|
Taran_Wanderer posted:Poor Urien. Is there any hope that his lot will improve? I'm going to put this deck together and try to get a game in with it over the next few days. I'm skeptical, but it might bump him up a little.
|
# ? Feb 4, 2016 15:04 |
|
|
# ? May 25, 2024 14:31 |
|
If they print good Torture cards or torture synergy cards (especially ones that cost 1, so that Urien makes them free), Urien could well improve - as it stands though he is a trait synergy warlord without enough good cards that synergize with the trait in question, and he comes with a downside that makes using him seem a lot less appealing.
|
# ? Feb 4, 2016 18:25 |
It doesn't help that the best event in Dark Eldar is not a torture.
|
|
# ? Feb 4, 2016 19:17 |
|
GrandpaPants posted:It doesn't help that the best event in Dark Eldar is not a torture. Yeah. Honestly, I think Urien would be balanced without his downside (maybe knock him back to 7 cards instead of 8 if it seems too good) - with it, he needs to have a really strong suite of Torture cards and Torture synergy cards in order to overcome losing efficient Archon's Terror, Raid, etc.
|
# ? Feb 4, 2016 22:10 |
|
Looks like I'm picking up a nearly complete set of Conquest for $90, so I'm getting into that. Aside from the Cardgame DB articles, anything good reading? Sites like Stimhack or NetunnerDB?
|
# ? Feb 5, 2016 13:41 |
|
Is Warhammer Invasion still worth getting into, or should I just go to 40K Conquest? I am just starting to play these types of games with my kids, so it would be casual play only. I see lots of references to it, but I wasn't sure if was one of those good for its time type games.
|
# ? Feb 5, 2016 15:29 |
|
Chairman Pow! posted:Is Warhammer Invasion still worth getting into, or should I just go to 40K Conquest? I am just starting to play these types of games with my kids, so it would be casual play only. I see lots of references to it, but I wasn't sure if was one of those good for its time type games. If you can find people in your area for Invasion I'd be amazed. That game was dead well before it stopped getting updated. I don't think it's bad, though. If you end up buying everything, decks get really loving crazy though.
|
# ? Feb 5, 2016 16:20 |
|
EVGA Longoria posted:Looks like I'm picking up a nearly complete set of Conquest for $90, so I'm getting into that. Aside from the Cardgame DB articles, anything good reading? Sites like Stimhack or NetunnerDB? Most discussion for Conquest is over on the CardgameDB forums and card/deck pages, though there are also decks posted on conquestdb.com (which has a better deckbuilder but less of a discussion community). Chairman Pow! posted:Is Warhammer Invasion still worth getting into, or should I just go to 40K Conquest? I am just starting to play these types of games with my kids, so it would be casual play only. I see lots of references to it, but I wasn't sure if was one of those good for its time type games. Personally I would just play Conquest - it's a more refined version of a similar concept and has a much more active community.
|
# ? Feb 5, 2016 20:42 |
|
Fetterkey posted:Personally I would just play Conquest - it's a more refined version of a similar concept and has a much more active community. Thanks for the feedback everyone, I will just go ahead and get on the Conquest train!
|
# ? Feb 5, 2016 20:46 |
|
AGoT players, how do we feel about King Robert's Warhammer? I'm trying to build a Bara fealty deck to combat a Lannister/Tyrell deck that's wrecking our LGS, and I"m at 62 cards. A 2-cost +1 STR single-use attachment doesn't look great a first glance. I like the effect if it's attached to Robert or Stannis, and it certainly fits the Kneel theme, but I'm at 62 cards and something has to be cut. Thoughts? TheHoosier fucked around with this message at 05:51 on Feb 6, 2016 |
# ? Feb 6, 2016 05:08 |
|
I recently went ahead and bought 4 core sets of AGoT and the 2 expansions to build 3 or 4 decks to play melee with friends. Before that, we were just playing with one Core set and the recommended decks from the manual. In those games I had noticed a trend of ganging up on me, so I was looking forward to getting to build a Martell deck to punish this as I played them in first edition to a similar effect. Our sets came in Saturday and I got together with six friends, one of which had also bought 3 cores, and we slapped together decks to play. The first game the Targ player started Dany in setup as his only character and I told him he should probably make a different play since if someone uses Marched to the Wall she's just going to die immediately. He said he only had one other character he could play and it costs 2, so he might as well play her. I nodded and then picked March to the Wall for my plot since 2 other people started a single character. We had to quit that game and restart because someone had to leave an hour in, but then the Targ player announced that for the next game he's just going to focus on killing me for killing Dany. So the second game I proceed to just get stomped because he doesn't really care about leaving himself open (and is actually inviting the other players to attack him to get around the "must win a green challenge before you can do a red or blue" on A Game of Thrones as long as they agree to attack me with at least one of those attacks) and his red attacks kill my Bastard Daughters, which were meant to dissuade people from attacking me, and make the table mad at me for making them discard. At turn 3 I accept my fate as the whipping boy and play The Long Plan as my plot and get 8 gold out of it that turn, then turn 4 I play Call the Banners and end up with 23 gold total because they've allowed the Tyrell player to have literally 10 characters out. I run out the rest of my hand with the gold but it's not enough to stop two red attacks from Khal Drogo per turn and I spend the rest of the game with 0 cards in hand, 0 power, 0 characters. Stark player ends up winning due to renown characters and attacking me 3 times unblocked. I guess my question for people who play AGoT is what can I do about this? I understand when a table of 5 decides to kill you that there's not a whole lot you can do, and there's especially not a lot you can do when one is hellbent on attacking you no matter what, but is there a house or combination I could play to at least stem the bleeding a bit? I like Martell for being able to strip icons with Nymeria and Confinement and they have some punishing aspects, but I'm considering mixing with Lannister for things like Brothel Madame, Tyrion, Jaime to help with red, and The Things I Do For Love.
|
# ? Feb 8, 2016 16:19 |
GaryLeeLoveBuckets posted:I guess my question for people who play AGoT is what can I do about this? Stop playing against people who hold grudges across games. I played Lannister/Rose and it does a really good job being defensive. Between The Hound ambushing in, Widow's Wail, Brothel Madame, Marge on standby, The Things I Do For Love, and plots like Calm Over Westeros and A Game of Thrones, it somehow discourages people from attacking quite a bit. But yeah, it sounds like your group is just full of assholes. Sorry, man.
|
|
# ? Feb 8, 2016 16:33 |
|
GrandpaPants posted:Stop playing against people who hold grudges across games. After ignoring advice and warnings, no less.
|
# ? Feb 8, 2016 23:26 |
|
GrandpaPants posted:Stop playing against people who hold grudges across games. I started building a Martell/Lion deck this morning and was actually blown away by all the Lannister cards I like so I'll probably take your advice and just go with them. I love Ambush as a surprise mechanic and Tyrion does a good job fueling it. I was worried about red challenges but it seems like there's actually plenty to support it with Jaime or The Hound which I hadn't seen when looking through my cards as no one built Lannister Saturday night. As for the playgroup, it is what it is really. They're a group of guys that I've played board and card games with for about 15 years so we know each other very well. At the table I took the beating in jest, but it really started to irk me once I got home and I really just want to build something that will (somewhat) weather that kind of assault.
|
# ? Feb 8, 2016 23:40 |
|
Play Greyjoy/Night's Watch. Take the high initiative plots and then make sure the role you choose each turn(Master of Ships/Coin/etc) can't be has the most limited opportunities to be attacked. Win through Dominance while the other players poke each other or sit there contesting you for it. Sucks that your group always goes after you, I tend to win a lot of games with my friends but usually they never outright gang up on me unless I take an early lead. Make yourself a small but unappealing target. The porcupine strategy. You can come kick me, but it's going to loving hurt. Greyjoy is good at that. PaybackJack fucked around with this message at 02:13 on Feb 9, 2016 |
# ? Feb 8, 2016 23:54 |
|
Yeah pretty lame to hold a grudge like that. Were you using the Titles that are supposed to be used in Melee? If someone supports you they aren't allowed to initiate challenges on you.
|
# ? Feb 9, 2016 02:01 |
|
sexart posted:Yeah pretty lame to hold a grudge like that. Were you using the Titles that are supposed to be used in Melee? If someone supports you they aren't allowed to initiate challenges on you. Yeah we were using the titles, one time I lucked out and picked a title the guy focusing on me supported. After that they kept making him first player so he could pick Crown Regent so he didn't support anyone and could redirect attacks to me.
|
# ? Feb 9, 2016 02:56 |
GaryLeeLoveBuckets posted:Yeah we were using the titles, one time I lucked out and picked a title the guy focusing on me supported. After that they kept making him first player so he could pick Crown Regent so he didn't support anyone and could redirect attacks to me. Yeah, wow, gently caress that group. Sorry, man.
|
|
# ? Feb 9, 2016 03:04 |
|
GaryLeeLoveBuckets posted:Yeah we were using the titles, one time I lucked out and picked a title the guy focusing on me supported. After that they kept making him first player so he could pick Crown Regent so he didn't support anyone and could redirect attacks to me. What about on the turns where crown regent wasn't in play?
|
# ? Feb 9, 2016 03:05 |
|
I think at that point it's OK to suggest that the remaining 3 players should just play amongst themselves because you and that other jerk both have zero chance to win.
|
# ? Feb 9, 2016 03:30 |
|
Deviant posted:What about on the turns where crown regent wasn't in play? We were playing with five players, so all of them were in play every turn.
|
# ? Feb 9, 2016 04:08 |
|
GaryLeeLoveBuckets posted:Yeah we were using the titles, one time I lucked out and picked a title the guy focusing on me supported. After that they kept making him first player so he could pick Crown Regent so he didn't support anyone and could redirect attacks to me. That sounds like an awful time.
|
# ? Feb 9, 2016 04:54 |
|
GaryLeeLoveBuckets posted:Yeah we were using the titles, one time I lucked out and picked a title the guy focusing on me supported. After that they kept making him first player so he could pick Crown Regent so he didn't support anyone and could redirect attacks to me. Yeah, there's not really anything you can do in that situation (other than get better friends) - FFAs often have the "team-up" problem and Thrones melee is no exception. There are some plots that could limit the effectiveness of this tactic - Jousting Contest and the like - but when you get right down to it if multiple people want you out and start working towards that early you're probably going to get wrecked.
|
# ? Feb 9, 2016 13:10 |
|
Go Martel and get your Ghaston Grey on. Its all fun and games picking on someone until YOURE the one that loses their Dany. Combo that with some Bastard Daughters and just dare people to kill them. Can also put in Political Disaster, naval, 2 Wildfires and a Marched. Dont try to win, just be a dick right back. Be the porcupine.
|
# ? Feb 9, 2016 13:49 |
|
MisterShine posted:Go Martel and get your Ghaston Grey on. Its all fun and games picking on someone until YOURE the one that loses their Dany. We're on the same page, that was essentially my original deck but the discard from Bastard Daughters due to his red attacks is what turned the table on me. I used Ghaston Grey to try to bounce Robb Stark on the last turn to prevent the Stark player from winning with the Renown on him, but he sacrificed Bran to counter it (he was on the other side of the round table and I couldn't see so I didn't realize Bran only counters Events until I looked him up just now, I just kind of foggily remembered that you sac him to counter something while we were playing). I love Ghaston Grey and Areo Hotah but I think I've settled on Lannister for the sheer amount of red Ambush they can throw out to at least protect my characters. And yeah, I'm running 2 Wildfires, 2 Varys, and a Marched to the Wall because gently caress all that getting out of control over there.
|
# ? Feb 9, 2016 16:38 |
|
So Syrio is incredible in my Lannister fealty deck, holy crap. Really plugs the hole in the deck (military) and also plays to the strengths by letting someone like Cersei have stealth. Soooo good. Three games in a row I've managed to just shut down the other player by taking 2 or more cards every turn with intrigue. I even had a powerplay first round with Wardens of the West that completely stopped a Targaryen deck in it's tracks. It feels like the most control-style deck in 2nd edition.quote:Control & Economy The idea is an intrigue heavy deck that has a ton of bonuses to winning intrigue and econ to pay for the strong characters. Cersei, Queens Assassin, Tears of Lys, Wardens of the West, Casterly Rock, A Game of Thrones, and Heads on Spikes all completely demolish their hands and control the board each turn. Brothel Madame and Tyrio pay for events and buff Tywin. Tears, Milk, Filthy Accusations, The Things I do for Love all handle any threats I need to target. It's a blast. Bottom Liner fucked around with this message at 17:12 on Feb 9, 2016 |
# ? Feb 9, 2016 16:42 |
At the end of the day, no faction is going to be able to withstand a sustained assault. Even getting hit with 2 military challenges in one turn pretty much hurts. If you're playing for mutually assured destruction, it's not really playing the game much at all.
|
|
# ? Feb 9, 2016 17:33 |
|
Does anyone have some decklists I can build from 1 core set that will be balanced for 1v1 battles?
|
# ? Feb 9, 2016 18:01 |
|
Pretty much smash two of the factions together and split up the neutrals pretty equally and go at it. With one core set a lot of games will come down to who draws the big guys, since there's not enough consistency to build any real synergy.
|
# ? Feb 9, 2016 18:40 |
|
Allright so I didn't actually take the time to sit down with OCTGN to try out LOTR. After watching all the Watch It Played LOTR video's (about a dozen in total), I was convinced. So now there's a core set on its way in the mail, and I have a OHUH set aside for me at the LGS. Just a few questions while the mailbox and reading the OHUH rulebook: What's the deal with the Sack keyword? The rules explain how to apply the trigger, but they don't give an example of the effect. I'm not in love with the Treasure mechanic. How hosed are you in the second scenario if you don't find (for instance) Sting in the first scenario? The way I see it, if you beat part 1 and don't get the treasures, and you need to have the treasure to beat part 2, you'll be forced to slog through part 1 again. If you don't need the treasure to beat part 2, then what's the use for the mechanic in the first place?
|
# ? Feb 10, 2016 14:46 |
|
theroachman posted:Allright so I didn't actually take the time to sit down with OCTGN to try out LOTR. After watching all the Watch It Played LOTR video's (about a dozen in total), I was convinced. So now there's a core set on its way in the mail, and I have a OHUH set aside for me at the LGS. You're never supposed to have to have the treasures. You can start any scenario on its own AFAIK or play them as part of a campaign if you want. Treasures are only used if you're playing a campaign. Even if you have them in your deck, there's no guarantee that it won't be the bottom card of your stack and never show up. Treasures are treasures! They're really powerful rare cards you're not allowed to include in your deck unless you earn them temporarily as part of a campaign. Its a kinda fun way to say "you kicked rear end on the last level so now you've got a leg-up to help you on the next level". And it lets them include cards like Sting and Glamdring without having to nerf them to being weaker than they should be according to the fiction. LOTR LCG is pretty fun times. Sack is a little tricky but its the unique thing that makes that whole encounter with the trolls really exciting / nasty quote:Sack X Seems pretty straight forward to me.
|
# ? Feb 10, 2016 16:00 |
|
Speaking of Hobbit how am I supposed to kill the trolls when I can only send one guy to attack them?
|
# ? Feb 10, 2016 17:40 |
|
Baron Porkface posted:Speaking of Hobbit how am I supposed to kill the trolls when I can only send one guy to attack them? You can attack 1 enemy with multiple guys in LOTR. You can only block with 1 guy though.
|
# ? Feb 10, 2016 17:59 |
|
theroachman posted:What's the deal with the Sack keyword? The rules explain how to apply the trigger, but they don't give an example of the effect. If you meant what Sacks actually do, there's a mini deck of (iirc) 7 sack cards, that attach to characters with (the most willpower, the most defense, the most printed hit points, etc) and stop them from readying, attacking, defending, committing to the quest and triggering abilities. It's just one of many quest specific mechanics you get in LOTR, in this case people getting stuffed in bags. Except Gandalf, who cannot be sacked.
|
# ? Feb 10, 2016 18:08 |
|
Single Tight Female posted:If you meant what Sacks actually do, there's a mini deck of (iirc) 7 sack cards, that attach to characters with (the most willpower, the most defense, the most printed hit points, etc) and stop them from readying, attacking, defending, committing to the quest and triggering abilities. It's just one of many quest specific mechanics you get in LOTR, in this case people getting stuffed in bags.
|
# ? Feb 10, 2016 18:52 |
|
ChiTownEddie posted:You can attack 1 enemy with multiple guys in LOTR. You can only block with 1 guy though. Tom the Troll prevents trolls from being attacked by more than one character
|
# ? Feb 10, 2016 18:58 |
|
Baron Porkface posted:Tom the Troll prevents trolls from being attacked by more than one character If your playing with 1 core run Gimli and make sure he's charged up with damage and use Gandalf's damaging effect? Should take tom down pretty quick.
|
# ? Feb 10, 2016 19:12 |
|
Baron Porkface posted:Tom the Troll prevents trolls from being attacked by more than one character ahhhh. Its been a long time since I played that. Sorry.
|
# ? Feb 10, 2016 19:15 |
|
Okay, thanks for the clarifications. I was indeed asking what the Sack mechanic does, should have made that clearer. At first I thought it was meant in the sense of sacking a city, but I get it now, it's an actual sack you put a character in. FFG really do know how to do top-down design, don't they? If only they knew how to use consistent templating of rules text... (you can probably tell I'm a recovering M:TG player) Treasures still sound a bit like lazy design though. Making a couple of overpowered cards and then basically banning them outright except for in some specific situation. But I guess it's an interesting exploration of the design space and it can be ignored so it doesn't really bother me.
|
# ? Feb 10, 2016 21:22 |
|
|
# ? May 25, 2024 14:31 |
|
theroachman posted:
It's more that they are just VPs in single scenarios, but can be a bonus in campaigns
|
# ? Feb 10, 2016 21:40 |