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pulsor93 posted:So, maybe I'm sounding like an idiot and am missing something obvious, but did anyone try resurrecting as many of the corpses as possible before starting the fight and then have them zerg rush Emil/throw them at Emil to use as human - er, android shields? You can only have one at a time and it will almost certain get one-shot within seconds of the fight beginning. They're worthless.
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# ? Jan 17, 2018 23:56 |
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# ? May 27, 2024 03:32 |
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I remember trying this at like level 60 and lasting maybe one second before a projectile one-shot me
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# ? Jan 18, 2018 00:21 |
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U-DO Burger posted:I remember trying this at like level 60 and lasting maybe one second before a projectile one-shot me As opposed to trying it at level 6O and lasting maybe five seconds before it turns into a friendly conversation about flowers.
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# ? Jan 18, 2018 01:05 |
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I did this fight at 82 and used a holy poo poo amount of healing items. I won tho, somehow
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# ? Jan 18, 2018 01:50 |
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So if I'm reading that last weapon story correctly... The original Emil created a lot of clones, and then vanished a long time ago. The clones don't age, but can die of violence. So it's possible that IS an Emil Head you're wearing.
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# ? Jan 18, 2018 02:07 |
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Add one more thing to the pile of things I'm glad I missed when I played this game!
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# ? Jan 18, 2018 03:03 |
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This is a different kind of "gently caress you, completionists" than I was expecting.
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# ? Jan 18, 2018 03:12 |
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Malachite_Dragon posted:DRAKENGARD! Not really? It's an optional sidequest that the player chooses to do for basically no other reason than being a completionist. Pinning that on 9S is silly.
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# ? Jan 18, 2018 04:25 |
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To be fair, the game makes God drat sure you, the player, know what you are doing at every step. You have to: * find the place to begin with * ignore your pod calling you a thief and confirm you do want to take his stuff * go talk to him AND HEAR HIM poo poo TALK YOU FOR THEFT and talk about locking his stuff up to be safe * decide that after all of this you want to go rob a head in a shack one last time for whatever the hell he has lying around, despite the forest of corpses right outside on every visit making it real clear what will happen. That ain't on 9S by any means, which is why the consequences don't affect the character. They're meant to gently caress with you, you rear end in a top hat.
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# ? Jan 18, 2018 04:30 |
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END ME SCOOB posted:To be fair, the game makes God drat sure you, the player, know what you are doing at every step. You have to: And thanks to the achievement store, you can't even say you did it for a cheevo. It's all on you. All of it.
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# ? Jan 18, 2018 04:33 |
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chiasaur11 posted:And thanks to the achievement store, you can't even say you did it for a cheevo. It's all on you. All of it.
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# ? Jan 18, 2018 04:41 |
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I'm happy with the Emil we got, but I do like Top Hat Train Emil and Dying Ghost of Christmas Present Emil. I suppose with the existing Emil lore, it's entirely possible those two are running around some other part of the world.The Dark Id posted:Everyone once in a while Emil’s car will run out of steam
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# ? Jan 18, 2018 05:07 |
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I've gotta say, Yoko Taro has really been honing his craft when it comes to loving with completionists. Long gone are the simple days of spawning a chest on the other side of the map, or just having some flower growing minigame with obscure mechanics. Now he just punches you in the gut.
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# ? Jan 18, 2018 05:21 |
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Deep Dish Fuckfest posted:I've gotta say, Yoko Taro has really been honing his craft when it comes to loving with completionists. Long gone are the simple days of spawning a chest on the other side of the map, or just having some flower growing minigame with obscure mechanics. Now he just punches you in the gut.
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# ? Jan 18, 2018 06:27 |
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skylarkfreedom posted:More like he gives you the option to punch yourself in the gut and wonders why you keep hitting yourself. Because my gut is there.
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# ? Jan 18, 2018 06:34 |
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END ME SCOOB posted:To be fair, the game makes God drat sure you, the player, know what you are doing at every step. You have to: the forest of corpses really does make it
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# ? Jan 18, 2018 07:05 |
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skylarkfreedom posted:More like he gives you the option to punch yourself in the gut and wonders why you keep hitting yourself. The greatest punishments are the ones you inflict on yourself.
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# ? Jan 18, 2018 08:02 |
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Is there a separate achievement for getting 100%, and for thieving from Emil?
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# ? Jan 18, 2018 08:24 |
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painedforever posted:Is there a separate achievement for getting 100%, and for thieving from Emil? You can't get 100% without stealing from him because of the weapon. And enemy data I think?
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# ? Jan 18, 2018 08:43 |
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skylarkfreedom posted:More like he gives you the option to punch yourself in the gut and wonders why you keep hitting yourself. so we can blame a video game character for being accessory to hitting ourselves
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# ? Jan 18, 2018 08:44 |
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So hey, I just mainlined this entire LP in... About three days? My brain hurts now. Thanks for doing this, man. For the lack of anything more productive to say, I'll add that the best song is is whatever one you heard the most recently, but specifically it's
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# ? Jan 18, 2018 09:08 |
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Qrr posted:You can't get 100% without stealing from him because of the weapon. And enemy data I think? Does Emil give enemy data?
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# ? Jan 18, 2018 09:11 |
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Darth TNT posted:Does Emil give enemy data? Yes. And for the record, all the percentage based achievements just ask for 80% completion of certain indexes; 100%ing something does nothing but be a round number, so yeah, it's there to once again gently caress with compulsive completionists!
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# ? Jan 18, 2018 10:22 |
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I think I'll just buy the "you the player are an horrible monster" achievement if and when I come back to get Automata's platinum.
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# ? Jan 18, 2018 10:40 |
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painedforever posted:Is there a separate achievement for getting 100%, and for thieving from Emil? you can't get 100% of the endings and side quests without stealing from Emil although 100% of the endings is an achievement Omobono posted:I think I'll just buy the "you the player are an horrible monster" achievement if and when I come back to get Automata's platinum. sometimes you have to be cruel to be kind
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# ? Jan 18, 2018 13:37 |
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Screwing with completionists is all well and good, but at some point it hampers the player's enjoyment of the game. Knowing at least some sidequests would simply punish me for trying them made me skip any that seemed overly difficult, and led to missing a fair bit of content that would've fleshed out the story a little. Would've been nice for the game to have indicated "doing this sidequest gives a reward" and "doing this sidequest is for idiots whom the developer hates".
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# ? Jan 18, 2018 18:13 |
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Kase moch posted:Screwing with completionists is all well and good, but at some point it hampers the player's enjoyment of the game. Yes I think that's the point. He doesn't want you to enjoy it, and he doesn't want you to be able to tell which kind of quest this is in advance.
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# ? Jan 18, 2018 18:32 |
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Kase moch posted:Screwing with completionists is all well and good, but at some point it hampers the player's enjoyment of the game. Knowing at least some sidequests would simply punish me for trying them made me skip any that seemed overly difficult, and led to missing a fair bit of content that would've fleshed out the story a little. Would've been nice for the game to have indicated "doing this sidequest gives a reward" and "doing this sidequest is for idiots whom the developer hates".
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# ? Jan 18, 2018 18:41 |
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I am looking forward to the next update if it is what I think it will be.
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# ? Jan 18, 2018 18:42 |
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Jetrauben posted:This is really the only sidequest that actively punches the player, though. Most of them may have tragic outcomes at times, but it's rare that it would literally be better if you never get involved. There's a few that I would've liked a suggested level or something, like the clown parade or the one with the blood-stained robot in the desert. You can get them on a first playthrough but should really be done on route B, so it'd be nice to have a heads up rather than getting to the end and bashing your face in. Or the Jean-Paul ****-face one, it's waaaaay better to get fast travel first.
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# ? Jan 18, 2018 20:54 |
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Mazerunner posted:There's a few that I would've liked a suggested level or something, like the clown parade or the one with the blood-stained robot in the desert. You can get them on a first playthrough but should really be done on route B, so it'd be nice to have a heads up rather than getting to the end and bashing your face in. Or the Jean-Paul ****-face one, it's waaaaay better to get fast travel first. Or loving SPEED STAR.
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# ? Jan 18, 2018 21:00 |
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Emil deserved it. Retribution for the Aerie.
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# ? Jan 18, 2018 21:11 |
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...! posted:Emil deserved it. Retribution for the Aerie. Also being in an adventuring party should have made him well aware the risks of leaving boxes out in the open.
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# ? Jan 18, 2018 21:12 |
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Ratoslov posted:Or loving SPEED STAR. Speed Star has nothing to do with levels or fast-travel, you don't even need chips for it, they just help.
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# ? Jan 18, 2018 21:14 |
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...! posted:Emil deserved it. Retribution for the Aerie. But everyone in the Aerie save for that one shopkeeper in Kaine's backstory who was probably dead by that point was an rear end in a top hat. Emil Did Nothing Wrong.
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# ? Jan 18, 2018 21:22 |
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Hunt11 posted:Also being in an adventuring party should have made him well aware the risks of leaving boxes out in the open. But this Emil isn't the same one from original Nier.
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# ? Jan 18, 2018 21:32 |
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I only beat Emil by lowering the difficulty to easy.
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# ? Jan 18, 2018 21:48 |
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Andyzero posted:But this Emil isn't the same one from original Nier. But he has his memories.
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# ? Jan 18, 2018 22:06 |
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Not so much
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# ? Jan 18, 2018 22:33 |
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# ? May 27, 2024 03:32 |
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...! posted:But he has his memories. Only in the sense that you also have his memories.
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# ? Jan 18, 2018 22:55 |