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I've got a Necromunda Books question for those in the know. I recently picked up Ash Wastes which has a neat hardback rulebook, and it feels more complete and up to date than the dark uprising book I've had before. I've not read the older hardback necromunda rulebook however - is there anything in that which isn't present in the ash wastes book? I'm guessing the OG book might have some campaign stuff in that may still be relevant, as the wastes book's campaign isn't really useful for an underhive campaign. I've noticed the free trading post PDF on GW's site, which is cool, but i'd like to know what other campaign resources besides Cannibalism and Mad Max are out there, and where they're published - especially if there's a sort of default/basic campaign, which might be good for newcomers.
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# ? Jun 7, 2022 22:14 |
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# ? May 27, 2024 03:27 |
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Texmo posted:I've got a Necromunda Books question for those in the know. Ash Wastes has the most current version of the rules to date. That, plus an update document that includes errata for the rest of the Necromunda library (it's somewhere in Warhammer community) is the newest, shiniest version of the game.
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# ? Jun 7, 2022 22:18 |
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Texmo posted:I've got a Necromunda Books question for those in the know. The first Gangs of the Underhive books has been superceded by the respective House books detailing the gangs in greater detail. It also had the Trading Post rules but those are now available in the online .pdf and the recent Book of the Outcast. The only rule items left in that book that's not available elsewhere are some of the special bounty hunters (though if you order their models from Forge World you get a copy of their fighting card with the model) and the Carytid Exotic beast stats. quote:I've noticed the free trading post PDF on GW's site, which is cool, but i'd like to know what other campaign resources besides Cannibalism and Mad Max are out there, and where they're published - especially if there's a sort of default/basic campaign, which might be good for newcomers.
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# ? Jun 8, 2022 01:39 |
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Has anything come out about next month's WD gang, badzone enforcers? What would they get that regular enforcers don't?
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# ? Jun 8, 2022 02:00 |
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A vehicle allotment.
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# ? Jun 8, 2022 10:03 |
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Texmo posted:I've got a Necromunda Books question for those in the know. The Dominion Campaign is usually the default campaign mode - it's in the regular Necromunda Rulebook. That being said, NM is kind of a clusterfuck - rules are all over the place, they're contradictory and unclear, and there are so many drat books. However, unless you can get it extremely cheap or find I would not recommend buying the NM Rulebook just for the campaign rules. IMO, it's pretty messed up that GW is still selling the rulebook while also selling the Ash Wastes set which includes an updated rulebook. I don't know what their plan is there, other than to confuse people and squeeze a few more bucks out of players who just don't know? The fact that the original book is not on a "limited time remaining" status makes me think that they plan on selling both side by side, keeping Ash Wastes locked behind a $300 paywall. Probably just me being but who knows - they're already killing a lot of digital support for their games, so why not that too.
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# ? Jun 8, 2022 12:53 |
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Last night I found this gem in the ash wastes rulebook: (See the Necromunda rulebook), GW? Really??
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# ? Jun 8, 2022 21:54 |
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Now, is that just poor editing and the rule really is explained in the current book ooooor
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# ? Jun 8, 2022 23:37 |
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Yeah, I don't see that rule in the ash wastes book. IMO, that's pretty lovely of them. Quite honestly, that makes me just want to bail and just go back to the yaktribe version.
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# ? Jun 8, 2022 23:58 |
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Is there an "official" rulebook for Inquisimunda? We've been wanting to mix in more 40k weirdos into our games, but I'm not sure if this is a thing where there's one recognized source for this or if it's more "just find whatever rules you can and make up the rest."
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# ? Jun 9, 2022 14:26 |
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Anyone here willing to give me some rundown of aeronautica imperialis? I like little ariplane models and it seems reasonably cheap to get into
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# ? Jun 9, 2022 14:44 |
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EdsTeioh posted:Is there an "official" rulebook for Inquisimunda? We've been wanting to mix in more 40k weirdos into our games, but I'm not sure if this is a thing where there's one recognized source for this or if it's more "just find whatever rules you can and make up the rest." Well, I know there's Inq28: https://www.chaosbunker.de/en/2018/12/02/inq28-an-introduction/ Nothing's official, of course. E: I did find some Inquisimunda rules! https://yaktribe.games/community/vault/inquisimunda-unleashed.909/ 3 Action Economist fucked around with this message at 14:53 on Jun 9, 2022 |
# ? Jun 9, 2022 14:51 |
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Covermeinsunshine posted:Anyone here willing to give me some rundown of aeronautica imperialis? I like little ariplane models and it seems reasonably cheap to get into There's not a whole lot to explain - you buy a force, based on the amount of points you're playing; set up on a hex grid; and try to accomplish the mission you're playing. During the game, you set up maneuvers in advance (based on what your flyer can pull off) and hope you made the correct decision and didn't leave yourself exposed to your opponent. Here's the problems with the game, IMO: 1) Extremely small playerbase - hardly anyone plays the game. GW did a poor job of marketing and support and it kind of suffered. 2) Play surface is too small. GW recommends a larger play surface than they actually sell. It would be one thing if you played on a standard table, but you don't - you play on a hex mat. 2a) Because the surface is too small, you can be severely handicapped if you don't go first. When the game came out, my Ork opponent was consistently right on top of my planes on their first move. Doesn't make for a fun game when you can't maneuver for position. 3) Frigging cards. Unless you want to photocopy a bunch of cards out of the books or write down lists, you have to buy the faction decks. 3a) You can't get the cards anymore! 4) You can't get the books anymore! (Unless you buy digital) Problems aside, if you can find someone to play, you could probably get past those problems. It's a shame the game didn't really go anywhere, because the models are amazing (albeit a bit expensive) and paint up really, really nice. I know why GW went to a hex for the game - the original version used a turning key, and was prone to fudging by players, as well as issues if you weren't playing on a flat surface (wobbly model syndrome.) Facing is really important and the hexes facilitate that. Recommending a playing field size then not actually proving that to people was weird though. berzerkmonkey fucked around with this message at 15:43 on Jun 9, 2022 |
# ? Jun 9, 2022 15:40 |
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Anarcho-Commissar posted:Well, I know there's Inq28: https://www.chaosbunker.de/en/2018/12/02/inq28-an-introduction/ CHAMPION. Thanks very much! Covermeinsunshine posted:Anyone here willing to give me some rundown of aeronautica imperialis? I like little ariplane models and it seems reasonably cheap to get into If you're in the states, I've got a starter of this+aces cards I'd let go for a reasonable price. My son and I played it a couple of times and I like it; it's basically X-Wing with a Z axis (the thing keeping X-Wing from being being great in my mind) but I don't have time to play my regular games, let alone the peripheral ones.
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# ? Jun 9, 2022 15:47 |
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Few players does not bother me that much since I would likely play with friends anyway. However, it is kinda bad that cards/books are unavailable and small playmats sound kinda bad.EdsTeioh posted:
Sadly (in more ways then one) I'm in Poland. Hmm being x-wing like sounds good tho (I reject x-wing because I dislike star wars) Covermeinsunshine fucked around with this message at 15:54 on Jun 9, 2022 |
# ? Jun 9, 2022 15:50 |
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Texmo posted:Last night I found this gem in the ash wastes rulebook: Reviving a 1998 game in 2018, but using company-in-2008-level stupidity to ensure its downfall.
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# ? Jun 9, 2022 16:52 |
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Covermeinsunshine posted:Few players does not bother me that much since I would likely play with friends anyway. However, it is kinda bad that cards/books are unavailable and small playmats sound kinda bad. Well, the game engine is really cool regardless. I don't really like modern Star Wars for the most part, but love the OT to death, which makes the game really cheap by just sticking to that stuff.
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# ? Jun 9, 2022 17:00 |
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Covermeinsunshine posted:Sadly (in more ways then one) I'm in Poland. Hmm being x-wing like sounds good tho (I reject x-wing because I dislike star wars) Well, I know it's not relevant to GW, but you could always try the historical answer to X-Wing: Blood Red Skies. I played X-Wing for ages back throughout the first edition days. I switched over to BRS for my plane action though, and actually like it quite a lot! It also doesn't use hex mats or movement templates like x-wing, so although there are still obviously movement restrictions, the little bit of extra freedom you get with plane movement felt refreshing to me, after using x-wing's rigid system for so long. (And I imagine Aeronautica is even more rigid in that department, seeing as they use a small hex mat)
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# ? Jun 10, 2022 01:15 |
Played a match of BFG in our local nerd event, was quite fun. Lamenters vs Thousand Sons servant fleet: https://imgur.com/gallery/Tw8hn2n
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# ? Jun 11, 2022 19:27 |
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I have my first Kill Team game tentatively scheduled with a dude I met while observing a local 40k tournament. He's interested in learning Kill Team and we're going to meet up next weekend. Things I'll have: A selection of Kill Teams, the Core Rule Book, Dice, tape measure. Things I think I'll need to craft/proxy: Some cards? I actually have some blank playing cards used to homebrew board games, so I could craft up something nicer than index cards or scrap paper. Tokens? I also have blank tokens, so ditto. Any arm list off of battle scribe? My physical rulebook hasn't come in yet, but it should be in by next game, and of course I can study things online through PDFs. Any major components I'm overlooking? If it's army dependent, I plan on bringing a Tactical Squad, Skitarri, and Sisters of Battle (a "regular" squad, my Novitiates aren't assembled) Edit: I hadn't read the "Hunter Clade" rules, which seeeem to be one leader and 9 troopers? So my box is good? Jack B Nimble fucked around with this message at 22:17 on Jun 11, 2022 |
# ? Jun 11, 2022 21:59 |
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Jack B Nimble posted:I have my first Kill Team game tentatively scheduled with a dude I met while observing a local 40k tournament. He's interested in learning Kill Team and we're going to meet up next weekend. Things you need for Kill Team: * Core rules (book or digital) * Rules / data cards for your team(s) (book or digital) * Models for your roster(s) * Tokens (order tokens, injury tokens, APL tokens, etc.) * The measuring doodads (which you can replace with a tape measure, but they are nice to have) * Tac op cards (two sets) * Board to pay on (22"x30") * Terrain to put on said board. * Some D6 to roll * Some dice to mark wounds And yeah, a Hunter Clade team is a leader and nine other operatives, so 10 models is all you need. A couple videos on how to put down good terrain: https://www.youtube.com/watch?v=pDqhBexa2XE https://www.youtube.com/watch?v=vmw5z1qUfpQ Rules that get messed up all the time: * Vantage points only work on people in LIGHT cover. * You need to be more than 2" away from heavy terrain to be obscured by it. * The "No Cover" rule doesn't actually remove cover; it takes away the auto save that cover give you. (the "Indirect" rule actually removes cover) Have fun!
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# ? Jun 12, 2022 01:59 |
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I glued the incorrect Skitarri torso pieces together and now seven out of ten of the models might be ruined. Edit: Well, some of them have wonky stances and a few even have chopped hips, but I think they'll work out OK. Jack B Nimble fucked around with this message at 03:22 on Jun 12, 2022 |
# ? Jun 12, 2022 03:08 |
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Trying to decide if it’s worth printing out the Soul Forge Studios Ork Space Hulk - it’s about 70 hours of printing, will use a liter of resin (after hollowing!), and is a lackluster enough ship for BFG that I’m more likely to just stock my fleet with Kroozers and some of the named Battlekroozers, but goddamn, the thought of slapping that monstrosity down for a game is highly appealing.
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# ? Jun 12, 2022 06:38 |
Hedningen posted:Trying to decide if it’s worth printing out the Soul Forge Studios Ork Space Hulk - it’s about 70 hours of printing, will use a liter of resin (after hollowing!), and is a lackluster enough ship for BFG that I’m more likely to just stock my fleet with Kroozers and some of the named Battlekroozers, but goddamn, the thought of slapping that monstrosity down for a game is highly appealing. How big is the BFG scene where you live?
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# ? Jun 12, 2022 15:22 |
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TheDiceMustRoll posted:How big is the BFG scene where you live? Absolutely nonexistent! Trying to get things going, and having a proper Space Hulk may make it easier to draw people in.
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# ? Jun 12, 2022 17:42 |
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Print that poo poo
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# ? Jun 12, 2022 17:53 |
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worst case, you have a loving awesome display piece
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# ? Jun 12, 2022 18:47 |
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Hedningen posted:Absolutely nonexistent! I agree. This is mine.
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# ? Jun 12, 2022 21:09 |
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I'm (finally) gonna build up my Krieg dudes for KT; any tips on building them straight from the box?
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# ? Jun 12, 2022 23:08 |
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chin up everything sucks posted:I agree. This is mine. Yoooo da DEFF STAR. This makes me not want to sell my BFG I have had in a box for 10 years and never touched.
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# ? Jun 12, 2022 23:34 |
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I've had the BFG rulebook on my shelf for twenty years now and never really thought about it much but all of a sudden I have a hankering to play it. Here's my first ship.
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# ? Jun 13, 2022 00:08 |
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chin up everything sucks posted:I agree. This is mine. yooo this loving OOOOWNS
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# ? Jun 13, 2022 04:29 |
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EdsTeioh posted:I'm (finally) gonna build up my Krieg dudes for KT; any tips on building them straight from the box? There is only one arm 73 in the box and 3 different units that use it, so just be mindful of that. I think it's the Plasma gunner, the melta gunner, and the Confidant, but I could be misremembering that last one.
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# ? Jun 13, 2022 11:50 |
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Has there been any word on the price of the Cargo-8 hauler? I'd like to snag one, but if it follows the pricing scheme of the Ash Wastes terrain it's going to be laughably high.
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# ? Jun 13, 2022 13:53 |
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Refind Chaos posted:There is only one arm 73 in the box and 3 different units that use it, so just be mindful of that. I think it's the Plasma gunner, the melta gunner, and the Confidant, but I could be misremembering that last one. Yeah I found that out reading some dude's guide; thanks! I decided to just build them from the recommended guide on Goonhammer then pick up a second box if I need more.
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# ? Jun 13, 2022 13:59 |
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Refind Chaos posted:There is only one arm 73 in the box and 3 different units that use it, so just be mindful of that. I think it's the Plasma gunner, the melta gunner, and the Confidant, but I could be misremembering that last one. Is the arm absolutely vital, or can you get away with doing some creative posing to get away with using the "wrong" arm on two of the 3?
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# ? Jun 13, 2022 14:07 |
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Randalor posted:Is the arm absolutely vital, or can you get away with doing some creative posing to get away with using the "wrong" arm on two of the 3? I think it's the left arm that attaches to the weapon at the wrist and the gun has the hand molded on. On a part that small, I can probably get away with using some Oyamaru and making a dupe. Or just getting a second box.
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# ? Jun 13, 2022 14:15 |
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So big brain energy is comming to underhive https://www.warhammer-community.com/2022/06/13/dominate-the-underhive-with-the-psychic-powers-of-the-delaque-spyker
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# ? Jun 13, 2022 14:16 |
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Covermeinsunshine posted:So big brain energy is comming to underhive https://www.warhammer-community.com/2022/06/13/dominate-the-underhive-with-the-psychic-powers-of-the-delaque-spyker These are the Cthulhu deep folk guys right?
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# ? Jun 13, 2022 14:24 |
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# ? May 27, 2024 03:27 |
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Covermeinsunshine posted:So big brain energy is comming to underhive https://www.warhammer-community.com/2022/06/13/dominate-the-underhive-with-the-psychic-powers-of-the-delaque-spyker That looks... decidedly unpleasant.
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# ? Jun 13, 2022 14:30 |