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I can't wait to murder the Hingan gods and open the country up like an aether-powered Commodore Perry.
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# ? Dec 15, 2017 22:23 |
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# ? May 24, 2024 03:38 |
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Fister Roboto posted:I can't wait to murder the Hingan gods and open the country up like an aether-powered Commodore Perry. ...at which point they begin importing magitek firepower from Garlemand, becoming the dominant industrialized power in Othard within a half-century, setting the region down a path that leads to (half of) the most destructive war in Eorzean history...?
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# ? Dec 15, 2017 22:41 |
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happy page 666, incidentally
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# ? Dec 15, 2017 22:44 |
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Reiterpallasch posted:...at which point they begin importing magitek firepower from Garlemand, becoming the dominant industrialized power in Othard within a half-century, setting the region down a path that leads to (half of) the most destructive war in Eorzean history...?
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# ? Dec 15, 2017 22:54 |
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I hope we get some barding to go along with this chocobo saddlebag thing. I've wanted a traveling barding, with a bags and a bedroll and cups and a frying pan hanging off the side, for awhile. The Ala Mhigan barding is close, but not quite what I've been looking for. Kind of like what's on the back of the Midgardsormr mount but for my birb pal.
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# ? Dec 15, 2017 22:59 |
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Eureka's not even going to be until 4.25. I really don't have high hopes for this. SB relics might as well never happen.
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# ? Dec 15, 2017 23:02 |
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Reiterpallasch posted:...at which point they begin importing magitek firepower from Garlemand, becoming the dominant industrialized power in Othard within a half-century, setting the region down a path that leads to (half of) the most destructive war in Eorzean history...? Yeah but imagine what Hingan anime will look like.
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# ? Dec 15, 2017 23:37 |
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Fister Roboto posted:Eureka's not even going to be until 4.25. I really don't have high hopes for this. SB relics might as well never happen. Ehh they aren't ever any good for people like us until the last patch so w/e.
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# ? Dec 16, 2017 00:00 |
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Hommando posted:Yeah, I read that wrong, I thought it meant all mandatory dungeons in the main scenario. I am going to dread having to do MSQ roulette. So glad I just got my final job to 70 two days ago. Don't even have use for MSQ roulette until 5.0.
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# ? Dec 16, 2017 00:40 |
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Josuke Higashikata posted:There aren't even 200 pieces of good looking equipment in the game tbh. Agreed. I've never done MSQ roulette because it's a loving slog as is. I mean, I welcome this change for the newcomers, but still.
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# ? Dec 16, 2017 01:34 |
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Reiterpallasch posted:...at which point they begin importing magitek firepower from Garlemand, becoming the dominant industrialized power in Othard within a half-century, setting the region down a path that leads to (half of) the most destructive war in Eorzean history...? Do we also get to get the Yanxian’s hooked on ?
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# ? Dec 16, 2017 01:39 |
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what exactly do you think is in yotsuyu's pipe
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# ? Dec 16, 2017 02:02 |
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Posting an antique screenshot on the devil page. I am glad we're getting more spaces to store garbage as I am a committed hoarder of Things. They'll find some way to screw it up, but at least there's more.
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# ? Dec 16, 2017 02:03 |
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Holyshoot posted:Ehh they aren't ever any good for people like us until the last patch so w/e. HW relics were better than augmented tomestone weapons and only slightly worse than Midan/Alexandrian weapons (and some were better than Gordian weapons).
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# ? Dec 16, 2017 02:03 |
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vOv posted:Agreed. I've never done MSQ roulette because it's a loving slog as is. I mean, I welcome this change for the newcomers, but still. I only run it as tank so I can pull like a speed running jackass. Totally worth it for the tomes, but someone with all classes to 70 doesn’t need Poetics much any more.
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# ? Dec 16, 2017 02:19 |
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vOv posted:Omega, Alpha, Beta, Gamma, Delta. 5 letters. FFV. Wow, I bet this is it, actually Let's assume Sigmascape pulls from VII. What'd be y'all's ideal lineup?
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# ? Dec 16, 2017 03:13 |
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Sade posted:Wow, I bet this is it, actually I said it earlier when this kinda came up but I'll repeat it again: Jenova, Jenova, Jenova, Jenova.
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# ? Dec 16, 2017 03:14 |
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Alternate, total-bullshit prediction: Sigma is used in math for summations, and naturally, that makes you think of the sum of the first N numbers. Additionally, we just finished Deltascape, and the sum of the first N numbers is also called a triangular number. A capital delta is a triangle. Now, the only triangular numbers that are small enough are 1, 3, 6, 10, and 15. 15 is too 'new' for nostalgia, we've already had content themed around 3/6, and 1 seems like it'd be more of a finale. Therefore, Sigmascape will be FFX. But seriously: Turks, Emerald Weapon, Jenova, Sephiroth. With a 2-minute 'cutscene' for Supernova, which is his transition from Bizarro to Safer.
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# ? Dec 16, 2017 03:27 |
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I still want Mystic Quest, and I admit this desire is 99% motivated by wanting jukebox rolls for its music.
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# ? Dec 16, 2017 03:36 |
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hail satan
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# ? Dec 16, 2017 04:02 |
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hail... zodiark
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# ? Dec 16, 2017 04:28 |
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I want to see some FF4 love, it feels like it's the most under-represented game in FF14. But since we're getting a 'Four Lords' boss, we're not likely to get a 'Four Fiends' boss in Sigmascape. CPU would make a good 'Puzzle' boss like O3, and you'd have to have Golbez and Zeromus...not sure who else you could work in. Ogopogo maybe? FF7 would be fine too of course. I'd say the Proud Clod, Ruby or Emerald Weapon, some manner of Jenova and of course Sephiroth. FF8 could give us...well anything from Ultimecia's castle? Or go crazy, Final Fantasy legend 2, since teh Four Lords we're getting were bosses IN FFL1. FFL2 could give us Apollo, Aphrodite, a Warmech, Arsenal...and a Soken remix of Save the World
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# ? Dec 16, 2017 04:30 |
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Vil posted:I still want Mystic Quest, and I admit this desire is 99% motivated by wanting jukebox rolls for its music. I would definitely be down for this. Skullrus Rex / Ice Golem / Pazuzu / Dark King, with their alternate forms for Savage. Dualhead/Twinhead can gently caress off though, I guess.
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# ? Dec 16, 2017 04:31 |
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CeallaSo posted:Dualhead/Twinhead can gently caress off though, I guess.
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# ? Dec 16, 2017 04:36 |
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CeallaSo posted:I would definitely be down for this. Skullrus Rex / Ice Golem / Pazuzu / Dark King, with their alternate forms for Savage. Dualhead/Twinhead can gently caress off though, I guess. While the Ice Golem is a bit more iconic (he is a linebacker. ONLY WITH ICE) I'd swap him out for Dualhead in terms of difficulty. Ice Golem was only hard if you were severely underleveled. Dualhead was actually dangerous.
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# ? Dec 16, 2017 04:37 |
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Hunter Noventa posted:I want to see some FF4 love, it feels like it's the most under-represented game in FF14. But since we're getting a 'Four Lords' boss, we're not likely to get a 'Four Fiends' boss in Sigmascape. CPU would make a good 'Puzzle' boss like O3, and you'd have to have Golbez and Zeromus...not sure who else you could work in. Ogopogo maybe? I’ve said it before, but Eden would be loving nuts as a boss battle.
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# ? Dec 16, 2017 04:43 |
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Sade posted:Wow, I bet this is it, actually Lost Number, Proudclad, JENOVA (Birth/Life/Death rolled into one, +Synthesis for O7S?), Sephiroth (+Safer Sephiroth for O8S) Lost Number could have some interesting gimmicks with its form changes. The other contender was Materia Keeper, who isn't interesting enough IMO. I don't think we'd straight up get the Turks and it would be kind of a waste of them if we did, when they could be referenced in the "real world" the way Biggs/Wedge/Jesse are. Proudclad can have its Beam Cannon as a DPS check. Other than that it's a giant stompy robot and that would rule. The first three Jenovas are palette swaps and don't exactly have extensive movelists so you'd probably have to combine the three to get a workable boss fight out of them. At the same time it feels a shame to leave Synthesis out. I suppose it doesn't have to be Savage exclusive, but none of the previous 4 fights have had a form change. Bizarro Seph is a bit massive for a proper fight in XIV, outside of a 24-man. I can see regular Seph casting Supernova and whiting the screen out, then descending from on high in Safer form in O8S. Not using Seph at all here would be a massive waste since this is literally the best time to shove him in as a direct reference.
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# ? Dec 16, 2017 05:04 |
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Sinspawn Gui, Yunalesca, Seymour, Jecht imo
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# ? Dec 16, 2017 05:05 |
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We've had Yunalesca, it was Sophia. Plus her gimmick got used in Weeping City by Forgall.
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# ? Dec 16, 2017 05:12 |
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Can't the game support multiple bikini-clad women riding giant disembodied heads
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# ? Dec 16, 2017 05:13 |
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cheetah7071 posted:Can't the game support multiple bikini-clad women riding giant disembodied heads Sure it can.
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# ? Dec 16, 2017 05:15 |
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cheetah7071 posted:Sinspawn Gui, Yunalesca, Seymour, Jecht imo Nah, just all four Seymour fights.
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# ? Dec 16, 2017 05:17 |
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Waci posted:Nah, just all four Seymour fights. The cutscenes between every fight are just Cid and Nero getting increasingly exasperated. "Again?!"
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# ? Dec 16, 2017 05:22 |
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Just hit 50 on my AST. When do I want to use Nocturnal Sect?
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# ? Dec 16, 2017 05:27 |
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Lizard Wizard posted:Just hit 50 on my AST. When do I want to use Nocturnal Sect? When the other healer is a WHM or Diurnal AST and in between pulls in dungeons.
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# ? Dec 16, 2017 05:40 |
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MarquiseMindfang posted:The cutscenes between every fight are just Cid and Nero getting increasingly exasperated. "Again?!" The funniest thing about Seymour is how he starts out as a legitimate threat to the party only for the story to just completely ignore any conceivable threat that he should realistically be able to pose, winding up with him just being a minor nuisance to the party by the end.
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# ? Dec 16, 2017 05:40 |
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MarquiseMindfang posted:The cutscenes between every fight are just Cid and Nero getting increasingly exasperated. "Again?!" I would almost be totally behind this happening. Though I still think it would be amazing if they could pull from other Square games entirely. seeing Chrono Trigger or Xenogears in Omega would be mind-blowing. But a lot of that is me wanting to hear Soken's take on Mitsuda's work. Esepcially the likes of Battle with Magus or Emperor of Darkness.
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# ? Dec 16, 2017 06:22 |
Sade posted:Wow, I bet this is it, actually EponymousMrYar posted:I said it earlier when this kinda came up but I'll repeat it again: Nah, I've actually thought about this, and none of the JENOVA fights were that thematically or mechanically interesting. Unfortunate given how important to FF7's plot JENOVA is, really. My FF7 lineup for Sigmascape would look something like this, modeling off the Deltascape patterns:
MarquiseMindfang posted:Lost Number, Proudclad, JENOVA (Birth/Life/Death rolled into one, +Synthesis for O7S?), Sephiroth (+Safer Sephiroth for O8S) Yeah pretty much
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# ? Dec 16, 2017 06:30 |
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Lizard Wizard posted:Just hit 50 on my AST. When do I want to use Nocturnal Sect? I personally find Noct sect to be better in 4-mans when they're pulling wall to wall. The shield is nice, and the throughput is better. This is just preference though. If they are just normal sized pull, you don't need the burst healing or shields, so just stick with diurnal. If you're feeling really eager, you can switch to noct between pulls just to preshield the tank, and then back to diurnal. In most content I'll run Diurnal Sect, even if I'm with a WHM. The regen stacks with WHM and is probably better than the shield, unless you expect you'll want to shield against tankbusters or people are so low to the surviving HP threshold they need the shield for unavoidable attacks. Otherwise its just nicer to hit people with regens and forget about them.
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# ? Dec 16, 2017 06:35 |
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# ? May 24, 2024 03:38 |
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SKULL.GIF posted:Nah, I've actually thought about this, and none of the JENOVA fights were that thematically or mechanically interesting. Unfortunate given how important to FF7's plot JENOVA is, really. Much like the Seymour option, I'm just picking fun at the fact that you fight the same boss four different times in the game which means they can take up an entire wing of a standard raid If I was being serious it'd probably be something like: Diamond Weapon (which is pretty much a Proud Clod but with a bitchin' cape) Jenova/Lost Number* Hojo Bizzaro/Safer Sephiroths. For the reasons that a: they're all plot-manditory bosses (*ignoring this lets me put Lost Number on there) and b: it saves the mechanical Shinra bosses so they can be used in places where they fit in better (like Guard Scorpion.) Lost number is pretty much the second/third most mechanically interesting boss in the entire game (behind Carry Armor) and ahead of freakin' Aps. That says something about ff7's boss design.
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# ? Dec 16, 2017 07:21 |