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ZenMasterBullshit posted:We call ourselves the YIIKuza, actually. This is the best thing to come out of the entire YIIK saga.
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# ? Mar 22, 2024 20:58 |
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# ? May 24, 2024 18:35 |
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Levantine posted:This is the best thing to come out of the entire YIIK saga. They really figured out a good one, yeah.
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# ? Mar 22, 2024 21:47 |
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Levantine posted:I'm sure I just missed the conversation when it came out, but how is Harvestella? It's on sale on Steam right now and it looks interesting but opinions seem pretty mixed. It's good, like a 7/10 but I adored it. The main issues it runs into is that it just does the stuff it wants to do well without being great. Like, the combat is better than it's farming sim peers but it's not in the same league as any 3rd person action game, not even like c-tier ones. The same is true where the farming and relationship stuff kinda takes a backseat to the story and rpg elements and so it falls behind on the farming sim front. Also, it's a bit too hand-holdy for it's own good. Once you have enough classes to bounce around between and you've expanded your farm to 50+ spots the game starts to feel pretty good in my opinion but that's a few hours of game play. However, all that said, I had a wonderful time with it. Cool vibes throughout and the story was something else. Not so much like incredible writing but just a willingness to go in completely gonzo directions for what it is. I definitely felt satisfied with the progression past the early game and I liked pretty much all the characters. Even just typing this makes me want to reinstall and play it again and maybe I will! Regardless, the general perception at launch was "if they charged 40 bucks instead of full price for this it would be an easy sell to anyone looking for a farm game" but I paid full price and would gladly do it again.
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# ? Mar 22, 2024 23:58 |
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https://store.steampowered.com/news/app/599390/view/4111296332059393926quote:After two and a half years of development and thousands of commits made by dozens of contributors, the Battle for Wesnoth development team is proud to announce the availability of version 1.18.0 on Windows, macOS, and Linux! This release features many new additions as well as refinements to existing content including a new Drake campaign, a full remake of our oldest Loyalist campaign, greatly improved graphical performance, major balance changes for multiplayer, achievements, many enhancements to the editor, and so much more! Cool to see that Wesnoth is still truckin along
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# ? Mar 23, 2024 00:17 |
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Failboattootoot posted:It's good, like a 7/10 but I adored it. The main issues it runs into is that it just does the stuff it wants to do well without being great. Like, the combat is better than it's farming sim peers but it's not in the same league as any 3rd person action game, not even like c-tier ones. The same is true where the farming and relationship stuff kinda takes a backseat to the story and rpg elements and so it falls behind on the farming sim front. Also, it's a bit too hand-holdy for it's own good. Once you have enough classes to bounce around between and you've expanded your farm to 50+ spots the game starts to feel pretty good in my opinion but that's a few hours of game play. I think harvestella's formula just puts everything together in a way that's more than the sum of its parts. like it's completely true that they did not have the budget to do very effective character development, the farm mechanics don't have a fraction of rune factory's complexity and the combat is just as basic when compared to pretty much any serious action game, but balanced against each other with daily time management and incentives for balancing your health/stamina/items to clear sidequests, world map secrets, fairy goals, dungeon shortcuts, etc it's just a really engaging game to make progress in. meanwhile the 2D art is really good, the 3D art is attractive enough in a stylized way, the story locations have super strong vibes and the soundtrack is A+. it makes me sad that it didn't get more budget and we'll probably never see another one
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# ? Mar 23, 2024 00:54 |
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Owl Inspector posted:it makes me sad that it didn't get more budget and we'll probably never see another one Same, it's probably my favorite new square IP in generations.
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# ? Mar 23, 2024 01:30 |
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Was wishing FF7 Rebirth had 4 active party members. But turns out like all the ps1 and ps2 FF was 3 member parties, always felt like it was more
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# ? Mar 23, 2024 02:14 |
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There were 4 party members in FF9. Topic locked.
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# ? Mar 23, 2024 02:16 |
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ff party size: 1: 4 2: 4 3: 4 4: 5 5: 4 6: 4 7: 3 8: 3 9: 4 10: 3 12: 3 13: 3 15: 4 16: uhhhhhhh i guess 4
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# ? Mar 23, 2024 02:26 |
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i am going to get really into wesnoth in 2024, going to talk about my favorite characters like uh... prince albert... and uh... elf fender, and level them up! actually i probably won't do that.
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# ? Mar 23, 2024 02:35 |
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nah, ff16 is one FF13-3 is also one
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# ? Mar 23, 2024 02:48 |
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https://www.youtube.com/watch?v=7edsJmrm91s
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# ? Mar 23, 2024 03:46 |
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Oh that wasnt a hammer you were holding at all
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# ? Mar 23, 2024 03:54 |
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Dark Souls 3 but made by This fromsoft would be actually good.
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# ? Mar 23, 2024 04:11 |
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Endorph posted:ff party size: To be fair FFX at least had in-battle party swap! So weird to realize that 4 was the only one with a 5 person party though. In my mind I think of it as a 4-person party but I think that is just because you spend so much time with sub-5 party members.
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# ? Mar 23, 2024 04:26 |
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Endorph posted:ff party size:
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# ? Mar 23, 2024 04:30 |
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Commander Keene posted:FFT: 3-5 Its 1 and anyone who tells you you can deploy more people using the L1 or R1 button is a liar
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# ? Mar 23, 2024 05:24 |
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Barudak posted:Its 1 and anyone who tells you you can deploy more people using the L1 or R1 button is a liar
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# ? Mar 23, 2024 05:37 |
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Personally I find 3 party member combat to always feel pretty limiting 4 or 5 is pretty ideal, 6 you're starting to approach too many dudes (unless it's a tactics game)
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# ? Mar 23, 2024 05:49 |
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Alphadia Genesis 1 and 2 is one of the few games where I wanted a 3 person party versus 4 because the 4th character in both games is complete dead weight mechanically and narratively and in Alphadia Genesis 2 the number of times they got a turn in combat during random battles might have been single digits.
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# ? Mar 23, 2024 06:00 |
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Arzaac posted:6 you're starting to approach too many dudes (unless it's a tactics game) I think the Suikoden series makes 6 person parties work really well. Also Wizardry and the earlier Shin Megami Tenseis. Notably, in those games, individual units aren't very customizable. Party composition is more the focus in those games, and fewer slots means less options.
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# ? Mar 23, 2024 06:27 |
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Having played XCOM Enemy Within, Unknown and 2, 4 feels small and six feels way better.
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# ? Mar 23, 2024 06:31 |
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Tequila Bob posted:I think the Suikoden series makes 6 person parties work really well. Also Wizardry and the earlier Shin Megami Tenseis. Plus they usually add the effect of being in front or back row for damage multipliers, etc.
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# ? Mar 23, 2024 06:43 |
My favorite RPG thing is when multiple parties are used. Suikoden 2 is probably the GOAT at how epic its moment felt, but even stuff like those FF6 dungeons are still rad. Is there an RPG that ever justified having a party size smaller than the cast outside of story specific reasons like FF13? Like what the gently caress is everyone doing hanging out on the airship when anti God is being born or whatever.
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# ? Mar 23, 2024 06:44 |
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Chrono Trigger handwaves it by saying only three people can fit in a time gate at a time.
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# ? Mar 23, 2024 06:48 |
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usually when the choice is presented in games there'll be some note about needing people to stay behind or something. but i think most rpgs moved towards the idea of a system where you can easily swap people in and out at any time so you basically do have everyone moving together but battle still avoids being too crowded
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# ? Mar 23, 2024 06:56 |
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I like BoF2's excuse that "everyone who isn't in the party is helping to rebuild an old abandoned house this guy is squatting in". Like everything else about BoF2, it kinda ends up falling apart after a while, though.
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# ? Mar 23, 2024 07:15 |
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Snooze Cruise posted:i am going to get really into wesnoth in 2024, going to talk about my favorite characters like uh... prince albert... and uh... elf fender, and level them up! actually i probably won't do that. Tof Eklund wrote a pretty interesting essay about one of the Wesnoth Draconian campaigns a while back (2009), but it is pretty hard to dig up these days. I was feelin nostalgic, and I actually found a copy of it still hosted by the university of Florida. https://ufdcimages.uflib.ufl.edu/UF/E0/02/50/04/00001/eklund_c.pdf The part I was thinking of was "Becoming Dragon: Postcolonial Fantasy", on pages 200 through 217. Would be pretty cool if the new drake campaign engages with some of those themes, but I looked up Winds of Fate and Flight to Freedom, and both were written by different pairs of people... though it is pretty cool seeing that someone updated Flight to Freedom for compatibility with current Wesnoth just a couple months back. That campaign's about 20 years old now.
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# ? Mar 23, 2024 07:22 |
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I was not expecting to hear the name 'Battle for Wesnoth' in the year of our lord current year, let alone have it get an update. Some things never die, huh?
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# ? Mar 23, 2024 08:08 |
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Tequila Bob posted:I think the Suikoden series makes 6 person parties work really well. Also Wizardry and the earlier Shin Megami Tenseis. I can even think of a few 80s/90s computer RPGs that went up to 8 (Ultima 4, a couple of the Might & Magic games, Wizardry 8); like you said, in most of those, each individual character didn't really have a lot of different customization options. Labyrinth of Refrain/Galleria did 15 (divided into 5 squads of 3 that normally had to do the same action as their squadmates), but that's from Nippon Ichi where every number has to be bigger.
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# ? Mar 23, 2024 08:09 |
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Finally finished the Postscript in Astlibra, at 44 hours Holy poo poo what a fuckin game
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# ? Mar 23, 2024 10:41 |
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Arzaac posted:Personally I find 3 party member combat to always feel pretty limiting 3 person parties seemed like mostly an early PSX era graphical limitation, tbh. Like, they could not handle rendering more characters in battle.
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# ? Mar 23, 2024 12:27 |
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kirbysuperstar posted:Finally finished the Postscript in Astlibra, at 44 hours The DLC was super fun too. Probably wont get a sequel in the next decade but it'll probably end up my GOTY when it does come out.
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# ? Mar 23, 2024 13:16 |
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anyone play Metal Max Xeno? opinions on Reborn? as an aside, Cygames bought the the Metal Max IP from Kadokawa in 2022, fyi
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# ? Mar 23, 2024 16:17 |
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Arzaac posted:Personally I find 3 party member combat to always feel pretty limiting I remember I got Labyrinth of Refrain on sale and thought it’d be like Disgaea but I have to equip less party members.
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# ? Mar 23, 2024 16:21 |
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Rinkles posted:anyone play Metal Max Xeno? opinions on Reborn? I played the original. It's low budget and not "good" but I enjoyed it enough to Platinum it. Lots of customization for your tanks make up the bulk of the game so if you like that, you may enjoy the game. I haven't played Reborn but reviews indicate it's basically the original, but worse somehow.
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# ? Mar 23, 2024 16:22 |
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saw some complaints about censorship in reborn but on the internet that can mean anything reborn is the only one available on pc
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# ? Mar 23, 2024 16:24 |
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the main problem i heard is that reborn tries to make it a more "normal" rpg which basically just means it's still kind of a bad game but it doesn't even have any of its more unique traits anymore. metal max games are all just kind of weird gimmicks anyway, i'd recommend just emulating metal max 2 reloaded with the fan tl and seeing if you like that. or metal saga, people like that e; looks like the censorship in this case was that as part of their attempt to make the game more broadly appealing and hit a lower age rating they removed all sexual content and had all the art re-illustrated by someone who doesn't have a history drawing porn lol. apparently this does mean a pretty large chunk of the writing was cut out with no replacement so honestly it does sound kind of stupid on the devs' part. even the artist change seems kind of stupid because the original art doesn't seem particularly objectionable The Colonel fucked around with this message at 17:17 on Mar 23, 2024 |
# ? Mar 23, 2024 17:10 |
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Levantine posted:The DLC was super fun too. Probably wont get a sequel in the next decade but it'll probably end up my GOTY when it does come out. There's KEIZO's previous game, MAGICUS, if you're looking for more. Been playing through it myself, and while it's definitely simpler than ASTLIBRA, given that I'm past four endings including one labeled as a "true end" complete with thanks from the dev for playing and the game's plot hasn't actually stopped yet, it is still very much of a kin with the other games. Also it might be canon to them as well? The bestiary lists Lucifer as a friend of Astraea, who otherwise hasn't appeared or been referenced anywhere I saw, and I think there's an implication that the aliens who are going to invade per the DLC ending are the same ones responsible for building Magicus?
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# ? Mar 23, 2024 17:14 |
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# ? May 24, 2024 18:35 |
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Endorph posted:ff party size: 14: 24 11: 36
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# ? Mar 23, 2024 17:56 |