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Crimson Harvest posted:In joystick news, Mad Katz sold Saitek to Logitech. That's very interesting. Logitech has been making pretty good stuff recently.
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# ? Sep 16, 2016 15:49 |
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# ? Jun 5, 2024 09:32 |
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It definitely sounds like a change for the better. But I'm still not gonna even consider buying any saitek poo poo until reviews come out and people use the logitech made stuff for a few months and their QA is proven to not be garbage anymore.
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# ? Sep 16, 2016 15:58 |
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No twist yaw, no purchase. Getfukt Saitek. Hail Thrustmaster. poo poo works using magnets.
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# ? Sep 16, 2016 16:11 |
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quote:We’re thrilled to let you know that you’ll be jumping in your ship-launched fighters, taking on passenger missions, piloting the Beluga liner and experiencing the rest of the amazing list of features coming to 2.2 The Guardians this coming Tuesday 20th September.
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# ? Sep 16, 2016 16:14 |
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Kurr de la Cruz posted:That was for Europe, apparently. In the US it doesn't ship till October 1st. I just read it over at http://www.thrustmaster.com/en_US/%...ed-new-t16000m- quote:The T.16000M FCS HOTAS will be available in September, at a suggested retail price of $129.99. But yeah it sounds more like a rough estimate to be honest.
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# ? Sep 16, 2016 16:15 |
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Paramemetic posted:No twist yaw, no purchase. Getfukt Saitek. Hail Thrustmaster. wat? x52 has twist yaw
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# ? Sep 16, 2016 16:19 |
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A new round of poo poo posting imminent! What will trigger 2.2 meltdowns? Taking bets now.
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# ? Sep 16, 2016 16:22 |
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2.2 will be a good update with nothing to complain about.
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# ? Sep 16, 2016 16:29 |
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Gonna go with: Ship transfer delays actually turning out to be horrible WHY DID WE VOTE FOR THIS???? Passenger missions are very boring WHY ISN'T THERE ANY NEW CONTENT INCH DEEP MILE WIDE oh and fighters being useless
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# ? Sep 16, 2016 16:30 |
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TomR posted:2.2 will be a good update with nothing to complain about.
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# ? Sep 16, 2016 16:35 |
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when is 2.2 dropping anyways? I can't find anything about a release date anywhere (except for "summer 2016" - whoops!)
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# ? Sep 16, 2016 16:36 |
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Polo-Rican posted:when is 2.2 dropping anyways? I can't find anything about a release date anywhere (except for "summer 2016" - whoops!) Tuesday
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# ? Sep 16, 2016 16:40 |
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Is that Tuesday for a beta period or for the full release?
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# ? Sep 16, 2016 16:43 |
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Passenger missions? Did they sneak it in last minute? I don't recall any news about it
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# ? Sep 16, 2016 16:46 |
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Nostalgia4Infinity posted:
2.2 won't bring anything to the table that Star Citizen doesn't already have. Not to mention the star citizen hotas blows everything else out of the space water. Perhaps you people will understand one day. Even Kermit knows and sings Full Burn because of how much better it is than anything in E:D. He gets game development the way CIG intends it to be understood.
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# ? Sep 16, 2016 16:47 |
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grimcreaper posted:2.2 won't bring anything to the table that Star Citizen doesn't already have. Not to mention the star citizen hotas blows everything else out of the space water. Nice troll, friend 👏 Kurr de la Cruz posted:Gonna go with: All of these will also happen
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# ? Sep 16, 2016 16:49 |
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timn posted:Is that Tuesday for a beta period or for the full release? For beta.
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# ? Sep 16, 2016 16:56 |
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Really though the "this game doesn't match the fantasy I built up in my head" meltdowns are my favorite.
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# ? Sep 16, 2016 16:58 |
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I don't think they've nailed down a specific date for the final release yet, last I heard it was just October sometime.
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# ? Sep 16, 2016 16:59 |
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2.2 Beta dropping 20th, so give or take 2-3 weeks for going live i guess. Cause they actually do understand game development.
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# ? Sep 16, 2016 17:04 |
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Yolomon Wayne posted:Cause they actually do understand game development. But seriously, folks...
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# ? Sep 16, 2016 17:23 |
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quote:If you already own horizons, or buy it now, you’ll be able to pick up beta access from the store for only £6.99 you will get beta access for 2.2, and all future updates in the Elite Dangerous: Horizons season of expansions. With Passenger gameplay, the Beluga Liner, ship transfer, new station interiors, route plotter improvements, and many quality of life improvements in 2.2 alone, now is a great time to get playing the beta and contribute to the future of the Elite Dangerous galaxy. I get that this isn't anything new, but that's the first time I've seen beta testing a patch straight up sold as DLC. Bravo!
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# ? Sep 16, 2016 18:12 |
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Snaxx posted:I get that this isn't anything new, but that's the first time I've seen beta testing a patch straight up sold as DLC. Bravo! It's something that was actually petitioned for by the user base.
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# ? Sep 16, 2016 18:14 |
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Mike the TV posted:It's something that was actually petitioned for by the user base. brown sea is so worthless.
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# ? Sep 16, 2016 18:16 |
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wargames posted:brown sea is so worthless. I'm not disagreeing here, but betas are a nice tool to fiddle with ships that you might not have access to otherwise. Elite has a huge variance of "feel" to the different ships and cockpits, and it would really suck to grind 100 hours to get to a ship that you realize you can't stand because of seat placement. Sure, this scenario caters to pedants, but who of us here isn't one?
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# ? Sep 16, 2016 18:23 |
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Snaxx posted:I get that this isn't anything new, but that's the first time I've seen beta testing a patch straight up sold as DLC. Bravo!
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# ? Sep 16, 2016 18:27 |
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Elite betas are really fun because everything is super cheap and people are testing out lots of silly ship setups and fighting right outside stations and such.
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# ? Sep 16, 2016 18:31 |
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If they put in an exclusive paint pack for all ships (a la black friday), i'm in
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# ? Sep 16, 2016 18:50 |
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Mike the TV posted:I'm not disagreeing here, but betas are a nice tool to fiddle with ships that you might not have access to otherwise. Elite has a huge variance of "feel" to the different ships and cockpits, and it would really suck to grind 100 hours to get to a ship that you realize you can't stand because of seat placement. Sure, this scenario caters to pedants, but who of us here isn't one? Agreed, this game desperatly needs a "testing grounds" environment. It would have saved me going through many a hassle of upgrading weapons only to discard them after 15 minutes of actually shooting them.
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# ? Sep 16, 2016 18:57 |
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Sky Shadowing posted:HOTAS X is great, I don't know why I would need a more advanced HOTAS. With using a button as a shift button I have more than enough buttons to do everything I want. And because I have to complain about something every time I post. I went to Sol to see what our solar system looks like and was pretty disappointed to see that Moon looked WAY too small from Earth. Moon 2,159 miles across, and it is 238,900 miles away from Earf (roughly). That means it should be 0.516 degrees wide but it is a speck the size of Polaris when viewed from Earth. That makes me think that everything I see in this simulation is not at all like it would look in real life and if this owning-a-spaceship simulator doesn't even simulate what things would look like correctly, what is the point!
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# ? Sep 16, 2016 19:25 |
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Paying to do QA for a cheap and lazy developer is good and dank and definitely not anything to be ashamed of!
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# ? Sep 16, 2016 19:28 |
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CapnBry posted:And because I have to complain about something every time I post. I went to Sol to see what our solar system looks like and was pretty disappointed to see that Moon looked WAY too small from Earth. Moon 2,159 miles across, and it is 238,900 miles away from Earf (roughly). That means it should be 0.516 degrees wide but it is a speck the size of Polaris when viewed from Earth. That makes me think that everything I see in this simulation is not at all like it would look in real life and if this owning-a-spaceship simulator doesn't even simulate what things would look like correctly, what is the point! Blame consoles, Frontier had to sacrifice fidelity to fit their requirements. I don't know if that's actually true, but blame them anyway.
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# ? Sep 16, 2016 19:34 |
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Have the developers mentioned an in-game hud color thing recently? I remember a Frontier rep saying it was a possibility a long, long time ago. I'm so sick of the god drat orange and the current solution makes the radar convey less info!
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# ? Sep 16, 2016 20:39 |
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Polo-Rican posted:when is 2.2 dropping anyways? I can't find anything about a release date anywhere (except for "summer 2016" - whoops!) Just before Star Citizen 1.0. ( I don't take that lame rear end 'Alpha 2.0' bollocks seriously)
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# ? Sep 16, 2016 21:55 |
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2.2 is dropping after they believe the beta has given them enough feedback. May 5th was when 2.1 was in beta. May 26th was when 2.1 was released to the public. November 30th 2015 was when Horizons started beta. It entered full release on December 15th. So, 2-3 weeks after beta starts? They don't like giving release dates. Engineers release threw off their entire 'release' estimate of Summer, Fall...
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# ? Sep 16, 2016 22:39 |
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Can't wait for absolutely none of the 2.2 features to be available out at Jaques
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# ? Sep 16, 2016 22:45 |
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Kurr de la Cruz posted:It definitely sounds like a change for the better. But I'm still not gonna even consider buying any saitek poo poo until reviews come out and people use the logitech made stuff for a few months and their QA is proven to not be garbage anymore. I'm hype as gently caress on the idea of saitek's love of buttons meeting up with Logitech's love of not making a poo poo product.
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# ? Sep 16, 2016 22:50 |
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Polo-Rican posted:Have the developers mentioned an in-game hud color thing recently? I remember a Frontier rep saying it was a possibility a long, long time ago. I'm so sick of the god drat orange and the current solution makes the radar convey less info! You can MacGyver it from the ini file: http://arkku.com/elite/hud_editor/ Edit: reading comprehension...no, haven't heard anything about official support for this.
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# ? Sep 16, 2016 23:11 |
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Toxic Fart Syndrome posted:You can MacGyver it from the ini file: http://arkku.com/elite/hud_editor/ I did this for a while but stopped because attacking ships on radar didn't appear red, friendlies didn't appear green, etc - a legit handicap
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# ? Sep 17, 2016 01:20 |
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# ? Jun 5, 2024 09:32 |
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Polo-Rican posted:I did this for a while but stopped because attacking ships on radar didn't appear red, friendlies didn't appear green, etc - a legit handicap The secret comes from using negative numbers which make it possible to get green friendlies and red hostiles while not having the body be borange.
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# ? Sep 17, 2016 02:41 |