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LumberingTroll posted:Any idea when we will hear more about WP3? I'm pretty interested. If coherency isn't a thing, is it then more of a skirmish where a figure is on his own then? such as Infinity, or Necromunda? It's sounding like coherency isn't a thing because squads are coherent by default due to being on movement trays, ala Kings of War. I hope that isn't true, but the here and a hypothetical put out elsewhere sure make it sound that way. NTRabbit fucked around with this message at 08:00 on Jun 7, 2014 |
# ? Jun 7, 2014 07:58 |
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# ? Jun 11, 2024 04:17 |
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NTRabbit posted:It's sounding like coherency isn't a thing because squads are coherent by default due to being on movement trays, ala Kings of War. So how far from inside your own rear end are you pulling this information? I haven't seen anything that implies that kind of system. If for some reason it does go that route, I will not be playing it. Structured regiments are a fantasy / medieval mechanic. not a modern / sci-fi tactical element.
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# ? Jun 7, 2014 08:36 |
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LumberingTroll posted:So how far from inside your own rear end are you pulling this information? I haven't seen anything that implies that kind of system. If for some reason it does go that route, I will not be playing it. Structured regiments are a fantasy / medieval mechanic. not a modern / sci-fi tactical element. Guy who sometimes has inside info on Dakka posted:Out of curiosity, what does everyone think of the idea of movement trays and element basing (5 models on a movement tray) for a sci-fi game? Daedleh posted:Unit Coherency isn't even a thing. NTRabbit posted:Please tell me they aren't doing movement trays Daedleh posted:Ok I won't. And your response about how much it sucks for Scifi is exactly why I really hope they don't go down that route, because good luck attracting any ex-40k players with ranks and movement trays.
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# ? Jun 7, 2014 08:40 |
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Ronnie has mentioned unit basing as a potential in quite a few interviews (can't remember which ones though). He's a big fan of HUGE games and wants to make Warpath bigger than the average 40k game, but there are people around him telling him to dial it back a bit and make it the same size as 40k. I hate the concept of unit basing in 28mm sci-fi as much as you guys, trust me. If Mantic are doing that with the WP3 beta then I'll be fighting tooth and nail to go back to a WP2 esque system. Edit: Mantic podcast here: http://www.ohiohammer.com/blog/?p=1680 Ronnie gets asked about Warpath at about 31 minutes in saying that they went "a bit too far" with WP2 and are looking to move towards unit basing. Daedleh fucked around with this message at 12:21 on Jun 7, 2014 |
# ? Jun 7, 2014 11:57 |
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Unit basing would make more sense in a 15mm game, but at 28mm you have to be careful with bigging up games. I already think 40k is too big, I don't think Warpath needs to try to ape that.
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# ? Jun 7, 2014 12:25 |
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I would have to agree that if WP goes to a unit basing-type of system, I'll probably end up giving it a miss. If worst comes to worst, I can always dig out my old 3rd edition 40k rules and use them with Corporation and Marauders and such instead.
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# ? Jun 7, 2014 12:32 |
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I don't disagree with you guys.
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# ? Jun 7, 2014 12:34 |
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I suppose if they made a second set of rules alongside, then 5 units to a movement tray wouldn't be too bad visually, but my problem is that the massive Apoc-like battles he wants just don't fit on a 6x4 table while still allowing for tactics and manoeuvre. If he wants massive battles, someone should convince him to hold the idea over for a 15mm, 10mm or 6mm scale game with the same basic rules, just some different abstractions, and leave Warpath at the 28mm single base platoon level.
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# ? Jun 7, 2014 12:52 |
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The idea of mixing unit basing and solo basing has potential, but it's absolutely better to limit multi-basing to horde units: Goblins, cultists, swarms, etc.
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# ? Jun 7, 2014 13:43 |
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Daedleh posted:Ronnie has mentioned unit basing as a potential in quite a few interviews (can't remember which ones though). He's a big fan of HUGE games and wants to make Warpath bigger than the average 40k game, but there are people around him telling him to dial it back a bit and make it the same size as 40k. God I hope he realizes how bad that would be in 28mm. Dedicating miniatures a a large base like that ruins them for almost any other game, including deadzone! I Think a 10mm "Epic" scale Warpath would be awesome though, I much preffer 10mm to 6mm, and it would go well with Heavy Gear, and Dropzone. I Fully agree that too many figures at 28mm is a total pain in the butt, both in scale, table size and hobby time to assemble / paint. DONT DO IT RONNIE! NTRabbit posted:And your response about how much it sucks for Scifi is exactly why I really hope they don't go down that route, because good luck attracting any ex-40k players with ranks and movement trays. Sorry about the first part of my response, it was 2:30 am and I was apparently being an rear end.
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# ? Jun 7, 2014 15:59 |
I'll chime in with no unit basing in a 28mm sci fi game, come on. Give us a 10 or 6mm version and that would be great though. In fact a solid set of 10mm rules with some big stuff for every faction (think Titans in epic) and that would be pretty awesome. Take over yet more territory GW has abandoned (like skirmish games in general).
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# ? Jun 7, 2014 16:32 |
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So a friend of mine is gonna run a Deadzone campaign soon. I've got an Enforcers starter set that I need to paint, and he's got the total starter set and a few doodads: resin crates, nicer counters, plenty of dice. Is there anything else we should buy to help us along?
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# ? Jun 7, 2014 16:33 |
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SquadronROE posted:So a friend of mine is gonna run a Deadzone campaign soon. I've got an Enforcers starter set that I need to paint, and he's got the total starter set and a few doodads: resin crates, nicer counters, plenty of dice. All of the terrain. All of it.
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# ? Jun 7, 2014 16:36 |
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signalnoise posted:All of the terrain. All of it. I think we've got at least a full set. Not all of it painted.
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# ? Jun 7, 2014 16:56 |
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If movement trays are only for horde units like zombies or whatever I can deal with that. Not like I ever move them in more than a huddle anyway. Single units of corporation dudes or Enforcers need to be on single bases though.
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# ? Jun 7, 2014 17:04 |
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I'd expect the movement trays to look more like http://war-bases.co.uk/index.php?route=product/product&path=68_97&product_id=209 than big ordered blocks of fantasy troops - some people in our club use these for Bolt Action already and it works pretty well.
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# ? Jun 7, 2014 17:17 |
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They might not look like that. Also bear in mind that when people are talking about multibasing, they're not talking optional movement trays - they're talking no casualty removal ala KoW and WP1. The unit would keep taking wounds and operating at full strength until *poof* destroyed. It works in KoW - a regimental warfare game - but I really don't see it working in a sci-fi game, and even if it does it'll be enough of an initial turn off that most players won't even give it a try.
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# ? Jun 7, 2014 17:23 |
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Daedleh posted:They might not look like that. Also bear in mind that when people are talking about multibasing, they're not talking optional movement trays - they're talking no casualty removal ala KoW and WP1. The unit would keep taking wounds and operating at full strength until *poof* destroyed. It works in KoW - a regimental warfare game - but I really don't see it working in a sci-fi game, and even if it does it'll be enough of an initial turn off that most players won't even give it a try. Here's the big question for me. If they change to regimental trays, why should I play one over the other? There must be some gameplay differences that are substantial between the games or there's no real reason to have both. I don't care if Ronnie has a favorite. Everyone has their own favorite, and a business with different products of the same type should appeal to different tastes.
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# ? Jun 7, 2014 17:33 |
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Daedleh posted:They might not look like that. Also bear in mind that when people are talking about multibasing, they're not talking optional movement trays - they're talking no casualty removal ala KoW and WP1. The unit would keep taking wounds and operating at full strength until *poof* destroyed. It works in KoW - a regimental warfare game - but I really don't see it working in a sci-fi game, and even if it does it'll be enough of an initial turn off that most players won't even give it a try. Yeah, I know - honestly, I'd quite like to give it a try. Less moving individual guys around and squads as the smallest element appeals to me somehow. But then, I never liked the 40k style - I either want squad-sized elements ala KoW or Dropzone Commander or something, or individuals acting alone Deadzone style.
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# ? Jun 7, 2014 17:38 |
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I don't mind unit trays (hello KoW fan representing), but I think Ronnie is thinking in the wrong scale. Really big battles are closer to a 10-15mm thing, and even though 28mm looks fantastic in play and is detailed in ways smaller scales can't be it just strains play space and effort. Either way it's going to be interesting.
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# ? Jun 7, 2014 17:46 |
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Rulebook Heavily posted:I don't mind unit trays (hello KoW fan representing), but I think Ronnie is thinking in the wrong scale. Really big battles are closer to a 10-15mm thing, and even though 28mm looks fantastic in play and is detailed in ways smaller scales can't be it just strains play space and effort. I'd kinda expect people to just scale the common points-size for an army to whatever fits well on a 6x4, but that does rather depend on the rulebook/tourney package not defining a points cost for a standard game that's too large, because people do tend to play whatever the tourney rules are even for casual play.
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# ? Jun 7, 2014 17:51 |
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Regarding scale- Well, Deadzone is their 2'x2' game. Kings of war is how big and Warpath is how big? Maybe they should think in terms of how much table space the game takes. Alternatively, just make it so the Deadzone rules and the Warpath rules somehow overlap. Follow through with this: http://quirkworthy.com/2013/05/08/deadzone-force-selection/ quote:If you take no leaders then you are allowed a maximum of one of each type of specialist and two of each type of trooper. Here it outlines how many dudes can be in a game based on the picked leader. Now, I don't play Warpath and I've honestly never read the rules, but so far Deadzone is at the Normal Leader tier of this convention. If you have Elite, you get more, and if you have Legion you have more still. I don't see why it couldn't be that, if you're playing at Normal tier, you're playing Deadzone, but at Elite or Legion tier you're playing Warpath. Or something along those lines anyway. In any event I think it would be really, REALLY cool if every model in Deadzone and Warpath worked in both games. Someone who plays Warpath please clear up where any of this has been thrown out, or I am lacking information.
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# ? Jun 7, 2014 17:54 |
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enri posted:I know this should go in SA mart but wanted to test the waters before hand, would anyone in the UK be interested in buying some extra DZ terrain? I'm having something of a hobby clear out, DZ hasn't taken off amongst my gaming circle as well as I'd have liked it to and being constantly busy means I barely have any time to play the established games in our group as it is. I'll register my interest. Got a (non-Kickstarter) DZ and possibly looking for more.
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# ? Jun 8, 2014 20:49 |
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Played another round of Deadzone today as Enforcers, so good. So good. We started a campaign up and I lost all but my Captain (who leveled up and is now at 2+ survive). Not sure how I feel about not being able to retreat a model I want to save, but whatever.
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# ? Jun 8, 2014 20:52 |
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Finished the first five of my Marauders. Might go for a lighter skin tone on the next batch, but I think they came out quite well overall!
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# ? Jun 9, 2014 13:48 |
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I spent the weekend painting up this bad boy. This is the mercenary Blaine, and not only does he hit like a truck and have Really Tough, but he also looks like the Predator. Can't wait to hire him to accompany my Marauders for a misssion or two.
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# ? Jun 9, 2014 23:14 |
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I just realised the plastic mantic boxes my orcs and gobbos came in are just re-purposed VHS cases
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# ? Jun 10, 2014 21:56 |
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They're amazing I love them
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# ? Jun 10, 2014 22:03 |
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Do they still come with the fine print?
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# ? Jun 11, 2014 01:16 |
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moths posted:Do they still come with the fine print? It was gone for a bit, but people noticed and asked why it was gone on the forums, and it seems to be back on the latest releases. There's some on the Abyssal Dwarf Lesser Obsidian Golems box, for example.
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# ? Jun 11, 2014 03:02 |
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moths posted:Do they still come with the fine print? The what?
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# ? Jun 11, 2014 03:05 |
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They used to put a bunch of silly stuff in the small print on the box, since nobody really reads that "THIS IS A MODEL KIT AND NOT A TOY" stuff after seeing it 500+ times.
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# ? Jun 11, 2014 04:20 |
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moths posted:They used to put a bunch of silly stuff in the small print on the box, since nobody really reads that "THIS IS A MODEL KIT AND NOT A TOY" stuff after seeing it 500+ times. I'm really liking the cut of their jib
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# ? Jun 11, 2014 04:32 |
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From Basilean knights:quote:Warning: heavy cavalry. Please maintain correct posture when lifting box. Deadzone Marauder commandos: quote:Do not use the contents of the box while going commando.
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# ? Jun 11, 2014 09:22 |
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From the Elves Spearmen Command/Sea Guard Regiment/Warhost boxesquote:Mantic Entertainment recommends its products for humans aged 10 and up, for Elves aged 55 and over and reminds all creatures (particularly Orcs) that plastic is not a food group
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# ? Jun 11, 2014 09:42 |
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I had to check this out, and sure enough! On the the bottom of my KoW zombies: Please try to retain all limbs. As demands to "Gimme back my hand" are always ignored by Zombies. Been assembling all of my Deadzone stuff lately to try and get everything done in the oath thread this year. However, I was missing a few odd bits and the replacements Mantic sent came with a few extra rebs n' marauders. Plus I ordered some extra marauder and enforcers in wave one. Been standing them all up in a 40k chimera box and... seems I've run out of room with at least half a dozen more bags to open n' assemble. Going to be a busy year!
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# ? Jun 11, 2014 09:47 |
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thiswayliesmadness posted:However, I was missing a few odd bits.. Just reminded me, I got a box through the post on Saturday just gone.. saw that it had come from Mantic, opened it up and.. there's my signed print from Ronnie they also threw in a baggy of the buttress bits from the fortification sprues that had fallen off on my original lot. Wasn't too fussed about getting replacements for those but nice that they sent them all the same
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# ? Jun 11, 2014 10:39 |
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moths posted:They used to put a bunch of silly stuff in the small print on the box, since nobody really reads that "THIS IS A MODEL KIT AND NOT A TOY" stuff after seeing it 500+ times.
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# ? Jun 11, 2014 11:21 |
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Mantic seriously seems like good people. They're clearly excited about the hobby. It's nice to see. They will be getting more of my money!
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# ? Jun 11, 2014 12:34 |
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# ? Jun 11, 2024 04:17 |
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I want to magnetise all my kings of war dudes so they can be in warbases mdf movement trays or their own bases (especially if dkh will give me a second use for undead), but I dont know anything about magnets. Can anyone think of any possible problems, it seems like it should be reasonably straightforward. Also where can I buy magnets?
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# ? Jun 11, 2014 13:29 |