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Lawlicaust posted:So far, Neverwinter has provided for some pretty great griefing opportunities. There are lots of very hardcore DnD players that play Neverwinter, especially on the RP server, Mindflayer. These people will get raging mad over very small things. Two major griefing opportunities stick out. I used to do this on Guild Wars 1 all the time. If you're in a party and single person crosses a threshold to a new area, everyone gets warped. There was one high level area in some icy mountain place and the exit and entrance to this fort were close together. Enjoy your load times!
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# ? May 27, 2013 17:50 |
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# ? May 30, 2024 19:07 |
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I was playing some Chivlary: Medieval Warfare and apparently one guy in particular did not take kindly to the fact that I was wiping the floor with his entire team. I don't know if this counts as griefing, since I literally just played well, but I was almost crying with laughter as he just stood still and typed for a couple minutes straight while I just kept playing normally. A couple other people chimed in and laughed at him, but I was giggling at how many people wanted to kick me. I rushed to start fraps and take screenshots. I'm sorry for the lovely screenshots but just read through the logs and chat, this is approximately chronological order. I think I missed some of the chat because the map changed
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# ? May 28, 2013 01:13 |
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Who would expect a guy named "Chronic Butthurt" to get butthurt so consistently?
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# ? May 28, 2013 01:38 |
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Age of Wushu - Goon Tang Clan 1st Invitational Lemon Party Skip to the videos below if you don't want/need an explanation. Firstly some context. In age of wushu every week the top 10 crafters each get prize boxes, in these boxes are often special outfits. We discovered that the farmer profession got points for planting crops but didn't have to harvest the crops to get rank. Last week my character got in the top 10 and got a reward box containing an outfit. Some people in the guild thought the outfit looked funny because it looks even more like peasant lowbie gear than the gear starting players get. We set out to plant but not harvest many, many crops. This started to cause lag in the surrounding area and even culling when too many crops get planted. Then the server crashed. We had no clue if the crash was our fault, but we felt it was our duty to stress test the server by going to the busiest zone and growing the biggest sized crops we could. Normal planting looks like this: This is a goon plantation: Then we realised that unlike most crops that despawn in 5-10 minutes of not being harvested lemon trees last a good 45-60 min. We soon had the entire farmland of the zone covered in trees so no one could grow anything else. Then we noticed all the carts going past our plantation. Wushu is a pvp focused game, one of the tasks available is protecting carts rear end they travel between two locations. Players not fr4om your guild may click on your cart to flag as a bandit and attack and destroy your cart stealing the reward you would have got from the task. Our makeshift lemon forest gave us the perfect cover to raid many carts The entire area was a laggy mess full of culling due to so many extra entities. Players would approach the forest in confusion then real back as darts, claws, and angry goons flew out to destroy them. http://www.youtube.com/watch?v=yhNPrk8auZU http://www.youtube.com/watch?v=y1LUIRRJocI&feature=player_embedded Anal Papist fucked around with this message at 10:16 on May 29, 2013 |
# ? May 29, 2013 09:55 |
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Charlie in the trees, charlie in the trees! If nothing else, you can always count on goons to perform a proper stress test of your servers, free of charge.
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# ? May 29, 2013 10:12 |
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Unfortunately for charlie we were in the trees (our server has a very large vietnamese population who all lack a sense of humour).
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# ? May 29, 2013 10:16 |
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.TakaM posted:Psh, here is the MLGprostrats420blazeitYOLOswag EOD bot: I'm at work and can't afford to spend half an hour watching these... but they're great Do they manage to land a direct impact EOD-on-enemy-sniper kill at any point??
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# ? May 29, 2013 11:04 |
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.TakaM posted:Psh, here is the MLGprostrats420blazeitYOLOswag EOD bot: This is magical in a way. It's like watching people do scupturing but with explosives or golf but with explosives. Still
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# ? May 29, 2013 11:54 |
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.TakaM posted:Psh, here is the MLGprostrats420blazeitYOLOswag EOD bot: Are there kill-cams in this game, do they get to see the cute little thing that killed them drive away?
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# ? May 29, 2013 13:43 |
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SugarAddict posted:This is magical in a way. It's like watching people do scupturing but with explosives or golf but with explosives. Still I really love all the golf jokes being made as they do this. "Looks like I avoided the water hazard!"
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# ? May 29, 2013 15:45 |
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Law posted:Are there kill-cams in this game, do they get to see the cute little thing that killed them drive away? You see the person or vehicle that killed you in third person for a short time after you die, so as long as someone is still controlling the robot, the victim will get a fantastic view of it speeding away into the desert as it searches for more prey.
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# ? May 29, 2013 22:34 |
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Anal Papist posted:Age of Wushu - Goon Tang Clan 1st Invitational Lemon Party I think I need to start playing this game
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# ? May 29, 2013 22:50 |
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Gestalt Intellect posted:You see the person or vehicle that killed you in third person for a short time after you die, so as long as someone is still controlling the robot, the victim will get a fantastic view of it speeding away into the desert as it searches for more prey. Additionally, someone can't stop the killcam unless they exit out of the game with alt+f4. You can't hit escape to go to the menu early, and you can't press a button to speed it up. All you can do is watch, or exit the game.
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# ? May 29, 2013 23:43 |
SAHChandler posted:Additionally, someone can't stop the killcam unless they exit out of the game with alt+f4. You can't hit escape to go to the menu early, and you can't press a button to speed it up. All you can do is watch, or exit the game. Even better, if you manage to open a menu in that little lull between being killed and the killcam starting up, it forces you out of that menu!
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# ? May 31, 2013 02:00 |
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Anal Papist posted:Age of Wushu - Goon Tang Clan 1st Invitational Lemon Party This is one of the most beautiful things I've ever seen. You started out just playing with goddamn farming mechanics and ended up re-enacting children of the corn and got to give it the contextually accurate name "Lemon Party" There is no part of that that is not awesome. From start to finish, all awesome. If I hadn't sworn off MMOs forever I'd probably turn into a hermit playing that drat game.
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# ? May 31, 2013 03:40 |
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It's a different kind of MMO. Advancement is more like EVE's skill points. You can do all/most of your "baseline" leveling stuff in less than an hour a day. After that you can afk, mess with people, pvp, or even just logoff if you spend $9/month. Your character will continue leveling while doing any kind of fun stuff as long as you have some experience pooled up, which isn't too hard to accomplish. There is technically stuff to grind. It's not really necessary to do it. However, if the existence of grindable things is why you want to stay away, then yeah, stay away.
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# ? May 31, 2013 03:51 |
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Anal Papist posted:The entire area was a laggy mess full of culling due to so many extra entities. Players would approach the forest in confusion then real back as darts, claws, and angry goons flew out to destroy them. Abusing culling is probably the funniest thing to do in Planetside 2. The game has an element of dynamic culling to it, but for the most part tanks render at 800 meters away, infantry render at 400 meters. If someone on foot fires a projectile, and you can't see them, that projectile is invisible. A few months ago the developers also gave the VS, the faction that most Goons now play, an infantry based anti-vehicle weapon that has a range of 800 meters. Which means that there is a 400 meter zone where we are effectively invisible. The Lancer is hypothetically balanced by the fact that, on an individual basis, it isn't very powerful. But, in a game where we run around with 40-60 people online at once, the fact that it's individually weak stops mattering at all. https://www.youtube.com/watch?v=3Cs3e-ypWcI Almost every single day this happens. We'll have 20-30 people with this gun standing on a hill shooting at pubbies driving tanks towards us. They cannot see us shooting them. All they see is that, after a certain point, vehicles in front of them start to instantly explode. And they keep going. turn off the TV fucked around with this message at 04:15 on May 31, 2013 |
# ? May 31, 2013 04:00 |
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Giggily posted:Lancer talk Never change, Lancer You could do similarly unfair bullshit in PS1 and even after five years, Lancer platoons retained their charm.
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# ? May 31, 2013 04:08 |
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Magres posted:Never change, Lancer The more things change the more they stay the same.
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# ? May 31, 2013 04:16 |
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Giggily posted:The more things change the more they stay the same. The biggest grief in PS2 is SOE putting in features from the first game and playing them up as AMAZING NEW GAMEPLAY like the lattice system and empire-specific launchers.
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# ? May 31, 2013 04:32 |
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Giggily posted:Abusing culling is probably the funniest thing to do in Planetside 2. The game has an element of dynamic culling to it, but for the most part tanks render at 800 meters away, infantry render at 400 meters. If someone on foot fires a projectile, and you can't see them, that projectile is invisible. A few months ago the developers also gave the VS, the faction that most Goons now play, an infantry based anti-vehicle weapon that has a range of 800 meters. Which means that there is a 400 meter zone where we are effectively invisible. This is fantastic. I miss you guys. I should reinstall this poo poo and get a Lancer.
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# ? May 31, 2013 04:50 |
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BlueDestiny posted:The biggest grief in PS2 is SOE putting in features from the first game and playing them up as AMAZING NEW GAMEPLAY like the lattice system and empire-specific launchers. I disagree very strongly. Even for vets and even if the new Lancer, Striker, and Phoenix were somehow perfectly translated over to PS2, all of the other new stuff would heavily change the context of the guns and still make them play differently. Maybe not AMAZING NEW GAMEPLAY worthy, but still different and new. For anyone who isn't a PS1 vet, they fit the AMAZING NEW GAMEPLAY bill perfectly. I will never complain about SOE trying to re-capture the magical and wonderful things of PS1 while discarding the crappy parts. You know, like the god awful 15 minute hack and holds on empty bases that turned into god awful 45 minute hack and holds on empty bases half the time because no one would bother to guard the god damned thing and TRx would hotdrop it, wipe out the three remaining defenders, and resecure the thing with two minutes left - over and over. (Context: In PS1, most bases had a console you had to essentially smack with an item to start the hack that would flip the base after fifteen minutes. TRx was a PS1 TR outfit that made a habit of flying in fast single man aircraft and, often with under half a minute to spare, parachuting into lightly defended bases that were about to change hands, storming the place and disrupting the hack, meaning we'd have to re-hack the goddamned thing and hold it for another fifteen minutes)
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# ? May 31, 2013 05:49 |
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That sounds hilarious and exactly like something a goon guild would do.
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# ? May 31, 2013 05:56 |
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A Fancy 400 lbs posted:That sounds hilarious and exactly like something a goon guild would do. We do that to a certain degree, except it's been streamlined and you can do it by pressing a single button.
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# ? May 31, 2013 06:02 |
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Kylra posted:It's a different kind of MMO. Advancement is more like EVE's skill points. You can do all/most of your "baseline" leveling stuff in less than an hour a day. After that you can afk, mess with people, pvp, or even just logoff if you spend $9/month. Your character will continue leveling while doing any kind of fun stuff as long as you have some experience pooled up, which isn't too hard to accomplish. I had to swear off MMOs because I inevitably end up in a really cool guild that I enjoy spending time loving around with a little too much, and suddenly I'm not getting out of the house because I'm having too much fun hanging out with people in a video game and time just disappears. I stick to FPSes and StarCraft now, things which have finite end points which make me look at a clock.
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# ? May 31, 2013 09:47 |
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TheSpiritFox posted:I had to swear off MMOs because I inevitably end up in a really cool guild that I enjoy spending time loving around with a little too much, and suddenly I'm not getting out of the house because I'm having too much fun hanging out with people in a video game and time just disappears. I stick to FPSes and StarCraft now, things which have finite end points which make me look at a clock. I had to do the same thing. When I was a freshman in college I turned down going to a party in real life because I had to meet up with my guild to do a raid. Two hours into the raid I realized that I was, in fact, an idiot. I immediately uninstalled the game, canceled my account, and got laid a few hours later. Coincidence? I'd like to think not.
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# ? Jun 2, 2013 04:37 |
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Tyrannosaurus posted:I had to do the same thing. When I was a freshman in college I turned down going to a party in real life because I had to meet up with my guild to do a raid. The worst part about doing that is you rationalize it by going "oh but these people are depending on me!" And then you realize its a loving video game and have to go take a cold shower and reevaluate your priorities.
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# ? Jun 2, 2013 06:43 |
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SomniumObmutum posted:The worst part about doing that is you rationalize it by going "oh but these people are depending on me!" And then you realize its a loving video game and have to go take a cold shower and reevaluate your priorities. Yeah that pretty much sums it up
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# ? Jun 2, 2013 07:56 |
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I've never had these issues, but it's fascinating to hear. In a griefing discussion, I've been at a friends house for a few days, and we were playing Halo online. I was just messing around, and refused to get out of the vehicles except to switch, and never shot a single bullet, not even the ones the vehicles could, instead opting to run people over. By the end of a Team Deathmatch, I had my whole team screaming at me over the mic, while I giggled to myself. It wasn't huge or major, but it was a simple fun thing. Friend's Live account got a few messages about not letting 'mentally retarded people' play with him. I'm not a terribly good griefer, but I love just doing simple things that piss people off.
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# ? Jun 2, 2013 08:00 |
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KittyEmpress posted:I'm not a terribly good griefer, but I love just doing simple things that piss people off. This is pretty much the whole point of griefing.
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# ? Jun 2, 2013 08:18 |
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KittyEmpress posted:I've never had these issues, but it's fascinating to hear. This reminds me of the most fun I ever had in Halo 4 multi. I was playing those scenarios they have/had where you and a group of people fight all kinds of NPCs. One of them used the big rear end map with a river and a kinda canyon in the middle and the pelican off to one side, and they dropped four respawning mantises for players to pretty much go nuts with on the NPCs. Well, friendly fire was enabled. And since death just respawns you somewhere near an ally who is not under attack by an enemy, I decided after completing an objective to go to war with my fellow spartans. I started by toasting all of their mantises while their backs were turned and then posted up at the mantis respawn and murdered anyone and anything that moved within my vision. No one wanted to brave the final gauntlet of NPCs in banshees and wraiths and such without a mantis to kick rear end in so I ended up parked up on the hill murdering them for probably about 15 minutes. Then, finally, one dude gave up and went to try to finish the map while I played tag with the other two. It took him quite a while and a number of deaths (while yelling at all three of us in voice chat to come help him) for him to manage it. Ending time was something like 38 minutes. I never said a word the entire time. Just enjoyed sewing the chaos.
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# ? Jun 2, 2013 08:33 |
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TheSpiritFox posted:This reminds me of the most fun I ever had in Halo 4 multi. I was playing those scenarios they have/had where you and a group of people fight all kinds of NPCs. One of them used the big rear end map with a river and a kinda canyon in the middle and the pelican off to one side, and they dropped four respawning mantises for players to pretty much go nuts with on the NPCs. I had a similar Halo experience on the first Halo PC. There was a map called Danger Canyon. I got the rocket launcher and hid at the rear entrance of our base. As Spartan teammates would come up the ramp I would launch rockets down the tunnel in time for them to intersect. I would usually score more teamkills than the opposing team would score in kills. It got to a point where I was competing with the other side. Those were the days.
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# ? Jun 2, 2013 09:04 |
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.TakaM posted:Psh, here is the MLGprostrats420blazeitYOLOswag EOD bot: These, plus the previous lancer discussion, really make me wish there was a similar thing in PS2
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# ? Jun 2, 2013 09:10 |
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http://www.youtube.com/watch?v=gCo0H1ykhxw I think this was posted already, but it's funny and I really don't know why. How exactly does this game WORK? It seems like there are no rules at all and it's theoretically enforced by like the honor system or something.
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# ? Jun 3, 2013 06:33 |
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Thumbtacks posted:How exactly does this game WORK? It seems like there are no rules at all and it's theoretically enforced by like the honor system or something. It's enforced by terrible admins who have a little circle of friends who all play on the server regularly, and if you don't abide by their arbitrary rules (read: let them win) they will permaban you and tell everyone they meet to do the same because you're an RDMer or some poo poo. Basically, you grief yourself by playing the game. e: By "arbitrary rules" I don't mean the warden's rules, I mean the server's "rules," if they can even be called that.
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# ? Jun 3, 2013 06:40 |
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Fuzzyjello posted:I had a similar Halo experience on the first Halo PC. There was a map called Danger Canyon. I got the rocket launcher and hid at the rear entrance of our base. As Spartan teammates would come up the ramp I would launch rockets down the tunnel in time for them to intersect. I would usually score more teamkills than the opposing team would score in kills. It got to a point where I was competing with the other side. Those were the days. I did a similar thing when I was in middle school with the Halo 1 PC Demo. I think it was Blood Gulch CTF that had the two bases separate by a long open field, and there was a banshee at the opponent's base which let people dominate the ground pretty handily. I would post up by the enemy base with an RPG, never pressing for the flag, just firing rockets and one-shorting everybody that tried to be Sikk Banshee Ultra Marine. It was the first game I ever played that had voice chat enabled, and everybody back then had those terrible desk mics which were little wands. So you couldn't understand the yelling, just that they were really mad
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# ? Jun 3, 2013 08:11 |
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death .cab for qt posted:It was the first game I ever played that had voice chat enabled, and everybody back then had those terrible desk mics which were little wands. So you couldn't understand the yelling, just that they were really mad I don't recall Halo 1 PC or the demo of it having any sort of voice chat.
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# ? Jun 3, 2013 08:38 |
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YellerBill posted:It's enforced by terrible admins who have a little circle of friends who all play on the server regularly, and if you don't abide by their arbitrary rules (read: let them win) they will permaban you and tell everyone they meet to do the same because you're an RDMer or some poo poo. Basically, you grief yourself by playing the game. What does RDM mean?
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# ? Jun 3, 2013 08:43 |
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Thumbtacks posted:What does RDM mean? Random Death Match which is supposed to refer to someone just killing a bunch of players as for no reason. It is used to refer to people killing anyone for any reason.
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# ? Jun 3, 2013 08:46 |
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# ? May 30, 2024 19:07 |
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Improbable Lobster posted:Random Death Match which is supposed to refer to someone just killing a bunch of players as for no reason. It is used to refer to people killing anyone for any reason. Well, it typically means someone killed you specifically, when you thought they shouldn't be allowed to (i.e., at any time). The people who get really angry about "rdm" don't seem to mind so much when it's happening to someone else.
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# ? Jun 3, 2013 09:27 |