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So what is the "Collar-and-Elbow Lockup" mod? I can't seem to find any info on what it actually does.
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# ? Aug 4, 2018 19:25 |
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# ? Jun 5, 2024 07:14 |
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PunkBoy posted:So what is the "Collar-and-Elbow Lockup" mod? I can't seem to find any info on what it actually does. I *think* that one removes the lockup animation in sims so that wrestlers just go straight to the move animation. If it's the one I'm thinking of, it's inconsistent and doesn't always work.
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# ? Aug 4, 2018 19:31 |
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unimportantguy posted:I *think* that one removes the lockup animation in sims so that wrestlers just go straight to the move animation. If it's the one I'm thinking of, it's inconsistent and doesn't always work. Thats because as seen in that screenshot, you can set the %(?) chance of the lock up animation playing at the different damage states. Unless, ofc, you've set those all to 0 then I dunno.
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# ? Aug 4, 2018 19:43 |
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I don't use any mods myself, I was basing that entirely on watching other dudes streaming. Good to know!
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# ? Aug 4, 2018 19:44 |
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Oh wow, yeah, this really makes my matches look a lot smoother. Awesome stuff.
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# ? Aug 4, 2018 20:57 |
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PunkBoy posted:Oh wow, yeah, this really makes my matches look a lot smoother. Awesome stuff. It only works in AI only sim matches, since the lock-up animation is a vital part of the time my mechanics for players.
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# ? Aug 5, 2018 05:44 |
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I just realized that with the NJPW Story mode DLC/PS4 FPWW Launch coming very soon, I'm actually gonna have to *play* the game instead of just simming matches. Unless you can just Sim story mode?
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# ? Aug 7, 2018 23:33 |
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Can't wait to lose in 3 minutes in the G1 to YTR.
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# ? Aug 7, 2018 23:39 |
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If there was ever a guy who deserved to be given pin criticals it is Toru Yano.
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# ? Aug 7, 2018 23:40 |
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remusclaw posted:If there was ever a guy who deserved to be given pin criticals it is Toru Yano. I remember in Returns I made a guy with high techincal offense and made it so he could crit on techincal moves so he'd be criticaling people with La Magistrals left and right for instant pins
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# ? Aug 8, 2018 01:21 |
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Steam store page for the Fire Pro NJPW DLC is up. Date is August 28, day-and-date with the PS4 release. In addition, the PS4 version has been dated for both physical and digital European releases on September 28.
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# ? Aug 8, 2018 06:15 |
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GAME Pro Wrestling presents The Cross-Platform Championship Tournament tonight @ 8:05 EST! -A 1 Night Tournament to crown the Cross-Platform Champion! Featuring: Kirby, Megaman, Frank West, Tina Armstrong, Rainbow Mika, Ickybod Clay, Tracer, & Faith Conners -Before the tournament Star Fox will compete in a Do Or Die match against New Challengers. If Star Fox fails to win the match, they will be released from their GAME Pro Wrestling contracts. -All this, plus Sabin vs An Actual Bear, at 8:05 EST! https://www.twitch.tv/gameprowrestling
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# ? Aug 10, 2018 00:52 |
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Takuan posted:GAME Pro Wrestling presents The Cross-Platform Championship Tournament tonight @ 8:05 EST! Arrrrrgggggh. I missed Sabin/Actual Bear! Curses!
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# ? Aug 10, 2018 10:21 |
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NewLegacy is previewing the PS4 version of Fire Pro and will be doing some of the story, but it doesn't have online or CAW downloading enabled yet. https://www.twitch.tv/newlegacyinc ...career mode appears to have been made with the engine of those bizarre choose your own adventure dating games where John Cena falls in love with you over recess. Psychepath fucked around with this message at 04:49 on Aug 12, 2018 |
# ? Aug 12, 2018 03:49 |
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Psychepath posted:...career mode appears to have been made with the engine of those bizarre choose your own adventure dating games where John Cena falls in love with you over recess. Sorry to leave a bad taste in your mouth!
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# ? Aug 12, 2018 04:54 |
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Psychepath posted:...career mode appears to have been made with the engine of those bizarre choose your own adventure dating games where John Cena falls in love with you over recess. Well I'm sold.
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# ? Aug 12, 2018 05:02 |
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You can add voice clips to every single move & taunt your character has. Currently, there's about 36 "EAT poo poo!!!"s
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# ? Aug 12, 2018 05:15 |
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dsriggs posted:You can add voice clips to every single move & taunt your character has. Currently, there's about 36 "EAT poo poo!!!"s And one of Tama Tonga's lines is exactly Roman's "OOOoooh-ahhhhh".
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# ? Aug 12, 2018 05:23 |
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There's literally a "Tanahashi noticed me! " line of dialogue. Best game.
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# ? Aug 12, 2018 05:28 |
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dsriggs posted:You can add voice clips to every single move & taunt your character has. Currently, there's about 36 "EAT poo poo!!!"s I want my guy to scream YOU AIN'T poo poo when I win the striking exchange. God bless Tama Tonga and his sweariness.
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# ? Aug 12, 2018 05:53 |
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dsriggs posted:There's literally a "Tanahashi noticed me! " line of dialogue. Best game. https://twitter.com/alex_navarro/status/1028409975960420352 I'm starting to have a lot of fun with Priority moves now that I'm more used to how they work. Really helps add in some personality. https://giant.gfycat.com/WarmFlusteredKob.webm Chaining together running attacks is rather amusing. Too bad he didn't go for the pinning bodysplash. This sequence takes up almost half of his priority slots. https://www.youtube.com/watch?v=EW05hk48tMk
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# ? Aug 12, 2018 06:49 |
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Galaga Galaxian posted:
That is some really nice work with the CPU logic. I haven't really tinkered with cpu logic in a while, is him doing a taunt before the running attack based off of whether or not his opponent got stunned?
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# ? Aug 12, 2018 07:42 |
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Angry_Ed posted:That is some really nice work with the CPU logic. I haven't really tinkered with cpu logic in a while, is him doing a taunt before the running attack based off of whether or not his opponent got stunned? Nah, that jaw breaker move just doesn't knock the opponent down, so they're left standing and stunned. The Logic of Victor's Lariat chaining is: Basically both opening moves* have a 50% chance to cause Victor to do his "arm appeal" taunt. The Arm Appeal Taunt will always trigger a running lariat attack. Every time Victor does a Running Lariat, he'll probably follow it by doing another one, if he doesn't he might do the arm appeal taunt again (causing a followup lariat attack), if he doesn't do that, he'll instead use a running body splash pin. Basic result is, he runs around and smashes his bronze biceps into the opponent a bunch, showboats, and maybe gets around to pinning before the enemy finally manages to dodge out of the way. * He also has a chance of doing the running lariat while the opponent is dazed at critical health, which starts the chain in a less flashy way Another of my edits also has a similar branching priority chain: The Shoutei Rush Combo is another attack that doesn't knock down the enemy, only leaving them stunned and standing. When the wrestler uses it, IF the stunned opponent is close enough to a turnbuckle, he'll climb it and use his missile kick on the guy and then pin. If the stunned opponent is too far away from a turnbuckle, he'll just do his bow and then use his running high-angle Huracanrana. Travis' jawbreaker>Flying Rollup is similar, but more simplistic: Galaga Galaxian fucked around with this message at 08:16 on Aug 12, 2018 |
# ? Aug 12, 2018 07:54 |
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Well my, I believe I have a sudden case of the vapors *fans self*
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# ? Aug 12, 2018 11:44 |
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Galaga Galaxian posted:Nah, that jaw breaker move just doesn't knock the opponent down, so they're left standing and stunned. That's some good poo poo. Never considered setting the same move to trigger different followups depending on the positioning. Currently I'm trying to get more double team moves (specifically set ups like the Doomsday Device position/holding the opponent up for their partner and corner grapple double team moves) but I'm having no luck getting them to trigger even with Cooperation being set between 90-100. I'm also constantly getting wrestlers running into each other during Irish Whip moves. It's funny to watch at first but it gets old fast.
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# ? Aug 12, 2018 14:40 |
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Are you using the collar&Elbow lockup mod? I suspect the removal of the lockup animation significantly decreases the window of opportunity for team attacks (Since AFAIK they're triggered by two wrestlers trying to initiate a grapple at the same time). Not sure there is much that can be done about the Irish whipping collisions, unfortunately, except maybe tweaking wrestler's logic to favor doing counter moves instead of running themself after whipping the opponent. That or just decrease movement speeds as speedy wrestlers seem to contribute to this problem a lot.
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# ? Aug 12, 2018 17:07 |
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Galaga Galaxian posted:Are you using the collar&Elbow lockup mod? I suspect the removal of the lockup animation significantly decreases the window of opportunity for team attacks (Since AFAIK they're triggered by two wrestlers trying to initiate a grapple at the same time). I am using the collar and elbow mod, so maybe I can tweak that around. And my wrestlers do tend to be Medium-Fast to Fast. I'll try slowing them down. And yeah, I'm working on favoring more Counter moves. That seems like the best fix for now. EDIT: I did get a cool sequence recently, though! https://clips.twitch.tv/ComfortableBelovedRaccoonBibleThump PunkBoy fucked around with this message at 17:35 on Aug 12, 2018 |
# ? Aug 12, 2018 17:32 |
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That is a nice/brutal little spot. You could potentially set up a priority chain to combo those last two moves together (The turning grapple knee into the grounded knee) maybe even throw in a taunt. I really wish you could initiate stranding grapples via priority chains, so much cool stuff could be done with it.
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# ? Aug 12, 2018 17:59 |
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Psychepath posted:NewLegacy is previewing the PS4 version of Fire Pro and will be doing some of the story, but it doesn't have online or CAW downloading enabled yet. The NL guys did a Shibata/Omega match as part of their warm-up to remember the controls and it actually was pretty rad. Shibata fired up, hit a headbutt, only for Kenny to fighting spirit through it and hit a superkick in retaliation, then an enzugiri and the OWA for the finish
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# ? Aug 12, 2018 20:01 |
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Figuring out priorities is my next step in creating my own edits. Also, I've still got G1 fever and it's manifesting in wanting to do a big-rear end league! Tonight @8:05 EST! GAME Pro Wrestling presents The Pan-Console Grand Prix Night 1! -Solid Snake vs Princess Peach -Duke Nukem vs Matt Riddle -Gilgamesh vs Tracer -THE DOOMSLAYER vs Zangief -Scorpion vs Link -Dracula vs NEMESIS -Mettaton vs King Bowser -Trevor Belmont vs Ganondorf https://www.twitch.tv/gameprowrestling
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# ? Aug 13, 2018 00:57 |
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Daniel Bryan to get a Showcase mode in '19. Play as ELEVEN Daniels! https://www.thesmackdownhotel.com/news/wwe2k19/2k-showcase-mode-returns-in-wwe-2k19-relive-the-journey-of-daniel-bryan
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# ? Aug 14, 2018 17:29 |
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Davros1 posted:Daniel Bryan to get a Showcase mode in '19. Play as ELEVEN Daniels! 2K is supposedly going to actually be putting time and effort into the game for 2k20 so this really is the year to skip. They didn't even release the game this year before declaring it old news. That combined with how fun looking the NJPW stuff looks in Fire Pro, I am not going to miss it. And hey, if miracle of miracles it is actually good, it will be around half price by December anyway! remusclaw fucked around with this message at 17:35 on Aug 14, 2018 |
# ? Aug 14, 2018 17:33 |
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Davros1 posted:Daniel Bryan to get a Showcase mode in '19. Play as ELEVEN Daniels! I hope they put in Bryan/Sheamus from WM28
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# ? Aug 14, 2018 17:37 |
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Rarity posted:I hope they put in Bryan/Sheamus from WM28 I hope Bryan doesn't sign a new contract and is gone before the game comes out.
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# ? Aug 14, 2018 19:18 |
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Takuan posted:I hope Bryan doesn't sign a new contract and is gone before the game comes out. Daniel Bryan Showcase is replaced with Stevie Richards Showcase, as is tradition.
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# ? Aug 14, 2018 19:25 |
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remusclaw posted:2K is supposedly going to actually be putting time and effort into the game for 2k20 Hearing this gets funnier every year
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# ? Aug 14, 2018 20:57 |
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OctoberCountry posted:Hearing this gets funnier every year Yeah, I just thought it was funny that they got so ahead of themselves this time. Normally they don't start apologizing until the game is already out.
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# ? Aug 14, 2018 21:05 |
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My motivation to work on my edits in Fire Pro is pretty tanked right now with the NJPW thing less than 2 weeks away. All those new moves and new edit appearance parts... I hope Promoter isn't far behind.
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# ? Aug 14, 2018 21:53 |
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Galaga Galaxian posted:My motivation to work on my edits in Fire Pro is pretty tanked right now with the NJPW thing less than 2 weeks away. All those new moves and new edit appearance parts... I know this feeling. I have a couple edits I've been plinking away at but then I think about the new moves coming in the NJPW DLC and all the ways they're going to change my edits and I just wanna get to *that* part.
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# ? Aug 14, 2018 21:59 |
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# ? Jun 5, 2024 07:14 |
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I mean, poo poo, we get FIVE voice slots now for each character, that is amazing.
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# ? Aug 14, 2018 22:02 |