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How is this a bad thing? Your dog didn't even get killed.
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# ? Apr 15, 2017 15:08 |
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# ? Jun 10, 2024 12:09 |
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RareAcumen posted:How is this a bad thing? Your dog didn't even get killed. More showing off that in the early game ghouls did not give one powdered ounce of a gently caress about any damage I could bring to the table..... that and I want a robot buddy to go with my dog shaped buddy.
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# ? Apr 15, 2017 15:41 |
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Feonir posted:More showing off that in the early game ghouls did not give one powdered ounce of a gently caress about any damage I could bring to the table..... Oh. I've never played a Fallout game so I thought that was how all the enemies reacted and big changes to how they attacked come from V.A.T.Sing the limbs. Never really knew they staggered or stumbled if you shot them with strong enough weapons.
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# ? Apr 15, 2017 15:56 |
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im pooping! posted:vats the ghouls in the leg and they collapse and stop walking. this too works for things like radscorpions and deathclaws Honestly the best technique. And the only reason I allow Glowing Ones to do their thing, because crippled Ghouls that are resurrected will stand in place and look around like the idiot bitches they are.
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# ? Apr 15, 2017 17:26 |
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I enjoy the dirt games and have just stared dirt 3. You unlock new liveries based on reputation points, which is fine. Every team has a bonus condition to get extra reputation which is kind of neat, except each team rewards differing amounts, and one is always over 2k when the rest are 700ish. There's no way to check what the reward condition is before loading the event. Also, gymkhana blows and shouldn't be in the game. Drift barely gets a pass.
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# ? Apr 15, 2017 20:04 |
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Yooka-Laylee: SPROING SPROING SPROING SPROING SPROING SPROING SPROING SPROING SPROING SPROING SPROING SPROING SPROING SHUT THE gently caress UP ALREADY
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# ? Apr 16, 2017 00:57 |
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Feonir posted:More showing off that in the early game ghouls did not give one powdered ounce of a gently caress about any damage I could bring to the table..... Robot buddy DLC is only $10, purchase today gamer.
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# ? Apr 16, 2017 04:53 |
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Inco posted:Yooka-Laylee: Is that a flower with an independently sapient stamen
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# ? Apr 16, 2017 05:23 |
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Inco posted:Yooka-Laylee: Yooka-Laylee goes to some darker spots than I thought it might.
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# ? Apr 16, 2017 05:27 |
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Somfin posted:Is that a flower with an independently sapient stamen it's like those parasites that eat off a fish's tongue to replace it.
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# ? Apr 16, 2017 05:41 |
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Uninstalled Dark Souls SotFS during Iron Keep. I died 3 times on Smelter Demon and then just couldn't bring myself to go through the level again. I was pretty sure I knew how to beat it and would have the next time but I just didn't want to. It was the 2nd time I'd died that many times to a boss in this game and it was too much for me to do the runback, especially in this zone. The whole game I was constantly thinking why am I playing this? I've died more to individual bosses in other Souls game than I have entirely in DS2 but every death felt way worse because the content I had to repeat was so much worse. I can beat the encounters with little problem, but the biggest difficulty was just not wanting to. I didn't want to learn the Heide Knight attacks for instance because I felt like they were just bad. Just of a quality completely unworthy of putting effort into learning. The Aeld Knights? There are 15 of them on the way to the Smelter Demon. Fifteen. You can't run past them. You can't proactively attack them 99% of the time in melee. You have to pull them one by one unless you wanna get gangbanged by fast aggressive and strong enemies. Their moveset is easy enough to figure out on the first one. But you have to fight fifteen of them to get to one boss. There are more of them elsewhere on the level too. What? Why? Like... I literally felt offended that the developers would make this game and entice me to play it by labelling it as a Souls game. I don't think I've ever had a more visceral hatred and disdain for a game. I uninstalled the game 2 days ago and decided to sit on this post for a couple days to get space but I still feel disgusted by it. I know other people like it but for me it's just intolerable.
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# ? Apr 16, 2017 05:46 |
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yeah, SOTFS really hosed up on the placement with the iron keep. it's incredibly aggressive throughout that first whole part, and gently caress, its about the only place i've been invaded outside of the bell towers.
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# ? Apr 16, 2017 05:48 |
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spit on my clit posted:yeah, SOTFS really hosed up on the placement with the iron keep. it's incredibly aggressive throughout that first whole part, and gently caress, its about the only place i've been invaded outside of the bell towers. Some people are assholes and invade in really tricky difficult places. Man I hope they remaster Dark Souls 1 soon so I can do Tomb and Sen's invasions again...
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# ? Apr 16, 2017 05:56 |
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Also hbomberguy needs to not read my mind and grief me personally. He just uploaded a video defending DS2 if you like wrong opinions: https://www.youtube.com/watch?v=SRTfcMeqhig EDIT: And then he mentions how SotFS is probably not a good standalone thing and is extra frustrating and maybe only good for people who already love DS2. Man... I am not dropping money on DS2 classic to find out whether I would actually like it unless it goes deep deep deep sale. But SotFS being a gently caress you, you think you hot extra challenge version after playing the first might have even made SotFS tolerable. gently caress Iron Keep still, but if I hadn't been so annoyed at the rest of it I might have had enough goodwill left to burn through that stage. Futuresight has a new favorite as of 07:11 on Apr 16, 2017 |
# ? Apr 16, 2017 06:17 |
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Smelter Demon has forever been the run breaker. It is just too much for some folk.
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# ? Apr 16, 2017 06:19 |
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Feonir posted:Smelter Demon has forever been the run breaker. It is just too much for some folk. For me its the area immediately after. The boss run is just way too long.
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# ? Apr 16, 2017 07:14 |
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MiddleOne posted:For me its the area immediately after. The boss run is just way too long. You missed a bonfire.
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# ? Apr 16, 2017 07:21 |
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Smelter demon is optional as long as you're willing to run through a belltower I think? I died to it twice because the dot effect killed me after I killed it, but that didn't count. I ground out the alonne knights until they stopped respawning because gently caress that run.MiddleOne posted:For me its the area immediately after. The boss run is just way too long. To the old iron king? I didn't think that one was too bad aside from the ladders, but I got the boss on my second or third try.
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# ? Apr 16, 2017 07:23 |
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Olive Garden tonight! posted:You missed a bonfire. So I've been told. I didn't find it on my first playthrough.
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# ? Apr 16, 2017 07:26 |
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Futuresight posted:Uninstalled Dark Souls SotFS during Iron Keep. I died 3 times on Smelter Demon and then just couldn't bring myself to go through the level again. I was pretty sure I knew how to beat it and would have the next time but I just didn't want to. It was the 2nd time I'd died that many times to a boss in this game and it was too much for me to do the runback, especially in this zone. The whole game I was constantly thinking why am I playing this? I've died more to individual bosses in other Souls game than I have entirely in DS2 but every death felt way worse because the content I had to repeat was so much worse. I can beat the encounters with little problem, but the biggest difficulty was just not wanting to. I didn't want to learn the Heide Knight attacks for instance because I felt like they were just bad. Just of a quality completely unworthy of putting effort into learning. The Aeld Knights? There are 15 of them on the way to the Smelter Demon. Fifteen. You can't run past them. You can't proactively attack them 99% of the time in melee. You have to pull them one by one unless you wanna get gangbanged by fast aggressive and strong enemies. Their moveset is easy enough to figure out on the first one. But you have to fight fifteen of them to get to one boss. There are more of them elsewhere on the level too. What? Why? Honestly I would rather just do The Jump to bypass most of the nonsense on the Smelter run. Run right by all those assholes. Way faster even if it takes a couple tries. (The Jump being this: https://www.youtube.com/watch?v=-SGQ40NjZ0E)
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# ? Apr 16, 2017 07:33 |
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Futuresight posted:Uninstalled Dark Souls SotFS during Iron Keep. I died 3 times on Smelter Demon and then just couldn't bring myself to go through the level again. I was pretty sure I knew how to beat it and would have the next time but I just didn't want to. It was the 2nd time I'd died that many times to a boss in this game and it was too much for me to do the runback, especially in this zone. The whole game I was constantly thinking why am I playing this? I've died more to individual bosses in other Souls game than I have entirely in DS2 but every death felt way worse because the content I had to repeat was so much worse. I can beat the encounters with little problem, but the biggest difficulty was just not wanting to. I didn't want to learn the Heide Knight attacks for instance because I felt like they were just bad. Just of a quality completely unworthy of putting effort into learning. The Aeld Knights? There are 15 of them on the way to the Smelter Demon. Fifteen. You can't run past them. You can't proactively attack them 99% of the time in melee. You have to pull them one by one unless you wanna get gangbanged by fast aggressive and strong enemies. Their moveset is easy enough to figure out on the first one. But you have to fight fifteen of them to get to one boss. There are more of them elsewhere on the level too. What? Why? Coincidentally, that's kinda how I feel about every Dark Souls game.
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# ? Apr 16, 2017 09:12 |
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I really wasn't feeling the Ringed City. I know I missed an NPC story so I lost some context to the setting but it really just felt like they drew from the same well one too many times in this one.
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# ? Apr 16, 2017 13:15 |
Futuresight posted:Uninstalled Dark Souls SotFS during Iron Keep. I died 3 times on Smelter Demon and then just couldn't bring myself to go through the level again. I was pretty sure I knew how to beat it and would have the next time but I just didn't want to. It was the 2nd time I'd died that many times to a boss in this game and it was too much for me to do the runback, especially in this zone. The whole game I was constantly thinking why am I playing this? I've died more to individual bosses in other Souls game than I have entirely in DS2 but every death felt way worse because the content I had to repeat was so much worse. I can beat the encounters with little problem, but the biggest difficulty was just not wanting to. I didn't want to learn the Heide Knight attacks for instance because I felt like they were just bad. Just of a quality completely unworthy of putting effort into learning. The Aeld Knights? There are 15 of them on the way to the Smelter Demon. Fifteen. You can't run past them. You can't proactively attack them 99% of the time in melee. You have to pull them one by one unless you wanna get gangbanged by fast aggressive and strong enemies. Their moveset is easy enough to figure out on the first one. But you have to fight fifteen of them to get to one boss. There are more of them elsewhere on the level too. What? Why? I just kicked them all off into the lava.
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# ? Apr 16, 2017 13:36 |
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Team Kirby Clash Deluxe got released not even a week ago as a free promotional (?) game for Kirby's 20th anniversary. Neat, cool, Kirby games are generally always fun when you're playing as a non-gimmick Kirby that isn't a ball or something. And I get to have a Kirby game on my 3DS too for no cost to myself. Bonus! So I start playing the game and man what a let down. For one, the drat thing's a 'Free-to-start' game- which is a new term for me- and has microtransactions and a number of points you have to keep high enough to continue playing the game. (If you don't have enough Vigor for a mission, you can't do it, unless you pay more currency to refill it!) All the microtransactions are to buy more in-game money, and the only way to get more of it besides missions is to just sit and wait 12 hours for your chance to get another five apples. But hey, if you buy 100 apples the tree will get bigger and give you more apples next harvest! I've only made it to unlocking rank 6 weapons and armor in the shop and everything at that point costs 50 apples. So that's 5 days to buy an item from zero. And so much of the game takes your money. Unlocking Ordeals to continue the game, unlocking extra missions, adding another 30 seconds in fights- they all give you two and a half minutes- refilling your vigor, buying weapons, armor and support items, bleh. I really wish it was just a simple little game to blow through in a couple hours than have all this obnoxious microtransaction stuff in the way.
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# ? Apr 16, 2017 13:52 |
Wow nintendo is really hopping whole hog in on the mobile games thing then, huh?
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# ? Apr 16, 2017 13:59 |
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Scholar is like a gaiden version of the base game and has very hostile design. I have seen the normal version of DaS2 at Gamestops near me for like $10 so if you like the series and still want to give it a shot then I'd say go for it. The placement of enemies and consideration for bonfire runs is far easier in the vanilla game.
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# ? Apr 16, 2017 14:52 |
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Glukeose posted:Scholar is like a gaiden version of the base game and has very hostile design. I have seen the normal version of DaS2 at Gamestops near me for like $10 so if you like the series and still want to give it a shot then I'd say go for it. The placement of enemies and consideration for bonfire runs is far easier in the vanilla game. Unfortunately I don't think that works for steam version. Plus that means shrine of amana classic, doesn't it?
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# ? Apr 16, 2017 15:21 |
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Nuebot posted:Wow nintendo is really hopping whole hog in on the mobile games thing then, huh? I mean, from what I've seen, there's still another two actual AAA Kirby games being worked on that'll be released soon enough. But this one is just frustrating. And it really blows because I'm down with the concept for the most part. It's all a boss rush of you and three other Kirbys working to take out one extremely powerful enemy and there's stats and upgrading weapons and damage numbers! But then you've got no way to generate money beyond missions.
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# ? Apr 16, 2017 15:57 |
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ilmucche posted:Unfortunately I don't think that works for steam version. Plus that means shrine of amana classic, doesn't it? Nah, Amana has been patched thoroughly since the game's initial release. God, gently caress that place so hard though.
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# ? Apr 16, 2017 17:37 |
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ds2 is the only souls game ive beaten and i recall having the most trouble with velstadt who everyone says is very easy
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# ? Apr 16, 2017 17:44 |
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Feonir posted:Smelter Demon has forever been the run breaker. It is just too much for some folk. My favorite part of that fight is when his attack clips you into the geometry and you become permanently stuck, longing for the sweet release of death
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# ? Apr 16, 2017 17:52 |
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Scholar of the First Sin edition is the Japanese Mario Brothers 2 of Dark Souls. Its a rom hack in terms of adjustments and design choices.
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# ? Apr 16, 2017 18:01 |
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I'll always remember getting to the end of Turtle Avenue in Giant Forest in SotFS, turning around, and having 3-4 of the fuckers just inexplicably rain down on me from the sky.
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# ? Apr 16, 2017 18:12 |
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Well I just finished the Honest hearts DLC for new vegas for the first time and well......that was pretty poo poo,i was just starting to enjoy it then I realised i'd seen basically everything on the map and it was basically over a mission or two after :[ crap ending as well.
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# ? Apr 16, 2017 22:04 |
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Did you fight or evacuate from the valley?
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# ? Apr 16, 2017 22:13 |
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My first playthrough of Honest Hearts I shot the NPC that dives into the horde of tribals at the very beginning and blew his head off, and this made virtually every character in the map completely hostile and ended almost all the quests before I could even start them. Thank god for save rotating
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# ? Apr 16, 2017 22:50 |
Glukeose posted:Nah, Amana has been patched thoroughly since the game's initial release. God, gently caress that place so hard though. I really liked Amana and think Scholar's enemy placements are better than the basic's but yeah. People who say it's a romhack are totally right. ilmucche posted:Unfortunately I don't think that works for steam version. Plus that means shrine of amana classic, doesn't it? Getting the base game doesn't give you Scholar's enemy placements, if that's what you mean. It does, however, give you the base game's lighting engine which looks kind of bad if you care about that.
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# ? Apr 16, 2017 23:29 |
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Sunswipe posted:Did you fight or evacuate from the valley? Did the fight first, didn't like that decision (also was incredibly uneventful and boring) so went with evacuation which was mildly better but still boring, least my rewards were cool.
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# ? Apr 16, 2017 23:44 |
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Jesus 2B, you're an Android built for combat. Stop stumbling over every rock on the map.
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# ? Apr 17, 2017 00:43 |
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# ? Jun 10, 2024 12:09 |
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Brazilianpeanutwar posted:Did the fight first, didn't like that decision (also was incredibly uneventful and boring) so went with evacuation which was mildly better but still boring, least my rewards were cool. Really convenient they just leave everything in a box at the end. Saves you the trouble of having to reverse pickpocket everybody. Personally I do like the fight ending better though - as long as I can pass the final speech check anyways.
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# ? Apr 17, 2017 01:18 |