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Kid Fenris posted:Something's not right about that screenshot. How is Mario supposed to hit those question blocks? By jumping on top of the blocks that he broke
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# ? Aug 25, 2016 18:08 |
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# ? May 25, 2024 14:39 |
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Thanks for all the Super Game Boy responses. I'm an idiot and should have specified that I want to play Donkey Kong 94 with the full color and border on a portable device and not a PC. My fault. My favorite thing was in one of the stages in DK 94, I couldn't figure out the puzzle and I ended up being the stage by doing something the programmers probably didn't notice. When I figured out the right way to do it I felt like an idiot, but proud that I kind of broke the game for that one stage. It was this stage https://youtu.be/EJYpRYqRgHQ I'll be damned if I remember how I broke it though. I think I got to the key without using that custom platform piece.
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# ? Aug 25, 2016 18:14 |
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If someone is in need of a Xbox I have a tsop flashed one but no hard drive. Would just require throwing one in and running the recovery disc to fix it
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# ? Aug 25, 2016 18:33 |
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RZA Encryption posted:By jumping on top of the blocks that he broke I can't believe somebody in the retro gaming megathread doesn't have SMB 1-1 so thoroughly burned into their brain that they don't know that there are two blocks under those question blocks. Maybe they've just never not used the warp pipe?
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# ? Aug 25, 2016 18:35 |
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EugeneJ posted:Donkey Kong 94 deserves way more love than it gets I got a Gameboy Pocket this summer and beat DK 94. I Feel it is pretty much the only game on the system that has thoroughly stood the test of time and holds up 100% today. 101 levels, tons of moves and locations. In Many cases you can beat levels in totally different ways than were intended. It's an amazing game and only testifies to the greatness of Miyamoto.
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# ? Aug 25, 2016 19:09 |
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Wizgot posted:I got a Gameboy Pocket this summer and beat DK 94. I Feel it is pretty much the only game on the system that has thoroughly stood the test of time and holds up 100% today. 101 levels, tons of moves and locations. In Many cases you can beat levels in totally different ways than were intended. It's an amazing game and only testifies to the greatness of Miyamoto. Link's Awakening and Mole Mania better be on that short list
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# ? Aug 25, 2016 19:34 |
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I'm going to ask here because GBS couldn't figure it out - About 10 years ago there was a flash game (well kind of a game) where you could click and drag a bunch of colored letters across a flat surface to form words. The kicker was that other people in the room could also click and drag the letters. So you had people write random messages in the rooms, or you had 20 people working together to form a giant penis using the letters. Someone could be a dick and steal the letters as you were trying to write something. I was wondering what the name of that game was and if it's still around.
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# ? Aug 25, 2016 19:35 |
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EugeneJ posted:I'm going to ask here because GBS couldn't figure it out - Ask here while you're at it
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# ? Aug 25, 2016 19:39 |
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Don't know about Mole Mania but Link's Awakening is awesome. Haven't beaten it yet though nor have I gotten very far. My only real gripe with that game is constantly having to pause to equip stuff. It becomes quite aggravating.
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# ? Aug 25, 2016 19:40 |
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I got my Japanese copy of La Grange Point yesterday. I can see why flyboi had trouble getting it converted to english, I ended up having to burn the eprom three times to get it to work. You have to run the .nes file through famirom first, even though the whole rom is the .prg. Just stripping the header off didn't work, not sure why. Anyway, now that I know what I'm doing hit me up and I'll see if I can't get a properly burned 27c040 off to you.
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# ? Aug 25, 2016 19:41 |
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King Vidiot posted:I can't believe somebody in the retro gaming megathread doesn't have SMB 1-1 so thoroughly burned into their brain that they don't know that there are two blocks under those question blocks. Which no one in their right mind would break until after they bopped the question blocks for coins. How else will you grab 50 coins in time for the Nintendo World Championships?
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# ? Aug 25, 2016 20:23 |
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Miles McCloud posted:I got my Japanese copy of La Grange Point yesterday. I can see why flyboi had trouble getting it converted to english, I ended up having to burn the eprom three times to get it to work. You have to run the .nes file through famirom first, even though the whole rom is the .prg. Just stripping the header off didn't work, not sure why. Anyway, now that I know what I'm doing hit me up and I'll see if I can't get a properly burned 27c040 off to you. I happen to need one of these, are you able to do any other games too or is Lagrange Point the only one you're familiar with so far?
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# ? Aug 25, 2016 20:24 |
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Uncle, Goomba seems to be doing borders and enhanced color but I think it runs at regular speed. Someone more technical than I should answer though.
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# ? Aug 25, 2016 20:25 |
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EugeneJ posted:I'm going to ask here because GBS couldn't figure it out - This one?
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# ? Aug 25, 2016 20:27 |
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Ineffiable posted:Uncle, Goomba seems to be doing borders and enhanced color but I think it runs at regular speed. The Super Game Boy 2 runs at accurate Game Boy speed, so most SGB supporting emulators actually target the SGB2.
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# ? Aug 25, 2016 20:27 |
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Asbrandt posted:I happen to need one of these, are you able to do any other games too or is Lagrange Point the only one you're familiar with so far? I can do most other games. Lagrange Point is just an easy one since you only need one 27c040 and it doesn't need any rewiring.
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# ? Aug 25, 2016 20:42 |
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fishmech posted:The Super Game Boy 2 runs at accurate Game Boy speed, so most SGB supporting emulators actually target the SGB2. Goomba is really weird though because it'll repackage gb and gbc roms on a gba file for gba flashcarts. You're right it probably works off the sgb2 for better accuracy. It is cool getting SGB borders and poo poo on the gba. I'll post a picture of mine later today but this makes krikzz gba ever drive worth it, along with the fact that it's simple drag and drop. Ineffiable fucked around with this message at 21:07 on Aug 25, 2016 |
# ? Aug 25, 2016 21:00 |
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Miles McCloud posted:I can do most other games. Lagrange Point is just an easy one since you only need one 27c040 and it doesn't need any rewiring. Yeah I can handle rewiring without issue, I just don't have an actual programmer to get the rom chips done. Do you use new chips or used ones?
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# ? Aug 25, 2016 21:58 |
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Yayyyyyyy!!!!!! Thank you
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# ? Aug 25, 2016 22:14 |
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I'm headed to Tokyo in about two weeks. Are there any lesser known game shops I should be hitting outside of Akhihabara? Any general tips for getting deals?
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# ? Aug 25, 2016 23:54 |
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Ineffiable posted:Uncle, Goomba seems to be doing borders and enhanced color but I think it runs at regular speed. Thank you! I'd love for it to work as an snes rom since I am assuming the image is going to be kind or wonky since it has to adapt to the GBA resolution
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# ? Aug 26, 2016 00:03 |
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SnatchRabbit posted:I'm headed to Tokyo in about two weeks. Are there any lesser known game shops I should be hitting outside of Akhihabara? Any general tips for getting deals? I say this every time mainly because it's the obvious one, but Book Off is the place to go. There's plenty of other second hand stores, though. The helpful thing about Book Off is they're a giant chain.
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# ? Aug 26, 2016 00:05 |
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Uncle at Nintendo posted:Thank you! I'd love for it to work as an snes rom since I am assuming the image is going to be kind or wonky since it has to adapt to the GBA resolution It does cut off the SGB borders slightly but the gb games to seem to run in the correct aspect. It's like if you ran an gb cart in a sp, if you didn't stretch the image you'd have just empty space. But with Goomba, you can recompile it into a gba game and I think even if a gb game is not super gameboy enhanced you might be able to use a default border. I also did try metal storm on the micro and it looked just fine, just hard to see because so many scrolling parallexes on a tiny screen. If you have any request for games I should try, lemme know, I'll have access in half a hour.
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# ? Aug 26, 2016 00:40 |
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Donkey Kong Jr is better than Donkey Kong
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# ? Aug 26, 2016 00:43 |
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Harlock posted:Donkey Kong Jr is better than Donkey Kong at making people turn the Nintendo off and play something else.
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# ? Aug 26, 2016 00:51 |
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SnatchRabbit posted:I'm headed to Tokyo in about two weeks. Are there any lesser known game shops I should be hitting outside of Akhihabara? Any general tips for getting deals? i'm going in october for three weeks with a friend and our plan is to get out of tokyo and wander the countryside looking for hard-offs, I hear akiba/tokyo is a wasteland of ludicrous prices if you can find anything good at all, though the arcades make it worth it: HEY, Try, and Mikado all have great selections of retro arcade games running from what I understand
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# ? Aug 26, 2016 01:01 |
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Harlock posted:Donkey Kong Jr is better than Donkey Kong I genuinely love both games and I disagree. DK Jr's chain stage is the best stage in any of the games, and the spark stage is better than the pie factory, but Donkey Kong is an altogether better package. I also like Donkey Kong 3. Popeye, however is a stinker. You know what's the worst Nintendo arcade game? Punch Out. It's confusing and the constant screams of "Body blow! Body blow!" are enough to drive anyone nuts. Surprisingly cool Nintendo arcade game? Vs. Balloon Fight which is an even bigger version of Balloon Fight. I still like Joust better, though. Random Stranger fucked around with this message at 01:41 on Aug 26, 2016 |
# ? Aug 26, 2016 01:38 |
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Goomba is okay but a LOT of gameboy games are written to just expect the environment to work and falls over in emulation (even on libretro in 3ds/vita) If you want to see what I mean throw the GBC dragon quests into goomba and listen to the audio. It expects gameboy to run 100% at speed constantly and the audio cuts out constantly because the emulator in both isn't capable of maintaining steady emulation.
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# ? Aug 26, 2016 01:43 |
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Random Stranger posted:I genuinely love both games and I disagree. DK Jr's chain stage is the best stage in any of the games, and the spark stage is better than the pie factory, but Donkey Kong is an altogether better package. It's messed up that they never gave Arm Wrestling the Mike Tyson's Punch-Out treatment
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# ? Aug 26, 2016 01:58 |
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flyboi posted:Goomba is okay but a LOT of gameboy games are written to just expect the environment to work and falls over in emulation (even on libretro in 3ds/vita) Yeah if you want to be as accurate as possible, then yeah just get the regular gameboy everdrive and put the romset on it. It's neat to get GB and NES games working on a micro, and hey I bet your SD card has a spare gigabyte.... Here's a library images of link's awakening: http://imgur.com/a/iwLCw
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# ? Aug 26, 2016 02:08 |
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fishmech posted:The Super Game Boy 2 runs at accurate Game Boy speed, so most SGB supporting emulators actually target the SGB2. Is the speed difference really that noticeable? I mean can your really tell? I read somewhere that the SGB plays the games 2.4% faster. To me that is not a lot. Quick question. The Game Boy Pocket is said to run for about 10 hours on two AAA batteries. I believe this is 1996 standards. With modern AAA batteries, will it run longer? I haven't timed it but was wondering if someone knew the answer.
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# ? Aug 26, 2016 02:18 |
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Wizgot posted:Is the speed difference really that noticeable? I mean can your really tell? I read somewhere that the SGB plays the games 2.4% faster. To me that is not a lot. The sound is off, you'll notice it with any game you've played a lot on GB/GBC/GBA. It also makes some games noticeably more difficult because your reaction time needs to be better. Doesn't really matter much for like RPGs or other sorts of turn based stuff of course. 1996 was well into the era of modern alkaline batteries. 10 hours is probably still true with modern alkalines, while lithium batteries would last you up to 50% longer (because while lithium and alkaline batteries store approximately the same total power, at the level of current a GBP pulls the alkaline drains much faster due to various chemical reasons). So you might get 15 hours. If you want the best battery life, the clear winner is the Game Boy Color. On regular Game Boy games, which don't use the faster processor mode, the thing will get 30-45 hours of play time on modern alkaline batteries, and lithium batteries could push to 70 hours. Game Boy Color specific games will use more power, but even still the 2 AAs will still last you at least 20-35 hours on alkalines and maybe reach 65 hours on lithium (again, the characteristics of lithium vs alkaline batteries is that lithium batteries can provide power much more efficiently at high current draw).
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# ? Aug 26, 2016 02:34 |
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fishmech posted:If you want the best battery life, the clear winner is the Game Boy Color. On regular Game Boy games, which don't use the faster processor mode, the thing will get 30-45 hours of play time on modern alkaline batteries, and lithium batteries could push to 70 hours. Game Boy Color specific games will use more power, but even still the 2 AAs will still last you at least 20-35 hours on alkalines and maybe reach 65 hours on lithium (again, the characteristics of lithium vs alkaline batteries is that lithium batteries can provide power much more efficiently at high current draw). Thanks for the extensive answer. Wow. I'm not sure but from looking at videos it seems that the GBC has a smaller screen than the GBP. I know the resolution is the same. It might be an Illusion though.
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# ? Aug 26, 2016 02:47 |
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Wizgot posted:Thanks for the extensive answer. Wow. I'm not sure but from looking at videos it seems that the GBC has a smaller screen than the GBP. I know the resolution is the same. It might be an Illusion though. Yes, the original Game Boy screen is 4.7 by 4.3 cm, the Game Boy Pocket is 4.8 by 4.4 cm, and the Game Boy Color one is 4.4 by 4 cm. But it handles low light better and of course it's actually in color, so it's a fair trade off really. What's particularly nice is that the GBC has the least ghosting on screen of any of those three.
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# ? Aug 26, 2016 02:56 |
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Random Stranger posted:I also like Donkey Kong 3. If I told you how many things I did to the rhythm of Donkey Kong rapping beehives, you wouldn't believe me. quote:Popeye, however is a stinker.
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# ? Aug 26, 2016 03:11 |
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Pastry of the Year posted:You're normally so right about things. Popeye is great. It's a game you can play for a long time if you're skilled but never feel entirely safe with. I disagree. I am normally very wrong about things. Also, Popeye's scope is a real problem with the game. There's this weird thing where gathering the tosses pulls the player in all directions while at the same time the maps are very restricted. Donkey Kong's maps, to use the convenient counter example, are similarly restricted but are very direct in the player's goal and has a more activity in the way the game attacks the player. Pac-Man's goals pull the player in many direction on a more complex map that gives them many options to deal with threats. Popeye belongs right next to Kangaroo on the junkheap of arcade history.
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# ? Aug 26, 2016 04:09 |
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fishmech posted:Yes, the original Game Boy screen is 4.7 by 4.3 cm, the Game Boy Pocket is 4.8 by 4.4 cm, and the Game Boy Color one is 4.4 by 4 cm. But it handles low light better and of course it's actually in color, so it's a fair trade off really. What's particularly nice is that the GBC has the least ghosting on screen of any of those three. The gbc screen is waaay nicer than the pocket. https://youtu.be/kRRKqgoyUn8
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# ? Aug 26, 2016 05:54 |
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Asbrandt posted:Yeah I can handle rewiring without issue, I just don't have an actual programmer to get the rom chips done. Do you use new chips or used ones? My 27c040s are all new-old-stock I bought in bulk from China.
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# ? Aug 26, 2016 07:15 |
King Vidiot posted:I can't believe somebody in the retro gaming megathread doesn't have SMB 1-1 so thoroughly burned into their brain that they don't know that there are two blocks under those question blocks. He is a FILTHY PRETENDER and must be brought before the tribunal! *swipe pan to a darkened room with cloaked figures standing on daises surrounding Kid Fenris* *a starving man in a loincloth scampers into the room and gently presents a classic NES controller to him* The Red Eye: If you are indeed a retro gamer... provide us the Konami code. Kid Fenris: Uh... up, up, down, down, left, right, left, right... *long pause* Kid Fenris: ..... A? *a trap door swings open and swallows him, goofy yell*
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# ? Aug 26, 2016 08:23 |
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# ? May 25, 2024 14:39 |
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King Vidiot posted:I can't believe somebody in the retro gaming megathread doesn't have SMB 1-1 so thoroughly burned into their brain that they don't know that there are two blocks under those question blocks. I AM THE TOILET posted:He is a FILTHY PRETENDER and must be brought before the tribunal! People! People! We are not savages! We are here to educate, not intimidate. Now, help me book a movie theater and purchase medical-grade restraints so we can force them to watch World 1-1 repeatedly until it's properly memorized. And don't forget the eye drops like last time.
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# ? Aug 26, 2016 08:43 |