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im gonna be traveling and so late on board game and the next few. keep posting stuff!
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# ? Nov 16, 2023 22:31 |
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# ? Jun 8, 2024 09:09 |
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Boardgame Binge The smoke is made of meeple!
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# ? Nov 17, 2023 00:21 |
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the decanter rocks lol
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# ? Nov 17, 2023 00:25 |
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toiletbrush posted:Boardgame Binge hell yes
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# ? Nov 17, 2023 00:27 |
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toiletbrush posted:that's uncannily close to the real thing it’s all basic primitive shapes with emissive shaders in eevee. the shirts were the hard part, they’re filled curves. and then i applied a little random noise on everything to make it less “perfect” looking. only hard part was doing the black outlines
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# ? Nov 17, 2023 00:29 |
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toiletbrush posted:Boardgame Binge
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# ? Nov 17, 2023 04:09 |
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I got nothing for Sailing Story, had no time. I had literally one hour in a cafe and this is what I managed to come up with lol fart you gotta have something
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# ? Nov 19, 2023 02:23 |
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i will. but im visiting my father in law for a long weekend and thusly derailed on my nodevember schedule
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# ? Nov 19, 2023 02:33 |
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toiletbrush posted:I got nothing for Sailing Story, had no time. I had literally one hour in a cafe and this is what I managed to come up with lol it looks good enough!
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# ? Nov 19, 2023 02:35 |
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Weird Wardrobe Boardgame Binge By far the quickest and easiest one to make, yet I think it might be my favorite. Sailing Story Bubble Bath
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# ? Nov 20, 2023 06:56 |
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those are all great, Weird Wardrobe is probably my fave, how did you do it?
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# ? Nov 20, 2023 15:46 |
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Bubble Bath the distortion making it look like the steam is rising is purely luck
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# ? Nov 20, 2023 23:56 |
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Komojo posted:Weird Wardrobe all of these are great. weird wardrobe made me laugh and reminded me of a 2005/2006 era photoshop phriday thread where someone made a "i went to asymmetrical planet and all i got was this lousy F shirt" thing and i still laugh at that
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# ? Nov 21, 2023 00:39 |
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toiletbrush posted:Bubble Bath looks like steam to me!
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# ? Nov 21, 2023 00:39 |
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toiletbrush posted:those are all great, Weird Wardrobe is probably my fave, how did you do it? This what the shirts look like before subdivision: Each arm has a switch that toggles whether or not it extrudes a rectangle. I was trying to set it up to be randomized, but this method doesn't work for some reason. This is actually one of several frustrating things in the geometry nodes that seems like it should work but doesn't behave the way I expect. Instead, I just made separate input for the arms in the geometry node modifier and toggled them by hand. I also shifted the hue and grid size for the material based on the object index, similar to what I did for "Museum Maze." It would also be nice if I could randomize the object positions in the geometry nodes, but I don't know if there's an easy way to do that other than placing a bunch of group nodes. I just made separate objects that I placed by hand and then ran a cloth simulation. I'm going to say that counts as procedurally generated.
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# ? Nov 21, 2023 00:42 |
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Komojo posted:Weird Wardrobe i think this is my favourite for simple visual punch on a theme so far
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# ? Nov 21, 2023 00:44 |
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board game binge
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# ? Nov 21, 2023 01:19 |
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mostly done with the l systems. and made a cool little loft curves thing to make the little flower pots from a a collection of input curves
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# ? Nov 21, 2023 01:22 |
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toiletbrush posted:that's uncannily close to the real thing revisiting this post while sailing story renders out. the whole thing is just some perspective tricks, as u can see when you look behind the curtain
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# ? Nov 21, 2023 16:12 |
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sailing story. this is the least time ive spent on one yet, but one of the ones im happiest with the result on e: imgur really mangled that video w/ heavy compression lol https://cdn.discordapp.com/attachments/1093004633313660960/1176544454837030983/sailing_story_2.mp4 https://i.imgur.com/R32Wp6Z.mp4 fart simpson fucked around with this message at 16:29 on Nov 21, 2023 |
# ? Nov 21, 2023 16:26 |
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rly cute
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# ? Nov 21, 2023 16:59 |
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cool thing i did on this one was i made a little helper node group that lets me input any 2d curve and get x and y paramaterized curves out, so i can put those into a float curve node or something for fine tuning like here i used the pen tool to draw this "wave" and then it gives me these which are the x and y position paramaterized by index: so then i can draw those shapes into a float curve node, and adjust it for smoothing or to fine tune the shape:
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# ? Nov 21, 2023 17:18 |
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# ? Nov 21, 2023 17:23 |
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Jenny Agutter posted:rly cute ya! I really like how it turned out
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# ? Nov 21, 2023 20:25 |
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fart simpson posted:sailing story. this is the least time ive spent on one yet, but one of the ones im happiest with the result on that is really cool. it reminds me of something i cant quite place. like an old music video or something.
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# ? Nov 21, 2023 20:27 |
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finding neverland? though I think it’s been used as a stylistic choice in a lot of media over the decades
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# ? Nov 21, 2023 21:23 |
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Could easily be a shot from a wes anderson film (e: as a compliment)
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# ? Nov 21, 2023 23:01 |
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kinda looks like the waves are made from paper and not the more traditional medium - water regardless, it’s actually good. fart simpsons is the erindale of nodes
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# ? Nov 21, 2023 23:03 |
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toiletbrush posted:Boardgame Binge btw, how did you do the chess pieces? they look like a screw modifier or something, and i can think of a few ways to do it but none of them would be that clean
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# ? Nov 22, 2023 01:31 |
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post hole digger posted:that is really cool. it reminds me of something i cant quite place. like an old music video or something. it's very similar to a ps4 dynamic theme they gave away for free for a time. i use it on my ps4 in fact! v cute render fart. also there's just a ton of amazing work in this thread, i'm just lurking because i don't blender but y'all are some talented folks
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# ? Nov 22, 2023 05:38 |
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fart you promised me a tutorial. where's my tutorial, fart? every time I look itt I wish I could make anything even half as cool
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# ? Nov 22, 2023 06:09 |
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fart simpson posted:btw, how did you do the chess pieces? they look like a screw modifier or something, and i can think of a few ways to do it but none of them would be that clean Here's my best guess:
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# ? Nov 22, 2023 06:22 |
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everyone who posts in this thread is doing amazing poo poo I am incapable of learning geonodes but I have a pretty good understanding of how much work and thought has gone into these and it’s worthy
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# ? Nov 22, 2023 06:36 |
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Bluemillion posted:Here's my best guess: I wish there was a way of having float-curves as inputs to Groups, cos I keep building groups that do basically that ^^^ and it's really tedious, but you can't really abstract it properly cos the curve you want is stuck 'inside' the group. echinopsis posted:I am incapable of learning geonodes but I have a pretty good understanding of how much work and thought has gone into these and it’s worthy
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# ? Nov 22, 2023 18:51 |
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echinopsis posted:everyone who posts in this thread is doing amazing poo poo
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# ? Nov 22, 2023 19:00 |
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Bluemillion posted:Here's my best guess: yeah i figured, but the issue here is the round top geometry gets bad and wrong and the normals look weird
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# ? Nov 24, 2023 12:06 |
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we made it into pragmatica's november something to read thread. i would like it if we could get another person or two in here!
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# ? Nov 24, 2023 14:19 |
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shitface posted:fart you promised me a tutorial. where's my tutorial, fart? im gonna do it. im just way too busy right now lol. the last tutorial video on l systems i made took me like 2 hours irl to record, and then when i was done i realized my screen recorder was set to the wrong resolution and you couldnt see 75% of what i was doing and i had to do it all over lol
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# ? Nov 24, 2023 14:32 |
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fart simpson posted:im gonna do it. im just way too busy right now lol. the last tutorial video on l systems i made took me like 2 hours irl to record, and then when i was done i realized my screen recorder was set to the wrong resolution and you couldnt see 75% of what i was doing and i had to do it all over lol looking forward to it. tia!
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# ? Nov 24, 2023 15:12 |
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# ? Jun 8, 2024 09:09 |
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fart simpson posted:yeah i figured, but the issue here is the round top geometry gets bad and wrong and the normals look weird what do you mean by normals looking weird?
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# ? Nov 24, 2023 19:38 |