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Butt Ghost posted:Final Fantasy VII's gloom and doom plot always scared me away from playing it, but now it sounds beautiful.
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# ? Jan 5, 2014 15:26 |
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# ? May 27, 2024 03:56 |
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Mazed posted:From a few pages back, but,
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# ? Jan 5, 2014 15:50 |
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SloppyDoughnuts posted:Everyone thinks it's emo because all the expanded universe poo poo is the most dense, heavy garbage that you can see the black tears dripping from their game boxes. All of them, especially Advent Children, are so gloomy that it's messed with everyone's memories of the original. Most people these days only see Cloud in Kingdom Hearts, Advent Children and Dissidia, where he is the most insufferable baby. No one really goes back to replay 7 so they don't remember how he was just a weird guy who tries too hard to be 90's Cool. See, one of the things I thought made FFVII great was the fact that it never quite took itself so seriously. Cloud has this sort of self-depreciating sense of humor that is strangely endearing, and the characters themselves say things that verge on ridiculous. But it fits in well with their overall universe, a bizarre cyberpunk fantasy world that seems to be oddly hung up on technology, sex, and violence. I also think that's part of the reason why it's so popular. People tend to not only gravitate towards works with a weird (but functional) sense of humor, but stick by them fanatically and return to them many times. I can't help but wonder how future generations will view FFVII. It often gets grouped in with "LoZ: OOT" and "Super Mario 64" as the classical literature of gaming, but will this classification hold up? Captain Mog fucked around with this message at 17:13 on Jan 5, 2014 |
# ? Jan 5, 2014 17:03 |
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RagnarokAngel posted:To be fair we don't know how much is the original writing and how much is the translator's doing. The overall story content can probably be criticized but the writing style is a different story. Would it surprise you even if it was stilted to be honest? Writing script for video games and writing it for a novel are two separate skill sets. I mean most translations from Japanese->English wind up very stiff, especially with novels because the languages are just so different. But also consider that Nojima's not a novelist, he's a scenario writer.
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# ? Jan 5, 2014 17:13 |
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Mazed posted:I take back everything bad I said about this. I tried to do it as FFX's Maechen
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# ? Jan 5, 2014 17:43 |
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That loving Sned posted:It helps that the original renders had tons of anti-aliasing, but the lack of fine detail is still noticeable. It's still far better than just using a smoothing filter, or in the case of the PC port, no filter at all. I'm curious. What exactly is the issue with filtering? I've played video games for a long time (2600 a few years after it's prime quickly followed by the NES) and it honestly the only way to make (S)NES era graphics looks okay now. The lack of blurriness from the old CRT TV sets really makes older graphics look much worse than they did back when those games were new.
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# ? Jan 5, 2014 18:57 |
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So i've given in to impatience and i'm about to kick off FFX via emulator on the PC. I played it years ago and loved it, but now I can't remember much at all. With that in mind, what's the general consensus on Basic/Advanced Sphere Grid? All those years ago I used basic, i've never even tried advanced. Is it better?
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# ? Jan 5, 2014 20:45 |
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rkajdi posted:I'm curious. What exactly is the issue with filtering? I've played video games for a long time (2600 a few years after it's prime quickly followed by the NES) and it honestly the only way to make (S)NES era graphics looks okay now. The lack of blurriness from the old CRT TV sets really makes older graphics look much worse than they did back when those games were new. Filtering is much better for games that use pre-rendered graphics rather than hand-drawn sprites. Here's an example of Donkey Kong Country and Yoshi's Island being magnified by 300%, with the unfiltered image on the left and the bilinear filtered image on the right. Personally, I think Donkey Kong Country looks better with the filter, and Yoshi's Island looks better without it. DKC relies on smooth gradients, such as on DK's face and the banana, while Yoshi's Island looks better with the crisp pixel edges preserved. Final Fantasy VII uses pre-rendered graphics for its backgrounds as well, although with 3D models for the characters, so like DKC it looks much better filtered.
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# ? Jan 5, 2014 21:11 |
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That loving Sned posted:Personally, I think Donkey Kong Country looks better with the filter, and Yoshi's Island looks better without it. DKC relies on smooth gradients, such as on DK's face and the banana, while Yoshi's Island looks better with the crisp pixel edges preserved. Final Fantasy VII uses pre-rendered graphics for its backgrounds as well, although with 3D models for the characters, so like DKC it looks much better filtered. I dunno, but to me both were less pixelated an thus better. I've been using 1024x968 with the hq4x filter, which has pretty well killed pixelation on the stuff I've played. It also provided a much smoother image for SMW2 than what you had. I just really wonder about a decent amount of the filtering or "It looks like RPGMaker" comments. I mean, RPGMaker is supposed to produce Final Fantasy clones with slightly better graphics, so of course an FF game that's updated to remove pixelly garbage is going to look like one. But I also am not as about FF8 or Xenogears, either, so I'm pretty obviously out of touch with this thread.
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# ? Jan 5, 2014 23:24 |
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rkajdi posted:I dunno, but to me both were less pixelated an thus better. I've been using 1024x968 with the hq4x filter, which has pretty well killed pixelation on the stuff I've played. It also provided a much smoother image for SMW2 than what you had. I just really wonder about a decent amount of the filtering or "It looks like RPGMaker" comments. I mean, RPGMaker is supposed to produce Final Fantasy clones with slightly better graphics, so of course an FF game that's updated to remove pixelly garbage is going to look like one. But I also am not as about FF8 or Xenogears, either, so I'm pretty obviously out of touch with this thread. I found this website, as well as this paper that show pixel sprites being put through two different filters. I don't use hq4x in emulators any more, but they do look nice in specific games. I just brought this up because SE should have allowed the PC version of FFVII and VIII to use some type of filtering for the backgrounds, and the fractals showed how effective it could be. It even removed the dithering that was needed to mimic a higher colour depth.
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# ? Jan 5, 2014 23:39 |
Pesky Splinter posted:I tried to do it as FFX's Maechen Ahahaha, wonderful! Also, that's a pretty good Maechen impression. RagnarokAngel posted:To be fair we don't know how much is the original writing and how much is the translator's doing. The overall story content can probably be criticized but the writing style is a different story. This is true, maybe, but to make a paragraph like that not sound absolutely horrible in prose, it'd need to be rewritten from the ground up. It could be that it sounds fine in Japanese (though no less moronic in premise), but the impression one gets is that Nojima's prose skill is just lacking regardless. rkajdi posted:I dunno, but to me both were less pixelated an thus better. I've been using 1024x968 with the hq4x filter, which has pretty well killed pixelation on the stuff I've played. It also provided a much smoother image for SMW2 than what you had. I just really wonder about a decent amount of the filtering or "It looks like RPGMaker" comments. I mean, RPGMaker is supposed to produce Final Fantasy clones with slightly better graphics, so of course an FF game that's updated to remove pixelly garbage is going to look like one. But I also am not as about FF8 or Xenogears, either, so I'm pretty obviously out of touch with this thread. If you showed me the filtered Yoshi's Island screenshot first, I'd be into it, but next to the pixellated one, it just looks like it's been blurred somewhat. Also, it's okay to like games that this thread hates, because thread title.
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# ? Jan 5, 2014 23:47 |
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rkajdi posted:I'm curious. What exactly is the issue with filtering? I've played video games for a long time (2600 a few years after it's prime quickly followed by the NES) and it honestly the only way to make (S)NES era graphics looks okay now. The lack of blurriness from the old CRT TV sets really makes older graphics look much worse than they did back when those games were new. I don't personally like using filtering when I use emulators, but I agree that the games looked way different back in the day on a fuzzy CRT (in a good way.) In fact, the first time I used a PS1 emulator I was 100% certain it didn't work right, because I had never seen the games in such high detail before. (Especially considering ePSXe renders the actual models in high res while the sprites obviously remain at their original resolution.)
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# ? Jan 5, 2014 23:50 |
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Pesky Splinter posted:I tried to do it as FFX's Maechen Oh man, I can't believe I missed this. I might have a crack at it with Tidus' or Shoopuff guy's voice. No promises, though.
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# ? Jan 5, 2014 23:57 |
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There are actually filters for emulators that emulate the look of a CRT screen.
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# ? Jan 6, 2014 00:14 |
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Dr Pepper posted:There are actually filters for emulators that emulate the look of a CRT screen. I tried this once and it's kind of a fun novelty, but at some point you gotta ask yourself what the point is. It's never going to be fully accurate - I'm currently playing through FF6, on an original cart, on my SNES, on my old 28-inch CRT, and you can't really replicate that with an emulator. If I'm going to play something in an emulator, I'd want to take advantage of its added features, though I do think most filters look like hot garbage. Hakkesshu fucked around with this message at 00:23 on Jan 6, 2014 |
# ? Jan 6, 2014 00:20 |
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Final Fantasy X was a pretty good game.
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# ? Jan 6, 2014 02:15 |
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You glorious bastard.
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# ? Jan 6, 2014 02:17 |
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Well now that I've seen it, it doesn't seem so ridiculous at all!
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# ? Jan 6, 2014 02:23 |
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The best/worst thing to come out of the Final Fantasy franchise.
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# ? Jan 6, 2014 02:25 |
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Ahahahahahaha loving fantastic.
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# ? Jan 6, 2014 02:35 |
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Not gonna lie: I actually chuckled a little.
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# ? Jan 6, 2014 02:37 |
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You guys should LP that. Instant GOLD rating.
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# ? Jan 6, 2014 02:41 |
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Holy poo poo, this is amazing.
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# ? Jan 6, 2014 03:07 |
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How can you not want to play the sequel to this? Cmon
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# ? Jan 6, 2014 03:09 |
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Amazing. Absolutely amazing.
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# ? Jan 6, 2014 03:16 |
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Yes! Yes!!!!
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# ? Jan 6, 2014 03:19 |
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I cant stop laughing.
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# ? Jan 6, 2014 03:20 |
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Truly, this novel is a greater work of art then I imagined.
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# ? Jan 6, 2014 03:20 |
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So is it for real they're making an FFX-3 or did they just make that lovely audio drama in case they decide to do so?
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# ? Jan 6, 2014 04:28 |
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I'd say they probably will, unless the 10/10-2 HD collection flops hard. I mean they just remade the engine and have all those HD assets so they can probably make some money by churning about another game.
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# ? Jan 6, 2014 04:37 |
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Calaveron posted:So is it for real they're making an FFX-3 or did they just make that lovely audio drama in case they decide to do so? It hasn't been announced, and it's not like having questionably canon audio dramas or novels is a new thing in Japan. Of course, this is Square. There's probably gonna be 10-3 and Lightning will be an optional superboss.
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# ? Jan 6, 2014 04:38 |
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I love you
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# ? Jan 6, 2014 04:39 |
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Hellioning posted:Of course, this is Square. There's probably gonna be 10-3 and Lightning will be an optional superboss. Optional?
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# ? Jan 6, 2014 04:43 |
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Yeah, they've all but gone on record as saying it'll happen if the HD Remaster sells. Nojima wants it, and any company is going to pursue a title that promises to make money. My faith in humanity requires that the Remaster sells really well, and then X-3 absolutely flops. If any part of X-2.5 or the audio drama is carried through to the final product, it promises to be a real poo poo show.
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# ? Jan 6, 2014 04:45 |
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Haha! This is perfect!
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# ? Jan 6, 2014 05:56 |
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CeallaSo posted:Yeah, they've all but gone on record as saying it'll happen if the HD Remaster sells. Nojima wants it, and any company is going to pursue a title that promises to make money. Given how it seems like the game sold more than Lightning Returns on its opening (when combining PS3 and Vita sales), your step one might have been fulfilled.
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# ? Jan 6, 2014 08:48 |
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It depends on what Square's expectations are for sales really.
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# ? Jan 6, 2014 08:53 |
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Sex_Ferguson posted:It depends on what Square's expectations are for sales really. One would hope after the total misjudgment of sales figures of Tomb Raider, Hitman, and Sleeping Dogs maybe they'll have more grounded expectations for upcoming stuff.
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# ? Jan 6, 2014 10:10 |
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dreffen posted:One would hope after the total misjudgment of sales figures of Tomb Raider, Hitman, and Sleeping Dogs maybe they'll have more grounded expectations for upcoming stuff. Well now that they don't have to rebuild FF14 for a third time and hide their losses on games that performed well, their sales expectations should be reasonable.
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# ? Jan 6, 2014 10:11 |
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# ? May 27, 2024 03:56 |
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CAPTAIN CAPSLOCK posted:Well now that they don't have to rebuild FF14 for a third time and hide their losses on games that performed well, their sales expectations should be reasonable. Final Fantasy in general has kinda been an albatross around S-E's neck this last generation- the absurd development costs of 13 and Crystal Tools, on top of the necessity of moving manpower to an All Hands on Deck fix to 14 has pretty much choked off a lot of life from Square-Enix this last generation. How hopefully with Crystal Tools done and available and 14 being a solid game now (if probably never going to be worth the amount of money and lost opportunities Square had to deal with to get it to it's current point) Square-Enix can just get back to making games instead of missing most of a generation choking on hubris and folly. Of course, it wouldn't be Square if they didn't find some new disastrous way to nearly ruin the company now that they're getting back out into the clear. I wonder what they'll do in five-six years time to put themselves right back into the same spot yet again.
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# ? Jan 6, 2014 10:28 |