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Fintilgin posted:You have a new category of leaders called 'Diplomats' or something, and you just assign them to other empires or projects like you do with diplomats in EUIV or your council in CKII. "What is this 'Livejournal?' It seems... highly illogical."
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# ? Oct 12, 2017 21:39 |
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# ? Jun 1, 2024 05:23 |
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Oh, man, a Vicky 3 in the line of the more modern Paradox games would be so great and I really hope that's what they're working on.
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# ? Oct 12, 2017 22:26 |
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Paradox, why do you play games with my heart? https://twitter.com/pdxinteractive/status/920663791410515969
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# ? Oct 18, 2017 19:13 |
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Lemon Head posted:Paradox, why do you play games with my heart? https://twitter.com/pdxinteractive/status/920663791410515969 Spoiler - Vicky II is on sale
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# ? Oct 18, 2017 19:33 |
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I want paradox to make Imperialism 3. Still turn based but given some grand strategy character.
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# ? Oct 18, 2017 19:40 |
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COOL CORN posted:Spoiler - Vicky II is on sale Part of me is hoping that's also part of the pre-release hype for a V3 announcement. The rest of me knows hope is a lie.
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# ? Oct 18, 2017 20:24 |
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Lemon Head posted:Paradox, why do you play games with my heart? https://twitter.com/pdxinteractive/status/920663791410515969 uhhhh im so excited
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# ? Oct 18, 2017 20:30 |
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V3 will never live up to our expectations, it's better than they never make it and keep that pure perfect idea in our heads.
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# ? Oct 18, 2017 20:32 |
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Are we going to need a new thread title?
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# ? Oct 18, 2017 20:33 |
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Baronjutter posted:V3 will never live up to our expectations, it's better than they never make it and keep that pure perfect idea in our heads. lol if you get hype for any game after Spore
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# ? Oct 18, 2017 20:48 |
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Oh gently caress you Paradox media team, you can't keep playing games with my heart like this
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# ? Oct 18, 2017 20:51 |
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guys, c'mon They're never going to spontaneously announce a new major title on twitter. There will be media build up well in advance.
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# ? Oct 18, 2017 21:11 |
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COOL CORN posted:Spoiler - Vicky II is on sale
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# ? Oct 18, 2017 21:20 |
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Farecoal posted:lol if you get hype for any game after Spore Man, don’t even get me started on Spore. That game even had an honest-to-god National Geographic documentary made about it pre-release!
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# ? Oct 18, 2017 22:28 |
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Fintilgin posted:guys, c'mon That tweet was the buildup. Duh!
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# ? Oct 18, 2017 22:55 |
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Putting V2 on sale does send a low-key signal that V3's coming. If there's an announcement for it soon it won't be a surprise at any rate.
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# ? Oct 18, 2017 23:18 |
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How does it send a signal that V3 is coming? This isn't even the first time this year that Victoia 2 has been on sale... edit: redundant words were redundant. Psychotic Weasel fucked around with this message at 01:43 on Oct 19, 2017 |
# ? Oct 18, 2017 23:27 |
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Psychotic Weasel posted:How does it send a signal that V3 is coming? This isn't even the first time this year that Victoia 2 has been on sale this year... An individual sale is not the same as a publisher sale or a seasonal sale. This is just Victoria 2, and when a new game in a franchise is announced or about to released it's not uncommon for publishers to put the previous instalments on sale.
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# ? Oct 19, 2017 00:06 |
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Psychotic Weasel posted:How does it send a signal that V3 is coming? This isn't even the first time this year that Victoia 2 has been on sale this year... It's in morse
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# ? Oct 19, 2017 00:42 |
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Psychotic Weasel posted:How does it send a signal that V3 is coming? This isn't even the first time this year that Victoia 2 has been on sale this year... well assuming they're not asshats they wouldn't have preceeded it with a tweet like that.
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# ? Oct 19, 2017 01:33 |
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From Steam's news feed history thing, the game was last on sale during the summer sale and was a daily deal back in February, prior to that it was a daily deal in April 2016. Nothing came of them either. Steamdb's price history shows the game has been on sale 23 times in the past 2 years with 9 or 10 of them looking like weekend or daily deals... I really wouldn't get my hopes up that anything would come of this and I wouldn't put it beyond the devs to just screw with people for kicks. Would it be nice? Sure. But don't hold your breath. And think of how pleasantly surprised you'll be if/when they do get around to announcing it.
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# ? Oct 19, 2017 01:50 |
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Stairmaster posted:well assuming they're not asshats they wouldn't have preceeded it with a tweet like that. Dude, this is the company where devs wear fake Rome II tshirts to media events. Don't assume anything.
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# ? Oct 19, 2017 01:52 |
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Baronjutter posted:V3 will never live up to our expectations, it's better than they never make it and keep that pure perfect idea in our heads. Why not? EU4 and CK2 did.
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# ? Oct 19, 2017 02:02 |
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Conversely, HoI4 and Stellaris didn't....
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# ? Oct 19, 2017 02:20 |
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Crazycryodude posted:Conversely, HoI4 and Stellaris didn't.... I can't imagine ever expecting a 4X to be good so I won't comment on stellaris, but HOI4 was amazing compared to hoi3
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# ? Oct 19, 2017 03:04 |
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all hoi4 needs is a different air or naval system and i'd defend it till the end of time.
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# ? Oct 19, 2017 03:37 |
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Stellaris and HOI4 are only disappointments relative to what came immediately before them. Those are still by far the third and fourth best games Paradox has ever put out. And the micromanagement in Stellaris has nothing on HOI2 or Vicky 2 especially when those games were as early in their post-release development as Stellaris and HOI 4 are.
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# ? Oct 19, 2017 03:43 |
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The viral marketing will be an AR campaign where the full stops in Johan's tweets will be a code you have to decipher through a difference engine that gives you the co-ordinates of an abandoned glass factroy in Bavaria where you'll find a copy of Das Capital with page 1836 replaced with a picture of the USS Monitor with missing gunports that spell out in morse code the words Sengoku 2
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# ? Oct 19, 2017 03:45 |
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Applying the lessons of CK2 to Sengoku 2 would be an amazing idea, as it would let them get out of the whole "WHY DOESN'T CK3 HAVE ALL THE STUFF 2 DID??" and the tighter focus would hopefully give them more time to actually work up a better combat system and more events and things. A more approachable, wiiaboo CK2 would sell like hot cakes and be amazin'
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# ? Oct 19, 2017 04:48 |
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those FUCKERS
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# ? Oct 19, 2017 05:53 |
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Randallteal posted:Stellaris and HOI4 are only disappointments relative to what came immediately before them. Those are still by far the third and fourth best games Paradox has ever put out. And the micromanagement in Stellaris has nothing on HOI2 or Vicky 2 especially when those games were as early in their post-release development as Stellaris and HOI 4 are. I don't recall V2 having much micromanagement. In fact when it was released I was unhappy that the micromanagement of V1 had been removed but not replaced by anything else so there was nothing to do
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# ? Oct 19, 2017 06:01 |
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Randallteal posted:Stellaris and HOI4 are only disappointments relative to what came immediately before them. Those are still by far the third and fourth best games Paradox has ever put out. And the micromanagement in Stellaris has nothing on HOI2 or Vicky 2 especially when those games were as early in their post-release development as Stellaris and HOI 4 are. A steaming turd would have been better than HoI3.
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# ? Oct 19, 2017 08:32 |
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Enjoy posted:I don't recall V2 having much micromanagement. In fact when it was released I was unhappy that the micromanagement of V1 had been removed but not replaced by anything else so there was nothing to do I think that's what I don't like about V2 - there's a lot of just... watching things happen, and having marginal control over them.
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# ? Oct 19, 2017 13:12 |
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V for Vegas posted:The viral marketing will be an AR campaign where the full stops in Johan's tweets will be a code you have to decipher through a difference engine that gives you the co-ordinates of an abandoned glass factroy in Bavaria where you'll find a copy of Das Capital with page 1836 replaced with a picture of the USS Monitor with missing gunports that spell out in morse code the words Sengoku 2 USS Monitor only had two gunports.
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# ? Oct 19, 2017 14:59 |
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dublish posted:USS Monitor only had two gunports. could always just use morse code blinkers hung in the gunport
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# ? Oct 19, 2017 15:17 |
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Randallteal posted:Stellaris and HOI4 are only disappointments relative to what came immediately before them. Those are still by far the third and fourth best games Paradox has ever put out. And the micromanagement in Stellaris has nothing on HOI2 or Vicky 2 especially when those games were as early in their post-release development as Stellaris and HOI 4 are. Yeah no, HoI4 sucks. Having to pay 90 euros to get the game's full content while at the same time having to "accept" that the AI can't defend their borders, they literally can't code the AI into using mechanized or motorised units at all and the naval combat is actually worse than in 2 doesn't make it "good relative to what came before". Darkest Hour and Arsenal of Democracy are much better games, which is sad because they're old as balls nowadays.
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# ? Oct 21, 2017 14:06 |
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COOL CORN posted:I think that's what I don't like about V2 - there's a lot of just... watching things happen, and having marginal control over them. That's actually what I do like with it. Makes it seem so much more like a real country that you merely can nudge in certain directions.
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# ? Oct 21, 2017 15:17 |
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Mans posted:Yeah no, HoI4 sucks. Having to pay 90 euros to get the game's full content while at the same time having to "accept" that the AI can't defend their borders, they literally can't code the AI into using mechanized or motorised units at all and the naval combat is actually worse than in 2 doesn't make it "good relative to what came before". Darkest Hour has terrible naval combat hth
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# ? Oct 22, 2017 04:31 |
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Gort posted:Darkest Hour has terrible naval combat hth Yeah, I loved HoI2 and all of its derivatives but HoI4's naval combat is the same sort of black box where you don't have any sort of input into the outcome other than number and type of ships. Can't imagine anything that would make Darkest Hour's naval combat better on any level? HoI2 was great but that's such a weird thing to think was better back then since it's probably the feature most similar to the HoI2 version.
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# ? Oct 22, 2017 05:56 |
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# ? Jun 1, 2024 05:23 |
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Maybe some way of telling your ships what to target first would be cool but I don't see how combat in a grand strategy game can be radically different than what we see now. A real time minigame isn't going to happen.
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# ? Oct 22, 2017 07:11 |