|
The Human Crouton posted:That gender agenda is hilarious. I'm wondering if it's an internal joke agenda that they accidentally left in. There's no way that gets through playtesting before release, it seems like a really obvious thing that's going to come up all the time. Can't imagine designing their AI to be explicitly sexist is going to land well.
|
# ? Feb 8, 2018 16:41 |
|
|
# ? May 31, 2024 11:27 |
|
Magil Zeal posted:Yeah, there are two new agendas, that and the opposite. In my game Pericles had the "likes same gender" agenda. Denouncements always list the largest diplomatic penalty you have. loving lol Judge Schnoopy posted:There's no way that gets through playtesting before release come on, its Civ we are talking about here
|
# ? Feb 8, 2018 17:00 |
|
I think the real question is when do we start getting Peter x Saladin fanfics
|
# ? Feb 8, 2018 17:39 |
|
I thought it was really weird in my first game in R&F where Harald Bluetooth kept phoning me up to talk about his romantic problems and it made me wonder if that goony element of his was why he got creamed in every game he was in
|
# ? Feb 8, 2018 17:48 |
|
Judge Schnoopy posted:There's no way that gets through playtesting before release, it seems like a really obvious thing that's going to come up all the time. Can't imagine designing their AI to be explicitly sexist is going to land well. Haven't there been gender based leader reactions before? I thought Harald Bluetooth took his helmet off and was a lot more forward and flirty with female leaders, but kept the helmet on for men.
|
# ? Feb 8, 2018 18:05 |
|
The sexist denouncements and the soundtrack actually make me really want to play now.
|
# ? Feb 8, 2018 18:05 |
|
For real though I don't have too much of a problem with it because history is sexist as gently caress and it makes it all the more satisfying when Victoria makes a vassal out of all those pearl-clutchers.
|
# ? Feb 8, 2018 18:12 |
|
(You are $GENDER_PRONOUN)
|
# ? Feb 8, 2018 19:15 |
|
There's the agenda 'Curmudgeon' for leaders that hate opponents of the same sex, and agenda 'Flirtatious' which is the opposite. Nothing to do with sexism, jeez
|
# ? Feb 8, 2018 19:26 |
|
That's a really nonsensical modifier to put in Civ.
|
# ? Feb 8, 2018 19:35 |
|
Fintilgin posted:That's a really nonsensical modifier to put in Civ. Because a world leader’s romantic interests has never influenced the course of world events
|
# ? Feb 8, 2018 19:39 |
|
speak softly and carry a big stick
|
# ? Feb 8, 2018 19:41 |
|
Kill Dozed posted:Because a world leader’s romantic interests has never influenced the course of world events It's weird because Civ leaders have always been... sort of.... abstractions of the guiding spirit of their nation or something? Like, we're not literally supposed to be role-playing a 3500 year old immortal Cleopatra.
|
# ? Feb 8, 2018 19:46 |
|
Fintilgin posted:It's weird because Civ leaders have always been... sort of.... abstractions of the guiding spirit of their nation or something? Like, we're not literally supposed to be role-playing a 3500 year old immortal Cleopatra. Then why was Catherine always flirting with me in IV and V Edit: I'll grant you that in I-IV it was always kind of abstract for the Player Empire at least, because you could technically rename it and yourself to whatever you wanted, V/VI have pushed hard into "you are the leader you choose" territory though
|
# ? Feb 8, 2018 19:48 |
|
Kurtofan posted:speak softly and carry a big stick speak bigly and carry a soft stick
|
# ? Feb 8, 2018 19:51 |
|
Since you can't change your leader's gender midgame (way to be transphobic, Firaxis ), ultimately those agendas boil down to "this leader either arbitrarily likes you or arbitrarily dislikes you." And, y'know, I'm pretty fine with that. People complain that the AI isn't transparent or consistent, and if nothing else that's what these two agendas are.
|
# ? Feb 8, 2018 19:58 |
|
Why can't a build my Holy Site on the blue circled tile? So far I've tried: Harvesting the tile (no option) Just building over it (won't let me) Bulldozing the coffee (greyed out) Building a plantation then bulldozing the tile (will only remove the plantation, not the coffee) Are luxury resources just straight up locked down now? I can't build on the sugar in in the lower right either.
|
# ? Feb 8, 2018 20:29 |
|
I'm enjoying the expansion so far. City loyalty has been a great addition and acts like a more controlled and clear version of the old culture flipping. I hope the next expansion takes the mechanic further, and allows free cities to turn into city states or new civs. City states seem to have had their power kicked up a notch as in my game I was at war with Chandragupta after he declared war on me and a nearby city state, and before I reached his cities the city state wiped it out. I've liked what I've seen of golden ages so far, and have yet to see an emergency pop up, but so far so good.
|
# ? Feb 8, 2018 20:29 |
|
Koryk posted:Why can't a build my Holy Site on the blue circled tile? I really can't tell from looking at the image, I tend to play in the other viewing mode so this looks greek to me, but my best guess is that's a rainforest tile and you don't have bronze working.
|
# ? Feb 8, 2018 20:35 |
|
Koryk posted:Why can't a build my Holy Site on the blue circled tile? It's a luxury resource. As far as I remember, those can't be harvested. You can settle on them, but not build districts there, I believe.
|
# ? Feb 8, 2018 20:41 |
|
Madmarker posted:I really can't tell from looking at the image, I tend to play in the other viewing mode so this looks greek to me, but my best guess is that's a rainforest tile and you don't have bronze working. Its just grassland. Koryk fucked around with this message at 20:45 on Feb 8, 2018 |
# ? Feb 8, 2018 20:41 |
|
Roland Jones posted:It's a luxury resource. As far as I remember, those can't be harvested. You can settle on them, but not build districts there, I believe. Ah, ok. I guess I just never ran into that before.
|
# ? Feb 8, 2018 20:45 |
|
It's a little ironic that when we finally get Genghis Khan, the whole loyalty system makes it nigh impossible to get a little bit Genghis Khan. So far in 3 starts, I've lost almost every single city I've taken in ancient/classical era wars due to them becoming free cities within 2 turns. Even if you could negate the loyalty loss with a governor, it would take too long to establish.
|
# ? Feb 8, 2018 20:49 |
|
Haven't gotten to play the new expansion yet but Chandragupta is one of my favorite historical figures and the fact that he's a new alternate leader makes this a must-buy for me alone. EDIT: It is hilarious to me though that their new leader for Domination-focused India is the leader known for becoming so sick of war he abdicates his throne to live in a monastery and converts to a religion that freaks out about so much as accidentally stepping on an ant. BIG FLUFFY DOG fucked around with this message at 20:59 on Feb 8, 2018 |
# ? Feb 8, 2018 20:51 |
|
Fryhtaning posted:It's a little ironic that when we finally get Genghis Khan, the whole loyalty system makes it nigh impossible to get a little bit Genghis Khan. So far in 3 starts, I've lost almost every single city I've taken in ancient/classical era wars due to them becoming free cities within 2 turns. Even if you could negate the loyalty loss with a governor, it would take too long to establish. Isn't there a minimum of 10 turns before a city can flip? I've never seen a city flip faster than that (Mapuche flipping aside). I might be mistaken on this, especially when it comes to conquest, though I had no trouble rolling over a neighbor in my first game. With that said, governor loyalty applies immediately, even before the governor arrives. The other bonuses do not, but loyalty does. Magil Zeal fucked around with this message at 20:58 on Feb 8, 2018 |
# ? Feb 8, 2018 20:53 |
|
Koryk posted:Ah, ok. I guess I just never ran into that before. I think you also can't build districts and wonders on revealed strategic resources, but if you build them on unrevealed ones, then get the tech to reveal them, you automatically get them as if you improved the tile (though you don't get the yields unless you happened to settle on it, and even then it's the base yields, not improved).
|
# ? Feb 8, 2018 20:54 |
|
BIG FLUFFY DOG posted:It is hilarious to me though that their new leader for Domination-focused India is the leader known for becoming so sick of war he abdicates his throne to live in a monastery and converts to a religion that freaks out about so much as accidentally stepping on an ant. I remember a snarky comment about Asoka that also applies to this guy: they renounced war after they finished their conquering spree. Convenient!
|
# ? Feb 8, 2018 21:06 |
|
Kassad posted:I remember a snarky comment about Asoka that also applies to this guy: they renounced war after they finished their conquering spree. Convenient! Excuse me Ashoka renounced killing innocent civilians after a Buddhist monk managed to survive his incredibly elaborate torture palace. Please get the renunciations of your Mauryan Emperors straight.
|
# ? Feb 8, 2018 21:10 |
|
I picked up the expansion and all missing dlcs from GMG for 40, but what was changed since launch where I beat the game a lot at the time? I tried to do a session just now but quit after having a endless wave of barbarians just keep appearing and I couldn't get poo poo done.
|
# ? Feb 8, 2018 21:42 |
|
Rirse posted:I picked up the expansion and all missing dlcs from GMG for 40, but what was changed since launch where I beat the game a lot at the time? I tried to do a session just now but quit after having a endless wave of barbarians just keep appearing and I couldn't get poo poo done. Step 1: Build military units Step 2: Clear barbarian camps Step 3: ??? (Use military units to conquer neighbors) Step 4: Profit.
|
# ? Feb 8, 2018 21:53 |
|
Oh man, after all this time, having a city flip over to you after the AI forward-settled you is satisfying on an almost instinctual level.
|
# ? Feb 8, 2018 21:54 |
|
Magil Zeal posted:Step 1: Build military units That the bad thing, I was building units but the barbarians were so overwelming. Probably not used to seeing them this aggressive since I had no other country on the land I was at.
|
# ? Feb 8, 2018 21:55 |
|
Rirse posted:That the bad thing, I was building units but the barbarians were so overwelming. Probably not used to seeing them this aggressive since I had no other country on the land I was at. Barbarians can be a pain of there are no city-states or other Civs nearby, just means you gotta build a lot more warriors and slingers. And run the Discipline policy. The real pain comes if you're playing on a high difficulty level and horsemen show up with the full 35 strength instead of the nerfbat 20 strength horsemen.
|
# ? Feb 8, 2018 22:03 |
|
Rirse posted:That the bad thing, I was building units but the barbarians were so overwelming. Probably not used to seeing them this aggressive since I had no other country on the land I was at. Get archery ASAP and then stop building things that aren't archers.
|
# ? Feb 8, 2018 22:09 |
|
The AI seems completely in love with warriors. My neighbours have bazillions of them. If they were archers they'd be a lot scarier.
|
# ? Feb 8, 2018 22:10 |
|
I think the real pain is if you aren't able to keep your head above the barbarian tide. If you can, you get lots of units to level 1, an couple inspirations, and get a nice boost to your income when you clear the camps. If you are stuck facing three barbarian camps essentially alone and can't knock out a single one quickly, you may as well start over. I love the terrifying barbarians, but I do wish there were an early game policy "10 gold for each barbarian killed" (adjusted for game speed). For an area that has its barbarians under control, that's not a lot of money and probably not worth farming. If your start gets you several hordes, it might be enough to buy a unit to put you over the top.
|
# ? Feb 8, 2018 22:11 |
|
Straight White Shark posted:Get archery ASAP and then stop building things that aren't archers. Yeah I going to do that next time, because man Swingers just ain't cut out for the long run. Think I also screw up because I haven't play CIV6 in over a year and just kinda forgot a lot of things. Like forgetting the worker changes in 6.
|
# ? Feb 8, 2018 22:15 |
|
Stop having sales GMG, I have steambux to spend on stuff. I only got to the classical era in my game. Is the AI better about upgrading their units now? They would always run around with units that were 1-2 eras behind in vanilla.
|
# ? Feb 8, 2018 22:16 |
|
Slingers upgrade into archers very cheaply, so making two or three early, then getting Archery and upgrading them when needed, is pretty safe.
|
# ? Feb 8, 2018 22:17 |
|
|
# ? May 31, 2024 11:27 |
|
Glass of Milk posted:Stop having sales GMG, I have steambux to spend on stuff. It doesn't appear to be. Roland Jones posted:Slingers upgrade into archers very cheaply, so making two or three early, then getting Archery and upgrading them when needed, is pretty safe. Yeah, I open every game by building three slingers.
|
# ? Feb 8, 2018 22:18 |