Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Orthodox Rabbit
Jun 2, 2006

This game is perfect for empty-headed dunces that don't like to think much!! Of course, I'm a genius... I wonder why I'm so good at it?!

Cephas posted:

It makes sense why they wouldn't categorize him as a support, though. He literally supports the team, but the "support" role effectively means "healer," which he is not, and it would be bad to give the impression that he can fill the same niche that someone like Whitemane fills.

I think in League of Legends, the "support" role is more similar to Medivh's design, where there are some healers, but a lot of the support characters provide mobility or shielding or crowd control utility rather than healing.

Isnt he classified as a support under their new system? It doesnt show it in the game but matchmaking has him classified as one. Pretty sure its him, lost vikings, aba, zarya, and tass are the supports now

https://imgur.com/a/xYfvIoy

Adbot
ADBOT LOVES YOU

Zodiac5000
Jun 19, 2006

Protects the Pack!

Doctor Rope

moush posted:

Tanking is fun, but healing is not. That's why League and Dota supports are way more proactive.

I like Morales. I generally dislike the other healers . I wonder if its because Morales actually goes 'all-in' on healing and has the healing output to truly make up for missing another hero in the scrum? If I'm going to be expected to heal, I want to be REALLY drat GOOD at healing. Throwing out a Rehgar Q every 6 seconds doesn't feel nearly as satisfying as watching three people beat on somebody while you keep them alive as Morales.

Erdricks
Sep 8, 2005

There's nothing refreshing like a sauna!
Supports in league are there to help set up skills(a tank function in hots) . I mean, the league version of kael thas (Brand) is considered a top tier support (for every day play) because of his ranged 1.5s stun (melee supports like alistair and rakan seem more popular in LCS, but that's risk/reward trade off.

There just is no healing/shielding like there is in hots.

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC
I hope that at some point, another company takes a shot at a MOBA that takes the streamlined approach of HotS without the weird bad ideas that Blizzard constantly seems to have about things in their games these days.

BRJurgis
Aug 15, 2007

Well I hear the thunder roll, I feel the cold winds blowing...
But you won't find me there, 'cause I won't go back again...
While you're on smoky roads, I'll be out in the sun...
Where the trees still grow, where they count by one...

bamhand posted:

This is really dumb IMO (Blizzard, not you). Giving people assassin quests and then punishing them in queue for it.

Isn't that a little silly to say? I mean you can complete those quests in VS AI, or unranked draft, or ranked draft.


I know this game has some issues but I feel like some folks are making excuses to criticize it.

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC
Yeah I burned through quests in vs AI without much issue. It's only a problem is you place importance on the event quests, lose a lot, and also refuse to play vs AI.

Cephas
May 11, 2009

Humanity's real enemy is me!
Hya hya foowah!

Orthodox Rabbit posted:

Isnt he classified as a support under their new system? It doesnt show it in the game but matchmaking has him classified as one. Pretty sure its him, lost vikings, aba, zarya, and tass are the supports now

https://imgur.com/a/xYfvIoy

Oh true, I was thinking about their old role system.

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


ToastyPotato posted:

Yeah I burned through quests in vs AI without much issue. It's only a problem is you place importance on the event quests, lose a lot, and also refuse to play vs AI.

Do they ever end or can you go around the board as much as you want?

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

DAD LOST MY IPOD posted:

Do they ever end or can you go around the board as much as you want?

Yes, you are supposed to get a rare chest for each additional lap. You probably get more value from the regular chests you get for completing 3 quests (each quest is a sticker, 3 stickers is a chest).

bamhand
Apr 15, 2010

BRJohnson posted:

Isn't that a little silly to say? I mean you can complete those quests in VS AI, or unranked draft, or ranked draft.


I know this game has some issues but I feel like some folks are making excuses to criticize it.

I generally only have time to play 1-2 games a day and I'd rather not waste time playing vs AI. I could do draft i suppose but then you're still not playing an assassin so why bother have that quest in the first place?

Charles Bukowski
Aug 26, 2003

Taskmaster 2023 Second Place Winner

Grimey Drawer
Why not play assassin in draft?

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
I agree that as a casual player who only gets in a couple games a day at best, which is presumably who the Quick match mode is aimed at, I find my character choices dictated entirely by the daily quests. Like, I don't think I've played a single game over the past two months that wasn't to complete a class quest. And by sheer randomness, 75% of those have been Specialist and exactly none as support. Does that make me "the problem"? Possibly, but Blizzard should probably not have encouraged me to do it then.

Class quests are a huge factor for the casual players who ideally make up the bulk of their audience. I mean they would if the game was popular.

Clarste fucked around with this message at 20:31 on Dec 13, 2018

bamhand
Apr 15, 2010

Charles Bukowski posted:

Why not play assassin in draft?

Doesn't always get to happen depending on draft. My point isn't about players wanting to play assassin, it's Blizzard creating quests that encourage players to play the most played class that also gives them long queues when there already is a problem with not enough people playing support and warrior.

And yeah I get you can play draft to get to get your quest done regardless of what you play but then what's the point of the quest in the first place? I assume the idea is to encourage people to play more assassins. Why would they want to do that?

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC

Clarste posted:

I agree that as a casual player who only gets in a couple games a day at best, which is presumably who the Quick match mode is aimed at, I find my character choices dictated entirely by the daily quests. Like, I don't think I've played a single game over the past two months that wasn't to complete a class quest. And by sheer randomness, 75% of those have been Specialist and exactly none as support. Does that make me "the problem"? Possibly, but Blizzard should probably not have encouraged me to do it then.

Class quests are a huge factor for the casual players who ideally make up the bulk of their audience. I mean they would if the game was popular.

Class quests are failed experiment and they need to go, imo. Just reward people gold for playing the game in general(x games per day, y games per week, etc.) And reward for every 3rd win in a non-AI game or something like how Hearthstone does it. Combined with rewards for Call of the Nexus, I think that could be enough. If you try to get cutesy quests, it's just going to incentivize people to either do something they don't want to do, or incentivize them to be doing something that maybe they shouldn't if you get too specific with it (basically having players make bad choices in game because they are worried about ticking some counter for a quest instead of actually playing properly.)

I really think rewarding people simply for playing is enough of an incentive and they need to be doing more of that.

Rexicon1
Oct 9, 2007

A Shameful Path Led You Here
Video Game Suggestion: Just get rid of team chat. It has never produced anything good and it is a tool exclusively made to release rage in a video game. 50% of my losses recently have been because we are doing ok but struggling at times and then some dipshit goes all in flaming on a healer or something and it turns into a playground fight and I want to die.

Rexicon1
Oct 9, 2007

A Shameful Path Led You Here
I want to die

Charles Bukowski
Aug 26, 2003

Taskmaster 2023 Second Place Winner

Grimey Drawer
I feel the same way playing this game. And not playing this game.

peer
Jan 17, 2004

this is not what I wanted

Rexicon1 posted:

I want to die

As do all who live to see times like these. But it is not for them to decide.

BRJurgis
Aug 15, 2007

Well I hear the thunder roll, I feel the cold winds blowing...
But you won't find me there, 'cause I won't go back again...
While you're on smoky roads, I'll be out in the sun...
Where the trees still grow, where they count by one...

Rexicon1 posted:

Video Game Suggestion: Just get rid of team chat. It has never produced anything good and it is a tool exclusively made to release rage in a video game. 50% of my losses recently have been because we are doing ok but struggling at times and then some dipshit goes all in flaming on a healer or something and it turns into a playground fight and I want to die.

Haha I hate when the game is winnable but somebody does or is perceived to do something dumb, and people trip over themselves to poo poo on each other and go on tilt. I'm sure we've all seen someone be like "ok how about if I do EVEN WORSE" and proceed to play at sub-AI levels.

My biggest problem with this game is a mixture of this issue and people just being really terrible. It's frustrating when somebody sucks, but at least you understand (I play on an ancient laptop and very much suck because of that). What is completely intolerable is when somebody has no map awareness and is never in the right spot, and then ignores you or gets salty when you try to correct them (even benignly). Nothing is more discouraging or unfun than knowing you are going to lose because select individuals on your team aren't even trying.

Moola
Aug 16, 2006

Rexicon1 posted:

I want to die

:yeah:

Shockeh
Feb 24, 2009

Now be a dear and
fuck the fuck off.
Hell, keep the text channel but make it a joinable, off by default just like the voice option.

Rexicon1
Oct 9, 2007

A Shameful Path Led You Here

Shockeh posted:

Hell, keep the text channel but make it a joinable, off by default just like the voice option.

It is, but I keep it on, hoping and praying that it could be used to communicate important information and not "ugggh kt zzzzzzz"

Shockeh
Feb 24, 2009

Now be a dear and
fuck the fuck off.
It's joined by default though?

lucifirius
Mar 7, 2016
Ahahahaha


https://news.blizzard.com/en-us/blizzard/22833558/heroes-of-the-storm-news

The REAL Goobusters
Apr 25, 2008
https://news.blizzard.com/en-us/blizzard/22833558/heroes-of-the-storm-news

quote:

We’re constantly changing and evolving not only our games, but how we support and grow them. This evolution is vital to our ability to continue doing what we love to do—making great games—and it’s what makes Blizzard, Blizzard.

Over the past several years, the work of evaluating our development processes and making hard decisions has led to new games and other products that we’re proud of. We now have more live games and unannounced projects than at any point in the company’s history. We’re also at a point where we need to take some of our talented developers and bring their skills to other projects. As a result, we’ve made the difficult decision to shift some developers from Heroes of the Storm to other teams, and we’re excited to see the passion, knowledge, and experience that they’ll bring to those projects. This isn’t the first time we’ve had to make tough choices like this. Games like Diablo II, World of Warcraft, StarCraft II, Overwatch, and more would not exist had we not made similar decisions in the past.

Despite the change, Heroes of the Storm remains our love letter to Blizzard’s worlds and characters. We’ll continue actively supporting the game with new heroes, themed events, and other content that our community loves, though the cadence will change. Ultimately, we’re setting up the game for long-term sustainability. We’re so grateful for the support the community has shown from the beginning, and the development team will continue to support Heroes with the same passion, dedication, and creativity that has made the game such a unique experience.

We’ve also evaluated our plans around Heroes esports—after looking at all of our priorities and options in light of the change with the game, the Heroes Global Championship and Heroes of the Dorm will not return in 2019. This was another very difficult decision for us to make. The love that the community has for these programs is deeply felt by everyone who works on them, but we ultimately feel this is the right decision versus moving forward in a way that would not meet the standards that players and fans have come to expect.

While we don’t make these decisions lightly, we do look to the future excited about what the decisions will mean for our other live games and all the projects we have in the works. We appreciate all of our hard-working developers and everyone in the Blizzard community, and look forward to sharing many more epic gaming experiences with you in the future.

J. Allen Brack and Ray Gresko

RIP to this game

Semper Fudge
Feb 19, 2009

Pitchfork was wrong. (f)lowers of Algerbong is crap.
Why would you announce that your strangling your own game in the crib.

What a huge loving bummer.

Rexicon1
Oct 9, 2007

A Shameful Path Led You Here

Semper Fudge posted:

Why would you announce that your strangling your own game in the crib.

What a huge loving bummer.

ten thousand rips

Kai Tave
Jul 2, 2012
Fallen Rib
Oh well.

The REAL Goobusters
Apr 25, 2008
https://twitter.com/jasonschreier/status/1073369823730647040

Semper Fudge
Feb 19, 2009

Pitchfork was wrong. (f)lowers of Algerbong is crap.
Why the gently caress would you announce that your pulling the plug on your own game right after the Immortal debacle?

Idiots.

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC
The fact that Blizzard cannot figure out how to make HotS work is a testament to the complete unhireability of anyone involved in running its development. There is quite literally nothing particularly difficult about developing this kind of game at this point, most of the hard work has been done by others. I stand by my earlier statement at Blizzard currently being one of the most incompetent studios currently making games.

Snacksmaniac
Jan 12, 2008

Maybe they’ll use their resources to cater to casuals like me now right? Right?

CBD Corndog
Jun 21, 2009



Reboot HotS as a Smash Bros. clone with Blizzard/Activision characters. I need to final smash Zavala as Thrall, plz Blizzard.

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


huge bummer, because I love HOTS, but I guess they’re really feeling the pressure. I wonder if blizzard lost too many of the people who know how to make games or activision is breathing down their necks or both (and one can lead to the other).

seriously though you guys can’t even space out the bad news? You gotta make it super obvious that HOTS is being strangled huh

Zhulik
Nov 14, 2012

The Montreal Star
is it safe to say that overwatch killed this game

Orthodox Rabbit
Jun 2, 2006

This game is perfect for empty-headed dunces that don't like to think much!! Of course, I'm a genius... I wonder why I'm so good at it?!
Why would you announce that at the start of a holiday event and not wait until afterwards so you could rake in some extra lootbox dollars

beejay
Apr 7, 2002

Writing was on the wall considering they haven't had a team lead for months but they should just shut it all the way down (the company)

lucifirius
Mar 7, 2016
That awkward moment when Smite outlives you.

Kai Tave
Jul 2, 2012
Fallen Rib

Zhulik posted:

is it safe to say that overwatch killed this game

I don't think so, not directly anyway. Overwatch being a success doesn't, or shouldn't, be something that's causing this apparently level of dysfunction elsewhere. I have no way of knowing for certain but a lot of this stuff really does seem like someone at the top of the ladder handing down directives. Who knows.

Adbot
ADBOT LOVES YOU

Zwiebel
Feb 19, 2011

Hi!
It's not unexpected, given HOTS lack of success and some of the recent blowback against Blizz.
But it's still kinda, I dunno, funny?
Like, even Overwatch Lootboxen gamblehouse, Hearthstone and World of Warcraft are not enough to prop up slightly less succesful games? Was it just a money drain the entire time? Was it their failure to figure out a way to monetize the game correctly?

Not sure what they could do to turn the boat around, even.

RIP

Zwiebel fucked around with this message at 02:03 on Dec 14, 2018

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply