yeller is done. I dont want to spend the last few days panicing about submitting it in time so did so now. http://www.awfuljams.com/big-awful-2016/games/cloud-yeller Windows build: http://buffix.net/static/cloudyeller/CloudYeller.zip HTML5 build: http://buffix.net/playcloudyeller/ (requires Chrome and fast computer, and may drop frames) Thanks to Xibanya, Mihai Zetta and Weird Bias for the awesome help making this. http://i.imgur.com/QiwYmPr.mp4
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# ? Jul 29, 2016 21:22 |
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https://shoehead.itch.io/gramp-in-the-shell?secret=lXN9SCcfOPzBf4PX4bC5YPP51Bw Last test version is up. I think I got most? Bugs out, last really annoying one is a really weird edge case with, surprise surprise, collision, but I can't reliably recreate it. Anyone finds any more let me know. So far 2 levels and the last boss are in. I just have to do the approach to the boss and maybe a short cutscene to set the fight up and I'll finally have something that's mostly done! Getting music over the weekend too, I'm really excited to finish this! I just put something like 14 hours into this today...
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# ? Jul 29, 2016 21:51 |
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Buffis posted:Cloud Yeller is done. A strong entry, I approve.
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# ? Jul 29, 2016 21:53 |
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Ultigonio posted:How does one stick to a single key like that? My brain just picks a random key for me and I go from there. C#, G#, F, E, D, it's all the same to me. I do skew heavily toward minor keys, but Team Terrible Gramphics has essentially had me compose 6 different songs in E Major, so... yeah. Uh so actually I'm woefully deficient at music theory and it's possible I strayed into other keys but considering my fingering never left the vicinity of A Minor I'd assume it's all in the same key. I'd certainly appreciate a theoretical analysis if you were bored but basically this is the kind of thing that tends to happen when I'm some level of sleep-deprived and I have a guitar: http://www.gastronok.com/12StringA.ogg In general I'm happy with it, especially as aimless background music. I do wish I had any patience or aptitude for deliberate composition, though.
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# ? Jul 29, 2016 22:03 |
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Hammer Bro. posted:Uh so actually I'm woefully deficient at music theory and it's possible I strayed into other keys but considering my fingering never left the vicinity of A Minor I'd assume it's all in the same key. Aaaah, I understand. Noodling! That's the sort of thing I wish I could do a bit more of, but since I don't even have a keyboard to use for MIDI input, my music tends to be a lot more rhythmic. You and I sort of exist in two entirely different camps of "making music," although I will admit that I remember very little of my music theory training beyond the basics and, nowadays, compose based on feeling and mostly self-taught methods. I will say, though, "guitar noodling in A minor" is a very powerful tool for atmosphere. If you want to go beyond a paradigm like "only playing in A minor," then the best way to do so is to specifically "ban" yourself from doing or using certain things. Your brain works a little harder to make ends meet with the music, and suddenly you've pushed your boundaries just that much.
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# ? Jul 29, 2016 22:35 |
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Just a friendly reminder that the deadline is rock solid (barring site issues). Please plan to upload your game BEFORE Sunday if you can help it.
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# ? Jul 29, 2016 22:48 |
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I present to you: A game from Team Nerd Bullet. Special thanks to Rupert Buttermilk for providing excellent music. Download here Awfuljams page here
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# ? Jul 30, 2016 01:36 |
I look forward to the sequel: Die Alone Complex. Aw. I made myself sad.
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# ? Jul 30, 2016 02:52 |
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I just want to say thanks to Afal, Buffis and WrathOfBlade for giving me the opportunity to make music for their different projects. I love how schizophrenic the songs ended up being in comparison to each other (hard rock, jazz/concert band, and chiptunes) but I'm happy with the work I've done and the things I learned doing it.
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# ? Jul 30, 2016 04:11 |
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Lowen SoDium posted:I present to you: Happy and proud of my work here. For anyone who cares, I was asked to create two versions of each level's music; one for old-man gameplay, and one for the... uhh... 'special mode'. Both tracks (I believe) are triggered in game simultaneously, with one being muted while the other plays. This process allowes seamless transitions from one version to the other as gameplay modes switch. Each song 'pair' is exactly the same key, beat, tempo, and length (down to the sample) since for me it was just a matter of muting some tracks and not others while bouncing (exporting) each version from Logic Studio. Anyway, all of this can also be done with audio middleware such as Fmod Studio and/or Wwise, but there wasn't enough time to dedicate working through using that.
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# ? Jul 30, 2016 04:50 |
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Double the teams, double my chance of being attached to the Least Bad game of the jam. Ya'll gotta approach this strategically! In all seriousness play Cloud Yeller because it's awesome and Buffi is awesome and a saint for tolerating me basically dropping off the face of the earth this past week due to over Team Dogpit's entry.
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# ? Jul 30, 2016 05:00 |
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Xibanya posted:Double the teams, double my chance of being attached to the Least Bad game of the jam. Ya'll gotta approach this strategically!
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# ? Jul 30, 2016 05:30 |
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Nearly done with Old Man's Drive
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# ? Jul 30, 2016 13:03 |
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Alas I did not have time to add the concept of 'sound' to my game before submitting it. Oh well. On the bright side, I feel like I'm getting comfortable with Unity and am ready to hit the ground running to learn sound programming for a project I'm much less likely to get burned out on and hate due to poorly thought out gameplay concepts
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# ? Jul 30, 2016 14:35 |
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Shoehead posted:Aw yeh thoser good fake Pokemon tiles/sprites This means way too much coming from a pixelgod like yourself Really enjoying the entries I've checked out so far!! (that I can play on my mac) (so mostly just Cloud Yeller)
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# ? Jul 30, 2016 15:05 |
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WrathOfBlade posted:This means way too much coming from a pixelgod like yourself Thank you but don't sell yourself short!!!
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# ? Jul 30, 2016 15:55 |
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Weird BIAS posted:I just want to say thanks to Afal, Buffis and WrathOfBlade for giving me the opportunity to make music for their different projects. I love how schizophrenic the songs ended up being in comparison to each other (hard rock, jazz/concert band, and chiptunes) but I'm happy with the work I've done and the things I learned doing it. Super happy with the Cloud Yeller tunes. Thanks a lot!
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# ? Jul 30, 2016 15:59 |
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ClownSyndrome posted:Nearly done with Old Man's Drive That is sexy as hell
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# ? Jul 30, 2016 16:40 |
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Gonna resign to the Wall of Shame. I've ended up incredibly sick these past few days (and most of the month tbh) and with the other people on my team getting hosed over by work we've not been able to finish it. I'm having a lot of fun with it though so I'll think I'll develop ghost fishing into a full game this year.
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# ? Jul 30, 2016 20:08 |
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I submitted my game. My goal was to force myself to learn how to make a basic game, I consider that part a success. The game itself is really terrible, but I learned a lot making it. I did all the "art" and sounds myself as well. Download it here: https://drive.google.com/open?id=0B89mHK9Mra8tUXV0eTYwMjZ4bUk
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# ? Jul 30, 2016 21:02 |
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Ugh, woke up sick today. Don't know if I can finish properly now. Worst case I'll submit my map generator as a "game" I guess.
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# ? Jul 30, 2016 21:06 |
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Corbeau posted:Ugh, woke up sick today. Don't know if I can finish properly now. Note that if you submit half finished games or just "whatever you had finished" that isn't actually a game or on theme then you'll end up on the wall of shame anyways. Our judges put a lot of time and effort into reviewing each game, please respect their time by only submitting playable "experiences".
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# ? Jul 30, 2016 21:21 |
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Done and dusted. Check out our latest bird-related game. Yosemite Birding: It's a Snap! Itch.io Page Best of luck to everybody else still crunching it out!
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# ? Jul 30, 2016 21:34 |
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Gunzil posted:Done and dusted. Check out our latest bird-related game. Yosemite Birding: It's a Snap! Jesus christ this looks good. How...?!
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# ? Jul 30, 2016 21:38 |
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Gunzil posted:Done and dusted. Check out our latest bird-related game. Yosemite Birding: It's a Snap! Ultigonio fucked around with this message at 21:46 on Jul 30, 2016 |
# ? Jul 30, 2016 21:40 |
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Right I've had enough of working on my game https://afal.itch.io/game-based-on-the-results-to-a-vote-that-people-had
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# ? Jul 30, 2016 23:46 |
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Whoop! Finished my game, gotta get it up on the site. Gotta sort some stuff out with the non-web build. Looking forward to playing all your games soon! Click to play Battle of Wits!
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# ? Jul 31, 2016 00:36 |
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JonTerp posted:Note that if you submit half finished games or just "whatever you had finished" that isn't actually a game or on theme then you'll end up on the wall of shame anyways. Fair enough. I'm going to spend the weekend resting then. I may finish development next month, outside the jam, and will post further updates in the Making Games Megathread instead of here. If folks are interested in following the mapmaking, look for it there - likely starting sometime next week.
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# ? Jul 31, 2016 01:26 |
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# ? Jun 9, 2024 14:01 |
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JonTerp posted:Note that if you submit half finished games or just "whatever you had finished" that isn't actually a game or on theme then you'll end up on the wall of shame anyways. "Begins sweatening" Grandpa's 3d overworld may be cut from the judge version, but dangit, his opening and (probably) closing cutscene are definitely making it in to the judge version. Hell grandpa's 3d overworld might still make it! But... best prepare for worst case.
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# ? Jul 31, 2016 04:01 |