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I think iframes are at the beginning of your dodge. Switching to low stance for dodge then high for attacking works well too if you want to keep your dps and survivability up. Takes some practice though.
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# ? Feb 7, 2017 20:05 |
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# ? May 30, 2024 13:56 |
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Zaphod42 posted:Every weapon has 3 stats it scales off by default. I know they scale of multiple, but if Im doing a dual Katana build I probably want to spec into the A scaling, not the C scaling. If I do spear main scaling, I will get HP, if I do katana main scaling I get Ki. If I do Kusarigama I am build ninjitsu. Those are direct secondary benefits to building the main stat. I like that they all scale with 3, so you can automatically be ok with a number of weapons. I have to see the numbers if medium heart/strength outlevel the great scaling of skill.
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# ? Feb 7, 2017 20:06 |
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^^^ Keep in mind different types of class of weapon(Like Axe, Hammer, ect.) scale differently. They use the same 3 stats but which stat is best might be different.Foppish Yet Dashing posted:edit: he literally threw one of the giant balls through himself to hit me behind him :/ Yeah I thought they fixed this from the beta but I guess not. You have to dodge right before he throws or else he'll throw it at ANY angle to hit you, no matter how physics defying it is.
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# ? Feb 7, 2017 20:10 |
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http://i.imgur.com/1zRtd5s.gifv
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# ? Feb 7, 2017 20:11 |
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Foppish Yet Dashing posted:i-frames in this game either barely exist or exist in a different part of the animation than seems logical. Or this boss boss on the boat attack hitboxes are just insanely active and huge. Fought him about 20 times now. Yeah the attack hitboxes are just active and huge, they're all over the place. You have to dodge, dodge, dodge multiple times. When he's spinning the balls just get the gently caress away from him, really. It sucks. Elixir your way through it and try not to eat too many hits. Biggest thing in this game is don't dodge too early. Try to dodge at the last possible second. But for that boss in particular you just have to stay away from him when he's got those loving balls rolling around. Zaphod42 fucked around with this message at 20:20 on Feb 7, 2017 |
# ? Feb 7, 2017 20:18 |
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Kingtheninja posted:Love the game. What's the main state for kurisagama? Dex? Yeah Dex is B+, then Skill is C+, then body is D+ (may vary from kusari to kusari but dex will always be the top one)
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# ? Feb 7, 2017 20:19 |
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What are the first things I should level in? Also don't be a idiot like me and forget to grab your pre order gear.
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# ? Feb 7, 2017 20:20 |
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RatHat posted:
Yeah. I finally got him dead. Just have to dodge way later in this game than any Souls game. A lot more like character action titles, which makes sense I guess because of Team Ninja. Mechanically it is much more like a character action title and it feels great. But because of the game systems outside of combat my brain keeps firing on instincts I have developed for the Souls series. I'll get used to it by the end of the day. I'm a big fan of the dynamic voice acting. I wish more games (and film and tv) would do it, rather than just have everyone speaking one language in situations where it doesn't make sense.
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# ? Feb 7, 2017 20:23 |
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RatHat posted:^^^ Keep in mind different types of class of weapon(Like Axe, Hammer, ect.) scale differently. They use the same 3 stats but which stat is best might be different. Really? I thought Skill will always be highest for DK, but it might be A C D or B+ B C. That kind of thing. Always in its heieracrchy (beyond exotic weapons with different scaling)
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# ? Feb 7, 2017 20:27 |
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Zaphod42 posted:Every weapon has 3 stats it scales off by default. I think what he's getting at is that Dual Katana scales the most to skill which doesn't have all the secondary benefits that Heart, Stamina, Body, or dexterity primaries do. Ultimately I think this is kind of a moot point because the scaling seems to be pretty reasonable and if you're shitstacking skill for dual katanas you'll still be do pretty good with spears (for example) if you have even modest investment in strength and body. Keep in mind that even if you don't have a weapon that scales to heart/body/whatever it's still not wasted points in there because of all the secondary stats you derive from it. My first character is probably specifically going to be a Body/SKL Spear/dual katana guy with rifles and enough magic to be dangerous. Skill plays a hand for all weapon scaling except Axes to a greater or less extent. Strength plays a hand for all weapon scaling except kusarigama and ranged weapons on top of a requirement for the heaviest armors in the game. DeathSandwich fucked around with this message at 20:35 on Feb 7, 2017 |
# ? Feb 7, 2017 20:32 |
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The Oni in the boat was kicking my rear end, despite having killed him 3 times prior in the tests, until I remembered that high stance wrecks him fast
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# ? Feb 7, 2017 20:38 |
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How does this game compare to Dark Souls in terms of how confusing it can be to figure out how to progress? I wouldn't mind some Souls-style gameplay, just without having to look at a wiki article to figure out which little cubby hole actually has a new path hidden inside it. To be clear, I'm not talking about actual secret areas, which are great. I'm more referring to how like in Dark Souls 2 you had to talk to a specific NPC to get her to move so that you could then track her down again and have her unlock a door that allows you to progress further in the game. Basebf555 fucked around with this message at 20:48 on Feb 7, 2017 |
# ? Feb 7, 2017 20:46 |
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Foppish Yet Dashing posted:Yeah. I finally got him dead. Remember that low stance has the most active i frames of any stance.
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# ? Feb 7, 2017 20:46 |
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Alteisen posted:Remember that low stance has the most active i frames of any stance. Yeah I ended up just staying in that stance unless I had a decent window for a beefier attack. If I use soul match to buff a piece of armor with a set bonus (like the pre-order items, for example) does the new creation lose the set bonus?
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# ? Feb 7, 2017 21:04 |
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Foppish Yet Dashing posted:Yeah I ended up just staying in that stance unless I had a decent window for a beefier attack. I believe so long as the lower level piece your matching up has the set bonus, the new resultant piece should keep the bonus. I haven't tried it yet so I may be wrong, don't quote me on it.
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# ? Feb 7, 2017 21:07 |
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Basebf555 posted:How does this game compare to Dark Souls in terms of how confusing it can be to figure out how to progress? I wouldn't mind some Souls-style gameplay, just without having to look at a wiki article to figure out which little cubby hole actually has a new path hidden inside it. You go to the next level by clicking an icon on a world map
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# ? Feb 7, 2017 21:08 |
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Foppish Yet Dashing posted:Yeah I ended up just staying in that stance unless I had a decent window for a beefier attack. Nope. Run that Sanada set until the end of time.
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# ? Feb 7, 2017 21:07 |
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Emalde posted:Nope. Run that Sanada set until the end of time. Awesome.
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# ? Feb 7, 2017 21:16 |
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What were the specific settings/differences between the video options (Action/Movie/Movie+ or whatever they're called)? I couldn't tell which one I should be in for a 4k set.
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# ? Feb 7, 2017 21:21 |
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Kingtheninja posted:What were the specific settings/differences between the video options (Action/Movie/Movie+ or whatever they're called)? I couldn't tell which one I should be in for a 4k set. Action 60 fps locked lower resolution. Movie, higher resolution 30 fps. The hybrid one is a combo that's not recommended, all over the place. Choose action.
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# ? Feb 7, 2017 21:27 |
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Kingtheninja posted:What were the specific settings/differences between the video options (Action/Movie/Movie+ or whatever they're called)? I couldn't tell which one I should be in for a 4k set. code:
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# ? Feb 7, 2017 21:27 |
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The variable option is so hilariously bad.
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# ? Feb 7, 2017 21:28 |
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RatHat posted:The variable option is so hilariously bad. In the tests I watched on youtube the framrate looks like a sin wave between 30ish and 60ish. Choose action.
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# ? Feb 7, 2017 21:30 |
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How do I unsummon myself if I'm in a coop session? There's Harakiri Sword and Himorogi Fragment, but both would make me lose Amrita, right?
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# ? Feb 7, 2017 21:59 |
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Winkie01 posted:What are the first things I should level in? Also don't be a idiot like me and forget to grab your pre order gear. Pick your favorite weapon, see what it scales with. Level that, and maybe put a point in body or spirit here and there. Bombadilillo posted:Really? I thought Skill will always be highest for DK, but it might be A C D or B+ B C. That kind of thing. Always in its heieracrchy (beyond exotic weapons with different scaling) Yeah I think this is right, but could be wrong. The levels change but I *think* the hierarchy stays the same. Also you can roll bonus scaling, but the bonus scaling is always pretty poor, like B- at best, not gonna get random A+ scaling in strength or whatever.
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# ? Feb 7, 2017 22:01 |
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Atomic Robo-Kid posted:How do I unsummon myself if I'm in a coop session? There's Harakiri Sword and Himorogi Fragment, but both would make me lose Amrita, right? Yes both would make you lose amrita, but in co-op you'll end up getting 50% of your amrita even if you lose. Not sure if that works with using the himorogi, but should? You could also just get yourself killed. That's safest
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# ? Feb 7, 2017 22:03 |
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Foppish Yet Dashing posted:Yeah I ended up just staying in that stance unless I had a decent window for a beefier attack. Emalde posted:Nope. Run that Sanada set until the end of time. You can totally do this and use the Sanda Set or Nioh Set for the whole game, BUT you're gonna notice that as you level the cost to reforge armor at higher level becomes prohibitively expensive. You're better off trying some new armor and weapons and maybe reforging your favorite weapon if you get stuck at a certain point and need an ace in the hole.
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# ? Feb 7, 2017 22:05 |
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Basebf555 posted:How does this game compare to Dark Souls in terms of how confusing it can be to figure out how to progress? I wouldn't mind some Souls-style gameplay, just without having to look at a wiki article to figure out which little cubby hole actually has a new path hidden inside it. The game has a far more linear narrative than souls, and has individual "missions" unlike souls. So its much more directed. You can't just go anywhere, you pick a mission and then you play that mission. And its clear which missions you've done and which you havent', and which are main story missions and which are optional side missions. Within a mission there are tons of hidden paths and secret areas, so it still scratches the souls level design itch (hidden bonfires!) but its much more directed than souls games. Can't imagine you ever being lost on what to do next.
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# ? Feb 7, 2017 22:07 |
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Holy poo poo spear is awesome. I'm back to my polearm Souls roots. Onmyo is pretty nice as well. Lots of utility skills to make life easier. Doing a spear/onmyo/light armor build and its pretty swanky so far. Finding points to put into Spirit might be tough though.
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# ? Feb 7, 2017 22:06 |
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So is this game more objective-driven than Souls games? I work a lot and my brain is fried so I hate when I pick up a game after a day or two and forget what I was supposed to be doing.
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# ? Feb 7, 2017 22:12 |
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Not only are the paths more direct and obvious, the game has minimap with an objective marker
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# ? Feb 7, 2017 22:15 |
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precision posted:So is this game more objective-driven than Souls games? I work a lot and my brain is fried so I hate when I pick up a game after a day or two and forget what I was supposed to be doing. Get through level, kill boss. That's the objective. Just like souls. Its just more like Demon's Souls in that you fire up 1-1 and you can't wander over to 2-1, those are completely disconnected levels. You would have to warp back to start and then warp to 2-1 instead. tap my mountain posted:Not only are the paths more direct and obvious, the game has minimap with an objective marker AND there's consumable items that you can use to say "Hey dingus, go this way"
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# ? Feb 7, 2017 22:14 |
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Zaphod42 posted:Yeah Dex is B+, then Skill is C+, then body is D+ (may vary from kusari to kusari but dex will always be the top one) Yeah I'm kind of confused by this, mine clearly has B+ for dex and C+ for skill but skill clearly gives it more attack points on the level up screen.
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# ? Feb 7, 2017 22:15 |
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You may have a little trouble remembering the layout of particular missions, but you'll never find yourself wondering what to do next, even with all the many side missions available. Your next story missions will open up after completing previous ones.
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# ? Feb 7, 2017 22:17 |
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kojicolnair posted:Yeah I'm kind of confused by this, mine clearly has B+ for dex and C+ for skill but skill clearly gives it more attack points on the level up screen. Could be a factor of diminishing returns. Do you have vastly more Dex than Skill right now? Also are you sure you're looking at the right weapon on the level up screen? It shows both of your equipped weapons next to each other, so its easy to mix up. (You probably aren't but just checking)
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# ? Feb 7, 2017 22:18 |
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Zaphod42 posted:The game has a far more linear narrative than souls, and has individual "missions" unlike souls. So its much more directed. You can't just go anywhere, you pick a mission and then you play that mission. And its clear which missions you've done and which you havent', and which are main story missions and which are optional side missions. Hmmmm, this sounds like exactly the game I've been looking for then. I love the Souls games but I think I'm burned out on that whole "let me just wander around this level for an hour until I randomly stumble on the path forward" thing.
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# ? Feb 7, 2017 22:17 |
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Zaphod42 posted:AND there's consumable items that you can use to say "Hey dingus, go this way" What do those do anyway? I didn't notice a difference when I used one, but I immediately changed it back out for a different talisman.
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# ? Feb 7, 2017 22:18 |
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kojicolnair posted:Yeah I'm kind of confused by this, mine clearly has B+ for dex and C+ for skill but skill clearly gives it more attack points on the level up screen. I wonder if the scaling letter is a guideline but scaling may also just go "nah gently caress that the primary one for this weapon type gets you more points" until you get X amount in a stat.
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# ? Feb 7, 2017 22:19 |
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On the status screen there's a section for 'online info' and it has a section for 'clan data' maybe we'll get covenants or something like them when the pvp patch hits? Or later in the game even?
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# ? Feb 7, 2017 22:18 |
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# ? May 30, 2024 13:56 |
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The combo of kusarigama and spear seems really wild. Spear has many skills that throw enemies about or hurls you over/around them. The kusarigama being versatile overall but also having the pull move is very deadly.
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# ? Feb 7, 2017 22:19 |