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Uroboros posted:Are the gamemats they still made of the same mousepad like material? Also, would you recommend a single or two sets of those ruins to adequately fill the table? Or maybe a combination of the ruins and the industrial sets? I have the industrial complex as well as the mars mat, and they look baller as hell. It's almost enough for a full table, however I wouldn't buy two industrial set, instead getting some more area terrain like craters to mix it up. The terrain pieces are very tall, so good LOS blockers, and unlike most ruins I've seen, models aren't supposed to stand on top of them - something I like.
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# ? Oct 30, 2017 18:14 |
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# ? Jun 9, 2024 06:02 |
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Lovely Joe Stalin posted:Fair enough. I just love the look of orange PPE on them. I really need to get around to finishing my squad some time. Orange and white/light grey looks really good with blue details on visors, masks etc.. If I had any white primer kicking around I'd probably have gone that way rather than stay in blue/purple comfort zone.
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# ? Oct 30, 2017 18:20 |
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Uroboros posted:Are the gamemats they still made of the same mousepad like material? Also, would you recommend a single or two sets of those ruins to adequately fill the table? Or maybe a combination of the ruins and the industrial sets? Yes, still mousepad material. I got 1 set of the ruins, the town square and a set of the walls. So I treat the ruins with footprints as ruins and everything else barricade and LOS-blocking if applicable. Also, the ruins come with door/window inserts for the first floor so you can make them LOS-blocking if you want. I felt that this was enough terrain for a 6x4' table. Luebbi posted:I have the industrial complex as well as the mars mat, and they look baller as hell. It's almost enough for a full table, however I wouldn't buy two industrial set, instead getting some more area terrain like craters to mix it up. The terrain pieces are very tall, so good LOS blockers, and unlike most ruins I've seen, models aren't supposed to stand on top of them - something I like. That new terrain in WD would probs be a great addition for you.
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# ? Oct 30, 2017 18:40 |
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Holy poo poo Tyranids weaknesses are going away! Can't wait to see how GW cocks this up. Still, these changes are great while still staying fluffy, and I'm very excited to hear the fleet specific bonuses.
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# ? Oct 30, 2017 18:40 |
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Corrode posted:I have 161 models on my tracking spreadsheet right now. This doesn't include off-sheet stuff like the Orks I have in a box with no particular plan to paint them, or the random never-started projects sat in ziplocs which maybe will emerge one day if I ever decide to play Eldar/Chaos/WMH. I live to churn. Suddenly I feel better about the 25 primaris 4 tanks 5 custodes and 5 tartaros I have build/paint.
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# ? Oct 30, 2017 18:47 |
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I've mastered one weird trick to working through a backlog. Be poor enough to not be able to afford a backlog.
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# ? Oct 30, 2017 18:57 |
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Artum posted:Suddenly I feel better about the 25 primaris 4 tanks 5 custodes and 5 tartaros I have build/paint. The oldest thing on there is a pair of Baal Predators, purchased in May 2010. My BA are a terrible hodgepodge of painting styles and I really need to either redo half of them or scrap the lot.
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# ? Oct 30, 2017 19:11 |
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Corrode posted:The oldest thing on there is a pair of Baal Predators, purchased in May 2010. My BA are a terrible hodgepodge of painting styles and I really need to either redo half of them or scrap the lot. If I had a tracking spreadsheet I'd have poo poo dating back to 2nd Edition on there. Instead I have boxes that painted and upainted stuff alike gets buried in and lugged from house move to house move. So I only count poo poo that I can put my hands on as a backlog otherwise I'd probably have a heart attack. From memory, stuff I'm aware is kicking around in the garage somewhere: about 75% of Black Reach, All but the cultists and hellbrute from Dark Vengeance, most of Calth, all the stealers and some of the Terminators from the rebooted Space Hulk. a Wraithlord, Ork Trukk, Island of Blood Skaven, Some Skullpass stuff, All the Primaris from Dark Millenium, Warbands from Shadespire, Start Collecting Serpahon, 2 Units of Khorne Blood Warriors, 1 unit of Reavers, 3 Juggernaughts of Khorne, box of Sisters of Averlorn, Genestealer Cult guys, Tempestus Scions bits and some Savage Orcs :/ I've painted 4 Primaris so far, all different colour schemes for some reason.
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# ? Oct 30, 2017 19:22 |
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I don't even want to look at my backlog. I have, easily, 6 or 7 unpainted armies across WHFB and 40k. Most well over 2k points. Plus terrain. And Infinity. And Bolt Action. Judge Dredd. Malifaux.
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# ? Oct 30, 2017 19:24 |
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I think one good change about the Synapse changes is that they stealth-nerfed morale for Tyranids, reintroducing them to the morale game. Before you conga lined over to the big boss bugs because otherwise you couldn't pick targets whatsoever. Now you get 12 inches between failed targets and immunity to morale, so casting the bugnet wider helps free up space for actually interacting with the morale game. Also, stealth-mode Dakkafexes with the Jorm trait are going to be surprisingly deadly, I feel. All the bulk of a Carnifex with heavily buffed firepower and a perpetual yet hefty save modifier is going to bring back the Distraction Carnifex in a major way.
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# ? Oct 30, 2017 19:30 |
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TKIY posted:I don't even want to look at my backlog. I have, easily, 6 or 7 unpainted armies across WHFB and 40k. Most well over 2k points. Plus terrain. And Infinity. And Bolt Action. Judge Dredd. Malifaux.
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# ? Oct 30, 2017 19:30 |
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My shame is I still have a box of burning of prospero I haven't even loving touched. I knew I wanted it and I knew I probably wouldn't play it any time soon but drat, that was pretty expensive.
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# ? Oct 30, 2017 19:31 |
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TKIY posted:Judge Dredd.
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# ? Oct 30, 2017 19:40 |
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I have a company command box, a couple individual conversions, a primaris chaplain, some scouts. I have a contemptor dread, Ahzek Ahriman, cataphractii terms, and mk 3 tac marines incoming from ebay as well.
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# ? Oct 30, 2017 19:47 |
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Zaphod42 posted:My shame is I still have a box of burning of prospero I haven't even loving touched. I knew I wanted it and I knew I probably wouldn't play it any time soon but drat, that was pretty expensive. I bought a box of Space Hulk back when it first got released in 2009 or something, and it sat untouched in my closet until this past spring, when I sold it at a yard sale for five bucks.
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# ? Oct 30, 2017 19:48 |
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What's the best build for Scouts right now?
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# ? Oct 30, 2017 20:06 |
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Ugh, I shudder to think about unpainted minis. I've got a bunch (30? 50?) of loose metal Tallarns, 8 Tallarn Rough Riders, and an entire squad of metal Steel Legion (still in blister). 5x 2nd Edition Ogryn, 10x 2nd Edition Ratling Snipers, 10 Kasrkin, NIB Russ (x2?), Basilisk, at least 2 Chimerae, and an OOP Griffon Siege Mortar. A bunch of random ministorum priests/confessors. FW resin Valkyrie (unassembled) and Vulture (assembled but unprimed). Also NIB: Necron Monolith, Praetorians/Lychguard. 10 of the old metal Flayed ones half-painted. And that doesn't even get to the mess of Imperial BFG cruisers I still have on sprue. I'm sure there's more I'm forgetting, I am almost afraid to take a full inventory. BTW, if anybody wants any of this stuff, send a note to chafin3rd on the gee-mailz. I don't want to move all this poo poo again if I can help it.
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# ? Oct 30, 2017 20:07 |
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mango sentinel posted:What's the best build for Scouts right now? If you just want them to block out deep strike zones for your opponent and grab objectives - naked, bolters. If you want to do some shooting - snipers, camo cloaks.
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# ? Oct 30, 2017 20:08 |
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So I played my first game with my Deathwatch yesterday, which resulted in an absolute rout on my part. I didn't even kill a single item on the other side. Clearly I didn't have enough vehicles/anti-tank/flyers, so I've decided to amend my list. i've added a Land Raider, and just ordered two more razorbacks. I figure two razorbacks, a land raider and 3 blackstars will provide me with enough support to take out enemy targets. My question is, how should I kit out the razorbacks? I'll probably leave them loose so I can swap, but what's the consensus on the best loadout?
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# ? Oct 30, 2017 20:08 |
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Zuul the Cat posted:So I played my first game with my Deathwatch yesterday, which resulted in an absolute rout on my part. I didn't even kill a single item on the other side. Assault Cannons seem to be the point-per-point best option.
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# ? Oct 30, 2017 20:15 |
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Asscans, las/plas and twin las are all solid, best to worst in that order (asscans assume you have proper AT somewhere else in the list mind).
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# ? Oct 30, 2017 20:16 |
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Corrode posted:Asscans, las/plas and twin las are all solid, best to worst in that order (asscans assume you have proper AT somewhere else in the list mind). Are LC/AC preds sufficient?
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# ? Oct 30, 2017 20:17 |
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Schadenboner posted:Are LC/AC preds sufficient? Yes, those are the best Preds.
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# ? Oct 30, 2017 20:17 |
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mango sentinel posted:What's the best build for Scouts right now? I really like bolters + heavy bolter. I use them to hang back and throw out hellfire shells.
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# ? Oct 30, 2017 20:20 |
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Corrode posted:Yes, those are the best Preds. I've got 3 AC/LC preds sitting around from when a friend sold me his 5th edition army. What's a good template to build them on? I assume Ultramarines because of Chronus. Should I get a 4th for Killshot insurance?
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# ? Oct 30, 2017 20:20 |
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MasterSlowPoke posted:I've got 3 AC/LC preds sitting around from when a friend sold me his 5th edition army. What's a good template to build them on? I assume Ultramarines because of Chronus. Should I get a 4th for Killshot insurance? 4 is kinda expensive. I just run 3, and you can swap the lascannons for HBs to save points on one or two if you really want. Park a Techmarine behind them.
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# ? Oct 30, 2017 20:21 |
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JoshTheStampede posted:4 is kinda expensive. I just run 3, and you can swap the lascannons for HBs to save points on one or two if you really want. Park a Techmarine behind them. After playing around for a while I only swap to HBs if they're rocking the twin lascannon turret. Someone here told me I should do that and after trying to make destructors work for a while I decided they were right and a predator always needs some kind of lascannon.
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# ? Oct 30, 2017 20:22 |
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chutche2 posted:After playing around for a while I only swap to HBs if they're rocking the twin lascannon turret. Someone here told me I should do that and after trying to make destructors work for a while I decided they were right and a predator always needs some kind of lascannon. I dunno, the Pred AC is pretty great, especially with Killshot up. At NOVA I ran one Trilas and 2 Destructors, just based on what parts/models I had painted, and it worked pretty well.
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# ? Oct 30, 2017 20:25 |
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MasterSlowPoke posted:I've got 3 AC/LC preds sitting around from when a friend sold me his 5th edition army. What's a good template to build them on? I assume Ultramarines because of Chronus. Should I get a 4th for Killshot insurance? Chronus is a bonus yeah. It doesn't really matter since they don't get CTs anyway, so fit them around the rest of the list. It helps for them to have hit and wound re-rolls, so Chapter Master/Pedro + LT or Guilliman nearby is strong. Killshot is great, but anyone with a brain will delete a Pred early on, so it's limited in how often you can use it.
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# ? Oct 30, 2017 20:26 |
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JoshTheStampede posted:I dunno, the Pred AC is pretty great, especially with Killshot up. At NOVA I ran one Trilas and 2 Destructors, just based on what parts/models I had painted, and it worked pretty well. Yeah they're great with killshot up but the first thing to do vs a killshot list is to kill the predator with the most lascannons and then the other two aren't doing a lot. Pred AC is nice but it's ap-1.
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# ? Oct 30, 2017 20:29 |
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Killshot and Linebreaker Bombardment are such traps, and once again highlight how bad the SM codex is compared to others.
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# ? Oct 30, 2017 20:30 |
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Uroboros posted:Killshot and Linebreaker Bombardment are such traps, and once again highlight how bad the SM codex is compared to others. Killshot isn't a trap at all - its a buff to an already decent-to-good unit, and rewards you for taking 3 which would already be fine on its own. Linebreaker, maybe - it replaces the shooting for 3 units you wouldn't have taken otherwise.
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# ? Oct 30, 2017 20:31 |
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bluebies carried by robooty smdh
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# ? Oct 30, 2017 20:31 |
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Corrode posted:Asscans, las/plas and twin las are all solid, best to worst in that order (asscans assume you have proper AT somewhere else in the list mind). Well with the Land Raider + 3 Blackstars, I can kit them out with either Lascannons or Assault Cannons. My idea is to put the watchmaster in the land raider, run it and the razorbacks near one another, drop him out then reroll misses with the Land Raider and both Razorbacks. The blackstars i can equip out with triple twin assault cannons for shredding dudes, then the anti-tank missiles if I need additional support.
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# ? Oct 30, 2017 20:32 |
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JoshTheStampede posted:Killshot isn't a trap at all - its a buff to an already decent-to-good unit, and rewards you for taking 3 which would already be fine on its own. Killshot would be way more useful if it was just 'this Predator and any others within 6"' which can't be countered by your opponent killing a single, not especially tough vehicle. As it is, if you go 2nd (which isn't unlikelg with Marines) it only gets used against the inexperienced or the unlucky. Zuul the Cat posted:Well with the Land Raider + 3 Blackstars, I can kit them out with either Lascannons or Assault Cannons. Sounds like a decent plan.
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# ? Oct 30, 2017 20:36 |
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Anybody able to help me make a list? I posted one a while ago as my first attempt but I haven't done anything with it. My LGS does monthly 40k leagues with games every week, and based on the calendar it looks to be 1845 pt games, so I'd like to make a beginner list around the amount. Right now I own 5 tactical marines (the other five got ruined by primer), a company command box, a primaris chaplain, and a sniper scout box. I got some stuff off ebay, but i'm waiting for it to arrive, a contemptor dread, Ahzek as like a head librarian, 10 more tac marines, and a cataphractii squad. Where can I go from here? For the most part I'm not concerned about doing well, I just want a decent army for my first game, something I'll have fun playing. TIA for all advice.
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# ? Oct 30, 2017 20:51 |
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JoshTheStampede posted:Killshot isn't a trap at all - its a buff to an already decent-to-good unit, and rewards you for taking 3 which would already be fine on its own. They are certainly traps for units that you usually don't take in triplicate to begin with, especially when the loss of one means the stratagem becomes worthless, and the vehicles themselves gain zero benefits from their associated chapter.
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# ? Oct 30, 2017 21:03 |
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Corrode posted:Killshot would be way more useful if it was just 'this Predator and any others within 6"' which can't be countered by your opponent killing a single, not especially tough vehicle. As it is, if you go 2nd (which isn't unlikelg with Marines) it only gets used against the inexperienced or the unlucky. In a similar vein, has anyone used or had the new Fire Prism Linked Fire stratagem used against them? It seems kind of hilarious.
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# ? Oct 30, 2017 21:05 |
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Uroboros posted:They are certainly traps for units that you usually don't take in triplicate to begin with, especially when the loss of one means the stratagem becomes worthless, and the vehicles themselves gain zero benefits from their associated chapter. Yeah they really need to fix that, everyone else gets benefits for vehicles but not SM or CSM. Anyway, each predator really does have to pull its weight. If you only have the autocannon for anti tank and killshot is down, then if you get pretty lucky and score 4 hits that'll be 2 wounds at 4+ vs most vehicles, doing 3 damage with the one they fail. It's not awe inspiring. I bring some twin lascannon + heavy bolter ones to save points since they can still hold their own in a tank fight.
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# ? Oct 30, 2017 21:24 |
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# ? Jun 9, 2024 06:02 |
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BuffaloChicken posted:Same here. Have converted a few from the original metal models, and confirm they look great. In the past I used some greenstuff to bulk out their pants/boots and painted over any exposed midriffs with liquid greenstuff - the men don't have belly shirts, so why should the women? I can post photos if you're interested in seeing how they came out. I might be too lazy to greenstuff over exposed midriffs, I might try and use as many of the shirtless torsos for the male Catachans as possible instead to compensate.
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# ? Oct 30, 2017 21:58 |