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Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!
Does anyone (particularly those who play with PN) play with a modified minimum damage % after DT is applied? The vanilla minimum of 20% frustrates me in a game with power armor and giant robots, and the PN minimum of 25% frustrates me even more. It's not so noticeable when playing a light armored low-str character, but trying to create a melee tank you really notice how sometimes with power armor + 2 ranks of toughness + big brained + med-x + adamantium skeleton + reinforced spine you still will get shredded by small arms or energy weapon fire. The only way to get my DT any higher would be with the Enclave power armor, but it's doubtful that would help since I'm already pushing into the minimum damage for most hits anyway.

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Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."
I used to play with a low minimum damage %, back when XFO was still up-to-date. It was set to a really low value, like 1-5%, and rendered high-DT armor and enemies very tough. It's pretty cool in concept, but the problem then becomes that--once you find Power Armor--you're basically a demi-god and it can break the game a little.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!

Cream-of-Plenty posted:

I used to play with a low minimum damage %, back when XFO was still up-to-date. It was set to a really low value, like 1-5%, and rendered high-DT armor and enemies very tough. It's pretty cool in concept, but the problem then becomes that--once you find Power Armor--you're basically a demi-god and it can break the game a little.

I have been experimenting with 10%. It's not that unusual to have minimum damage but 20% seems really high. The max CtH in Fallout has always been 95% so maybe a combined minimum damage of 5% has the best symmetry. In NV DR is applied to damage before DT, so the minimum damage overall can be less than 20% in vanilla but there is very little the player character can do to increase DR.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.
I believe rope kid's mod adds some DR to medium and heavy armors. I could be misremembering though, as I always go with light armors myself.

Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."

Smol posted:

I believe rope kid's mod adds some DR to medium and heavy armors. I could be misremembering though, as I always go with light armors myself.

Yeah, he brought DR back in some fashion, but I forget the specifics.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!
I have that mod on, but still it feels quite off. Maybe PN rebalance is doing something funny but I feel like small arms fire is way too effective against power armor. For example with about the highest non-drugged DR/DT in the game (missing Camarader-E level 4 and with T51B power armor instead of power armor mkII)I can easily get below 50% health in two hunting rifle shots from the White Legs in Honest Hearts-- which is just where my game is saved on my current playthrough, I didn't pick them as representative of the game or anything :v:

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!
So I've been experiencing a weird bug: Once in game, when I press ESC, all the menu options are greyed out and I can't open any of them, except for the mod config menu. This problem kinda happened suddenly, had been playing for a couple of hours before without problems. Anyone has any idea what it could be? I'm running the 4GB NVSE executable, no ENB (had it before, but disabled it). Here's my load order:

code:
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
More Perks.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
rePopulated Wasteland.esm
Weapon Mod Expansion.esm
WME - DLCs.esm
More Traits.esm
More Perks for Dead Money.esm
More Perks for Honest Hearts.esm
More Perks for Old World Blues.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
DarNifiedUINV.esp
Unified Backpack Mod.esp
CASM.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
PerkEveryLevel.esp
Project Nevada - Dead Money.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Old World Blues (No Cyberware).esp
Project Nevada - Lonesome Road.esp
Project Nevada - Gun Runners' Arsenal.esp
Expanded Traits.esp
More Perks Update.esp
More Perks for Dead Money Update.esp
More Perks for Honest Hearts Update.esp
More Perks for Old World Blues Update.esp
More Traits Update.esp
NV_STTraitsandPerks - NVSE.esp
UniversalPerkRequirements.esp
SignatureArmor.esp
SignatureWeapons.esp
Weapon Mod Expansion.esp
WME - Named & Sorted.esp
WME - DLCs Arenovalis.esp
SimpleStreetLights.esp
Western Sky.esp
Radar.esp
Lombard Station - Dead Money.esp
Lombard Station - Gun Runners' Arsenal.esp
Lombard Station - Honest Hearts.esp
Lombard Station - Lonesome Road.esp
Lombard Station - Old World Blues.esp
Lombard Station.esp

Total active plugins: 54
Total plugins: 54

delta534
Sep 2, 2011

Samopsa posted:

So I've been experiencing a weird bug: Once in game, when I press ESC, all the menu options are greyed out and I can't open any of them, except for the mod config menu. This problem kinda happened suddenly, had been playing for a couple of hours before without problems. Anyone has any idea what it could be? I'm running the 4GB NVSE executable, no ENB (had it before, but disabled it). Here's my load order:

It is a bug with MCM or a mod using MCM. Just open up the MCM and for each mod listing select an option and toggle it on and off again. It should go back to normal again.

King Doom
Dec 1, 2004
I am on the Internet.

tehinternet posted:

Legion assassin squad had giant goddamn hammers (not super sledges, bigger).


The Arancadorra? That hammer is MONSTROUS. When it crits it triggers an explosion. Not a weapon to use alongside the jsawyer mod that increases the effect of explosions, though I did find out there's a perk you obtain when you cripple yourself fifty times.

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!

delta534 posted:

It is a bug with MCM or a mod using MCM. Just open up the MCM and for each mod listing select an option and toggle it on and off again. It should go back to normal again.

Thanks a lot, that did the trick!

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Kugyou no Tenshi posted:

Lombard Station Update:

All that said, I'm currently operating on an "Oh God ow my everything" schedule of "when I can work on it", so please be patient. Things will probably be pretty dicey for a little while starting in a couple days, but I'll keep working on it as well as I'm able.

Worth the wait :allears:

Catalyst-proof
May 11, 2011

better waste some time with you
I installed the Armory 2.5 and 2.9 for my new playthrough through FOMM, and when I fire my TT Tokarov, I get an exclamation point whenever I fire it, which fades away. I'm assuming it's a sound or muzzle flash that's missing, and the Tokarov is listed as in progress in the 2.9 README. Is this something I just have to live with for unfinished weapons?

My lorder:

code:
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
Caliber.esm
Project Nevada - Core.esm
FreesideOpen.esm
SpeedE Wheels Travel Systems.esm
NVStripOpen.esm
Selective Fire.esm
oHUD.esm
CCO - Gameplay Changes.esm
IWS-Core.esm
The.Armory.esm
CCO - Classic Perks.esm
CCO - Follower Tweaks.esm
Project Nevada - Equipment.esm
NSkies URWLified.esm
NVInteriors_Core.esm
NVInteriors_Urban_Edition.esm
NVInteriors_ComboEdition.esm
Lings.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
jsawyer.esp
DarNifiedUINV.esp
CASM.esp
FreesideOpenPatch.esp
StripOpenMain.esp
The Strip Credit Check 5000.esp
Readius_NV.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
DLC WITM - Complete.esp
The.Armory.Leveled.List.esp
The.Armory.Leveled.List.Dead.Money.Patch.esp
The.Armory.Leveled.List.Honest.Hearts.Patch.esp
The.Armory.Leveled.List.Lonesome.Road.Patch.esp
The.Armory.Leveled.List.Old.World.Blues.Patch.esp
alternate_armor_system_v0999.esp
AAS_Ammo.esp
AAS_DeadMoney.esp
AAS_GunRunnersArsenal.esp
AAS_GunRunnersArsenalLRP.esp
AAS_HonestHearts.esp
AAS_LonesomeRoad.esp
AAS_LongRangeProjectiles.esp
AAS_OldWorldBlues.esp
The.Armory.Cabinet.Addon.esp
The.Armory.CaliberX.Patch.esp
The.Armory.Guns.Base.StatAdjustment.esp
The.Armory.Guns.DeadMoney.StatAdjustment.esp
The.Armory.Guns.GunRunnersArsenal.StatAdjustment.esp
The.Armory.Guns.HonestHearts.StatAdjustment.esp
The.Armory.Guns.LonesomeRoad.StatAdjustment.esp
The.Armory.Guns.OldWorldBlues.StatAdjustment.esp
The.Armory.HonestHearts.PatchV2.esp
The.Armory.Leveled.List.Concise.esp
The.Armory.Sample.Sounds.esp
_FIXAIM.esp
PMT - Tougher economy.esp
CCO - Perk Rebalance.esp
CCO - GC PN Rebalance Patch.esp
CCO - GC JSawyer Patch.esp
CCO - FT All DLC Patch.esp
CCO - CP All DLC Patch.esp
CCO - CP PN Patch.esp
CCO - CP OWB PN Patch.esp
CCO - CP JSawyer Patch.esp
CCO - Damage Resistance.esp
CCO - DR All DLC Patch.esp
CCO - PR PN Patch.esp
CCO - Perk Rebalance - Dead Money.esp
CCO - Perk Rebalance - Honest Hearts.esp
CCO - Perk Rebalance - Old World Blues.esp
CCO - Perk Rebalance - Lonesome Road.esp
CCO - DR PN Patch.esp
PMT - MultiTweak Pack - NO RWI.esp
Killable Children.esp
Lombard Station.esp
Lombard Station - Dead Money.esp
Lombard Station - Gun Runners' Arsenal.esp
Lombard Station - Honest Hearts.esp
Lombard Station - Lonesome Road.esp
Lombard Station - Old World Blues.esp
IWS-Core-Patrols.esp
IWS-Core-Guards.esp
IWS-DM.esp
IWS-HH.esp
IWS-OWB.esp
IWS-LR.esp
NoFastTravel_NV.esp
Better Binoculars High.esp
FlashlightNVSE.esp
CCO - Follower Sneak Attacks Add-on.esp
CCO - Raul Crafting Add-on.esp
CCO - Rex Fetch Add-on.esp
LFox Bottle That Water.esp
Delay DLC - DM + HH + OWB + LR + GRA.esp
SimpleStreetLights.esp
NSkies URWLifiedDM.esp
NSkies URWLifiedHH.esp
NSkies URWLifiedOWB.esp
Roberts_NewVegas.esp
The Low Profile Armor Mod.esp
The Low Profile Armor Mod (JSawyer).esp
Kobu's New Game Quick Start and Better Rebuild.esp
1nivVSLArmors.esp
LingsPrettyThings.esp

Total active plugins: 115
Total plugins: 115
EDIT: gently caress why do I always miss these discussions :( okay apparently I'm only supposed to be using some of the esms/esps included in 2.9?

EDIT: Okay, 2.9 not ready for consumption. Got it.

Catalyst-proof fucked around with this message at 17:07 on Sep 13, 2013

tehinternet
Feb 14, 2005

Semantically, "you" is both singular and plural, though syntactically it is always plural. It always takes a verb form that originally marked the word as plural.

Also, there is no plural when the context is an argument with an individual rather than a group. Somfin shouldn't put words in my mouth.

King Doom posted:

The Arancadorra? That hammer is MONSTROUS. When it crits it triggers an explosion. Not a weapon to use alongside the jsawyer mod that increases the effect of explosions, though I did find out there's a perk you obtain when you cripple yourself fifty times.

You must mean the dopest hammer to ever be included in a video game. :colbert:

Naky
May 30, 2001

Resident Crackhead

horse mans posted:

I installed the Armory 2.5 and 2.9 for my new playthrough through FOMM, and when I fire my TT Tokarov, I get an exclamation point whenever I fire it, which fades away. I'm assuming it's a sound or muzzle flash that's missing, and the Tokarov is listed as in progress in the 2.9 README. Is this something I just have to live with for unfinished weapons?

My lorder:

EDIT: gently caress why do I always miss these discussions :( okay apparently I'm only supposed to be using some of the esms/esps included in 2.9?

EDIT: Okay, 2.9 not ready for consumption. Got it.

https://dl.dropbox.com/u/32844786/datapatch_02-08-13-build92.zip

You can try these esps/esms in case I didn't package them in with the latest WIP but I thought I did.

Agents are GO!
Dec 29, 2004

Okay, I'm having a weird glitch:



It's like this opaque fog, and I'm not sure whats causing it. Here's my load order:

Active Mod Files:
00 FalloutNV.esm
01 New Vegas Redesigned II.esm
02 DeadMoney.esm
03 HonestHearts.esm
04 OldWorldBlues.esm
05 LonesomeRoad.esm
06 GunRunnersArsenal.esm
07 ClassicPack.esm
08 MercenaryPack.esm
09 TribalPack.esm
0A CaravanPack.esm
0B Companion Core.esm
0C IWS-Core.esm [Version 1.9]
0D domecity.esm
0E Project Nevada - Core.esm
0F Project Nevada - Equipment.esm
10 Project Nevada - Extra Options.esm
11 RobCo Certified.esm
12 The.Armory.esm
13 CCO - Gameplay Changes.esm
14 CCO - Classic Perks.esm
15 DFB - Random Encounters.esm
16 STRobot-Core.esm
17 SpeedE Wheels Travel Systems.esm
18 CCO - Follower Tweaks.esm
19 oHUD.esm
1A Feng Shui NV.esp [Version 0.9.1e]
1B The Groovatron NV.esp
1C Glow Sticks.esp
1D SunnyCompanion.esp
1E New Vegas redesigned- Honest Hearts.esp
++ Voice dissonance fix.esp
++ NVR- Recommended.esp
1F LightUpAndSmokeThoseCigarettes_edisleado.esp
++ LightUpAndSmokeThoseCigarettes_edisleado_leveledlist.esp
++ lightupandsmokethosecigarettes_dm.esp
20 Project Nevada - Rebalance.esp
21 Project Nevada - Cyberware.esp
22 Factions Reloaded Legion 1dot6dot2.esp
23 LFox Sink Bug Fixes.esp
24 DarNifiedUINV.esp
25 CASM.esp
26 Centered 3rd Person Camera.esp
27 HUD Extended.esp
28 The Mod Configuration Menu.esp [Version 1.5]
29 Better Burned Man.esp
2A Lucky38MarkerV3.esp
2B CCO - Perk Rebalance.esp
2C CCO - Damage Resistance.esp
++ CCO - PR PN Patch.esp
2D CCO - DR PN Patch.esp
2E Project Nevada - Cyberware Additions.esp
2F Project Nevada - Rebalance Complete.esp
30 Project Nevada - All DLC.esp
31 CRL9K_ThisMachineSound.esp
32 outsidebets.esp
++ DFB - Random Encounters - Update - MCM.esp
33 GRA - The Right to Bear Arms.esp
34 IWS-Core-Patrols.esp [Version 1.9]
++ IWS-Core-Guards.esp [Version 1.9]
++ IWS-Core-Civilians.esp [Version 1.9]
++ IWS-DM.esp
++ IWS-HH.esp
++ IWS-OWB.esp
++ IWS-LR.esp
35 ArmourRepairKits.esp
36 GtabImprovedAmmo.esp
37 FO3WeaponsRestoration.esp
++ DeadMoneyFemaleTuxedo.esp
++ Roberts_NewVegas.esp
38 AllCompanionsEssential 2.0b.esp
39 RobCo Certified Friendly Hit Fixer.esp
3A Color Me Evil.esp
++ Ephemeral Ash and Goo Piles.esp
3B NVDLC04 Allegiance w Duster.esp
3C CCO - GC PN Rebalance Patch.esp
3D CCO - CP PN Patch.esp
3E CCO - CP OWB PN Patch.esp
3F Sink Vending Machine.esp
++ Ranger Armor Fix.esp
++ Riot Armor Fixes.esp
++ Desert Ranger Armor Fix.esp
40 Return To Sierra Madre.esp
41 SHaM.esp
42 QDMFollowers.esp
43 Lombard Station.esp
44 Lombard Station - Dead Money.esp
45 Lombard Station - Honest Hearts.esp
46 Lombard Station - Lonesome Road.esp
47 Lombard Station - Old World Blues.esp
48 Lombard Station - Gun Runners' Arsenal.esp
49 CCO - Companion Development.esp
++ CCO - Rex Fetch Add-on.esp
++ CCO - Raul Crafting Add-on.esp
4A CCO - Follower Weapon Auto-Repair.esp
++ CCO - Follower Sneak Attacks Add-on.esp
4B CCO - CP All DLC Patch.esp
4C CCO - Perk Rebalance - Old World Blues.esp
4D CCO - DR All DLC Patch.esp
++ CCO - Perk Rebalance - Lonesome Road.esp
++ CCO - Perk Rebalance - Honest Hearts.esp
4E CCO - Perk Rebalance - Dead Money.esp
4F CCO - FT All DLC Patch.esp
50 CCO - Ulysses Companion.esp
51 CCO - FT Ulysses Patch.esp
52 CCO - Ulysses Companion - All DLCs Patch.esp
53 The Low Profile Armor Mod.esp
54 The.Armory.Leveled.List.esp
++ The.Armory.Sample.Sounds.esp
++ The.Armory.Leveled.List.Dead.Money.Patch.esp
++ The.Armory.Leveled.List.Honest.Hearts.Patch.esp
55 The.Armory.Leveled.List.Lonesome.Road.Patch.esp
++ The.Armory.Leveled.List.Old.World.Blues.Patch.esp
++ The.Armory.HonestHearts.Patch.esp
56 Fellout.esp
57 STRobot-ChemImmunity.esp
58 STRobot-VoicePack.esp
59 STRobot-Companion.esp
5A Deadlast.esp
5B Kobu's New Game Quick Start and Better Rebuild.esp [Version 1.1.]

I also have a few texture replacers going.

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


Looks more like a bad distance-LOD mesh to me.

GrizzlyCow
May 30, 2011
What's SHaM?

Have you tried toggling Archive Invalidated? That usually solved plenty of my graphic problems when I had graphic problems. Actually, I think I had that problem once or twice. Yeah, try toggling AI in FOMM. Maybe redo your merged patch, too.

Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."

GrizzlyCow posted:

What's SHaM?

Have you tried toggling Archive Invalidated? That usually solved plenty of my graphic problems when I had graphic problems. Actually, I think I had that problem once or twice. Yeah, try toggling AI in FOMM. Maybe redo your merged patch, too.

SHaM is that hair "mod" I put together a long time ago. It had like 12 normal hairstyles in it.

SplitSoul
Dec 31, 2000

The Colonel
Jun 8, 2013


I commute by bike!

That's it. We've officially found the greatest companion mod ever created.

J-Spot
May 7, 2002

Looks great, but is there a romance option?

tehinternet
Feb 14, 2005

Semantically, "you" is both singular and plural, though syntactically it is always plural. It always takes a verb form that originally marked the word as plural.

Also, there is no plural when the context is an argument with an individual rather than a group. Somfin shouldn't put words in my mouth.

J-Spot posted:

Looks great, but is there a romance option?

I want an agility check to see how many appendages I can take at once

Chalupa Picada
Jan 13, 2009

Did anyone ever mod FISTO in as a companion? Just imagine it's melee damage. :stonk:

Barn Owl
Oct 29, 2005
"text"

I hope his quest is takes you to an apartment in NV to find his friend Greg, who worked at the same bank. You find him dead with an apple in his back.

HitTheTargets
Mar 3, 2006

I came here to laugh at you.
Also it adds miscellaneous apples to the game that are also throwing weapons.

Actually, I want to make that my own dumb mod. Add a bunch of fruits to the game. :goonsay: It's lore friendly too, here's some pongas!

Cerevisiae
Jul 19, 2009

I'll protect you, Mayor!

Davoren posted:

I haven't played New Vegas in a while, so I thought it was as good a time as any to delete everything and start over! I've just gotten into using Mod Organizer for Skyrim though, and I was wondering if there was a way to make it play nice with Fallout, seeing as how the file structures for mods are pretty similar.

Edit: Ah I see, don't know if you can manage both programs from one instance of the program, but setting up another folder just for FNV works.

How well have you been getting this to work? I'm trying to install some mods and the scripts keep having errors because I think they're trying to check which other mods are installed. Have you found a way around that?

Kugyou no Tenshi
Nov 8, 2005

We can't keep the crowd waiting, can we?

Cerevisiae posted:

How well have you been getting this to work? I'm trying to install some mods and the scripts keep having errors because I think they're trying to check which other mods are installed. Have you found a way around that?

The FOMOD installer for MO is crap. The easiest way I've found to handle the issue is to manually install stuff like DarNified and the non-Data-folder mods, use FOMM to install FOMODs, and MO to deal with everything else. You *can* run FOMM through MO, but managing the "Overwrite" folder MO makes can be a pain in the rear end afterwards.

Alternate answer - if a mod doesn't actually need the FOMOD to install (only places meshes/textures/esps, no conditionals, etc), do a manual install through MO.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

really wish someone would put up an Armory torrent or something, from the FTP I'm getting 7-9 hour download times :\

Naky
May 30, 2001

Resident Crackhead

Basic Chunnel posted:

really wish someone would put up an Armory torrent or something, from the FTP I'm getting 7-9 hour download times :\

Interesting. Second comment I've heard today about the slow speeds. I wonder if we're getting DDoS'd again. I'd ask PA but I can't reach him right now.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
APEX is a pretty awesome ENB preset, I have to say. Also for all the author claims it's an FPS-murderer I get better FPS with all the bells and whistles on using it than my prior ENB. This may not be a fair comparison, since I upgraded from something in the .161 range to the current .216 at the same time. But still, drat.

I'm trying to do some comparison shots and I forget, what's the keystroke to disable ENB in-game? Of all the things to forget while Skyrim distracted me, this wasn't what I expected.

hojusimpson
Mar 30, 2011

Psion posted:

APEX is a pretty awesome ENB preset, I have to say. Also for all the author claims it's an FPS-murderer I get better FPS with all the bells and whistles on using it than my prior ENB. This may not be a fair comparison, since I upgraded from something in the .161 range to the current .216 at the same time. But still, drat.

I'm trying to do some comparison shots and I forget, what's the keystroke to disable ENB in-game? Of all the things to forget while Skyrim distracted me, this wasn't what I expected.

Apex at night floored me. Then day came, and my sky was white. I (thought) I followed the instructions to get things working with Nevada Skies, but I probably messed up. It looked so great that I may disable Nevada Skies just to use this ENB.

Anyhow, try Shift + F12.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!

Psion posted:

APEX is a pretty awesome ENB preset, I have to say. Also for all the author claims it's an FPS-murderer I get better FPS with all the bells and whistles on using it than my prior ENB. This may not be a fair comparison, since I upgraded from something in the .161 range to the current .216 at the same time. But still, drat.

I'm trying to do some comparison shots and I forget, what's the keystroke to disable ENB in-game? Of all the things to forget while Skyrim distracted me, this wasn't what I expected.

Do water reflections and night vision work?

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

hojusimpson posted:

Apex at night floored me. Then day came, and my sky was white. I (thought) I followed the instructions to get things working with Nevada Skies, but I probably messed up. It looked so great that I may disable Nevada Skies just to use this ENB.

Anyhow, try Shift + F12.

I turned my ingame brightness to zero and that helped a lot. I think that's what you're supposed to do and I sort of stumbled on it by accident.


Seashell Salesman posted:

Do water reflections and night vision work?

I don't have any nightvision mods installed. I'll go to the dam and see about water reflections unless there's a particular spot you want me to check out?

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?

Psion posted:

I don't have any nightvision mods installed.

It's in the base game.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Heh, forgot about Cateye. I don't use chems that often, perhaps you can tell. And I've got Ratslayer sitting on my weapon wall. Welllll, oops.

I went out on Lake Mead and the water reflected the skybox so I guess it does that. If someone else looks at nightvision, cool, otherwise it'll be a bit before I can get back to it.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!

Psion posted:

I don't have any nightvision mods installed. I'll go to the dam and see about water reflections unless there's a particular spot you want me to check out?

That's probably as good a place to check as any. The place where it is most obvious is Zion, playing through that area with broken water is extremely painful. Thanks for investigating! I do love me some non-ancient shaders.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

Naky posted:

Interesting. Second comment I've heard today about the slow speeds. I wonder if we're getting DDoS'd again. I'd ask PA but I can't reach him right now.
28 kbps atm, 5 hours remaining

Catalyst-proof
May 11, 2011

better waste some time with you
Kugyou no Tenshi, would it be possible to make the 'Take Ammo' command in Lombard Station only take inventory for the weapons you're currently holding? Or is that something beyond Fallout's scripting abilities?

Rabhadh
Aug 26, 2007
Is there any other GRA weapons in the wasteland mods without the 'bloat' of PuceMoose's?

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Azran
Sep 3, 2012

And what should one do to be remembered?
Regarding PoliceAutomaton's Armor Compilation, where are the armours located exactly? :v: I've installed TGs Armor Collection too, are they incompatible?

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