|
So looks like purifier is getting a bit of a rework. If this change stands, expect Tsu to stand in aoe's to get healed and more energyquote:New talent: Feed the Flames - Your Wards restore 3/6 energy, 3/6 power or 2/4% of your max mana to the healed ally. Points can be spent in this after spending 35 points in the Purifier soul.
|
# ? Jul 19, 2013 06:40 |
|
|
# ? May 27, 2024 01:57 |
|
Wards are the things that take forever to cast soooo yeaaaaaaaah.
|
# ? Jul 19, 2013 06:51 |
|
Zinbik is back baby!
|
# ? Jul 19, 2013 08:38 |
|
Zoness posted:Delayed + Harvest shouldn't be lethal even with one stack of bone harvest, probably not with two. Harvest + Necrotic can be a problem though. Yeah, the problem we frequently had was partially rng (and one of the things may have just been due to server lag). We got necrotic going off during delayed, sometimes with bone harvest having just been popped, so it was kind of a hosed situation there (literally a situation that for all intents and purposes wiped us 4 times in a row).
|
# ? Jul 19, 2013 09:03 |
|
quote:DOMINATOR I thought this was going to be some sort of nerf to make it less potent to use on low level characters. Nope.. it now does over 900 damage every time you get hit up from around 650 I can solo instances at 34 on my cleric if I am careful with pulls.. good xp
|
# ? Jul 19, 2013 09:16 |
|
Oraculum Animi posted:And everyone was alive at the end. It was the smoothest last 50% ever. Technically, this is true. I fell off the platform when I was laying down circles, but didn't actually hit the ground and die until after she was dead.
|
# ? Jul 19, 2013 13:48 |
|
Oh Gamebryo... https://www.youtube.com/watch?v=bvVf57MWnyw
|
# ? Jul 19, 2013 16:03 |
|
Impressive! I've never had fun glitches like that, just the disappearing rocks in ashora every now and then
|
# ? Jul 19, 2013 16:06 |
|
It's not a problem I swear, I can stop any time.
|
# ? Jul 19, 2013 16:25 |
|
Eltoasto posted:Impressive! I've never had fun glitches like that, just the disappearing rocks in ashora every now and then I just hate that one rock in the dendrome that is invisible at a distance and always have 5 motes in it. YOU KNOW THE ONE.
|
# ? Jul 19, 2013 16:36 |
|
deadtear posted:It's not a problem I swear, I can stop any time. drat dude... I think you need more Lanzan bolts?
|
# ? Jul 19, 2013 16:53 |
|
necrotic posted:drat dude... I think you need more Lanzan bolts? Honest Hoom does not deal in Lanzan
|
# ? Jul 19, 2013 17:02 |
|
Is that just playing the market? Cause that is a ridiculous amount of Chiffon.
|
# ? Jul 19, 2013 17:34 |
|
Get cloth to make bigger bags to hold more cloth
|
# ? Jul 19, 2013 17:40 |
|
Did they Ninja change how much damage you receive? I fell like I am definitely taking more damage. I had been running CC normal a few times to help level a guild mate before the hotfix. Only had to drink once or twice to finish the dungeon running as Champion for trash pulls and Riftblade for bosses. Hotfix comes out, having to drink like every 2nd trash pull and after every boss. Please tell me I'm not the only one who has noticed something different.
|
# ? Jul 19, 2013 17:42 |
|
deimos posted:Is that just playing the market? Cause that is a ridiculous amount of Chiffon. Yep. I caught a ton of it at super cheap. It's also subsidizing my 40p guild price empyrean bags. SlayVus posted:Did they Ninja change how much damage you receive? I fell like I am definitely taking more damage. I had been running CC normal a few times to help level a guild mate before the hotfix. Only had to drink once or twice to finish the dungeon running as Champion for trash pulls and Riftblade for bosses. Are you deep enough warlord to be using battle surge, and are you using it?
|
# ? Jul 19, 2013 17:46 |
|
deadtear posted:Are you deep enough warlord to be using battle surge, and are you using it? I don't know why that would have any effect on how much damage I am taking. Seriously, I was running CC just fine with only having to drink once or twice with my 61 champ and 61/15 RB/Temp. I'm using both builds linked in the OP. Now I have to drink 5 or 6 times to even finish the dungeon.
|
# ? Jul 19, 2013 17:50 |
|
SlayVus posted:I don't know why that would have any effect on how much damage I am taking. Seriously, I was running CC just fine with only having to drink once or twice with my 61 champ and 61/15 RB/Temp. I'm using both builds linked in the OP. Now I have to drink 5 or 6 times to even finish the dungeon. As it turns out, killing things faster means you're going to take less damage. More on this on the evening news.
|
# ? Jul 19, 2013 18:00 |
|
Zoness posted:As it turns out, killing things faster means you're going to take less damage. Absolutely nothing to do with why I was asking. quote:Battle Surge: Now increases Attack Power and Weapon Contribution by 20%, up from 15%. Also increases damage taken by 10%. Since he's not deep enough in WL for that to matter, no idea what the problem is.
|
# ? Jul 19, 2013 18:24 |
|
deadtear posted:Absolutely nothing to do with why I was asking. He's not in WL at all, which means he's not even getting any of the healback abilities from WL. EDIT: Try this build, it's not up to date with 2.3 but should still be relevant. http://rift.magelo.com/en/soultree#7k6ll4E10/8gFl2EiAB8/3 Kreczor fucked around with this message at 18:33 on Jul 19, 2013 |
# ? Jul 19, 2013 18:29 |
|
boho posted:Be this to level as a Mage. Sorry for the post necromancy, but this is the build I've been using to pve with and can't help but feel like I'm doin' it wrong. Are you supposed to max out Harbinger first when leveling with this build? I've noticed that chloro alone is reliant upon some iffy abilities. The main nuke has a long cast time, and the instant heals have long cooldowns. In large pulls / boss fights this almost always seems to result in the death of my tank. DoTing everything up seems to mitigate it somewhat, but I just haven't been able to keep my heals up with burst damage mobs. Three out of three times Fae Lord Twyl killed my tank. Granted, we still killed him all three times, but it was usually by the skin of our teeth. Just wondering if I am going the wrong path, or if anyone has some suggestions on how to better level with this soul combo.
|
# ? Jul 19, 2013 18:57 |
|
a digital orc posted:Sorry for the post necromancy, but this is the build I've been using to pve with and can't help but feel like I'm doin' it wrong. The actual Mage build link in the OP points to this post from May.
|
# ? Jul 19, 2013 19:00 |
|
a digital orc posted:Sorry for the post necromancy, but this is the build I've been using to pve with and can't help but feel like I'm doin' it wrong. Vile spores does not have a significantly longer cast time than comparable healing skills. LBV is useless without synthesis though and even with synthesis is probably behind LGV until like level 40-some to level 50 (when you get void lyfe). If you're going to heal though, make sure you have as many points in chloro as possible. Withering Vine shouldn't be underestimated either.
|
# ? Jul 19, 2013 19:01 |
|
edit: nvm i am dumb
|
# ? Jul 19, 2013 19:45 |
|
anthonypants posted:You're quoting a post that quotes a link that was removed from the OP. So, yeah. Well then. That clears that up! But yea, I also just realized there was an instant heal-over-time that I missed and haven't been using. It's pretty bad rear end, too. Boy, I am just on a roll this week.
|
# ? Jul 19, 2013 19:52 |
|
BTW Alistara is now free of the bonds of Defileringaling except for one fight in the game and has to live with being Inq forever. Related news: Mages best have Necro builds for FT/EE
|
# ? Jul 19, 2013 22:34 |
|
Make me
|
# ? Jul 19, 2013 22:35 |
|
KaneTW posted:Make me deimos posted:BTW Alistara is now free of the bonds of Defileringaling except for one fight in the game and has to live with being Inq forever. That sounds like a punishment. Why would you not want to keep defilering.
|
# ? Jul 19, 2013 22:37 |
|
KaneTW posted:Make me I will replace you with edit: you're not Abu! deimos fucked around with this message at 23:02 on Jul 19, 2013 |
# ? Jul 19, 2013 22:49 |
|
deimos posted:I will replace you with Magicbuss and Uhhyeahdude (when/if they come back, respectively). FTFY
|
# ? Jul 19, 2013 23:57 |
|
I looked at a guide for 61 Necro and I'll probably mess around with it later on but Pyro forever.
|
# ? Jul 19, 2013 23:59 |
|
deimos posted:I will replace you with Yeah I already have a 61 necro spec. Sorry to disappoint. KaneTW posted:I looked at a guide for 61 Necro and I'll probably mess around with it later on but Pyro forever. you should really check it out. It's pretty great and not all that much to take in.
|
# ? Jul 20, 2013 00:07 |
|
Getting back in the guild with Sigga.
|
# ? Jul 20, 2013 00:47 |
|
Woohoo! I just got an Empowered Spectral Hand. Parse-wise, is this better than the Ridgerunner?
|
# ? Jul 20, 2013 00:51 |
|
deimos posted:BTW Alistara is now free of the bonds of Defileringaling except for one fight in the game and has to live with being Inq forever. But that's terrible news! Defiler is awesome as Zoness said. Inquisitor on the other hand is awful to play in raids. Edit: I'll play purifier though! Until they nerf it as well.
|
# ? Jul 20, 2013 01:00 |
|
Keshik posted:Woohoo! I just got an Empowered Spectral Hand. Parse-wise, is this better than the Ridgerunner? http://www.riftscene.com/database/weight-calculator/warrior_dps/#trinket
|
# ? Jul 20, 2013 01:03 |
|
Is 61 Warlock still relevant?
|
# ? Jul 20, 2013 01:10 |
|
Daerc posted:FTFY Four more weeksish! Count the days until I have to configure a spec mid-pull again because
|
# ? Jul 20, 2013 01:16 |
|
Necro is fun as heck now.boho posted:Is 61 Warlock still relevant? The burning fury changes hurt it more than any other spec, but it also got boosted with some damage from it's buffs. It's not as high as full harb or necro, or necroharb hybrids, but it is not too much lower. It can still parse over 20k dps, getting up to 21 or so. Eltoasto fucked around with this message at 03:25 on Jul 20, 2013 |
# ? Jul 20, 2013 02:54 |
|
|
# ? May 27, 2024 01:57 |
|
In as Erf
|
# ? Jul 20, 2013 03:12 |