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Jose posted:Guess I'll just try to run through it then and hope for the best. Not being able to target the lost sinner at distance when I'm only using soul arrow/great soul arrow is proving to be somewhat hard Mind the arrows and bombs!
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# ? May 5, 2014 17:32 |
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# ? Jun 5, 2024 07:50 |
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How much loving poise do you need to not get instantly stunlocked by one hit? Melee PvP in this game seems to boil down to whoever has the better weapon for stunlocking and hits first, because every fight I just get combod by someone using some big sword and die because the game won't let me dodge away.
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# ? May 5, 2014 17:35 |
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Jaysus Christ, the boss of Earthen Peak got WORKED by that NPC summon. Makes me want to dump all my Faith and go Strength + Pyromancy, actually. Does Pyromancy get a fire weapon enchant?
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# ? May 5, 2014 17:35 |
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Internet Kraken posted:EDIT: Though that reminds me, for those that don't know you can actually do a lot of creative stuff with tattoos. Since you can move them to anywhere on your face and resize them in various ways, you can use them to make stuff like masks or full face paint. Its pretty nifty. Yeah, this was something I discovered this weekend. I made the lipstick demon from Insidious using one of the tattoos. A shame claw weapons suck in this game. I couldn't get a picture of it tho (print screen doesn't seem to work and when I paste into photoshop I just get a white screen). How is everyone getting screenshots?
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# ? May 5, 2014 17:35 |
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Ciaphas posted:Jaysus Christ, the boss of Earthen Peak got WORKED by that NPC summon. Yes.
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# ? May 5, 2014 17:35 |
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Artificer posted:Yes. And there goes a Soul Vessel! (I'm presuming none of the pyromancies need much faith or int to cast, and don't scale too well off of them. I hope that's true )
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# ? May 5, 2014 17:37 |
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Vintersorg posted:Yeah, this was something I discovered this weekend. I made the lipstick demon from Insidious using one of the tattoos. A shame claw weapons suck in this game. F12. It takes a screenshot in any steam game. You can take multiples and it'll show you all of them in a convenient viewer when you quit.
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# ? May 5, 2014 17:37 |
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Really dig how well the judgement set meshes with Lucatiel's
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# ? May 5, 2014 17:38 |
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Internet Kraken posted:How much loving poise do you need to not get instantly stunlocked by one hit? Melee PvP in this game seems to boil down to whoever has the better weapon for stunlocking and hits first, because every fight I just get combod by someone using some big sword and die because the game won't let me dodge away. List of breakpoints here. Some weapons will just always poisebreak as well, for example pretty much all halberds and ultra greatswords.
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# ? May 5, 2014 17:39 |
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Kanos posted:The Black Dragon Armor is actually pretty loving excellent from a protection standpoint considering how insanely light it is. It gives around 500 to all physical resists and pretty impressive magic resists while weighing a total of like 9 pounds or something, which is less than most medium chestplates on their own. It has no poise and it doesn't compare to an upgraded suit of real armor defensively, but it's an absolutely fantastic way to give yourself some decent defense while skimping on VIT. The only real downside is giving up your head slot so you miss out on the various cast speed/spell use hoods. It does look rad as gently caress, but its not useful enough for me to give up my precious armor. I'd rather just turn into a rad as gently caress dragon-man. I'd also like it more if roar and breath fire were worth doing at all. Plus you can't take it off Motherfucker fucked around with this message at 17:42 on May 5, 2014 |
# ? May 5, 2014 17:39 |
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Ciaphas posted:And there goes a Soul Vessel! I thought they scaled off of both faith and int? Not sure how much though.
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# ? May 5, 2014 17:40 |
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The animation for climbing ladders when pressing B is so silly, it looks like the game is on fast forward.
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# ? May 5, 2014 17:40 |
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Are Soul vessels the items for respeccing? how many do you get? I quite like being a mage but man all but the first boss so far have beaten me fairly easily and required me doing co-op to get past
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# ? May 5, 2014 17:41 |
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Begemot posted:F12. It takes a screenshot in any steam game. You can take multiples and it'll show you all of them in a convenient viewer when you quit. You can also turn off the hud in the start menu options so you don't have a bunch of crap blocking your shot.
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# ? May 5, 2014 17:41 |
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Artificer posted:I thought they scaled off of both faith and int? Not sure how much though. They do scale off of the average of faith and int, but to my understanding it's not a whole lot anyways. Especially when compared to miracles, sorceries, or hexes. The most important thing is the level of your pyromancer's flame.
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# ? May 5, 2014 17:42 |
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Ciaphas posted:Jaysus Christ, the boss of Earthen Peak got WORKED by that NPC summon. Artificer posted:Yes. Not until NG+ Ciaphas posted:And there goes a Soul Vessel! Eh, this is pretty wrong. They do indeed scale off int and faith. Upgrading flame helps, but you want to get your fire bonus up too.
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# ? May 5, 2014 17:44 |
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BONFIRE ASTETICS USE EM
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# ? May 5, 2014 17:45 |
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TGLT posted:They do scale off of the average of faith and int, but to my understanding it's not a whole lot anyways. Especially when compared to miracles, sorceries, or hexes. The most important thing is the level of your pyromancer's flame. Someone linked a spreadsheet of various FIRE BNS stats and how they affected damage and I think the end result was that the minimum vs the maximum was a difference of about 50% damage (i.e. at 99 Int/99 Faith you would do 1500 vs 1000 with 1 Int/1 Faith). So yeah leveling your Flame is probably more important than your stats in the case of Pyromancy.
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# ? May 5, 2014 17:45 |
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Zaphod42 posted:Not until NG+ Its just an ascetic away.
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# ? May 5, 2014 17:46 |
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voltron lion force posted:Its just an ascetic away. Cool. I haven't tested which things you can get from ascetics or not yet. Still, important to note it requires asceticing one of your zones.
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# ? May 5, 2014 17:47 |
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Besides the earthen peak > iron keep transition, one thing stuck out to me as being really weirdly placed. Whats the deal with the shrine of winter?, why does it require these souls, at what point are you told by anyone to go to this shrine up a somewhat hidden path and what purpose does it fill that being able to walk over 2 feet of rubble on the actual road or up a 2 foot hill wouldn't of accomplished without needing to do multiple hours of dungeon crawling and hundreds of monsters killed? Just seems like something that should of been obvious, out in the open in majula blocking a tunnel, or that didn't look like it could be skipped by shortly walking around it.
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# ? May 5, 2014 17:50 |
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When enemies despawn, is it permanent?
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# ? May 5, 2014 17:50 |
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Jose posted:When enemies despawn, is it permanent?
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# ? May 5, 2014 17:51 |
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Zaphod42 posted:Eh, this is pretty wrong. They do indeed scale off int and faith. Upgrading flame helps, but you want to get your fire bonus up too. The scaling off of int and faith is paltry and hardly worth obsessing over unless you're going full pyromancy and want to get as much damage out of it as possible. For casual use, pyromancy doesn't require those stats at all and benefits far more from attunement investment. VVV It was completely broken in Dark Souls 1 so I'm not sure how that could be the case. Internet Kraken fucked around with this message at 18:02 on May 5, 2014 |
# ? May 5, 2014 17:51 |
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Fair enough. I never found 'casual' use of pyromancy to be very effective in Dark Souls 1, but I haven't tried pyro as much in 2 I'll admit.Ra Ra Rasputin posted:Besides the earthen peak > iron keep transition, one thing stuck out to me as being really weirdly placed. Yeah, but to me that transition is like the Majula -> Heide's transition. There's a cave and its kinda implied that you spent longer travelling in the cave than you literally experienced as a player. I'm more willing to suspend that disbelief than looking at Earthen Peak from Harvest and not seeing anything above it. Its not as good as Dark Souls 1 where everything was consistently realistic distances from everything else, proper Euclidean space, sure, but Dark Souls 1 is literally the only video game I can think of that did that. Not even Demon's Souls. The doors that say "produce the symbol of the king" kiiiiinda make sense in-game but not really. But I can accept that. So same with the Shrine of Winter. You're right though, but if we're gonna nitpick then there are a few other places you can too. To me the Iron Keep is just a lot more unforgivable than everything else. But maybe I'm crazy
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# ? May 5, 2014 17:55 |
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It seems my timing in reinvesting into fire was... poor. Iron Keep is hot Oh well! I haven't ascetic'd anything yet, is the increase in difficulty enough to give me huge problems? I want to ascetic wherever the fire enchant is, if I can.
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# ? May 5, 2014 17:58 |
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Are the shield + pike enemies in Forest of Fallen Giants at the very beginning of the game kinda bugged? For some reason their shields seem to block way more than they should even in mid attack and when they're not raised.
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# ? May 5, 2014 18:06 |
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My next gimmick character is going to be 'The console peasant', When I invade I'll be wearing full peasants gear, immolating myself and charging at my enemies while on fire.
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# ? May 5, 2014 18:09 |
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Whats the standard order of the game? I did the forest of fallen giants, then the lost bastille and then Sinner's rise. I just kept going since each area followed the previous one and other than bosses nothing was too hard to kill. I did have to make use of the lift on the things near the Lost Sinner boss though
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# ? May 5, 2014 18:11 |
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What's my best bow option if I'm a faith build and have 16 str and 12 dex? Probably a lightning Bow of Want? If I can pump some dex obviously.
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# ? May 5, 2014 18:11 |
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Yodzilla posted:Are the shield + pike enemies in Forest of Fallen Giants at the very beginning of the game kinda bugged? For some reason their shields seem to block way more than they should even in mid attack and when they're not raised. Any attack in which they use their shield counts as having their shield raised, as far as I can tell (i.e. they have a shield bash/overhead slam that puts them in a "blocking" state). One other enemy you'll encounter later in the game (Syan Knights) has this problem sometimes but it's not nearly as obvious/common. Elysiume posted:What's my best bow option if I'm a faith build and have 16 str and 12 dex? Probably a lightning Bow of Want? If I can pump some dex obviously. Umberger fucked around with this message at 18:21 on May 5, 2014 |
# ? May 5, 2014 18:11 |
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Elysiume posted:What's my best bow option if I'm a faith build and have 16 str and 12 dex? Probably a lightning Bow of Want? You won't meet the requirements for it.
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# ? May 5, 2014 18:12 |
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The same guy just summoned me twice to beat the covetous demon within 15 minutes, and managed to die both times. I can't believe it. I've never seen anyone else die in that room.
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# ? May 5, 2014 18:14 |
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Ciaphas posted:It seems my timing in reinvesting into fire was... poor. Iron Keep is hot It depends on the individual bonfire. The first one in Earthen Peak, for example, just adds some new skeletons. Some boss fights change, and some new black phantoms appear, but if you're around the end game anyways then it shouldn't be too difficult. Jose posted:Whats the standard order of the game? I did the forest of fallen giants, then the lost bastille and then Sinner's rise. I just kept going since each area followed the previous one and other than bosses nothing was too hard to kill. I did have to make use of the lift on the things near the Lost Sinner boss though Except for Shaded Ruins, you can pretty much tackle any of them at any time in any order. Huntsman's Copse, off of the underground route that led to Heide's Tower, leads to some very useful items though so it's a good place to go to next. The other two big boss routes are shorter, but don't give anything as valuable as an item you get near the end of the Huntsman's Copse route.
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# ? May 5, 2014 18:14 |
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Motherfucker posted:My next gimmick character is going to be 'The console peasant', When I invade I'll be wearing full peasants gear, immolating myself and charging at my enemies while on fire. I got some +5 Peasant Attire from that red phantom with a pickaxe. Thanks I guess.
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# ? May 5, 2014 18:17 |
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Jose posted:Whats the standard order of the game? I did the forest of fallen giants, then the lost bastille and then Sinner's rise. I just kept going since each area followed the previous one and other than bosses nothing was too hard to kill. I did have to make use of the lift on the things near the Lost Sinner boss though You see that tunnel near the cat? Not the gaping hole, the tunnel with the locked contraption near Victor's stone? Go there, down the stairs, ring the bell\pull the lever. I think you were supposed to go there immediatly after Forest of the Giants, it's the only logical explanation for why that area has such easy bosses compared to Sinner's Rise or Bastille. Also, twinblades are amazing and i can't believe i never used them until now. You look like Darth Vader and you stun lock the hell out of an PvPer
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# ? May 5, 2014 18:17 |
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TGLT posted:Except for Shaded Ruins, you can pretty much tackle any of them at any time in any order. Huntsman's Copse, off of the underground route that led to Heide's Tower, leads to some very useful items though so it's a good place to go to next. The other two big boss routes are shorter, but don't give anything as valuable as an item you get near the end of the Huntsman's Copse route. I've not done Heide's tower yet, do I need to do that first for huntsman's copse? I feel like I'm barely upgrading my gear compared to DS1 when I was a pyromancer with an iaito and whatever the +stamina shield was but I might be misremembering how long things took in that. I'm still using the starting staff just at +4 for now because I don't want to risk wasting anything important on it Mans posted:You see that tunnel near the cat? Not the gaping hole, the tunnel with the locked contraption near Victor's stone? Go there, down the stairs, ring the bell\pull the lever. I think you were supposed to go there immediatly after Forest of the Giants, it's the only logical explanation for why that area has such easy bosses compared to Sinner's Rise or Bastille. I just kept on going when somewhere new opened but I had to co-op both bosses in those areas because I was getting nowhere alone. Maybe if I'd had new spells or equipment it might have helped
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# ? May 5, 2014 18:17 |
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Umberger posted:You can't aim Bow of Want, its L1/LB makes it shoot a fancy lightning arrow. This may affect your decision. You can aim Bow of Want, it's just L2 instead.
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# ? May 5, 2014 18:20 |
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Jose posted:I've not done Heide's tower yet, do I need to do that first for huntsman's copse? I feel like I'm barely upgrading my gear compared to DS1 when I was a pyromancer with an iaito and whatever the +stamina shield was but I might be misremembering how long things took in that. I'm still using the starting staff just at +4 for now because I don't want to risk wasting anything important on it You do. It's a very short area, and when you kill the boss you'll meet an NPC. Exhaust their dialogue and they'll move back to the "weird contraption" that was right down the stairs from Majula. They'll be open to manipulate the machine for 2000 souls (or you can kill them and get the key to do it yourself). Not only does this open the way to Huntsman's Copse, it also allows you to access a hex vendor who will sell you a staff which you'll be using pretty much the rest of the game (and if you have 20 Int/20 Faith he gives you a really good hex staff and a sweet set of armor). Kanos posted:You can aim Bow of Want, it's just L2 instead. I never thought to try that.
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# ? May 5, 2014 18:20 |
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# ? Jun 5, 2024 07:50 |
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Awww The Rotten was just angry that he couldnt put his statue back together Poor fella...
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# ? May 5, 2014 18:21 |